Tag Archives: YouTube

Control your 360 videos with the YouTube IFrame Player API

Ever since we launched 360° videos in 2015, we've been exploring ways to unleash the full potential of this new video format, including Cardboard mode, 360° live streams, and improved video quality. We are excited to share with you some new APIs for controlling 360° videos in embedded videos.

The Spherical Video Control API gives developers full control over the user’s perspective when using the YouTube IFrame Player SDK. Developers can get and set the view’s current yaw, pitch, roll, and field-of-view. This opens the door to many different scenarios such as narration-driven tours, custom controllers, multi-display installations all via JavaScript.



Here is a simple example of using the API. Google Spotlight Stories, collaborating with Justin Lin, brought us this wonderful story centered around a mysterious alien. We loved the experience, but it is easy to lose track of the alien while exploring the surroundings, so we added an “Alien” button to the video. Try wandering through the story, using your mouse to look around, and using the button to bring the alien back to the center of the scene.

We hope this helps you to incorporate 360° videos as an integral part of your applications and to create new and novel 360° experiences. To get you started, this short script will create an embed that pans in the horizontal direction while oscillating vertically.

<div id="player"></div>
<script src="https://www.youtube.com/iframe_api"></script>

<script>
let player;
let panStarted = false;

function onYouTubeIframeAPIReady() {
player = new YT.Player('player', {
videoId: 'FAtdv94yzp4',
events: {
'onStateChange': onPlayerStateChange
}
});
}

// Start animation when video starts playing.
function onPlayerStateChange(event) {
if (event.data == 1 && !panStarted) {
requestAnimationFrame(panVideo);
panStarted = true;
}
}

function panVideo() {
// 20 seconds per rotation.
const yaw = (performance.now() / 1000 / 20 * 360) % 360;
// 2 up-down cycle per rotation.
const pitch = 20 * Math.sin(2 * yaw / 360 * 2 * Math.PI);
player.setSphericalProperties({
yaw: yaw,
pitch: pitch
});
requestAnimationFrame(panVideo);
}
</script>

Yingyu Yao, Software Engineer, recently watched "The Earth's Internet: How Fungi Help Plants Communicate".

Changes to YouTube placements in AdWords scripts

We are rolling out a change to the way placements work when specifying YouTube URLs. Starting on August 14, 2018, using generic placements to specify YouTube channels or videos is going to be disallowed and will result in an error.

For more accurate video targeting, even when videos are played across platforms, use the new specific YouTubeChannel and YouTubeVideo placement criteria when you want to target specific channels or videos in AdWords scripts.

If you have any questions about these changes or AdWords scripts in general, you can post them on our developer forum.

We’re bringing VR Creator Lab to Europe

YouTube’s Virtual Reality creators have shown us that VR is a powerful tool for storytelling, artistic expression, and teaching.  We want more creators across the world to be able to share their stories in this emerging medium. To make it easier and less expensive to create in VR, we introduced the VR180 format and we’re partnering with YouTube and VR Scout to launch a global series of VR180 training academies, which we call VR Creator Lab.

Today we’re announcing that VR Creator Lab is coming to London. Participants will receive between $30,000 and $40,000 USD in funding towards their VR project, attend a three day “boot camp” September 18-20, 2018, and receive three months of training from leading VR instructors and filmmakers.  

Applications are open through 5pm British Summer Time on August 6, 2018.  YouTube creators with a minimum of 10,000 subscribers and independent filmmakers are eligible. Participants must be 18+ years old. We’ll select the participants based on the quality of their pitches and the feasibility of completing their projects within the three month timeframe.

The London Creator Lab will follow our first Lab, which we launched in Los Angeles last month.  We put together a brief video featuring a few of the participants:

Creators at VR Creator Lab Los Angeles share their experience

Creators at VR Creator Lab Los Angeles share their experience

Even if you’re not selected to join us in London, you can check out our guide to getting started with VR180cameras and editing tools.  We believe that everyone benefits when creators share their creative vision with the world, so we’re always on the lookout for new ways to make it easier and more affordable to create in VR.  We hope you’ll give VR180 filmmaking a try!

