Tag Archives: Events

Congratulations to the winners of Google’s Immersive Geospatial Challenge

Posted by Bradford Lee – Product Marketing Manager, Augmented Reality, and Ahsan Ashraf – Product Marketing Manager, Google Maps Platform

In September, we launched Google's Immersive Geospatial Challenge on Devpost where we invited developers and creators from all over the world to create an AR experience with Geospatial Creator or a virtual 3D immersive experience with Photorealistic 3D Tiles.

"We were impressed by the innovation and creativity of the projects submitted. Over 2,700 participants across 100+ countries joined to build something they were truly passionate about and to push the boundaries of what is possible. Congratulations to all the winners!" 

 Shahram Izadi, VP of AR at Google

We judged all submissions on five key criteria:

  • Functionality - How are the APIs used in the application?
  • Purpose - What problem is the application solving?
  • Content - How creative is the application?
  • User Experience - How easy is the application to use?
  • Technical Execution - How well are you showcasing Geospatial Creator and/or Photorealistic 3D Tiles?

Many of the entries are working prototypes, with which our judges thoroughly enjoyed experiencing and interacting. Thank you to everyone who participated in this hackathon.



From our outstanding list of submissions, here are the winners of Google’s Immersive Geospatial Challenge:


Category: Best of Entertainment and Events

Winner, AR Experience: World Ensemble

Description: World Ensemble is an audio-visual app that positions sound objects in 3D, creating an immersive audio-visual experience.


Winner, Virtual 3D Experience: Realistic Event Showcaser

Description: Realistic Event Showcaser is a fully configurable and immersive platform to customize your event experience and showcase its unique location stories and charm.


Winner, Virtual 3D Experience: navigAtoR

Description: navigAtoR is an augmented reality app that is changing the way you navigate through cities by providing a 3 dimensional map of your surroundings.



Category: Best of Commerce

Winner, AR Experience: love ya

Description: love ya showcases three user scenarios for a special time of year that connect local businesses with users.



Category: Best of Travel and Local Discovery

Winner, AR Experience: Sutro Baths AR Tour

Description: This guided tour through the Sutro Baths historical landmark using an illuminated walking path, information panels with text and images, and a 3D rendering of how the Sutro Baths swimming pool complex would appear to those attending.


Winner, Virtual 3D Experience: Hyper Immersive Panorama

Description: Hyper Immersive Panorama uses real time facial detection to allow the user to look left, right, up or down, in the virtual 3D environment.


Winner, Virtual 3D Experience: The World is Flooding!

Description: The World is Flooding! allows you to visualize a 3D, realistic flooding view of your neighborhood.


Category: Best of Productivity and Business

Winner, AR Experience: GeoViz

Description: GeoViz revolutionizes architectural design, allowing users to create, modify, and visualize architectural designs in their intended context. The platform facilitates real-time collaboration, letting multiple users contribute to designs and view them in AR on location.



Category: Best of Sustainability

Winner, AR Experience: Geospatial Solar

Description: Geospatial Solar combines the Google Geospatial API with the Google Solar API for instant analysis of a building's solar potential by simply tapping it.


Winner, Virtual 3D Experience: EarthLink - Geospatial Social Media

Description: EarthLink is the first geospatial social media platform that uses 3D photorealistic tiles to enable users to create and share immersive experiences with their friends.


Honorable Mentions

In addition, we have five projects that earned honorable mentions:

  1. Simmy
  2. FrameView
  3. City Hopper
  4. GEOMAZE - The Urban Quest
  5. Geospatial Route Check

Congratulations to the winners and thank you to all the participants! Check out all the amazing projects submitted. We can't wait to see you at the next hackathon.

A look back at BazelCon ’23 and the launch of Bazel 7

In October ‘23, the Google Bazel team hosted the 7th annual BazelCon, a gathering for the Bazel community and broader Build ecosystem. We welcomed enterprise users and program partners, companies building businesses on top of Bazel, as well as enthusiasts curious to learn more about this space. This year, BazelCon made its debut outside North America and was hosted in the Google Munich office.


