The Beta channel has been updated to 117.0.5938.35 for Windows, Mac and Linux.
A partial list of changes is available in the Git log. Interested in switching release channels? Find out how. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.
Another month, another reason to celebrate trailblazing creators behind some of the most innovative apps and games. From an equestrian training platform in Sweden to a chilled out fishing game in the Republic of Korea, let’s take a look at some of the exciting #WeArePlay stories of founders and their creations.
Ingrid is a big fan of horseback riding and has always loved the social aspect of the sport. But when she wanted to take her passion online, she was surprised to be unable to find sports platforms specifically tailored to equestrians. So, Ingrid and her co-founders, Totta and Erika, took matters into their own hands, pooling their collective experiences in marketing, programming and economics to create Ridely: a platform that aims to democratize the access to trainers and content about riding. Since then, they’ve partnered up with the US Equestrian Federation and are “constantly innovating and looking at ways to develop the app further and improve our members’ horse riding experience” – in fact, they’re currently working on creating expert programs, monthly riding challenges and adding a social feed to spark discussion and create community.
Now to the other side of the world, Indonesia. Johanes always had a wild imagination and a head brimming with ideas, which is why he originally aspired to be an author. However, when he found himself captivated by role playing games, he decided to channel his storytelling into the gaming genre instead. Collaborating with graphic artist Meiky, the pair brainstormed their anime-inspired fantasy adventure RPG Epic Conquest. Even without conscious marketing efforts, the game proved to be a big hit, spawning the follow-up Epic Conquest 2 – with more sequels currently in the works.
Next up, Young-Gon from the Republic of Korea. An old hand in the industry, Young-Gon has been involved in gaming for over two decades. However, it was in 2017 that he decided to launch his own studio, Nexelon, with the goal of reaching audiences abroad. In his popular title, Fishing Life, he “wanted to create a fishing game that was soothing, uncomplicated to play and that really showcased the underwater world”, depicting the calming nature of angling as a hobby with gently whooshing waves and scenes of tranquil lakes and mountains. And he’s continuing this theme of serenity with his upcoming release – an eco-sci fi game where players explore other planets for resources to restore a polluted Earth.
Last up, dream team Victoria, her husband Michail, and his brother Sergej from Lithuania. They had their sights set on making games since childhood. They were still at university when they released their very first title, swiftly using the revenue to form their own studio, Nordcurrent. In their popular game Cooking Fever, players are put to the test to rapidly prepare different dishes – inspired by cuisines from around the world. They recently added a pancake flipping restaurant option and also plan live culinary events around themed celebrations, such as Valentine’s Day.
Discover more of the amazing #WeArePlay stories around the world and share your favorites.
Another month, another reason to celebrate trailblazing creators behind some of the most innovative apps and games. From an equestrian training platform in Sweden to a chilled out fishing game in the Republic of Korea, let’s take a look at some of the exciting #WeArePlay stories of founders and their creations.
Ingrid is a big fan of horseback riding and has always loved the social aspect of the sport. But when she wanted to take her passion online, she was surprised to be unable to find sports platforms specifically tailored to equestrians. So, Ingrid and her co-founders, Totta and Erika, took matters into their own hands, pooling their collective experiences in marketing, programming and economics to create Ridely: a platform that aims to democratize the access to trainers and content about riding. Since then, they’ve partnered up with the US Equestrian Federation and are “constantly innovating and looking at ways to develop the app further and improve our members’ horse riding experience” – in fact, they’re currently working on creating expert programs, monthly riding challenges and adding a social feed to spark discussion and create community.
Now to the other side of the world, Indonesia. Johanes always had a wild imagination and a head brimming with ideas, which is why he originally aspired to be an author. However, when he found himself captivated by role playing games, he decided to channel his storytelling into the gaming genre instead. Collaborating with graphic artist Meiky, the pair brainstormed their anime-inspired fantasy adventure RPG Epic Conquest. Even without conscious marketing efforts, the game proved to be a big hit, spawning the follow-up Epic Conquest 2 – with more sequels currently in the works.
Next up, Young-Gon from the Republic of Korea. An old hand in the industry, Young-Gon has been involved in gaming for over two decades. However, it was in 2017 that he decided to launch his own studio, Nexelon, with the goal of reaching audiences abroad. In his popular title, Fishing Life, he “wanted to create a fishing game that was soothing, uncomplicated to play and that really showcased the underwater world”, depicting the calming nature of angling as a hobby with gently whooshing waves and scenes of tranquil lakes and mountains. And he’s continuing this theme of serenity with his upcoming release – an eco-sci fi game where players explore other planets for resources to restore a polluted Earth.
