Tag Archives: solution challenge

Solution Challenge 2024 – Using Google Technology to Address UN Sustainable Development Goals

Posted by Rachel Francois, Global Program Manager, Google Developer Student Clubs

Google Developer Student Clubs celebrates 5 years of innovative solutions built by university students


This year marks the 5-year anniversary of the Google Developer Student Clubs Solution Challenge! For the past five years, the Solution Challenge has invited university students to use Google technologies to develop solutions for real-world problems.

Since 2019:

  • Over 110+ countries have participated
  • Over 4,000+ projects have been submitted
  • Over 1,000+ chapters have participated

The project solutions address one or more of the United Nations 17 Sustainable Development Goals, which aim to end poverty, ensure prosperity, and protect the planet by 2030. The goals were agreed upon by all 193 United Nations Member States in 2015.

If you have an idea for how you could use Android, Firebase, TensorFlow, Google Cloud, Flutter, or another Google product to promote employment for all, economic growth, and climate action, enter the 2024 GDSC Solution Challenge and share your ideas!

Solution Challenge prizes

Check out the many great prizes you can win by participating:

  • Top 100 teams receive branded swag, a certificate, and personalized mentorship from Google and experts to help further their solution ideas.
  • Final 10 teams receive a swag box, additional mentorship, and the opportunity to showcase their project solutions to Google teams and developers worldwide during the virtual 2024 Solution Challenge Demo Day, live on YouTube. Additional cash prize of $1,000 per student. Winnings for each qualifying team will not exceed $4,000.
  • Winning 3 teams receive a swag box, and each individual receives a cash prize of $3,000 and a feature on the Google Developers Blog. Winnings for each qualifying team will not exceed $12,000.

Joining the Solution Challenge

To join the Solution Challenge and get started on your project:

Google resources for Solution Challenge participants

Google supports Solution Challenge participants with resources to build strong projects, including:

  • Create a demo video and submit your project by February 22, 2024
  • Live online Q&A sessions
  • Mentorship from Googlers, Google Developer Experts, and the Google Developer Student Club community
  • Curated codelabs designed by Google for Developers
  • Access to Design Sprint guidelines developed by Google Ventures

and so much more!

Winner announcement dates

Once all projects are submitted, our panel of judges will evaluate and score each submission using specific criteria. After that, winners will be announced in three rounds:

  • Round 1 (April): Top 100 teams will be announced.
  • Round 2 (May): Final 10 teams will be announced.
  • Round 3 (June): The Winning 3 grand prize teams will be announced live on YouTube during the 2024 Solution Challenge Demo Day.

We're looking forward to seeing the solutions you create when you combine your enthusiasm for building a better world, coding skills, and help from Google technologies.

Learn more and sign up for the 2024 Solution Challenge here.

Meet the students using Google technologies to address the UN’s sustainability goals around the globe

Posted by Rachel Francois, Global Program Manager, Google Developer Student Clubs


Every year, university students who are members of Google Developer Student Clubs around the world are invited to create innovative solutions for real-world problems as part of the Solution Challenge. Participating students use Google products and platforms like Android, Firebase, TensorFlow, Google Cloud, and Flutter to build solutions for one or more of the United Nations’ 17 Sustainable Development Goals, which promote employment for all, economic growth, and climate action, to name a few. Agreed upon in 2015 by all 193 United Nations Member States, the goals aim to end poverty, ensure prosperity, and protect the planet by 2030.

On Demo Day, August 3, live on YouTube, the final 10 teams of the 2023 Solution Challenge will present their solutions to a panel of Google judges and a global audience of developers. These top 10 finalists were selected among the top 100 teams globally. During the live event, judges will review team projects, ask questions, and choose the top 3 grand prize winners!

Want to be part of this awesome event? RSVP here to tune into Demo Day, vote for the People’s Choice Award, and watch the action as it unfolds in real time.

In the meantime, learn more about our top 10 finalists and their amazing solutions.

The Top 10 Projects


Buzzbusters, Universidad Mayor de San Andres in Bolivia 🇧🇴

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 9: Industry, Innovation, & Infrastructure, Goal 11: Sustainable Cities, Goal 17: Partnerships

Buzzbusters is an early warning system designed to prevent epidemics of mosquito-borne diseases, like dengue, Zika, chikungunya, and yellow fever, by using Google Cloud monitoring technologies like Vertex AI, TensorFlow, Firebase, Flutter, Google Cloud Storage, Google Maps, and Google Colab.

Creators: Sergio Mauricio Nuñez, Saleth Jhoselin Mamani Huanca, Moises David Cisneros Laura, and Wendy Nayely Huayhua López


FarmX, Obafemi Awolowo University in Nigeria 🇳🇬

UN Sustainable Goals Addressed: Goal 2: Zero Hunger, Goal 12: Responsible Consumption & Production, Goal 13: Climate Action

FarmX is an app that empowers farmers to decide which crops to plant, how to implement precision agriculture, and how to detect crop diseases, using TensorFlow, Flutter, Firebase, and Google Cloud.

Creators: Victor Olufemi, Oluwaseun Salako, Lekan Adesina, and Festus Idowu


Femunity, Vellore Institute of Technology in India 🇮🇳

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 4: Quality Education, Goal 5: Gender Equality and Women’s Empowerment, Goal 10: Reduced Inequalities

Femunity is an innovative social media platform that empowers women by providing a safe and inclusive online space, using Flutter and Firebase.

Creators: Amritansh Sharma and Arin Yadav


HeadHome, Nanyang Technological University in Singapore 🇸🇬

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 11: Sustainable Cities

HeadHome is an app focused on tackling wandering by dementia patients, who can receive instructions from a dedicated watch or receive assistance from caregivers and volunteers. HeadHome is built on Google Cloud, using Cloud Run, Google Maps, and Firebase.

Creators: Chang Dao Zheng, Chay Hui Xiang, Ong Jing Xuan, and Marc Chern Di Yong


HearSitter, Yonsei University Seoul Campus in South Korea 🇰🇷

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing

HearSitter is a mobile app that helps deaf parents with young children be aware of their children's needs, alerting parents to a baby’s cry or sudden noises. HearSitter was built using Flutter, Go Lang, Fiber, and AngularJS.

Creators: DongJae Kim, Juii Kim, HyoJeong Park, and YoungMin Jin


Project REMORA, University of Southampton in United Kingdom 🇬🇧

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 6: Clean Water & Sanitation

Project Remora is a smart water pollution tracking device that uses sensors to identify sources of water pollution, providing geo-tagged results that allow users to identify pollution sources using the concentration gradient. Project Remora was developed in the MIT App Inventor using Firebase, Realtime Database, and the Google Maps API.

Creators: Tong En Lim, Shao Qian Choong, Isaac Lim Rudd, and Aiman Haziq Bin Hairel Anuar


ReVita, Nazarbayev University in Kazakhstan 🇰🇿

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 9: Industry, Innovation, & Infrastructure

ReVita is a mobile app that addresses the mental and emotional challenges faced by organ transplant recipients, as well as the physical challenges of recovering from surgery. The ReVita app is built on GoLang, Flutter, Firebase, Google Fit, Google Maps API, Google Chat, Google Meet API, and Google Calendar API.