BazelCon recap

The Bazel ecosystem is growing. This year, we had over 200 in-person external attendees, over 3K livestream views, and a record number of 120 proposals submitted by the community.

We started the conference with a keynote address by Mícheál Ó Foghlú (Engineering Director at Google), followed by a state-of-the-union address by John Field and Tobias Werth (Engineering Managers at Google).

The Bazel community showcased a series of technical and lightning main-stage talks. To highlight a few:

    • BMW shared insights into how they released several “Bazel cars”
    • JetBrains* announced the preview release of their new Bazel plugin for their IDEs
    • Booking.com walked through their journey of adopting Bazel, thereby reducing CI time from 22 minutes to under 2 minutes and container image size by 80%

Take a look at published recordings of all of these talks at your own leisure.

In addition to hearing from presenters, conference attendees also had the opportunity to engage with each other in smaller, more interactive forums. Through live Q&A with the Bazel team and several Birds of a Feather sessions on topics ranging from authoring rulesets, to collecting usage data responsibly, to IDE integrations, the Bazel community was able to provide direct feedback to the team and spark productive discussions. Make sure to check out published notes from these sessions.

At BazelCon, we also proudly announced the initial release candidate for Bazel 7, which has since launched.


What’s new in Bazel 7?

Bazel 7 is the latest major release on the long-term support (LTS) track. Many multi-year efforts have landed in this release. For example:

Bzlmod: Bzlmod, Bazel's new modular external dependency management system, is now enabled by default (i.e. --enable_bzlmod defaults to true). If your project doesn't have a MODULE.bazel file, Bazel will create an empty one for you. The old WORKSPACE mechanism will continue to work alongside the new Bzlmod-managed system. Learn more about what’s changed since Bazel 6 and what’s coming up in Bazel 8 and 9.

Build without the Bytes (BwoB): Build without the Bytes for builds using remote execution is now enabled by default (i.e. --remote_download_outputs defaults to toplevel). Bazel will no longer try to download any intermediate outputs from the remote server, but only the outputs of requested top-level targets instead. This significantly improves remote build performance. Learn more about BwoB.

Merged analysis and execution (Skymeld): Project Skymeld aims to improve multi-target build performance by removing the boundary between the analysis and execution phases and allowing targets to be independently executed as soon as their analysis finishes.

Platform-based toolchain resolution for Android and C++: This change helps streamline the toolchain resolution API across all rulesets, obviating the need for language-specific flags. It also removes technical debt by having Android and C++ rules use the same toolchain resolution logic as other rulesets. Full details for Android developers are available in the Android Platforms announcement.

Read the full release notes for Bazel 7.
 

Stay up-to-date with Bazel

We are thankful to everyone who played a role in making BazelCon ‘23 a big success - speakers, contributors, attendees, the planning committee, and more. We look forward to seeing you again next year!

In the meantime, follow along as we work together towards Bazel 8:

If you have any questions or feedback, or would like to share something you’ve built, reach out to [email protected]. We would love to hear from you!

By the Google Bazel team

*Copyright © 2023 JetBrains s.r.o. JetBrains and IntelliJ are registered trademarks of JetBrains s.r.o

See what’s new & what’s possible with Firebase at Demo Day

Posted by Annum Munir – Product Marketing Manager

This article also appears on the Firebase blog

After sharing tons of teasers and behind-the-scenes footage over the past few weeks, we’re excited to announce that our very first Demo Day is finally here! Today, we released 10 demos (i.e. pre-recorded short videos) alongside technical resources to show you what’s new, what’s possible, and how you can solve your biggest app development challenges with Firebase. You don’t want to miss this peek at the future of Firebase!

Tune in from anywhere, at any time to check out the demos at your own pace.


Build, run and scale your apps with Firebase

The demos are designed to help you build and run full stack apps faster, harness the power of AI to work smarter and build engaging experiences, and use Google technology and tools together to be more productive.

