Use your favorite education tools in Classroom with add-ons

We know that educators have go-to digital tools to make their lessons more engaging. But with that comes the challenges of managing multiple accounts and passwords, helping students navigate other websites, and handling grading on different platforms. Now, educators will be able to easily find, add, use and grade content from popular EdTech tools, right within Google Classroom. Add-ons provide a better end-to-end experience to not only save time for educators, but also simplify the digital classroom experience for students, too.

Use popular education tools, right within Classroom

To make EdTech tools work better together, we partnered with 18 partners to offer add-ons for Classroom. You can do things like assign a trivia game from Kahoot!, browse content from IXL’s repository by subject or grade level, and make it easy for students to access interactive Pear Deck presentations, all within Classroom. With the content and activities of these educational partners accessible within Classroom, we hope it’s even easier to diversify your lessons and help students learn in new ways.

To start, we’ll have add-ons from Adobe Express for Education, BookWidgets, CK-12, Edpuzzle, Formative, Genially, Google Arts & Culture, Google Play Books, IXL, Kahoot!, Nearpod, Newsela, PBS LearningMedia, Pear Deck, SAFARI Montage, Sora from OverDrive Education, WeVideo and Wordwall. If you don’t see a particular add-on within Classroom, email your admin to ask if your district can set up that add-on, or give feedback within Classroom to request new add-ons partners that aren’t on this list.

A grid of the logos of the new add-ons partners.

Simplify your grading workflows

To make grading easier for educators, many of the add-ons have integrated time-saving features like auto-grading, insights and grade syncing. Various add-ons also provide the opportunity to grade right within Classroom and include personalized feedback when sharing a grade back with students. All add-ons sync with the Classroom gradebook, too.

Use your favorite education tools in Classroom with add-ons

We know that educators have go-to digital tools to make their lessons more engaging. But with that comes the challenges of managing multiple accounts and passwords, helping students navigate other websites, and handling grading on different platforms. Now, educators will be able to easily find, add, use and grade content from popular EdTech tools, right within Google Classroom. Add-ons provide a better end-to-end experience to not only save time for educators, but also simplify the digital classroom experience for students, too.

Use popular education tools, right within Classroom

To make EdTech tools work better together, we partnered with 18 partners to offer add-ons for Classroom. You can do things like assign a trivia game from Kahoot!, browse content from IXL’s repository by subject or grade level, and make it easy for students to access interactive Pear Deck presentations, all within Classroom. With the content and activities of these educational partners accessible within Classroom, we hope it’s even easier to diversify your lessons and help students learn in new ways.

To start, we’ll have add-ons from Adobe Express for Education, BookWidgets, CK-12, Edpuzzle, Formative, Genially, Google Arts & Culture, Google Play Books, IXL, Kahoot!, Nearpod, Newsela, PBS LearningMedia, Pear Deck, SAFARI Montage, Sora from OverDrive Education, WeVideo and Wordwall. If you don’t see a particular add-on within Classroom, email your admin to ask if your district can set up that add-on, or give feedback within Classroom to request new add-ons partners that aren’t on this list.

A grid of the logos of the new add-ons partners.

Simplify your grading workflows

To make grading easier for educators, many of the add-ons have integrated time-saving features like auto-grading, insights and grade syncing. Various add-ons also provide the opportunity to grade right within Classroom and include personalized feedback when sharing a grade back with students. All add-ons sync with the Classroom gradebook, too.

Giving Google Fiber customers more of the TV they want — including live sports — with DIRECTV STREAM

We know that Google Fiber customers want more flexibility and control in accessing the streaming content they want. Our goal as customers transition to streaming has always been to help them navigate the different options and find what works best for them, from devices to content providers. This was potentially a major change that could affect the daily habits of our customers, and we wanted to make it as painless as possible. 


One definite pain point was live sports. No matter where they live, people are devoted to their teams (yes, we see you KC Royals and Atlanta Braves fans!) and many want to be able to watch as many games as possible. This requires access to specific regional sports networks (RSNs) in most places, many of which do not have wide streaming distribution availability. 