Creators: Dias Baimukhanov, Madiyar Moldabayev, Dinmukhamed Nuran, and Ansar Serikbayev


SlugLoop, University of California, Santa Cruz in United States 🇺🇸

UN Sustainable Goals Addressed: Goal 4: Quality Education, Goal 11: Sustainable Cities, Goal 13: Climate Action

SlugLoop is a real-time bus tracking app that provides accurate route information for buses at the University of California Santa Cruz, allowing students to get to class on time, while reducing their carbon footprint. The SlugLoop app is built with React, Firebase, and Google Maps.

Creators: Bill Zhang, Alex Liu, Annie Liu, and Nicholas Szwed


Wonder, Korea University Seoul Campus in South Korea 🇰🇷

UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing

Wonder partners with local volunteer organizations to provide opportunities for users to engage in walking-based activities that contribute to their communities, like walking dogs for shelters or delivering meals to isolated seniors. Wonder is built with Flutter and utilizes TensorFlow, Google Maps, and Google Cloud.

Creators: Chanho Park, Keo Kim, Boyoung Kim, and Sukyung Baek


Wonder Reader, Binus University International in Indonesia 🇮🇩

UN Sustainable Goals Addressed: Goal 4: Quality Education, Goal 10: Reduced Inequalities

Wonder Reader is a 3D printed digital braille reader that helps visually impaired students learn by connecting wirelessly to a smartphone, allowing teachers to send questions to the device through Bluetooth and students to reply using the built-in braille keyboard. Wonder Reader was built using Google Cloud, Firebase, Flutter, and Google Text to Speech API.

Creators: Philipus Adriel Tandra, Aric Hernando, Jason Jeremy Wijadi, and Jason Christian Hailianto

Special thanks to our Google mentors and Google Developer Experts for supporting the students as they developed their fascinating projects.

Feeling inspired and ready to learn more about Google Developer Student Clubs? Find a club near you, and be sure to RSVP and tune in to the upcoming Solution Challenge Demo Day livestream on August 3 at 10:00am ET.

How students are making an impact on mental health through technology

Posted by Laura Cincera, Program Manager Google Developer Student Clubs Europe

Mental health remains one of the most neglected areas of healthcare worldwide, with nearly 1 billion people currently living with a mental health condition that requires support. But what if there was a way to make mental health care more accessible and tailored to individual needs?

The Google Developer Student Clubs Solution Challenge aims to inspire and empower university students to tackle our most pressing challenges - like mental health. The Solution Challenge is an annual opportunity to turn visionary ideas into reality and make a real-world impact using the United Nations' 17 Sustainable Development Goals as a blueprint for action. Students from all over the world work together and apply their skills to create innovative solutions using Google technology, creativity and the power of community.

One of last year’s top Solution Challenge proposals, Xtrinsic, was a cooperation between two communities of student leaders - GDSC Freiburg in Germany and GDSC Kyiv in Ukraine. The team developed an innovative mental health research and therapy application that adapts to users' personal habits and needs providing effective support at scale.

The team behind Xtrinsic includes Alexander Monneret, Chikordili Fabian Okeke, Emma Rein, and Vandysh Kateryna, who come from different backgrounds but share a common mission to improve mental health research and therapy.

Using a wearable device and TensorFlow, Xtrinsic helps users manage their symptoms by providing customized behavioral suggestions based on their physiological signs. It acts as an intervention tool for mental health issues such as nightmares, panic attacks, and anxiety and adapts the user's environment to their specific needs - which is essential for effective interventions. For example, if the user experiences a panic attack, the app detects the physiological signs using a smartwatch and a machine learning model, and triggers appropriate action, such as playing relaxing sounds, changing the room light to blue, or starting a guided breathing exercise. The solution was built using several Google technologies, including Android, Assistant/Actions on Google, Firebase, Flutter, Google Cloud, TensorFlow, WearOS, DialogFlow, and Google Health Services.

The team behind Xtrinsic is diverse. Alexander, Chikordili, Emma and Vandysh come from different backgrounds but share a passion for AI and how it can be leveraged to improve the lives of many. They all recognize the importance of shedding awareness on mental health and creating a supportive culture that is free from stigma. Their personal experiences in conflict areas, such as Syria and Ukraine inspired them to develop the application.

Solution Challenge Google Developer Student Clubs Xtrinsic project For mental health research and therapy GDSC Ukraine and Germany

Xtrinsic was recognized as one of the Top 3 winning teams in the 2022 Google Solution Challenge for its innovative approach to mental health research and therapy. The team has since supported several other social impact initiatives - helping grow the network of entrepreneurs and community leaders in Europe and beyond.

Google Developer Student Clubs Help students grow and build solutions

Learn more about Google Developer Student Clubs

If you feel inspired to make a positive change through technology, submit your project to Solution Challenge 2023 here. And if you’re passionate about technology and are ready to use your skills to help your local community, then consider becoming a Google Developer Student Clubs Lead!

We encourage all interested university students to apply here and submit their applications as soon as possible. The applications in Europe, India, North America and MENA are currently open.

Learn more about Google Developer Student Clubs here.

Solution Challenge 2023: Use Google Technologies to Address the United Nations’ Sustainable Development Goals

Posted by Rachel Francois, Google Developer Student Clubs, Global Program Manager

Each year, the Google Developer Student Clubs Solution Challenge invites university students to develop solutions for real-world problems using one or more Google products or platforms. How could you use Android, Firebase, TensorFlow, Google Cloud, Flutter, or any of your favorite Google technologies to promote employment for all, economic growth, and climate action?

Join us to build solutions for one or more of the United Nations 17 Sustainable Development Goals. These goals were agreed upon in 2015 by all 193 United Nations Member States and aim to end poverty, ensure prosperity, and protect the planet by 2030.

One 2022 Solution Challenge participant said, “I love how it provides the opportunity to make a real impact while pursuing undergraduate studies. It helped me practice my expertise in a real-world setting, and I built a project I can proudly showcase on my portfolio.”

Solution Challenge prizes

Participants will receive specialized prizes at different stages:

  • The top 100 teams receive customized mentorship from Google and experts to take solutions to the next level, branded swag, and a certificate.
  • The top 10 finalists receive additional mentorship, a swag box, and the opportunity to showcase their solutions to Google teams and developers all around the world during the virtual 2023 Solution Challenge Demo Day, live on YouTube.
  • Contest finalists - In addition to the swag box, each individual from the seven teams not in the top three will receive a Cash Prize of $1,000 per student. Winnings for each qualifying team will not exceed $4,000.
  • Top 3 winners - In addition to the swag box, each individual from the top 3 winning teams will receive a Cash Prize of $3,000 and a feature on the Google Developers Blog. Winnings for each qualifying team will not exceed $12,000
 

Joining the Solution Challenge

There are four steps to join the Solution Challenge and get started on your project:

  1. Register at goo.gle/solutionchallenge and join a Google Developer Student Club at your college or university. If there is no club at your university, you can join the closest one through our event platform.
  2. Select one or more of the United Nations 17 Sustainable Development Goals to address.
  3. Build a solution using Google technology.
  4. Create a demo and submit your project by March 31, 2023. 

    Google Resources for Solution Challenge participants

    Google will support Solution Challenge participants with resources to help students build strong projects, including:

    • Live online sessions with Q&As
    • Mentorship from Google, Google Developer Experts, and the Google Developer Student Club community
    • Curated Codelabs designed by Google Developers
    • Access to Design Sprint guidelines developed by Google Ventures
    • and more!
    “During the preparation and competition, we learned a great deal,” said a 2022 Solution Challenge team member. “That was part of the reason we chose to participate in this competition: the learning opportunities are endless.”