AI demos

AI has everyone buzzing, but are you wondering how to practically use it in your app development workflow? You won’t want to miss these demos:


Flutter and Project IDX demos

We also worked closely with our friends across Google, including Flutter and Project IDX (to name a few) to demo integrated solutions from your favorite Google products so you get a seamless development experience. Check them out:


App development demos

And last but not least, we’re committed to helping you improve all parts of app development. Watch these demos on strengthening app security, releasing safely and reducing risk, and automating and scaling your infrastructure. We’ve even added new quality-of-life features and given the Firebase console a highly-requested makeover that’ll take you to the dark side.


Happy Demo Day!

Check out the demos and then join the conversation on X (formerly Twitter) and LinkedIn using #FirebaseDemoDay to ask questions, give us feedback, and see what the rest of the community is saying.

Passkeys week is here

Posted by Milica Mihajlija, Technical Writer

Passkeys are an easier and more secure alternative to passwords. They let users sign-in simply with a fingerprint, face scan, PIN or a pattern. This week we are sharing resources to help you understand passkeys and upgrade authentication on your sites and apps.

Every day from 23-27 October on @ChromiumDev and @AndroidDev we’ll share new materials, including blog posts, case studies, and a Q&A session. Use #PasskeysWeek to participate in the conversation and spread the word about your sites and apps that support passkeys.


Join our live Q&A

On 25 October at 10 AM PDT, we’ll host a live Q&A session on Google for Developers YouTube channel where you’ll be able to ask questions in the live chat and get answers from passkeys engineers from Google. To send us your questions ahead of time through social media channels tag @ChromiumDev and @AndroidDev and use #PasskeysWeek.

Bookmark this link or click "Notify me" to get alerted when the livestream is about to start:

The recording will also be available on the channel after the event. Save the date and learn more about passkeys.


Where are passkeys today

Google Accounts have supported passkeys since May this year and on 10 October, 2023 have made passkeys the default sign in method for all devices that support it. If you haven’t created a passkey for your Google account yet, head over to g.co/passkeys.

Google is also partnering with brands to enable passkeys across Chrome and Android platforms. Partners across the ecommerce, financial tech, and travel industries—along with other software providers—already support passkeys creating easier, secure sign-ins for their users.

eBay, Uber and WhatsApp have recently joined that list, you can now sign into your account on these services with passkeys on Chrome and Android.

Passkeys Authenticator partner logos - 1Password, Adobe, Dashlane, Docusign, ebay, KAYAK, Mercari, PayPal, Uber, WhatsApp, YahooJapan

Success stories

When the travel company KAYAK integrated passkeys into its Android and web apps, they reduced the time it takes their users to sign up and sign in by 50%.

Password manager Dashlane can also manage passkeys across its Android, iOS, macOS, and Windows apps, as well as on the web with an extension for Chrome, Firefox, Edge, and Safari. Since introducing passkeys, Dashlane has seen a 70% increase in conversion rate for signing in with passkeys compared to passwords.

To learn more about these success stories keep an eye on #PasskeysWeek on @ChromiumDev and @AndroidDev, where we'll share full case studies in the next couple of days.


Learn how to implement passkeys and earn a badge

Are you a web developer? Are you ready to learn how to implement passkeys in a web app?

We have compiled everything you need to know in a short course: Passwordless login on the web with passkeys.

Are you an Android developer? Head over to Passkeys on Android.

Read the docs, complete the codelab, pass the quiz, and you’ll earn a passkeys badge on your Google Developer profile.

Passkeys Week badges for mobile and web

More resources

Stay tuned for more.

Upcoming Android Events

Posted by Anirudh Dewani, Director of Android Developer Relations

One of our favorite things to do is connect with Android developers–like you–around the world, and it’s even more fun when we’re able to do so in person. Earlier this year, we had the opportunity to meet thousands of you at Google I/O and through global Google I/O Connect events in Miami, Amsterdam, Bengaluru and China, and we’re constantly inspired by your energy, your passion to build for Android, and your dedication to improve app quality.