More VR in more places

We love VR at YouTube because it’s a powerful way to see and experience the world. Have you ever wondered what it’s like in the ice caves of Antarctica? How about underneath the Victoria Falls or courtside at the NBA Finals? Virtual Reality lets you experience these moments as if you’re actually there. When you have questions about the world, it can transport you to where the answers are.

During the last three years I’ve spent working on YouTube VR, I’ve loved seeing how our creators use this emerging technology to tell stories, share experiences, and make visible things that have previously been left unseen. With a lot of new things happening in VR today, I thought I’d take a moment to share with you a few of the things I’m most excited about: bringing our app to new platforms; adding new features and tools that make VR feel even more immersive; and exclusive new content that can bring you to more places.

Experience YouTube VR on Samsung Gear VR, powered by Oculus
We want everyone with a VR headset to be able to experience YouTube VR. It’s already available on Daydream View, HTC Vive and PlayStation VR. Starting today, we’re expanding access to millions of people with Gear VR headsets. You’ll be able to download the app from the Oculus Store for free starting this week.

Share your VR experience with the YouTube community
We believe that one of the best ways to experience VR is with other people. So today we’re introducing a new feature in the YouTube VR app that lets you watch and discuss videos with others in a communal, virtual space.

This new feature can be accessed from the YouTube VR app by clicking on the “Watch Together” icon beneath the play controls from your Daydream View or Gear VR.



Enjoy new, exclusive VR content
YouTube VR is already home to more than 800,000 experiences in the virtual world, and this summer, we’ll bring you more exclusive experiences.

If music is your thing, you’ll be able to tag along backstage with Portugal. The Man and Hayley Kiyoko as they prepare to go on stage, and get a behind-the-scenes look into the lives of some of our other favorite musicians through the VR180 Rockstar VR series.

You’ll also be able to spend a day with global female leaders, including activist, entrepreneur, and Olympic bronze medalist in fencing, Ibtihaj Muhammad, the first Muslim-American woman to wear a hijab while competing for the U.S. in the Olympics on a new episode of our The Female Planet series.



If action videos are more your speed, SoKrispyMedia puts you in the middle of a video game, where you can race to escape a digital world before a glitch traps you there forever.



VR can take you anywhere, and YouTube VR can bring you to more places in the virtual world than anywhere else. I’ve never been more excited about the next places VR storytellers, explorers and the community will take us -- letting us experience them as if we’re actually there.

Erin Teague, VR Product Lead, recently watched “After Solitary 360.”

Source: YouTube Blog


Mid-year Update on Our Five Creator Priorities for 2018

Dear YouTube Creators,

It’s hard to believe we’re already halfway through 2018. With 1.9 billion logged-in users coming to YouTube each month, our community continues to grow. More and more creators are building their businesses and discovering that they can shape the global conversation with just a phone and an internet connection. While mobile is one of the most popular ways fans enjoy content, more and more people are using their living room screens to watch their favorite creators. On average, users now watch over 180 million hours of YouTube on TV screens every day.  

While the future is full of opportunity, it is not without challenges. One of the ways we make YouTube better is through testing and iterations, but we understand that sudden changes related to experiments are difficult to manage. So, in order to minimize the disruption for you, we will make our best effort to communicate with you as these tests approach and we’ll use your feedback to make the features better in the long run. 

And now, here is an update on my five key priorities for 2018:



1. Transparency and Communication



We continue to prioritize communicating more with creators. We made a conscious effort to respond on social media, and we answered 600% more tweets through our official handles (@TeamYouTube, @YTCreators and @YouTube) in 2018 than in 2017 and grew our reach by 30% in the past few months. We’ve also built a new feature than enables us to deliver relevant information in YouTube Studio, formerly Creator Studio.  In February, we began testing a new dashboard with a small group of creators, and we recently rolled out it out to all creators on the platform. The dashboard, which launched for all English channels and will soon be available in an additional 76 languages in the next two weeks, now gives you platform updates and news along with performance about your latest videos in one easy-to-find place.