    Winner announcement dates

    Once all projects are submitted, our panel of judges will evaluate and score each submission using specific criteria.

    After that, winners will be announced in three rounds.

    Round 1 (April): The top 100 teams will be announced.

    Round 2 (June): After the top 100 teams submit their new and improved solutions, 10 finalists will be announced.

    Round 3 (August): The top 3 grand prize winners will be announced live on YouTube during the 2023 Solution Challenge Demo Day.

    We can’t wait to see the solutions you create with your passion for building a better world, coding skills, and a little help from Google technologies.

    Learn more and sign up for the 2023 Solution Challenge here.


    I got the time to push my creativity to the next level. It helped me attain more information from more knowledgeable people by expanding my network. Working together and building something was a great challenge and one of the best experiences, too. I liked the idea of working on the challenge to present a solution.

    ~2022 Solution Challenge participant

    Let’s meet the students coding their way to a better world

    Posted by Erica Hanson, Global Program Manager, Google Developer Student Clubs

    With every new challenge ahead comes a new opportunity for finding a solution. Today’s challenges, and those we will continue to face, remind us all of how vital it remains to protect our planet and the people living on it. Enter the Solution Challenge, Google’s annual contest inviting the global Google Developer Student Clubs (GDSC) community to develop solutions to real world problems utilizing Google technologies.

    This year’s Solution Challenge asks participants to solve for one or more of the United Nations 17 Sustainable Development Goals, intended to promote employment for all, economic growth, and climate action.

    The top 50 semi-finalists and the top 10 finalists were announced earlier this month. Now, it all comes down to Demo Day on July 28th, where the finalists will present their solutions to Google and developers all around the world, live on YouTube.

    At Demo Day, our judges will review the projects, ask questions, and choose the top 3 grand prize winners! You can RSVP here to be a part of Demo Day, vote for the People’s Choice Award, and watch all the action as it unfolds live.

    Ahead of the event, let’s get to know the top 10 finalists and their incredible solutions below.

    The Top 10 Projects

    . . .

    BloodCall - Greece, Harokopio University of Athens

    UN Sustainable Goals Addressed: #3: Good Health & Wellbeing

    BloodCall aims to make blood donation an easier task for everyone involved by leveraging Android, Firebase, and the Google Maps SDK. It was built by Athanasios Bimpas, Georgios Kitsakis and Stefanos Togias.

    “Our main inspiration was based on two specific findings, we noticed that especially in Greece the willingness to donate blood is significantly high but information is not readily available. We also have noticed lots of individuals trying to reach as many people as possible through sharing their (or a loved one's) need of blood on social media, so we concluded that there exists a major need for blood especially in periods of heightened activity like summertime.”


    Blossom - Canada, University of Waterloo

    UN Sustainable Goals Addressed: #3: Good Health & Wellbeing, #4: Quality Education, #5: Gender Equality and Women’s Empowerment, #10: Reduced Inequalities

    Blossom provides an integrated solution for young girls to get access to accurate and reliable menstrual education and resources and uses Android, Firebase, Flutter, Google Cloud Platform. It was built by Aditi Sandhu, Het Patel, Mehak Dhaliwal, and Jinal Rajawat.

    “As all group members of this project are of South Asian descent, we know firsthand how difficult it is to talk about the female reproductive system within our families. We wanted to develop an application that would target youth so they can begin this conversation at an earlier age. Blossom allows users to learn from the safety of their own devices. Simply by knowing more about their bodies, individuals are more confident with them, thereby solving Goal 5: to achieve gender equality and empower all women and girls.”


    Gateway - Vietnam, Hoa Sen University

    UN Sustainable Goals Addressed: #3: Good Health & Wellbeing, #11: Sustainable Cities, #17: Partnerships

    Gateway creates an open covid-19 digital check-in system. Through an open-source, IoT solution that pairs with an application on a mobile device and communicates with an embedded system over Bluetooth connection protocol. It uses Angular, Firebase, Flutter, Google Cloud Platform, TensorFlow, Progressive Web Apps and connects users with a COVID-19 digital check-in system.It was built by: Cao Nguyen Vo Dang, Duy Truong Hoang, Khuong Nguyen Dang, and Nguyễn Mạnh Hùng.

    “Problems are still happening in our community where the support of technology is still lacking when it comes to covid. Vaccination in our country is still continuing. We still have to manually (paper) when it comes to registering for vaccination results. And "back to school/office" are now the biggest challenges for business, community. Contact tracing solutions are fully overloaded with crowded areas. We're focused on improving the crowded situation by creating an open-source automatic checking gateway, allowing users to interact with the system more intuitively.”


    GetWage - India, G.H. Raisoni College of Engineering, Nagpur

    UN Sustainable Goals Addressed: #1: No Poverty, #4: Quality Education, #8: Decent Work & Economic Growth

    GetWage provides a tool to help those impacted by unemployment and unfilled positions in the local economy find and post daily wage work with ease. It uses Firebase, Flutter, Google Cloud Platform, TensorFlow. It was built by Aaliya Ali, Aniket Singh, Neenad Sahasrabuddhe, and Shivam.

    “When COVID struck the world, daily wage laborers were hit the hardest. Data from Lucknow shows how the average working days pre-Covid for most workers were around 21 days a month, which fell to nine days a month post the lockdown. In the city of Pune, average working days in a month came down from 12 to two days. All of this inspired us to do something in order to help the needy by connecting them with those looking to hire laborers and educating them.“


    Isak - South Korea, Soonchunhyang University

    UN Sustainable Goals Addressed: #3: Good Health & Wellbeing, #12: Responsible Consumption & Production

    Isak is an application that combines the activity of jogging and trash collection to make picking up trash more impactful. It uses Firebase, Flutter, Google Cloud Platform, TensorFlow. It was built by Choo Chang Woo, Jang Hyeon Wook, Jeong Hyeong Lee, and JeongWoo Han.

    “COVID-19 has increased people's time to stay at home, and disposable garbage generated by the increase in packaging and delivery orders has been increasing exponentially and people are home more as a result. Our team decided to solve both garbage reduction and exercise. We thought that if we picked up trash while jogging, we could take care of our health and environment at the same time, and if we added additional functions, we could arouse interest from users and encourage them to participate.”


    SaveONE life - Kenya, Taita Taveta University

    UN Sustainable Goals Addressed: #1: No Poverty, #2: Zero Hunger, #4:Quality Education, #10: Reduced Inequality

    SaveONE life helps donors locate and donate goods to home orphanages in Kenya that are in need of basic items, food, clothing, and other educational resources. It's built with Android, Assistant / Actions on Google, Firebase, Google Cloud Platform, and Google Maps. It was built by David Kinyanjui, Nasubo Imelda, and Wycliff Njenga.

    “We visited one of the orphanage homes near our campus and we talked to the Orphanage Manager and his feedback he told us that their challenge is food. Some of the kids are suffering from malnutrition because they are not getting enough food, water, clothing and educational materials including school fees for the kids. The major inspiration for use is helping donors around our campus better know where the home orphanage is, when, and how orphans can get donations.


    SIGNify - Canada, University of Toronto, Mississauga

    UN Sustainable Goals Addressed: #10: Reduced Inequalities, #4: Quality Education

    SIGNify provides an interface where deaf and non-deaf people can easily understand sign language through a graphical context. It leverages Android, Firebase, Flutter, Google Cloud Platform, and TensorFlow. It was built by Kavya Mehta, Milind Vishnoi, Mitesh Ghimire, and Wentao Zhou.