But there are still more opportunity for us to connect at events unfolding later this year, as we bring the Android team and our Android Google Developer Expert friends to events around the world.

Here’s a snapshot:

droidcon London

Next week, on October 26 & 27, the Android team is bringing the excitement to droidcon London with tech talk topics including app performance, screenshot testing, Compose, and more. We’ll also have a full lineup of subject matter experts to host a fireside chat and office hours, happy to answer all your development and product questions. Learn more about the content and get your tickets on droidcon's website.

DevFest Season

DevFest 2023 has just kicked off, with nearly 500 DevFests already scheduled. DevFest is a community-led technology conference series, and is proud to embrace developers from all corners of the globe and diverse backgrounds. Conference agendas are tailored to suit the needs and interests of local developer communities and include talks, hands-on demos, workshops, and codelabs on the latest Google technologies.

This year, many Android GDE will be speaking at hundreds of DevFest events around the world, with special appearances from the Android team at DevFests in New York, the Bay Area, London, and Singapore among others.

Want to join us? Just navigate to any location on the interactive DevFest map and RSVP. It's that simple!

Stay in Touch

This was just a small peek of some of the events through the end of 2023. Don’t forget to check out our YouTube channel for all the latest news, technical talks, tutorials, tips and tricks, and follow and engage with us on X (formerly known as Twitter) and LinkedIn. We can’t wait to connect with thousands of you in person!

Tune in for another episode of #TheAndroidShow on October 19!

Posted by the Android team

In just a few days, on Thursday, October 19 at 10AM PT, we’ll be kicking off another episode of #TheAndroidShow, live on YouTube and on developer.android.com! In this episode, we’ll be showing how we’re making it faster and easier to build excellent apps across devices with live technical demos and more, plus a live fireside Q&A with the Android team!


Across the show, we’ll be covering the latest in Android development, including a look at the new Pixel watch and the world of wearables, gathering the Android team to demo tools and libraries to build for foldables, large screen devices, with Compose, Android 14, Studio Bot, and more.

You'll hear the latest from the developers and engineers who build Android, including a conversation with Android’s Dave Burke.

Send us your burning questions using #AskAndroid

In this episode of #TheAndroidShow, we’ll also be hosting a live Q&A from the Googleplex in California, where we've assembled a team of experts ready to answer your questions live. Then, tune in on October 19 to see if your question is answered live, on the air!

#TheAndroidShow is your conversation with the Android developer community, this time hosted by Nick Butcher and Annyce Davis. You'll hear the latest from the developers and engineers who build Android. Don’t forget to tune in live on October 19 at 10AM PT, live on YouTube and on developer.android.com!

Meet the students using Google technologies to address the UN’s sustainability goals around the globe

Posted by Rachel Francois, Global Program Manager, Google Developer Student Clubs


Every year, university students who are members of Google Developer Student Clubs around the world are invited to create innovative solutions for real-world problems as part of the Solution Challenge. Participating students use Google products and platforms like Android, Firebase, TensorFlow, Google Cloud, and Flutter to build solutions for one or more of the United Nations’ 17 Sustainable Development Goals, which promote employment for all, economic growth, and climate action, to name a few. Agreed upon in 2015 by all 193 United Nations Member States, the goals aim to end poverty, ensure prosperity, and protect the planet by 2030.

On Demo Day, August 3, live on YouTube, the final 10 teams of the 2023 Solution Challenge will present their solutions to a panel of Google judges and a global audience of developers. These top 10 finalists were selected among the top 100 teams globally. During the live event, judges will review team projects, ask questions, and choose the top 3 grand prize winners!

Want to be part of this awesome event? RSVP here to tune into Demo Day, vote for the People’s Choice Award, and watch the action as it unfolds in real time.

In the meantime, learn more about our top 10 finalists and their amazing solutions.