Last year, I started my own channel with the goal of communicating more with creators and saw first-hand some of the challenges and opportunities of sharing my voice through video. Today, I’m posting a new video, along with this blog, updating you on the five key annual priorities. Additionally, Creator Insider, an unofficial channel started by YouTube employees, continues to offer weekly updates, responds to concerns, such as notifications, and provides a more behind-the-scenes look at some of our product launches. And most recently, we combined our Creator Academy and YouTube Creators channels, so that you can find both inspiration and education in one place: YouTube Creators.




2. Supporting your success



This year at VidCon we shared some exciting new products designed to grow and strengthen our communities and give you more ways to earn revenue in addition to ads, including:


  • Channel Memberships - Viewers pay a monthly recurring fee of $4.99 to get unique badges, new emojis, Members-only posts in the Community tab, and access to unique custom perks offered by creators, such as exclusive livestreams, extra videos, or shout-outs. We worked with a small group of creators to develop this service and are expanding it to eligible channels with more than 100,000 subscribers and even more creators in the coming months.



  • Merch - We’ve joined forces with Teespring so creators can choose from over 20 merchandise items to customize and sell via a shelf on their channel. This is available to all eligible U.S.-based channels with over 10,000 subscribers, with expanded merchandising partners and availability for creators coming soon.



  • Famebit - Acquired by Google in 2016, FameBit has been helping brands tap into YouTube's audience by using creator's authentic voices to develop unique branded content at scale. Over half of channels that used Famebit in the first three months of 2018 doubled their YouTube revenue. In the coming months, we’ll be launching a feature that will allow users to easily shop for products, apps or tickets directly from the creator watch page.


In addition to new products, we continue to invest in YouTube Originals as another way to help creators earn more revenue. Well over two-thirds of our Originals star YouTubers both in front of and behind the camera, and since we launched Originals three years ago, we’ve seen their success have a ripple effect on creators. Some creators have seen as much as a 20 percent increase in channel viewership after their Original has launched.

Finally, one of my biggest priorities is to show advertisers the incredible opportunities on YouTube to tap into engaged communities and extend their reach.  We’ve been working hard on brand safety and meeting with the biggest brands in the world to share your incredible stories and the progress we’re making together. The results have been positive, and I continue to make this a priority.


3. Giving people more ways to engage



One of the greatest strengths of the platform is enabling two-way conversations between creators and fans and fans to fans. We’ve been working hard to build out the different ways to enable interactions on YouTube and seeing results. Our overall interactions, such as likes, comments and chats, grew by more than 60% year over year. 

Our Community Tab continues to be a one-stop shop for growing and engaging with fans. Visible across the platform, these posts let you move beyond just video to build even deeper connections with fans through GIFs, pics, polls, and text. Every day, over sixty million users click into or engage with Community posts.

Livestreaming continues to be an area of growth for creators, with watchtime of livestreams increasing by 10X over the last three years. At VidCon, we launched Premieres to help creators take advantage of the popularity of live tools, such as Super Chat and scheduling, by allowing them to debut pre-recorded videos as a live moment on YouTube.

We’re also seeing more creators use Stories, a simple way of posting videos without editing or post-production, to engage with their fans as well. We have some key improvements coming soon and later this year, we will expand stories to all eligible creators with more than ten thousand subscribers.


4. Tightening and enforcing our policies



Earlier this year, we released the first YouTube Community Guidelines Enforcement Report and we’ll be updating this regularly with new data. We just released the newest update in late June, which you can read here.

We also announced our new Copyright Match tool, which uses the matching power of Content ID to help creators find copies of your content when it’s been uploaded by other channels. This will be offered to all creators, including those who are not part of a multi-channel network (MCN). We’ve been testing this tool with a thousand creators over the last year to tailor it to your specific needs and is a great complement to the range of copyright tools we provide.


5. Learning and education



Education is one of the greatest benefits of YouTube. Everyday, people watch learning-related content over a billion times and they’re using it to develop new skills and encourage their passions. I’m proud to announce a new initiative, YouTube Learning, through which we’re providing grants and promotion to support education focused creator content, expert organizations and learners. We're also expanding our learning content team efforts and have a newly dedicated product and engineering team working on building out features for learning on YouTube. Our hope is to support those who use YouTube to share their knowledge with the world and the millions of users who come to our platform to learn.