    “Approximately 70 million deaf people around the world use sign language for communication. These are all people that have great ideas, thoughts, and opinions that need to be heard. However, their talent and skills will be of no use if people are not able to understand what they have to say; this has lead to 1 in 4 deaf people leaving a job due to discrimination. If we fail to learn sign language, we are depriving ourselves of the knowledge resources that deaf people have to provide. By learning sign language and hiring deaf people in the workspace, we are promoting equal rights and increasing employment opportunities for disabled people.”


    Starvelp - Turkey, İzmir University of Economics

    UN Sustainable Goals Addressed: #2: Zero Hunger

    Starvelp aims to tackle the problems of food waste and hunger by enabling more ways to share local resources with those in need. It leverages Firebase, Flutter, and Google Cloud Platform. It was built by Akash Srivastava and Selin Doğa Orhan.

    "We found that the prevalence of undernourishment is impacting a huge population. Prevalence of food insecurity and not being able to feed themselves and their families are related to poor financial conditions. We were inspired to build this, because in many countries, there are a large number of slum areas and many people who are in the farming sector are not able to get sufficient food. It is really shocking for us to see news about how people are getting impacted each year and have different diseases due to improper nutrition. In fact, they have to skip many meals which ultimately leads to undernourishment, and this is a big problem."


    Xtrinsic - Germany, Faculty of Engineering Albert-Ludwigs-Universität Freiburg

    UN Sustainable Goals Addressed: #3: Good Health & Wellbeing

    Xtrinsic is an application for mental health research and therapy - it adapts your environment to your personal habits and needs. Using a wearable device and TensorFlow, the team aims to detect and help users get through their struggles throughout the day and at night with behavioral suggestions. It’s built using Android, Assistant / Actions on Google, Firebase, Flutter, Google Cloud Platform, TensorFlow, WearOS, DialogFlow, and Google Health Services. It was built by Alexander Monneret, Chikordili Fabian Okeke, Emma Rein, and Vandysh Kateryna.

    “Our inspiration comes from our own experience with mental health issues. Two of our team members were directly impacted by the recently waged wars in Syria and Ukraine. And all of us have experienced mental health conditions during the pandemic. We learned through our hardships how to overcome these tough situations and stay strong and positive. We believe that with our know-how and Google technologies we can make a difference and help make the world a better place.”


    Zero-zone - South Korea, Sookmyung Women's University

    UN Sustainable Goals Addressed: #4: Quality Education, #10: Reduced Inequalities

    Zero-zone supports active communication for, and with, the hearing impaired and helps individuals with hearing impairments practice lip reading. The tool leverages Android, Assistant / Actions on Google, Flutter, Google Cloud Platform, and TensorFlow. It was built by DoEun Kim, Hwi Min, Hyemin Song, and Hyomin Kim.

    “About 39% of Korean hearing impaired people find it difficult to learn lip-reading, even if they have enrolled in special schools. The project aims to refine lip-reading so that hearing impaired can learn lip-reading anytime, anywhere and communicate actively. Our tool provides equal educational opportunities for deaf users who want to practice oral speech. In addition, the active communication of the hearing impaired, will give them confidence and develop a power to overcome inequality due to difficulties in communication.”


    Feeling inspired and ready to learn more about Google Developer Student Clubs? Find a club near you here, and be sure to RSVP here and tune in for the livestream of the upcoming Solution Challenge Demo Day on July 28th.

    Let’s Build Solutions! Solution Challenge 2022: Solve for the United Nations’ Sustainable Development Goals Using Google Technologies

    Posted by Erica Hanson, Global Senior Program Manager, Google Developer Student Clubs

    Solution Challenge 2022 banner image

    Have you ever thought about building an application or tool that solves a problem your community faces? Or perhaps you’ve felt inspired to build something that can help improve the lives of those you care about. The year ahead brings more opportunities for helping each other and giving back to our communities.

    With that in mind, we invite students around the world to join the Google Developer Student Clubs 2022 Solution Challenge! Where students from around the world are invited to solve for one of the United Nations' Sustainable Development Goals using Google technologies.

    About the United Nations’ Sustainable Development Goals

    Created by the United Nations in 2015 to be achieved by 2030, the 17 Sustainable Development Goals (SDGs) agreed upon by all 193 United Nations Member States aim to end poverty, ensure prosperity, and protect the planet.

    If you’re new to the Solution Challenge, it is an annual competition that invites university students to develop solutions for real world problems using one or more Google products or platforms.

    This year, see how you can use Android, Firebase, TensorFlow, Google Cloud, Flutter, or any of your favorite Google technologies to promote employment for all, economic growth, and climate action, by building a solution for one or more of the UN Sustainable Development Goals.

    What winners of the Solution Challenge receive

    Participants will receive specialized prizes at different stages:

    • Top 50 teams - Receive customized mentorship from Googlers and experts to take solutions to the next level, a branded T-shirt, and a certificate.
    • Top 10 finalists - Receive additional mentorship, a swag box, and the opportunity to showcase solutions to Googlers and developers all around the world during the virtual 2022 Solution Challenge Demo Day live on YouTube.
    • Contest Finalists - In addition to the swag box, each individual from the additional seven recognized teams will receive a Cash Prize of $1,000 per student. Winnings for each qualifying team will not exceed $4,000.
    • Top 3 winners - In addition to the swag box, each individual from the top 3 winning teams will receive a Cash Prize of $3,000 and a feature on the Google Developers Blog. Winnings for each qualifying team will not exceed $12,000.

    How to get started on the Solution Challenge

    There are four main steps to joining the Solution Challenge and getting started on your project:

    1. Register at goo.gle/solutionchallenge and join a Google Developer Student Club at your college or university. If there is no club at your university, you can join the closest one through the event platform.
    2. Select one or more of the United Nations 17 Sustainable Development Goals to solve for.
    3. Build a solution using Google technology.
    4. Create a demo and submit your project by March 31, 2022.

    Resources from Google for Solution Challenge participants

    Google will provide Solution Challenge participants with various resources to help students build strong projects for their contest submission.

    • Live online sessions with Q&As
    • Mentorship from Google, Google Developer Experts, and the Google Developer Student Club community
    • Curated codelabs designed by Google Developers
    • Access to Design Sprint guidelines developed by Google Ventures
    • and more!

    When are winners announced?

    Once all the projects are submitted by the March 31st, 2022 deadline, judges will evaluate and score each submission from around the world using the criteria listed on the website.

    From there, winning solutions will be announced in three rounds.

    Round 1 (April): The Top 50 teams will be announced.

    Round 2 (June): After the top 50 teams submit their new and improved solutions, 10 finalists will be announced.

    Round 3 (July): In the finale, the top 3 grand prize winners will be announced live on YouTube during the 2022 Solution Challenge Demo Day.

    With a passion for building a better world, savvy coding skills, and a little help from Google technology, we can’t wait to see the solutions students create.

    Learn more and sign up for the 2022 Solution Challenge, here.