Thumbnail


We want to make it easier for customers to find their team (and other content). Today, I’m excited to announce that we’ve added DIRECTV STREAM to the line-up of streaming options available to existing customers. DIRECTV STREAM features other live TV options, in addition to live sports and On-Demand content and new subscribers receive unlimited cloud DVR. Additionally, as of today, DIRECTV STREAM is currently offering a 5-day free trial to all their new customers. 


Posted by Liz Hsu, Director, Product Strategy


Supporting Small Businesses and Youth-led Startups in Africa

Editor’s note: H.E Albert Muchanga, African Union Commissioner for Economic Development, Trade, Tourism, Industry, and Minerals, contributed today's piece. He writes about a new relationship between the African Union Commission and Google aimed at supporting small enterprises and youth-led startups across the continent.


----


Last week, during the 13th African Union Private Sector Forum in Lusaka, Zambia, I had the pleasure of signing a memorandum of understanding on behalf of the African Union Commission with Google to commemorate our commitment to accelerate digital transformation across the 55 member nations. As the first agreement of its nature between the African Union Department of Economic Development, Trade, Tourism, Industry and Minerals and a U.S. corporation, we hope that this new partnership will enable us to accomplish two goals: first, to empower small and medium-sized enterprises, and second, to establish policies that will promote business growth for private sector development in all of Africa.

AU Commissioner Albert Muchanga and Google Government Affairs & Public Policy Director for Sub-Saharan Africa Charles Murito signing an agreement of collaboration



A dynamic SMB and startup landscape drive the tech ecosystem in Africa and entrepreneurship is a key driver of economic growth. Across the continent, small and medium businesses (SMBs) can comprise roughly 80% of the workforce. In Nigeria and Kenya for example, SMBs contribute to 84% of all local jobs and in South Africa, SMBs contribute to 52% of the country's GDP. In 2021, startups raised over $4 billion and they employed over half of Africa’s software developers. Simply put, these startups and SMBs are the backbone of African economies. They are resolving some of Africa's most pressing challenges, including the inability of isolated communities to access healthcare, the lack of work prospects for women, and the ability to securely send and receive money. These entrepreneurs and startups have the potential to expand the African internet economy to $180 billion by opening up opportunities to reach new customers via e-commerce with better access to technology and digital training.



Last week, at the AU Private Sector Forum, government officials, civil society experts, and private sector representatives focused on establishing meaningful ways to support youth, given that Africa has the world’s youngest, fastest-growing, and most urbanized workforce. Africa will be home to one-third of the world's young (aged 15 to 35) by 2050. The future of the world’s workforce will clearly come from Africa, and we are pleased that our collaboration with Google is enabling us to better support them.



Youth entrepreneurs and women-led firms were given a master class on how to effectively present their creative business concepts in order to get investment. A startup pitch competition to uncover Africa's Next Unicorn (a company valued at $1 billion) was also conducted.

Photo of the youth and women-led SMB participants in Google’s Masterclass.



Moving beyond the Forum, the collaboration with Google will allow youth-led startups and small and medium enterprises across Africa to identify new markets, bring their businesses online, access financing opportunities, and pitch for success through programs such as the Hustle Academy and the Google for Startups Accelerator program.



In 2017, Google launched its Grow with Google initiative with a commitment to train 10 million young Africans and small businesses in digital skills. To date, Google has trained over 6 million people across 25 African countries, with over 60% of participants experiencing growth in their career and/or business as a result. Our hope is that this collaboration with the African Union will help to expand the reach of these programs to the 55 member states.



From a policy perspective, robust collaboration between the private and public sectors is critical to ensuring that African entrepreneurs thrive, not only in our home countries and regions, but in the global marketplace. This is why we are also working together with Google to develop policies, such as national startup and SMB legislation, to create a regulatory environment that will sustain economic growth by turning African countries into Digital Sprinters and advance Agenda 2063 aspirations to create the Africa we want.