Looking forward



As our devices have become an increasingly important part of our lives, we want to support digital wellbeing. When we rolled out the YouTube Kids app, we included a timer that parents could use to limit the time their children spent in the app. We have since realized that a timer could also be helpful for adults. So, within the broader YouTube app, we’ve launched a feature that sends users a reminder to take a break. We’ve also added an option for users to get a single digest notification once per day from YouTube rather than at the moment notifications, and we enabled users to configure their notifications so that they happen within specific timeframes.

As we head into the second half of the year, I look forward to continuing to work with you to create communities and engage with people using video. You are building the next generation of media companies, and I’m humbled by the amazing work you do every day.

Susan Wojcicki
CEO of YouTube

Helping creators protect their content

We know how frustrating it is when your content is uploaded to other channels without your permission and how time consuming it can be to manually search for these re-uploads. We currently provide a number of ways for copyright owners to protect their work, but we’ve heard from creators that we should do more and we agree.

Today we are excited to announce the new Copyright Match tool, which is designed to find re-uploads of your content on other channels. Here’s how it works: after you upload a video, YouTube will scan other videos uploaded to YouTube to see if any of them are the same or very similar. When there is a match, it will appear in the “matches” tab in the tool and you can decide what to do next.

We’ve been testing this tool with creators for nearly a year to make it safe and effective for the whole community. Thank you for all the feedback you provided. It helped us build a product that will help a lot of creators.




Here’s what you need to know:



  • It's important that you’re the first person to upload your video to YouTube. The time of upload is how we determine who should be shown matches.
  • This tool is intended to find full re-uploads. If you find a clip of your content that you’d like removed, you can always report it via the copyright webform.
  • Once the tool has found a match, you can choose either to do nothing, to get in touch with the other creator, or request that YouTube remove the video. When you request removal you can do so with or without a 7-day delay to allow the uploader to correct the issue themselves. Takedown requests will be reviewed to make sure they comply with YouTube’s copyright policies.
  • Before taking action, we ask that you carefully evaluate each match to confirm that you own the rights to the matched content and ensure that you believe it infringes on your copyright. You should not file a copyright takedown request for content that you do not own exclusively, such as public domain content. You should also consider whether the matched content could be considered fair use or could be subject to some other exceptions to copyright and hence not require permission for reuse.
  • You might be wondering: Isn’t this Content ID? No. The Copyright Match Tool does use similar matching technology used by Content ID, but the Copyright Match Tool is a unique tool designed especially for YouTube creators who have problems with unauthorized re-uploads.



Next week, we’ll start rolling this tool out to creators with more than 100k subscribers. As this is a powerful feature, we will monitor usage closely and will continue to expand over the coming months with the long-term goal of making it available to every creator in the YouTube Partner program.

Thank you for helping to keep YouTube a platform which inspires vibrant creativity and respects and protects creative rights. Learn more about Copyright on YouTube.

Posted by Fabio Magagna, Product Manager for the Copyright Match Tool



Building a better news experience on YouTube with the GNI

We launched the Google News Initiative (GNI) earlier this year with three goals in mind: to elevate and strengthen quality journalism; evolve business models to drive sustainable growth; and empower news organizations through technological innovation. Since then, we’ve been working through partnerships to support investigative journalism, strengthen fact checking organizations, improve digital news literacy, and continue our collaboration with publishers.

Today, as part of our $300 million commitment towards the GNI goals, we’re announcing a $25 million investment to expand our work supporting the news ecosystem’s long-term success in online video—with a special focus on YouTube.

Supporting journalism with technology that allows online video to thrive

Through several programs, the GNI will help news organizations achieve success in online video. First, the GNI will establish a working group with news organizations from around the world to partner with us develop new online video product features and improve the news experience on YouTube. Second, the GNI/YouTube innovation fund will provide operational and capacity building grants in 20 global markets to support sustainable video operations, enhance production facilities and develop formats optimized for online video. Finally, we’re significantly expanding a team at YouTube focused on supporting news publishers. Based around the world, new team members will be tasked with supporting our partners with training, audience development, day-to-day platform operations, and sophisticated technical integrations.