The Top 10 Projects


Buzzbusters, Universidad Mayor de San Andres in Bolivia 🇧🇴

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 9: Industry, Innovation, & Infrastructure, Goal 11: Sustainable Cities, Goal 17: Partnerships

Buzzbusters is an early warning system designed to prevent epidemics of mosquito-borne diseases, like dengue, Zika, chikungunya, and yellow fever, by using Google Cloud monitoring technologies like Vertex AI, TensorFlow, Firebase, Flutter, Google Cloud Storage, Google Maps, and Google Colab.

Creators: Sergio Mauricio Nuñez, Saleth Jhoselin Mamani Huanca, Moises David Cisneros Laura, and Wendy Nayely Huayhua López


FarmX, Obafemi Awolowo University in Nigeria 🇳🇬

UN Sustainable Goals Addressed: Goal 2: Zero Hunger, Goal 12: Responsible Consumption & Production, Goal 13: Climate Action

FarmX is an app that empowers farmers to decide which crops to plant, how to implement precision agriculture, and how to detect crop diseases, using TensorFlow, Flutter, Firebase, and Google Cloud.

Creators: Victor Olufemi, Oluwaseun Salako, Lekan Adesina, and Festus Idowu


Femunity, Vellore Institute of Technology in India 🇮🇳

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 4: Quality Education, Goal 5: Gender Equality and Women’s Empowerment, Goal 10: Reduced Inequalities

Femunity is an innovative social media platform that empowers women by providing a safe and inclusive online space, using Flutter and Firebase.

Creators: Amritansh Sharma and Arin Yadav


HeadHome, Nanyang Technological University in Singapore 🇸🇬

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 11: Sustainable Cities

HeadHome is an app focused on tackling wandering by dementia patients, who can receive instructions from a dedicated watch or receive assistance from caregivers and volunteers. HeadHome is built on Google Cloud, using Cloud Run, Google Maps, and Firebase.

Creators: Chang Dao Zheng, Chay Hui Xiang, Ong Jing Xuan, and Marc Chern Di Yong


HearSitter, Yonsei University Seoul Campus in South Korea 🇰🇷

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing

HearSitter is a mobile app that helps deaf parents with young children be aware of their children's needs, alerting parents to a baby’s cry or sudden noises. HearSitter was built using Flutter, Go Lang, Fiber, and AngularJS.

Creators: DongJae Kim, Juii Kim, HyoJeong Park, and YoungMin Jin


Project REMORA, University of Southampton in United Kingdom 🇬🇧

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 6: Clean Water & Sanitation

Project Remora is a smart water pollution tracking device that uses sensors to identify sources of water pollution, providing geo-tagged results that allow users to identify pollution sources using the concentration gradient. Project Remora was developed in the MIT App Inventor using Firebase, Realtime Database, and the Google Maps API.

Creators: Tong En Lim, Shao Qian Choong, Isaac Lim Rudd, and Aiman Haziq Bin Hairel Anuar


ReVita, Nazarbayev University in Kazakhstan 🇰🇿

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 9: Industry, Innovation, & Infrastructure

ReVita is a mobile app that addresses the mental and emotional challenges faced by organ transplant recipients, as well as the physical challenges of recovering from surgery. The ReVita app is built on GoLang, Flutter, Firebase, Google Fit, Google Maps API, Google Chat, Google Meet API, and Google Calendar API.

Creators: Dias Baimukhanov, Madiyar Moldabayev, Dinmukhamed Nuran, and Ansar Serikbayev


SlugLoop, University of California, Santa Cruz in United States 🇺🇸

UN Sustainable Goals Addressed: Goal 4: Quality Education, Goal 11: Sustainable Cities, Goal 13: Climate Action

SlugLoop is a real-time bus tracking app that provides accurate route information for buses at the University of California Santa Cruz, allowing students to get to class on time, while reducing their carbon footprint. The SlugLoop app is built with React, Firebase, and Google Maps.