    From Idea to Impact: How a team from Solution Challenge launched an environmentally-focused social enterprise

    Posted by Merve Isler, Regional Developer Relations Community Manager, Turkey

    Banner with image of Aysu Keçeci, member of Google Student Developer Clubs chapter at at Bogazici University in Istanbul

    Some challenges affect everyone regardless of borders or nationality, and combating climate issues is no different. Aysu Keçeci, a student in Turkey with an avowed reverence for the sea, found herself increasingly distressed by the growing amount of plastic in the world’s oceans. She notes, “As an Aegean, the seas are a big part of my life, Unfortunately, I have grown up observing that our waters are polluted daily, and I know that plastics now make up 80% of marine garbage, and if we don't take precautions, there will be more plastic in our seas than fish in 2050. That's why plastic pollution has always been a problem I wanted to address.”

    As part of a global community, Google Developer Student Clubs (GDSCs) members are empowered to make an impact on the issues that matter both on the global and local scales. She decided to join the 2021 Solution Challenge, and took part in a local hackathon organized by the GDSC Solution Challenge Incubation Program. She and other GDSC members at Bogazici University on her team chose to create an app to encourage plastic recycling, never guessing it would lead to mentorship, guidance, and tools to launch an environmentally-focused social enterprise start-up.

    Choosing the features and functions

    When building the app, the team leveraged Flutter for its cross-platform advantages and used other Google tools such as Firebase, Firestore, Cloud, Maps, Fonts, and Analytics. In the app, users locate and open dedicated recycling bins by scanning a QR code or using a smartwatch or wristband. They can earn “coins” based on the amount of plastic they recycle and by engaging in challenges. Meanwhile, the app, called WE, displays tangible benefits to the environment from the users’ recycling efforts.

    Encouraging behavior change with gamification

    Aysu acknowledges that designing an app is one thing--bringing it into reality is another. Keçeci shares, “in real product development, user experience, ease of learning, and convenience become more critical than when you are designing a prototype.” To drive adoption, the WE App team chose gamification as a framework for the recycling app, looking to engage and motivate users by adding competition, social interaction, and feedback into the UI and help make recycling easy and fun. Aysu was particularly inspired by entrepreneur Colin Huang, who integrated gamification into Pinduoduo, an e-commerce company that encourages user collaboration.

    From idea to impact

    After three intense days of working at a feverish pace on little sleep, Aysu and the team presented their idea--which won the hackathon! The WE app then got selected as one of the top 50 projects in the Solution Challenge (with the support of Solution Challenge Incubation Program), landing the team special mentorship sessions with Google developers. This support on many levels led to their acceptance in one of Turkey’s top incubators: İTÜ Çekirdek İncubation Center, which offered a working space and exposure to the center’s network of companies and entrepreneurs. The project was also accepted into the Arya WIP Investment Preparation Acceleration Program, which supports women entrepreneurs, earning the team even more credibility and traction.

    Perseverance makes all the difference

    Aysu acknowledges that working with a small team of three developers can present new problems and opportunities every day--but support from Google mentors, jury members, and GDSC helps. “It's very bumpy, but it's been a journey that we've learned a lot about and enjoyed,” she says. The team is currently working with Borusan Mannesmann, one of the largest industrial companies in Turkey, to provide the app and bins to employees. They’re also competing in the semifinals of the İTÜ Çekirdek İncubation Center’s Big Bang Startup Challenge and talking with other potential corporate partners.

    Looking towards the future

    The team is already thinking about WE’s next stage. She and the other founders plan to redesign the WE bins to look more stylish and start producing simple products from the plastics collected, perhaps by partnering with innovative companies around the world that value sustainability.

    “I've actually seen that people value living in a sustainable world. So it was surprising and gratifying for me to realize that they were ready to do something about it and take action because even people who did not recycle in the old status quo adapted very quickly.”

    As she considers the progress she’s made so far, Aysu credits the GDSC’s culture of innovation, support, and feedback for playing a big part in WE’s creation and success. “You can quickly get involved in a community,” she says, “and thus you have a better opportunity to pursue things that excite you.”

    Learn more about the activities and opportunities GDSCs offer and how to get involved.

    Register your team for the Solution Challenge in January and make an impact.

    Meet the students coding their way to a better world

    Posted by Erica Hanson, Global Program Manager, Google Developer Student Clubs

    Student headshots from the top 10 finalist teams of the Google Developer Student Clubs Solution Challenge

    What have we learned from the challenges that we’ve faced over the past year and continue to face today? How absolutely vital it is to protect our planet and the people living on it.

    Enter the Solution Challenge, our annual contest inviting the global Google Developer Student Clubs (GDSC) community to develop solutions to real world problems utilizing Google technologies. This year’s Solution Challenge asks participants to solve for one or more of the United Nations 17 Sustainable Development Goals, intended to promote employment for all, economic growth, and climate action.

    The top 50 semi-finalists and the top 10 finalists were announced earlier this year. It all comes down to Demo Day on August 26th, where the finalists will present their solutions to Google and developers all around the world, live on YouTube. Here, judges will review their projects, ask questions, and choose the top 3 grand prize winners!

    You can RSVP here to be a part of Demo Day, vote for the People’s Choice Award, and watch all the action as it unfolds live. Ahead of the event, get to know the top 10 finalists and their incredible solutions below.

    Cameroon - Flow, University of Bamenda

    UN Sustainable Goal Addressed: Goal 6: Clean Water & Sanitation

    Flow is a mobile app that helps users easily find clean water sources nearby using Google Maps. Selecting a water source location on the map will tell users the name of the location, the status of the water source, and the approximate distance to the water source from the user’s current location. Flow was built with Firebase, Flutter, Google Cloud Platform, and Google Maps Platform. The app was developed by Alouzeh Brandone Mahbuh, Chi Karl Junior, Meh Mbeh Ida Delphine, and Nuikweh Lewis.

    “The lack of water and quest for clean water in my community inspired us to select this goal. Our solution is a mobile application which makes use of a ‘live location’ feature to help members in my community easily find clean water sources.”

    Canada - Helppier, University of Toronto

    UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 10: Reduced Inequalities, Goal 11: Sustainable Cities

    Helppier is an Android app that creates volunteering opportunities in local neighborhoods. With Helppier, you can volunteer to help out others, request a volunteer, and earn rewards. Unlike traditional volunteering positions with organizations, Helppier fosters a sense of community by allowing people to make a direct impact in their neighborhood. Helppier's ultimate goal is to make volunteering a regular part of peoples’ daily routines. The Android app was developed using Google Cloud Platform, Firebase, and Cloud Run by James Lee, Janice Cheung, Mohamed Amine Belabbes, and Oluwateleayo Oyekunle.

    “With loneliness rates skyrocketing due to COVID, many people are feeling more isolated and in need of help, but may not have anyone in their neighborhood to turn to. Helppier facilitates the opportunity for people to connect with one another through acts of kindness, regardless of who they are or where they came from.”

    Egypt - E-Owl, Future Academy

    UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 4: Quality Education

    E-Owl is a virtual education platform that helps professors create virtual meetings, exams, and posts. With E-Owl, students can also check their grades and assignments online. The web application features focus detection and monitors real-time emotion of students to help instructors improve their students’ learning experience. E-Owl was created using Firebase, Google Cloud Platform, and TensorFlow by Ahmed Mostafa Ibrahiem, Kerolos Kamal Botros, Khaled Abdel-Fattah Ahmed, and Mahmoud Said Ramadan Gad.

    “Our main target is education and well-being. We are working on how to maintain learners' attention and motivation in the virtual classrooms and also effectively managing the progress of each student online.”