H.E Albert Muchanga, African Union Commissioner, Economic Development, Trade, Tourism, Industry and Minerals

 ==== 

Google and U.S. developers find agreement over Google Play store

The Android app economy has helped create nearly two million American jobs; developers around the world have earned more than $120 billion using the Google Play Store. We’re proud that Google Play helps developers build great apps and rewards them for doing so. And we know that a successful ecosystem must benefit both developers and consumers, which is why we have rules of the road to keep the store secure, protect privacy and prevent fraud. While we strive to make Google Play the best platform for everyone, Android also provides consumers and developers the opportunity to use other app store options.

Today, we’re pleased to share a proposed agreement that will help ensure that both developers and consumers can continue to benefit from Google Play. Google and a group of U.S. developers have reached a proposed settlement that allows both parties to move forward and avoids years of uncertain and distracting litigation.

As part of the settlement, we’re establishing a $90 million fund to support U.S. developers who earned two million dollars or less in annual revenue through Google Play during each year from 2016-2021. A vast majority of U.S. developers who earned revenue through Google Play will be eligible to receive money from this fund, if they choose. If the Court approves the settlement, developers that qualify will be notified and allowed to receive a distribution from the fund.

In addition to the fund, we’re committing to maintain a number of existing practices and implement new benefits that help developers innovate and communicate with their users:

  • To continue to provide developers with a tiered pricing model, we’ll maintain Google’s 15% commission rate for the first $1 million in annual revenue earned from the Google Play Store for U.S. developers, which we implemented in 2021.
  • We’re revising our Developer Distribution Agreement to make it clear that developers can continue to use contact information obtained in-app to communicate with users out-of-app, including about subscription offers or lower-cost offerings on a rival app store or the developer’s website.
  • In new versions of Android, Google will maintain certain changes implemented in Android 12 that make it even easier for people to use other app stores on their devices, while being careful not to compromise the safety measures Android has in place.
  • To showcase independent and small startup developers building unique high-quality apps, we’re creating an “Indie Apps Corner” that will appear on the apps tab on the U.S. Google Play homepage and shine a spotlight on these developers.

These commitments, including the $90 million fund, build on a number of ways we already support developers, such as providing tools that help developers build great apps, lower their costs, and grow their businesses. In fact, compared to other prominent digital content stores, we provide developers more ways to interact with their customers.

Finally, we’ve heard developers want to understand more about how Google Play operates, which is why we’ve agreed to publish annual transparency reports. The reports will share information about the Google Play Store, including statistics such as apps removed from Google Play, account terminations, and other data regarding how users interact with Google Play.

We’re pleased that we worked with the developers to propose this agreement for the Court’s approval. As the agreement notes, we remain confident in our arguments and case, but this settlement will avoid protracted and unnecessary litigation with developers, whom we see as vital partners in the Android ecosystem. We remain steadfast in our commitment to building thriving, open platforms that empower consumers and help developers succeed.

Google Workspace Updates Weekly Recap – July 29, 2022

New updates

Unless otherwise indicated, the features below are fully launched or in the process of rolling out (rollouts should take no more than 15 business days to complete), launching to both Rapid and Scheduled Release at the same time (if not, each stage of rollout should take no more than 15 business days to complete), and available to all Google Workspace and G Suite customers. 


Support for two simultaneous calls now available on Google Voice 
As part of our efforts to further improve our core calling features, Google Voice now offers the ability to place or receive a second call when you are on an ongoing call. You can quickly decide if you would like to take the second incoming call by placing the current call on hold or by hanging up the current call. You can also reject the second incoming call if you would rather not be interrupted right now.The feature is currently rolling out on Web and will roll out on Android and iOS in the coming weeks. | Available to Voice Starter, Standard, and Premier customers only. | Learn more

call waiting


The new integrated view is now the standard experience for Gmail 
At the beginning of 2022, we announced a new integrated view for Gmail, bringing critical applications like Gmail, Chat, and Meet in one unified location. By August 5th, users who have not opted-in will begin seeing the new experience by default, but can revert to classic Gmail via settings. Within the next two months, this will become the default experience with no option to revert back. We will share an update on the Workspace Updates Blog at that time. | Available to Google Workspace Business Starter, Business Standard, Business Plus, Enterprise Essentials, Enterprise Standard, Enterprise Plus, Education Fundamentals, Education Plus, Frontline, and Nonprofits, as well as legacy G Suite Basic and Business customers only. | Visit the Help Center and The Keyword to learn more. 