Creators: Bill Zhang, Alex Liu, Annie Liu, and Nicholas Szwed


Wonder, Korea University Seoul Campus in South Korea 🇰🇷

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing

Wonder partners with local volunteer organizations to provide opportunities for users to engage in walking-based activities that contribute to their communities, like walking dogs for shelters or delivering meals to isolated seniors. Wonder is built with Flutter and utilizes TensorFlow, Google Maps, and Google Cloud.

Creators: Chanho Park, Keo Kim, Boyoung Kim, and Sukyung Baek


Wonder Reader, Binus University International in Indonesia 🇮🇩

UN Sustainable Goals Addressed: Goal 4: Quality Education, Goal 10: Reduced Inequalities

Wonder Reader is a 3D printed digital braille reader that helps visually impaired students learn by connecting wirelessly to a smartphone, allowing teachers to send questions to the device through Bluetooth and students to reply using the built-in braille keyboard. Wonder Reader was built using Google Cloud, Firebase, Flutter, and Google Text to Speech API.

Creators: Philipus Adriel Tandra, Aric Hernando, Jason Jeremy Wijadi, and Jason Christian Hailianto

Special thanks to our Google mentors and Google Developer Experts for supporting the students as they developed their fascinating projects.

Feeling inspired and ready to learn more about Google Developer Student Clubs? Find a club near you, and be sure to RSVP and tune in to the upcoming Solution Challenge Demo Day livestream on August 3 at 10:00am ET.

Register for Google Cloud Next ‘23 and get some sweet perks

Posted by Brian Hall, Vice President, Product and Industry Marketing, Google Cloud & Max Saltonstall, Developer Relations Engineer Google Cloud Next is coming to San Francisco, August 29-31, 2023

Developers - it’s finally here . . . the Google Cloud Next ‘23 session library is live!

So many awesome sessions to choose from, it's tough!

Of course we start with the big story of the year, the thing on everyone's (everything's?) mind: AI!

Machine learning and AI

Check out "5 practical considerations for adopting AI" to get started or "Build your organization’s future on Google AI and machine learning infrastructure" for teams that are looking to expand into cross-functional AI-powered innovation.

Building modern apps

Sometimes you've got an awesome idea, and you are looking for a way to speed up getting it to market. We can help. Attend "Building fast, scalable and reliable apps with Firebase and Cloud Run" to learn about serverless, accessible and language-agnostic tools to enable higher cloud velocity. Or come to "Build your first event driven app in less than 5 minutes" and walk away with a reference app for your own event-driven architecture use later on.

Lots of folks take a measured approach to public cloud adoption, especially with how rapidly technology is changing. This is especially true in corporate IT, where change can be tough. Check out "The future of modern enterprise applications with GKE" to learn more about moving your company's apps and workflows to the cloud.

Data insights and analytics

We're all drowning in data these days, and cloud offers many (MANY!) tools to help. Learn where you can get a handle on your data, analytics and insights with "What's next for Data and AI?" and then point your data engineering teams to "What's new with BigQuery" for the latest advances.

Cloud migrations

If you are looking at how you secure your own migration to cloud-based apps and services, make sure you attend "What’s new in cloud-first CI/CD" to get up to speed on Cloud Build, Artifact Registry, Cloud Deploy and more. These interconnected tools can accelerate development, help with segmentation of roles and responsibilities, and allow for zero to worldwide scale with very little operational overhead.

Industry Solutions

For developers building apps for specific industries, we've got a wide variety of sessions from Retail to Games to Public Sector to Manufacturing. Come learn from customers about AI applications in automation and personalization in "From vision to practice: AI applications in financial services" and take advantage of the latest tools. Or you could dive into the latest craze with "Media’s AI frontier: Navigating the future of entertainment” and start to answer the question we've all been asking: was this blog written by a person or an AI?