    Germany - SimplAR, Technical University of Munich

    UN Sustainable Goals Addressed: Goal 4: Quality Education, Goal 8: Decent Work & Economic Growth, Goal 10: Reduced Inequalities

    SimplAR is an app that utilizes the power of Natural Language Processing to translate any text (newspapers, books, manuals, etc.) into simplified language just by taking a picture of it. The app is catered towards people with functional illiteracy who sometimes have difficulty comprehending text. SimplAR delivers text following plain language principles that is easy to understand, making reading experiences more accessible for everyone. Almo Sutedjo, Maria Pospelova, Sami Wirtensohn, and Viviana Sutedjo used Flutter and Firebase to develop their app.

    “Around 1 in 7 people worldwide have difficulties understanding complicated texts due to functional illiteracy. We want to enable people with functional illiteracy to gain understanding about any text in any form, and therefore giving them the chance to lead a more independent life.”

    India - Eye Of God, K. J. Somaiya College of Engineering

    UN Sustainable Goals Addressed: Goal 9: Industry, Innovation, & Infrastructure, Goal 10: Reduced Inequalities, Goal 16: Peace, Justice & Strong Institutions

    Eye of God is an app featuring an easy-to-use navigation system that helps people with visual impairment navigate to their destination by themselves without needing the assistance of others. The Eye of God navigation system uses voice feedback through the user’s smartphone which is mounted on a VR Headset, and vibrational feedback through a custom-made waist belt, to guide users in both indoor and outdoor settings. The app is built with Firebase, Flutter, Google Cloud Platform, TensorFlow, and more, by Anish Pawar, Gayatri Vijay Patil, Jatin Nainani, and Priyanka Hotchandani.

    “Being blind or visually impaired doesn’t need to mean the loss of independence of getting to and from places. The advancement of technology can make it possible to help people move freely within their environments and get around safely regardless of their amount of vision.”

    India - Swaasthy, Chitkara University

    UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 4: Quality Education, Goal 8: Decent Work & Economic Growth

    Swaasthy is a medical app made to uplift user health and increase access to healthcare. It contains medicine reminder functionality and the ability to make an SOS call to nearby ambulances, get an appointment with a virtual doc, and more. The team behind the app believes that their all-in-one approach will go a long way towards bringing down the death rate faced by patients in India due to delays in health services. Additionally, Swaasthy promotes education and economic growth by providing first responders with valuable training opportunities when they sign up via the app. Bhavesh Goyal, Himanshu Sharma, Ishan Sharma, and Kushal Bhanot used Flutter and Firebase to bring their idea to life.

    “When it comes to saving a life, every millisecond counts! One in 10 patients in India dies on the way to the hospital. And we're here to change that. We're Swaasthy! The only health app you'll ever need. Solving real-life problems isn’t easy, but at the same time, it's not impossible.”

    Indonesia - Game Your Fit, Binus University International

    UN Sustainable Goal Addressed: Goal 3: Good Health & Wellbeing

    Game Your Fit is an app that keeps track of your movements in real time using your smartphone's movement sensors. It promotes exercise and staying active by turning the experience into a game! The app features a variety of aerobic, anaerobic, and calisthenics exercises to target different areas of the user’s body. One of the app’s game modes, CardioCamera, uses Google’s MLKit AI library to detect movements that the user makes. The app is written in Kotlin and connected to a Firebase project, and was developed by Aric Hernando, Jason Christian Hailianto, Jason Jeremy Wijadi, and Monique Senjaya.

    “We are interested in creating a solution for target 3.4, which is to reduce mortality from non-communicable diseases and promote mental health. We aim to improve the health of many, specifically teens and young adults, by designing a gamified exercising application experience.”

    Philippines - i-RISE, University of the Philippines in the Visayas

    UN Sustainable Goals Addressed: Goal 11: Sustainable Cities, Goal 13: Climate Action

    Project Island Response and Intervention for Systematic Evacuation, or i-RISE, is a disaster risk management system that aims to bridge the information gap between local government units, disaster risk management offices, and the island communities of Tubigon, Bohol. The app includes tidal and weather information, evacuation warnings, rescue request functionality, climate change education, and more. i-Rise consists of a web app and mobile app, built with Flutter, Cloud Functions, Cloud Firestore, and Firebase. The project was built by Jian Hurl A. Asiado, Joerian E. Gauten, Patricia Marie C. Garcia, and Rex Ronter G. Ruiz.

    “The Philippines is one of the world's most affected countries by climate change as it experiences the most frequent and strongest typhoons and sea level rise. The vision of Project i-RISE is disaster resilience as a national imperative where all Filipinos anywhere in the archipelago are inclusive of growth and are able to adapt to the adverse effects of climate change.”

    Singapore - DementiCare, Nanyang Technological University

    UN Sustainable Goal Addressed: Goal 3: Good Health & Wellbeing

    DementiCare is an app equipped with a wide range of features to compliment caregiving for people living with dementia. With the app, caregivers can send notices to patients, access discussion forums, create a patient dashboard, and more. A user with dementia can send an SOS, access memories, view family data, and read notes from caregivers. DementiCare includes a simple interface for users living with dementia, and a feature-rich dashboard to help caregivers carry out their responsibilities without relying on any additional software. Aishik Nagar and Ritik Bhatia used Flutter and Firebase to build their app.

    “Having personal relations suffering from Dementia and having cared for them several times, we knew firsthand how tough it was for patients and their caregivers to cope with Dementia. Our solution is DementiCare, a mobile application made to reduce, digitize, and revolutionize the barrier to skills, knowledge, and experience required for providing care to patients suffering from Dementia.”

    Turkey - QRegister, Middle East Technical University

    UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 12: Responsible Consumption & Production, Goal 15: Life on Land

    QRegister is an app that removes the need for physical paper receipts upon transactions and instead encourages the use of QR codes for users to virtually keep track of all their receipts. The app reduces waste generation by eliminating paper receipts that usually end up as litter. BPA, a chemical often used in thermal receipts, can be absorbed through the skin and has been linked to a number of health concerns. By digitizing receipts, QRegister reduces the chemicals that we’re exposed to daily. QRegister was created with Firebase and Flutter by Alkım Dömeke, Deniz Karakay, Humeyra Bodur, and Murat Kaş.

    “QRegister wants to raise awareness regarding the wastefulness of paper receipt production. Our team developed an environmentally friendly smart register that eliminates paper receipts and effortlessly stores purchase data.”

    ________________________

    Feeling inspired and ready to learn more about Google Developer Student Clubs? Find a club near you here, and be sure to RSVP here to watch our upcoming Solution Challenge Demo Day on August 26th.

    Meet the students coding their way to a better world

    Posted by Erica Hanson, Global Program Manager, Google Developer Student Clubs

    Student headshots from the top 10 finalist teams of the Google Developer Student Clubs Solution Challenge

    What have we learned from the challenges that we’ve faced over the past year and continue to face today? How absolutely vital it is to protect our planet and the people living on it.

    Enter the Solution Challenge, our annual contest inviting the global Google Developer Student Clubs (GDSC) community to develop solutions to real world problems utilizing Google technologies. This year’s Solution Challenge asks participants to solve for one or more of the United Nations 17 Sustainable Development Goals, intended to promote employment for all, economic growth, and climate action.

    The top 50 semi-finalists and the top 10 finalists were announced earlier this year. It all comes down to Demo Day on August 26th, where the finalists will present their solutions to Google and developers all around the world, live on YouTube. Here, judges will review their projects, ask questions, and choose the top 3 grand prize winners!