Previous announcements 

The announcements below were published on the Workspace Updates blog earlier this week. Please refer to the original blog posts for complete details.



Improving the Google Workspace experience on large screen Android devices 
We’ve added several new features and functionality to products like Google Drive, Docs, Sheets, Slides, and Keep on Android devices as part of our mission to provide a top-class user experience on large screen devices. | Learn more

Migrate unmanaged accounts to your domain using new “UserInvitation” API functionality 
We’ve introduced new API functionality that allows you to automate the process of finding conflicting accounts and inviting them to join your organization. | Available to Google Workspace Business Starter, Business Standard, Business Plus, Enterprise Standard, Enterprise, Cloud Identity Premium and Cloud Identity Free customers only. | Learn more

Working Location enabled by default 
You are now able to set your working location without having to first enable this feature in your Calendar settings. | Available to Google Workspace Business Standard, Business Plus, Enterprise Standard, Enterprise Plus, Education Fundamentals, Education Standard, Education Plus, the Teaching and Learning Upgrade, and Nonprofits, as well as legacy G Suite Business customers only. | Learn more

Use the Cloud Search Query API to set Suggest Filters to enhance Cloud Search results 
We’ve introduced Suggest Filters for Cloud Search. Using the Cloud Search Query API, admins can specify a filter condition that will be pre-applied to keyword suggestions as user types a query. This will surface more relevant suggestions, helping reduce the time users spend searching. | Available to Google Cloud Search customers only. | Learn more

Assignments audit data now available in the Admin console 
Google Workspace for Education admins can now view Assignments data in their audit logs. Using this data, admins can find and act on Assignments related events such as who removed a student from a video call, when assignment files were created or submitted, and more. | Available to Google Workspace Education Fundamentals, Education Plus, Education Standard, and the Teaching and Learning upgrade customers only. | Learn more

Better search and suggestion options in Gmail 
Gmail has more accurate and circumstantial search suggestions with better customization as a result of our new machine learning models. | Available to Google Workspace Business Starter, Business Standard, Business Plus, Enterprise Standard, Enterprise Plus, Education Fundamentals, Education Plus, Frontline, and Nonprofits customers only. | Learn more

New integrated email marketing tools for Gmail 
We’ve added two new features in Gmail that you can use to easily send professional-looking emails to large audiences: layouts and multi-send. | Available to Google Workspace Business Standard, Business Plus, Enterprise Starter, Enterprise Standard, Enterprise Plus, Education Standard, Education Plus, Nonprofits, Workspace Individual, and legacy G Suite Basic customers only. | Learn more

For a recap of announcements in the past six months, check out What’s new in Google Workspace (recent releases).

Beta Channel Update for ChromeOS

Hello Folks,

The Beta channel is being updated to 104.0.5112.64 (Platform version: 14909.90.0) for most ChromeOS devices.

If you find new issues, please let us know one of the following ways

  1. File a bug
  2. Visit our Chrome OS communities:
    1. General: Chromebook Help Community
    2. Beta Specific: ChromeOS Beta Help Community
  3. Report an issue or send feedback on Chrome

Interested in switching channels? Find out how.

Google ChromeOS.

Prepare your app to support predictive back gestures

Posted by Jason Tang, Product Management, Diego Zuluaga, Developer Relations, and Michael Mauzy, Developer Documentation

Since we introduced gesture navigation in Android 10, users have signaled they want to understand where a back gesture will take them before they complete it.