Last up, dream team Victoria, her husband Michail, and his brother Sergej from Lithuania. They had their sights set on making games since childhood. They were still at university when they released their very first title, swiftly using the revenue to form their own studio, Nordcurrent. In their popular game Cooking Fever, players are put to the test to rapidly prepare different dishes – inspired by cuisines from around the world. They recently added a pancake flipping restaurant option and also plan live culinary events around themed celebrations, such as Valentine’s Day.
Discover more of the amazing #WeArePlay stories around the world and share your favorites.
Today we’re announcing the August 2023 update to Display & Video 360 API v2. This update includes the following features:
A new effectiveContentCategory field that surfaces the YoutubeAndPartnersContentCategory used by a YouTube & Partners line item when serving ads. When values are set at the advertiser and line item level, the stricter category is applied and will be reflected in this field.
More detailed information about this update can be found in the Display & Video 360 API release notes. Before using these new features, make sure to update your client library to the latest version.
If you need help with these new features, please contact us using our support contact form.
Beginning today, you’ll see a new independent security verification badge for select apps in the Google Workspace Marketplace. This badge indicates that the app was validated by an independent security assessor to meet the integration and security requirements, as outlined in Tier 3 of the Cloud Application Security Assessment.
In the Marketplace, you can already see app information like information about app access to user data, who the developer is and their privacy policies, and more. Surfacing this additional app security information helps admins make an even more informed decision before installing or allowlisting apps for their users.
Hi, everyone! We've just released Chrome 116 (116.0.5845.163) for Android: it'll become available on Google Play over the next few days.
This release includes stability and performance improvements. You can see a full list of the changes in the Git log. If you find a new issue, please let us know by filing a bug.
By simply typing a few words in Help me visualize, you can easily create original images for your presentations.
Whether you’re a creative agency developing early campaign concepts for a client or a consulting firm enhancing your annual planning proposal, this feature empowers everyone, regardless of artistic skill, to create unique, AI-generated images that help communicate ideas more impactfully, with less effort.
Who’s impacted
End users
Why it matters
This feature exemplifies a dynamic new way of working that embeds the power of generative AI in Slides by enabling you to bring your creative vision to life with custom auto-generated images.
Getting started
Admins: This feature will be ON by default and there is no admin control for this feature. Visit the Help Center to learn more about Duet AI for Google Workspace Enterprise.
End users:
To add an image, go to Insert > Image > Help me visualize or tap the Help me visualize icon in the toolbar > go to the sidebar> type in an image description (optionally select a style for your image) > click Create > then, you will see generated options > select the one you like and it will be added to your slide.
On web and mobile, you can draft and reply to messages in Gmail. Upon selecting the Help me write button, you can choose between the following options:
Write your draft: Use your own words to describe the message you’d like to draft. Help me write also understands the context from previous messages in an email thread to craft reply drafts that are relevant to the conversation.
Formalize your draft: Change the tone of your draft to be more formal.
Elaborate on your draft: Add further detail to your email message to build on the draft.
Shorten your draft: Decrease the length of your email draft.
I’m feeling Lucky: Introduce fun variations on tone and style for content you’ve drafted.
Whether you’re setting up a meeting with a prospective client or reworking an intro email for a new team member, Help me write in Gmail saves you the time by eliminating the tedious task of writing emails and provides the right tone and style for any message occasion.
Duet AI in Gmail formalizing notes into a polished email.
Using Help me write in Docs, simply type a few words describing a topic you’d like to write about and a draft will be instantly generated for you. You can see suggestions as needed and refine the generated content further with the following options:
Tone: Change the tone of the content to be more casual or more formal.
Summarize: Generate a summary for an entire document or a section.
Bulletize: Use bullets to represent your text.
Elaborate: Add further detail to build on the generated text.
Shorten: Make your content more concise by decreasing its length.
Retry: Receive a different generated draft based on your description.
Custom: Provide your own instruction to refine the generated content.
Whether you’re a recruiter drafting a customized job description or an account executive drafting a sales pitch, Help me write saves you the time and effort of writing the first version of a document by enabling you to focus on bringing your ideas to life instead of conquering a blank page.
Duet AI in Docs helping to write a job description.
We’re also combining the power of smart canvas with Help me write by weaving smart chips, variables, and building blocks into generated content. This combination will help if you need to include information like status or add variables for details you’d want to customize like your teammate’s names, job titles and more. By providing you with structured data and shortcuts to take action when creating comprehensive plans or messages, this update will help you go from concept to completion much faster without ever leaving your document.
Who’s impacted
End users
Getting started
Admins: This feature will be ON by default and there is no admin control for this feature. Visit the Help Center to learn more about Duet AI for Google Workspace Enterprise.