    You can RSVP here to be a part of Demo Day, vote for the People’s Choice Award, and watch all the action as it unfolds live. Ahead of the event, get to know the top 10 finalists and their incredible solutions below.

    Cameroon - Flow, University of Bamenda

    UN Sustainable Goal Addressed: Goal 6: Clean Water & Sanitation

    Flow is a mobile app that helps users easily find clean water sources nearby using Google Maps. Selecting a water source location on the map will tell users the name of the location, the status of the water source, and the approximate distance to the water source from the user’s current location. Flow was built with Firebase, Flutter, Google Cloud Platform, and Google Maps Platform. The app was developed by Alouzeh Brandone Mahbuh, Chi Karl Junior, Meh Mbeh Ida Delphine, and Nuikweh Lewis.

    “The lack of water and quest for clean water in my community inspired us to select this goal. Our solution is a mobile application which makes use of a ‘live location’ feature to help members in my community easily find clean water sources.”

    Canada - Helppier, University of Toronto

    UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 10: Reduced Inequalities, Goal 11: Sustainable Cities

    Helppier is an Android app that creates volunteering opportunities in local neighborhoods. With Helppier, you can volunteer to help out others, request a volunteer, and earn rewards. Unlike traditional volunteering positions with organizations, Helppier fosters a sense of community by allowing people to make a direct impact in their neighborhood. Helppier's ultimate goal is to make volunteering a regular part of peoples’ daily routines. The Android app was developed using Google Cloud Platform, Firebase, and Cloud Run by James Lee, Janice Cheung, Mohamed Amine Belabbes, and Oluwateleayo Oyekunle.

    “With loneliness rates skyrocketing due to COVID, many people are feeling more isolated and in need of help, but may not have anyone in their neighborhood to turn to. Helppier facilitates the opportunity for people to connect with one another through acts of kindness, regardless of who they are or where they came from.”

    Egypt - E-Owl, Future Academy

    UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 4: Quality Education

    E-Owl is a virtual education platform that helps professors create virtual meetings, exams, and posts. With E-Owl, students can also check their grades and assignments online. The web application features focus detection and monitors real-time emotion of students to help instructors improve their students’ learning experience. E-Owl was created using Firebase, Google Cloud Platform, and TensorFlow by Ahmed Mostafa Ibrahiem, Kerolos Kamal Botros, Khaled Abdel-Fattah Ahmed, and Mahmoud Said Ramadan Gad.

    “Our main target is education and well-being. We are working on how to maintain learners' attention and motivation in the virtual classrooms and also effectively managing the progress of each student online.”

    Germany - SimplAR, Technical University of Munich

    UN Sustainable Goals Addressed: Goal 4: Quality Education, Goal 8: Decent Work & Economic Growth, Goal 10: Reduced Inequalities

    SimplAR is an app that utilizes the power of Natural Language Processing to translate any text (newspapers, books, manuals, etc.) into simplified language just by taking a picture of it. The app is catered towards people with functional illiteracy who sometimes have difficulty comprehending text. SimplAR delivers text following plain language principles that is easy to understand, making reading experiences more accessible for everyone. Almo Sutedjo, Maria Pospelova, Sami Wirtensohn, and Viviana Sutedjo used Flutter and Firebase to develop their app.

    “Around 1 in 7 people worldwide have difficulties understanding complicated texts due to functional illiteracy. We want to enable people with functional illiteracy to gain understanding about any text in any form, and therefore giving them the chance to lead a more independent life.”

    India - Eye Of God, K. J. Somaiya College of Engineering

    UN Sustainable Goals Addressed: Goal 9: Industry, Innovation, & Infrastructure, Goal 10: Reduced Inequalities, Goal 16: Peace, Justice & Strong Institutions

    Eye of God is an app featuring an easy-to-use navigation system that helps people with visual impairment navigate to their destination by themselves without needing the assistance of others. The Eye of God navigation system uses voice feedback through the user’s smartphone which is mounted on a VR Headset, and vibrational feedback through a custom-made waist belt, to guide users in both indoor and outdoor settings. The app is built with Firebase, Flutter, Google Cloud Platform, TensorFlow, and more, by Anish Pawar, Gayatri Vijay Patil, Jatin Nainani, and Priyanka Hotchandani.

    “Being blind or visually impaired doesn’t need to mean the loss of independence of getting to and from places. The advancement of technology can make it possible to help people move freely within their environments and get around safely regardless of their amount of vision.”

    India - Swaasthy, Chitkara University

    UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 4: Quality Education, Goal 8: Decent Work & Economic Growth

    Swaasthy is a medical app made to uplift user health and increase access to healthcare. It contains medicine reminder functionality and the ability to make an SOS call to nearby ambulances, get an appointment with a virtual doc, and more. The team behind the app believes that their all-in-one approach will go a long way towards bringing down the death rate faced by patients in India due to delays in health services. Additionally, Swaasthy promotes education and economic growth by providing first responders with valuable training opportunities when they sign up via the app. Bhavesh Goyal, Himanshu Sharma, Ishan Sharma, and Kushal Bhanot used Flutter and Firebase to bring their idea to life.

    “When it comes to saving a life, every millisecond counts! One in 10 patients in India dies on the way to the hospital. And we're here to change that. We're Swaasthy! The only health app you'll ever need. Solving real-life problems isn’t easy, but at the same time, it's not impossible.”

    Indonesia - Game Your Fit, Binus University International

    UN Sustainable Goal Addressed: Goal 3: Good Health & Wellbeing

    Game Your Fit is an app that keeps track of your movements in real time using your smartphone's movement sensors. It promotes exercise and staying active by turning the experience into a game! The app features a variety of aerobic, anaerobic, and calisthenics exercises to target different areas of the user’s body. One of the app’s game modes, CardioCamera, uses Google’s MLKit AI library to detect movements that the user makes. The app is written in Kotlin and connected to a Firebase project, and was developed by Aric Hernando, Jason Christian Hailianto, Jason Jeremy Wijadi, and Monique Senjaya.

    “We are interested in creating a solution for target 3.4, which is to reduce mortality from non-communicable diseases and promote mental health. We aim to improve the health of many, specifically teens and young adults, by designing a gamified exercising application experience.”

    Philippines - i-RISE, University of the Philippines in the Visayas

    UN Sustainable Goals Addressed: Goal 11: Sustainable Cities, Goal 13: Climate Action

    Project Island Response and Intervention for Systematic Evacuation, or i-RISE, is a disaster risk management system that aims to bridge the information gap between local government units, disaster risk management offices, and the island communities of Tubigon, Bohol. The app includes tidal and weather information, evacuation warnings, rescue request functionality, climate change education, and more. i-Rise consists of a web app and mobile app, built with Flutter, Cloud Functions, Cloud Firestore, and Firebase. The project was built by Jian Hurl A. Asiado, Joerian E. Gauten, Patricia Marie C. Garcia, and Rex Ronter G. Ruiz.

    “The Philippines is one of the world's most affected countries by climate change as it experiences the most frequent and strongest typhoons and sea level rise. The vision of Project i-RISE is disaster resilience as a national imperative where all Filipinos anywhere in the archipelago are inclusive of growth and are able to adapt to the adverse effects of climate change.”