As the first step to addressing this need, we've been developing a predictive back gesture. When a user starts their gesture by swiping back, we’ll show an animated preview of the destination UI, and the user can complete the gesture to navigate to that UI if they want – as shown in the following example.

Although the predictive back gesture won’t be visible to users in Android 13, we’re making an early version of the UI available as a developer option for testing starting in Beta 4. We plan to make the UI available to users in a future Android release, and we’d like all apps to be ready. We’re also working with partners to ensure it’s consistent across devices.

Read on for details on how to try out the new gesture and support it in your apps. Adding support for predictive back gesture is straightforward for most apps, and you can get started today.

We also encourage you to submit your feedback.

Try out the predictive back gesture in Beta 4

To try out the early version of the predictive back gesture available through the developer option, you’ll need to first update your app to support the predictive back gesture, and then enable the developer option.

Update your app to support predictive back gesture

To help make predictive back gesture helpful and consistent for users, we're moving to an ahead-of-time model for back event handling by adding new APIs and deprecating existing APIs.

The new platform APIs and updates to AndroidX Activity 1.6+ are designed to make your transition from unsupported APIs (KeyEvent#KEYCODE_BACK and OnBackPressed) to the predictive back gesture as smooth as possible.

The new platform APIs include OnBackInvokedCallback and OnBackInvokedDispatcher, which AndroidX Activity 1.6+ supports through the existing OnBackPressedCallback and OnBackPressedDispatcher APIs.

You can start testing this feature in two to four steps, depending on your existing implementation.

To begin testing this feature:


1. Upgrade to AndroidX Activity 1.6.0-alpha05. By upgrading your dependency on AndroidX Activity, APIs that are already using the OnBackPressedDispatcher APIs such as Fragments and the Navigation Component will seamlessly work when you opt-in for the predictive back gesture. 

// In your build.gradle file:
dependencies {

  // Add this in addition to your other dependencies
  implementation "androidx.activity:activity:1.6.0-alpha05"


2. Opt-in for the predictive back gesture. Opt-in your app by setting the EnableOnBackInvokedCallback flag to true at the application level in the AndroidManifest.xml.

<application

    ...

    android:enableOnBackInvokedCallback="true"

    ... >

...

</application>


If your app doesn’t intercept the back event, you're done at this step.

Note: Opt-in is optional in Android 13, and it will be ignored after this version.

3. Create a callback to intercept the system Back button/event. If possible, we recommend using the AndroidX APIs as shown below. For non-AndroidX use cases, check the platform API mentioned above.

This snippet implements handleOnBackPressed and adds the OnBackPressedCallback to the OnBackPressedDispatcher at the activity level.

 val onBackPressedCallback = objectOnBackPressedCallback(true) {

   override fun handleOnBackPressed() {

     // Your business logic to handle the back pressed event

   }

 }

 requireActivity().onBackPressedDispatcher

   .addCallback(onBackPressedCallback)


4. When your app is ready to stop intercepting the system Back event, disable the onBackPressedCallback callback.
 

onBackPressedCallback.isEnabled = webView.canGoBack()



Note: Your app may require using the platform APIs (OnBackInvokedCallback and OnBackPressedDispatcher) to implement the predictive back gesture. Read our documentation for details.

Enable the developer option to test the predictive back gesture

Once you’ve updated your app to support the predictive back gesture, you can enable a developer option (supported in Android 13 Beta 4 and higher) to see it for yourself.

To test this animation, complete the following steps:
  1. On your device, go to Settings > System > Developer options.
  2. Select Predictive back animations.
  3. Launch your updated app, and use the back gesture to see it in action.

Learn more

In addition to our detailed documentation, try out our predictive back gesture codelab in an actual implementation.

If you need a refresher on system back and predictive back gesture on Android, we recommend watching Basics for System Back.


Thank you again for all the feedback and being a part of the Android Community - we love collaborating together to provide the best experience for our users.