Amazing experts

There are sessions for every flavor of developer, architect, designer and operator, and so many opportunities to engage with experts from industry. So join us at Google Cloud Next to learn about key topics from speakers like Gerrit Kazmaier, Dave Nettleton, Keelin McDonnell, Donna Schit, and more.

And that's not all! You can find a series of training workshops available for all skill levels, and a dedicated learning and certification booth to help you on your way to your new cloudy career and skilling journey. Plus we've got a set of lightning talks to give you bite-sized chunks of knowledge across every cloud topic.

Oh no, I'm out of time and I haven't even gotten to the return of Drone Racing League at Next. Guess you'll just have to come and find out. See you there!

Register for Google Cloud Next ‘23 now: August 29-31 in San Francisco.

4 updates from the Google for Games Developer Summit

Posted by Alex Chen, Google for Games

This week, we announced new games solutions and updates to our tools at the Google for Games Developer Summit, a free digital event for developers, publishers and advertisers. From highlighting viewership growth trends on YouTube gaming to reaching more players on different devices with Google Play Games on PC, here’s a quick recap with some of our top announcements and key updates.

1. Build high-quality games on Android

The Android team talked about how they’ve made it easier to develop fun and engaging games with updates to Android vitals and the Android Game Development Kit. They also shared how you can get these games to more users on more devices, with Android support for form factors like foldables, Chromebooks and PCs. Learn more about these announcements, including new ways to connect with a global audience, on the Android Developers blog.

2. Strengthen your ads monetization and growth strategies

Google Ads showed advertisers how to get more value from both in-app ads and in-app purchases with a new feature called target return on ad spend for hybrid monetization. And AdMob showed publishers how to save time and costs with a more efficient way to manage ad mediation, with a revamped buyer management interface and streamlined ad unit mapping workflow. See more in the Google Ads blog post.

3. Create connections with your community

As a home of popular gaming creators, videos, and livestreams worldwide, YouTube continues to see incredible growth. The YouTube team announced that over 2 trillion hours of gaming content was consumed in 2022. Through different formats, availability on multiple devices and culture-shaping Creators, they’re committed to being the place where game publishers and Creators reach players and build communities around their favorite games.

4. Keep players engaged with live service games

Google Cloud shared their strategy for live service game development. They’re combining technology that brings togethers players from all over the world, databases that store critical data for an optimal player experience and the analytics that allow game companies to foster a relationship with their players. Learn more on Google Cloud’s blog.

Whether it’s creating the newest hit game, connecting with an enthusiastic community or growing your business to reach more players everywhere, Google is glad to be your partner along the way. To learn more, you can access all content on demand. And if you’re planning to attend Game Developers Conference next week in San Francisco, come say hi at one of our in-person developer sessions.

3 things to expect at the Google for Games Developer Summit

Posted by Greg Hartrell, Product Director, Games on Play/Android

Save the date for this year’s virtual Google for Games Developer Summit, happening on March 14 at 9 a.m. PT. You’ll hear about product updates and discover new ways to build great games, connect with players around the globe and grow your business.

Here are three things you can expect during and after the event:

1. Hear about Google’s newest games products for developers

The summit kicks off at 9 a.m. PT, with keynotes from teams across Android, Google Play, Ads and Cloud. They’ll discuss the latest trends in the gaming industry and share new products we’re working on to help developers build great experiences for gamers everywhere.

2. Learn how to grow your games business in on-demand sessions

Following the keynotes, more than 15 on-demand sessions will be available starting at 10 a.m. PT, where you can learn more about upcoming products, watch technical deep dives and hear inspiring stories from other game developers. Whether you’re looking to expand your reach, reduce cheating or better understand in-game ad formats, there will be plenty of content to help you take your game to the next level.

3. Join us at the Game Developers Conference

If you’re looking for even more gaming content after the summit, join us in person for the Game Developers Conference in San Francisco. We’ll host developer sessions on March 20 and 21 to share demos, technical best practices and more.

Visit g.co/gamedevsummit to learn more and get updates about both events, including the full agendas. See you there!