    Singapore - DementiCare, Nanyang Technological University

    UN Sustainable Goal Addressed: Goal 3: Good Health & Wellbeing

    DementiCare is an app equipped with a wide range of features to compliment caregiving for people living with dementia. With the app, caregivers can send notices to patients, access discussion forums, create a patient dashboard, and more. A user with dementia can send an SOS, access memories, view family data, and read notes from caregivers. DementiCare includes a simple interface for users living with dementia, and a feature-rich dashboard to help caregivers carry out their responsibilities without relying on any additional software. Aishik Nagar and Ritik Bhatia used Flutter and Firebase to build their app.

    “Having personal relations suffering from Dementia and having cared for them several times, we knew firsthand how tough it was for patients and their caregivers to cope with Dementia. Our solution is DementiCare, a mobile application made to reduce, digitize, and revolutionize the barrier to skills, knowledge, and experience required for providing care to patients suffering from Dementia.”

    Turkey - QRegister, Middle East Technical University

    UN Sustainable Goals Addressed: Goal 3: Good Health & Wellbeing, Goal 12: Responsible Consumption & Production, Goal 15: Life on Land

    QRegister is an app that removes the need for physical paper receipts upon transactions and instead encourages the use of QR codes for users to virtually keep track of all their receipts. The app reduces waste generation by eliminating paper receipts that usually end up as litter. BPA, a chemical often used in thermal receipts, can be absorbed through the skin and has been linked to a number of health concerns. By digitizing receipts, QRegister reduces the chemicals that we’re exposed to daily. QRegister was created with Firebase and Flutter by Alkım Dömeke, Deniz Karakay, Humeyra Bodur, and Murat Kaş.

    “QRegister wants to raise awareness regarding the wastefulness of paper receipt production. Our team developed an environmentally friendly smart register that eliminates paper receipts and effortlessly stores purchase data.”

    ________________________

    Feeling inspired and ready to learn more about Google Developer Student Clubs? Find a club near you here, and be sure to RSVP here to watch our upcoming Solution Challenge Demo Day on August 26th.

    Solution Challenge Winner Update: Samuel’s mission to get children vaccinated in Uganda

    Posted by Aniedi Udo-Obong, Sub-Saharan Africa Regional Lead, Google Developer Communities

    Samuel Mugisha has been very busy since we first shared his story in 2019. Back then, Samuel was a university student from Uganda who was inspired to create a mobile Immunization Calculator app to help keep track of children’s vaccinations after he saw his community using handwritten paper cards that were difficult to read and keep intact. Samuel kicked his idea into gear by forming a team with friends from GDSC Muni University, and they ended up winning the 2019 Google Developer Student Clubs Solution Challenge. The Solution Challenge is an annual event hosted by Google developers, inviting students from all over the world to develop solutions for local community problems using Google technology. Thanks to their win, Samuel and his team secured office space in Uganda and got up to speed with crucial tools like Android, Firebase, and Presto, with mentorship from some of Africa’s best at Google and other companies, as well as Google Developer Group community organizers.

    Still, their project was in its earliest stages of development, and Samuel had a long way to go on the path to fixing a flawed healthcare system.

    The immunization tracker’s progress

    Fast forward to today, and Samuel and his team have made huge strides in building out the functionalities of their Immunization Calculator app. Lately, they’ve been working to increase the number of vaccinations the app can track and expanding to include other vaccines as well. These important updates will bring Samuel one step closer to his goal of increasing tracking and vaccinations of infants and children under a year old. Samuel and his team are also putting extra focus on improving functionality and user experience, making it easier than ever for parents to use the app to track their children’s vaccination status.

    Vaccine tracking in-app

    Thanks to the mentorship they received from Google Developer Experts as Solution Challenge winners, Samuel’s team was able to embed SMS messaging capabilities directly into the app. With this new functionality, the app now has the ability to remind parents to schedule their child’s next vaccine, and can provide accurate dosing information.

    Vaccine reminder text alerts

    In the app’s initial phase, the team relied on a simple user interface using NativeScript integrated to run on Gradle in Android Studio. Through mentorship, they found that implementing Kotlin instead was a more stable option that ran on most mobile devices. Since 2019, Felix Egaru, the core developer behind the project, has done a lot of work to add more features using Firebase. The app uses Firebase Authentication to authorize system users, Firebase Cloud Messaging to send push notifications, and Cloud Firestore to securely store user data. It also includes coverage and dropout rates, dosing instructions, and other important information thanks to Firebase. All of these new features let users access the data they need to make informed decisions about getting vaccinated. In a country with remote areas that have little to no internet access, Firebase’s offline capabilities have also proved vital for allowing healthcare workers to use the app in the field regardless of internet connectivity.

    An app user joins the team

    Despite all their progress, Samuel and his team still lacked the help they needed to get the app out into the world for real-time testing. Enter Kabagweri Fionah, a busy parent and small business owner who had started using Samuel’s app to keep track of her son’s vaccinations. She first discovered the Immunization Calculator app after seeing the Solution Challenge online and learning about the finalists.

    Fionah immediately saw the app’s potential and knew that it could go a long way towards making a real difference in people’s lives, so she reached out to Samuel directly to see if she could join the team and help get the app out into the world. Not long after, Fionah was hired as a public relations officer, tasked with handling marketing, advocacy, and communications efforts to grow the app even further.

    Kabagweri Fionah and Samuel Mugisha

    Fionah joined the team at just the right time. Through her outreach efforts, Samuel and his team gained access to a local hospital in Kampala where they could actually put the Immunization Calculator to the test. Beyond just spreading the word, testing at the hospital helped them identify and fix bugs in the system and prepare their app for future, larger-scale testing. Recently, Samuel and his team reached an even bigger milestone. Thanks to Fionah’s persistence, the team was given an opportunity to deploy their project at the biggest health center in Kyegegwa District. Samuel and his team are currently working to raise funds so that they can complete a full year of system testing at the center.

    Samuel at the health center in Kyegegwa District

    As Samuel explains, Google Developer Student Clubs has helped his team get their foot in the door all along the way:

    “Mentioning that the project was globally awarded by the GDSC program prompts someone's attention to listen to the innovation, and this has helped us during the pitching.”




    Setting himself up for success

    Samuel credits the Solution Challenge and Google Developer Student Clubs for helping him transform his brilliant idea into a life-changing application. He puts it best when explaining why winning the Solution Challenge was such a huge motivation for him and his team.

    “It gave us a tremendous understanding of what we had on our laptops and how much it can save children's lives out there.”

    Thanks to Google Developer Student Clubs, Samuel found a team of bold thinkers with the same passion to help others, and the drive to turn an idea into reality. Google Developer Experts were crucial in helping them bring the app’s functionalities to the next level. Samuel and his peers were given access to the tools they needed to grow: Coursera, Qwiklabs, Pluralsight, and Google Cloud credits to polish their development skills.

    This year’s Solution Challenge Demo Day is right around the corner on August 26th, where the top 10 finalists will showcase their projects to Google and developers around the world live on YouTube for a chance to be named one of the final 3 winning teams. Samuel knows what the pressure feels like, and he’s got some great advice for the current finalists:

    “Be the mastermind of your project and dwell most on the change or impact it can bring to the world. Not how big it is, or how expensive it is, or how technical it is. Success is not final and failure is not fatal. Identify what went wrong, correct and implement it, then prepare for another shot.”

    Thanks to Samuel’s focus on the goal and drive to make a difference, he and his team are well on their way to making healthcare more accessible for Ugandans in his community and beyond. Google Developer Student Clubs are perfect for building solutions to help your community with other students who share your passion. Equip yourself with the knowledge you need to bring your best idea to life. Click here to find a Google Developer Community Student Club community near you.