Enhancing Backpropagation via Local Loss Optimization

While model design and training data are key ingredients in a deep neural network’s (DNN’s) success, less-often discussed is the specific optimization method used for updating the model parameters (weights). Training DNNs involves minimizing a loss function that measures the discrepancy between the ground truth labels and the model’s predictions. Training is carried out by backpropagation, which adjusts the model weights via gradient descent steps. Gradient descent, in turn, updates the weights by using the gradient (i.e., derivative) of the loss with respect to the weights.

The simplest weight update corresponds to stochastic gradient descent, which, in every step, moves the weights in the negative direction with respect to the gradients (with an appropriate step size, a.k.a. the learning rate). More advanced optimization methods modify the direction of the negative gradient before updating the weights by using information from the past steps and/or the local properties (such as the curvature information) of the loss function around the current weights. For instance, a momentum optimizer encourages moving along the average direction of past updates, and the AdaGrad optimizer scales each coordinate based on the past gradients. These optimizers are commonly known as first-order methods since they generally modify the update direction using only information from the first-order derivative (i.e., gradient). More importantly, the components of the weight parameters are treated independently from each other.

More advanced optimization, such as Shampoo and K-FAC, capture the correlations between gradients of parameters and have been shown to improve convergence, reducing the number of iterations and improving the quality of the solution. These methods capture information about the local changes of the derivatives of the loss, i.e., changes in gradients. Using this additional information, higher-order optimizers can discover much more efficient update directions for training models by taking into account the correlations between different groups of parameters. On the downside, calculating higher-order update directions is computationally more expensive than first-order updates. The operation uses more memory for storing statistics and involves matrix inversion, thus hindering the applicability of higher-order optimizers in practice.

In “LocoProp: Enhancing BackProp via Local Loss Optimization”, we introduce a new framework for training DNN models. Our new framework, LocoProp, conceives neural networks as a modular composition of layers. Generally, each layer in a neural network applies a linear transformation on its inputs, followed by a non-linear activation function. In the new construction, each layer is allotted its own weight regularizer, output target, and loss function. The loss function of each layer is designed to match the activation function of the layer. Using this formulation, training minimizes the local losses for a given mini-batch of examples, iteratively and in parallel across layers. Our method performs multiple local updates per batch of examples using a first-order optimizer (like RMSProp), which avoids computationally expensive operations such as the matrix inversions required for higher-order optimizers. However, we show that the combined local updates look rather like a higher-order update. Empirically, we show that LocoProp outperforms first-order methods on a deep autoencoder benchmark and performs comparably to higher-order optimizers, such as Shampoo and K-FAC, without the high memory and computation requirements.

Method
Neural networks are generally viewed as composite functions that transform model inputs into output representations, layer by layer. LocoProp adopts this view while decomposing the network into layers. In particular, instead of updating the weights of the layer to minimize the loss function at the output, LocoProp applies pre-defined local loss functions specific to each layer. For a given layer, the loss function is selected to match the activation function, e.g., a tanh loss would be selected for a layer with a tanh activation. Each layerwise loss measures the discrepancy between the layer's output (for a given mini-batch of examples) and a notion of a target output for that layer. Additionally, a regularizer term ensures that the updated weights do not drift too far from the current values. The combined layerwise loss function (with a local target) plus regularizer is used as the new objective function for each layer.

Similar to backpropagation, LocoProp applies a forward pass to compute the activations. In the backward pass, LocoProp sets per neuron "targets" for each layer. Finally, LocoProp splits model training into independent problems across layers where several local updates can be applied to each layer's weights in parallel.

Perhaps the simplest loss function one can think of for a layer is the squared loss. While the squared loss is a valid choice of a loss function, LocoProp takes into account the possible non-linearity of the activation functions of the layers and applies layerwise losses tailored to the activation function of each layer. This enables the model to emphasize regions at the input that are more important for the model prediction while deemphasizing the regions that do not affect the output as much. Below we show examples of tailored losses for the tanh and ReLU activation functions.

Loss functions induced by the (left) tanh and (right) ReLU activation functions. Each loss is more sensitive to the regions affecting the output prediction. For instance, ReLU loss is zero as long as both the prediction (â) and the target (a) are negative. This is because the ReLU function applied to any negative number equals zero.

After forming the objective in each layer, LocoProp updates the layer weights by repeatedly applying gradient descent steps on its objective. The update typically uses a first-order optimizer (like RMSProp). However, we show that the overall behavior of the combined updates closely resembles higher-order updates (shown below). Thus, LocoProp provides training performance close to what higher-order optimizers achieve without the high memory or computation needed for higher-order methods, such as matrix inverse operations. We show that LocoProp is a flexible framework that allows the recovery of well-known algorithms and enables the construction of new algorithms via different choices of losses, targets, and regularizers. LocoProp’s layerwise view of neural networks also allows updating the weights in parallel across layers.

Experiments
In our paper, we describe experiments on the deep autoencoder model, which is a commonly used baseline for evaluating the performance of optimization algorithms. We perform extensive tuning on multiple commonly used first-order optimizers, including SGD, SGD with momentum, AdaGrad, RMSProp, and Adam, as well as the higher-order Shampoo and K-FAC optimizers, and compare the results with LocoProp. Our findings indicate that the LocoProp method performs significantly better than first-order optimizers and is comparable to those of higher-order, while being significantly faster when run on a single GPU.

Train loss vs. number of epochs (left) and wall-clock time, i.e., the real time that passes during training, (right) for RMSProp, Shampoo, K-FAC, and LocoProp on the deep autoencoder model.

Summary and Future Directions
We introduced a new framework, called LocoProp, for optimizing deep neural networks more efficiently. LocoProp decomposes neural networks into separate layers with their own regularizer, output target, and loss function and applies local updates in parallel to minimize the local objectives. While using first-order updates for the local optimization problems, the combined updates closely resemble higher-order update directions, both theoretically and empirically.

LocoProp provides flexibility to choose the layerwise regularizers, targets, and loss functions. Thus, it allows the development of new update rules based on these choices. Our code for LocoProp is available online on GitHub. We are currently working on scaling up ideas induced by LocoProp to much larger scale models; stay tuned!

Acknowledgments
We would like to thank our co-author, Manfred K. Warmuth, for his critical contributions and inspiring vision. We would like to thank Sameer Agarwal for discussions looking at this work from a composite functions perspective, Vineet Gupta for discussions and development of Shampoo, Zachary Nado on K-FAC, Tom Small for development of the animation used in this blogpost and finally, Yonghui Wu and Zoubin Ghahramani for providing us with a nurturing research environment in the Google Brain Team.

Source: Google AI Blog


Meet the 2022 Code Jam World Finalists!

Posted by Julia DeLorenzo, Program Manager, Coding Competitions

The Code Jam World Finals returns!

Over the past several months, participants have worked their way through multiple rounds of algorithmic coding challenges, and solved some of the most challenging competitive programming problems. The field has been narrowed down from tens of thousands of participants, to the top competitors who will face off at the World Finals on August 5th, 2022

Join us 16:30 UTC for a livestream to see which one of these finalists will be crowned the Code Jam 2022 World Champion, winning the grand prize of $15,000 USD!

Here are this year's finalists sharing their favorite music genres, tips, fun facts, and more.

This year's Code Jam World Finalists are:


Antonio Molina Lovett

Handle: y0105w49

What's your favorite music to listen to while coding?
“Always looping the Vicious Delicious album by Infected Mushroom.”

Yuhao Du

Handle: xll114514

Code Jam claim to fame:
This is Yuhao’s second time at the Code Jam World Finals, previously competing in the 2021 World Finals.

Benjamin Qi

Handle: Benq

What's your favorite 2022 Code Jam Problem?
“Qualification Round - Twisty Little Passages. First time I used importance sampling in a contest!”

Sangsoo Park

Handle: molamola

What does your handle mean?
"1. I personally like sunfish :)
2. I like the way it sounds.
3. Mola is pronounced "몰라" in Korean, which means "I don't know".”

Daniel Rutschmann

Handle: dacin21

What's the best coding competition advice you've ever received?
“Have fun and always try to challenge yourself by solving problems that seem too difficult at first.”

Mingyang Deng

Handle: CauchySheep

What's an interesting and fun fact about yourself?
“I love random walking.”

Gennady Korotkevich

Handle: Gennady.Korotkevich

What’s your favorite 2022 Code Jam Problem?
Saving the Jelly from Round 2 took the most creativity to solve!”

Alexander Golovanov

Handle: Golovanov399

What's an interesting and fun fact about yourself?
“I have 11 musical instruments, most of which I can only play on a level "may accompany in a song I know."

Andrew He

Handle: ecnerwala

Code Jam claim to fame:
This will be Andrew’s fourth time competing in the Code Jam World Finals, having competed in 2019, 2020, and 2021 previously.

Aleksei Esin

Handle: ImBarD

What's an interesting and fun fact about yourself?
“I love bungee jumping.”

Lingyu Jiang

Handle: jiangly

What's an interesting and fun fact about yourself?
This is Lingyu’s first time competing in the Code Jam World Finals.

Kevin Sun

Handle: ksun48

Code Jam claim to fame:
This will be Kevin’s third time competing in the Code Jam World Finals, having competed in 2019 and 2020 previously.

Lukas Michel

Handle: lumibons

What does your handle mean?
“It's a combination of letters from my name and the name of the village where I grew up.”

Matvii Aslandukov

Handle: BigBag

What's an interesting and fun fact about yourself?
“I enjoy playing sports such as tennis, table tennis, volleyball, football, as well as playing piano and guitar.”

Borys Minaiev

Handle: qwerty787788

What's an interesting and fun fact about yourself?
“A year ago I started doing buildering and we created a chat with just 3 people in it. Now there are almost 100 participants. Who could imagine it would grow so fast?”

Yahor Dubovik

Handle: mhg

What's your favorite music to listen to while coding?
“Red Hot Chilli Peppers.”

Mateusz Radecki

Handle: Radewoosh

What's the best coding competition advice you've ever received?
“Becoming good isn't about creating a chance to solve a problem. It's about removing a chance to not solve a problem.”

Nikolay Kalinin

Handle: KalininN

What's an interesting and fun fact about yourself?
“I'm an experimentalist in laser physics, also I love traveling and photography.”

Simon Lindholm

Handle: simonlindholm

What's an interesting and fun fact about yourself?
“I've been really into the Super Mario 64 A Button Challenge recently, and N64 game decompilation. Also, mushroom hunting.”

Kento Nikaido

Handle: Snuke

What's an interesting and fun fact about yourself?
“I'm a cat. My recent hobby is Sed Puzzle

Tiancheng Lou

Handle: ACRushTC

Code Jam claim to fame:
This will be Tiancheng’s eighth Code Jam World Finals, having previously competed in the World Finals in 2006, 2008, 2009, 2010, 2011, 2019, 2021.

Aleksei Daniliuk

Handle: Um_nik

What’s your favorite 2022 Code Jam Problem?
"I, O Bot from Round 2, because it was actually a competitive programming problem”

Yuta Takaya

Handle: yutaka1999

What’s your favorite 2022 Code Jam Problem?
Saving the Jelly. It is mainly because I solved it in the last five minutes of the contest.”

Konstantin Semenov

Handle: zemen

Code Jam claim to fame:
This will be Konstantin’s third Code Jam World Finals, having previously competed in the World Finals in 2017 and 2018.

Watch the Code Jam World Finals Livestream 

Join us on August 5 at 16:30 UTC for a livestream of the Code Jam 2022 World Finals. 

Watch all the action unfold as the Code Jam team broadcasts live from Google New York. You'll have an opportunity to hear from our team, see Code Jam engineers explain the problems from the round, and watch live as we reveal the scoreboard and announce this year's winners!

At the end, one of these finalists will be crowned the Code Jam 2022 World Champion, winning the grand prize of $15,000 USD. Good luck to all the finalists and as always, happy coding!