Making authoritative sources readily accessible

When we announced the Google News Initiative, we also made a commitment to increase the integrity of the information we display during breaking news events. Today we announced several new YouTube features to prominently surface authoritative sources to viewers. To bridge the gap of time it takes to produce high-quality video when news breaks, in the United States, YouTube search will now include links to news article during breaking news cycles. In addition, we're rolling out the "Breaking News" section on YouTube's homepage and the "Top News" shelf in search results, which highlight videos from credible news organizations, to many more countries. And YouTube is expanding viewers’ access to local news—the most trustedsource of news—across different markets in the U.S.

YouTube will also roll out a feature to give viewers more context on issues that have been subject to misinformation. When people search for or watch videos about well-established historical and scientific topics, like the moon landing or the Oklahoma City Bombing, YouTube will link to and show more information and context from trusted sources like Wikipedia and Encyclopedia Britannica.

There is more work to do and we’re looking forward to continuing our cross-industry collaboration in the future. You can go in depth into all of today’s announcements on the YouTube blog. If you represent a news organization interested in more information about these efforts, you can sign up via this form.

Building a better news experience on YouTube, together

The work of trusted journalistic organizations is as critical as ever, especially when it comes to seeking information about current events online.

In March, the Google News Initiative (GNI) kicked off with the goal of helping journalism thrive in the digital age. Today, we’re announcing steps we’re taking with the GNI to support the future of news in online video, and product features we’ve been working on to improve the news experience on YouTube.

Supporting journalism with technology that allows news to thrive
We believe quality journalism requires sustainable revenue streams and that we have a responsibility to support innovation in products and funding for news.

For example, in 2015 European publishers came to us to ask about how they could scale their video efforts, especially because maintaining video delivery infrastructure is costly. Working alongside them we launched Player for Publishers, a solution that enables news organizations to use YouTube’s video player to give viewers a world-class video experience across their own websites and mobile apps. Player for Publishers reduces costs and offers improved monetization for news organizations.

Since then, we've expanded these efforts beyond Europe. Today, over 100 publishers in more than 25 countries use Player for Publishers.

As part of the launch of GNI in March, we announced funding to support the future of news. Today we are committing $25M to a YouTube-specific investment:

  • Expertise. We’re establishing a working group with news organizations and experts from around the world to help us develop new product features, improve the news experience on YouTube, and tackle emerging challenges. News organizations including Vox Media, Jovem Pan, and India Today are early members of the working group. We’re looking forward to having more join as we convene the group in the coming weeks.
  • Innovation Funding. We will provide funding across approximately 20 global markets to support news organizations in building sustainable video operations. Provided on an application basis to news organizations of all types, these grants will enable our partners to build key capabilities, train staff on video best practices, enhance production facilities and develop formats optimized for online video.
  • Support. We’re significantly expanding our team focused on supporting news publishers. These specialists will be based around the world and support partners with training and best practices in formats, audience development, day-to-day platform operations, and sophisticated technical integrations.

News organizations interested in more information about these efforts can sign up here.

Making authoritative sources readily accessible
Authoritativeness is essential to viewers, especially during fast-moving, breaking news events, so we’ve been investing in new product features to prominently surface authoritative sources:

Providing more sources and context on breaking news
After a breaking news event, it takes time to verify, produce and publish high-quality videos. Journalists often write articles first to break the news rather than produce videos. That’s why in the coming weeks in the U.S. we will start providing a short preview of news articles in search results on YouTube that link to the full article during the initial hours of a major news event, along with a reminder that breaking and developing news can rapidly change.



Expanding Top News and Breaking News
To make it easier to find quality news, our Top News shelf prominently highlights videos from news sources in search results (see the picture below on the left). And when a breaking news event happens, we want users to know about it. That’s why our Breaking News shelf highlights videos from news organizations about that event directly on the YouTube homepage (see the picture below on the right). Today, our Top News and Breaking News features are launched in 17 countries, including the U.S., U.K., France, Italy, Japan, India, Mexico, Brazil, South Africa, Nigeria and more. We will double that number in the coming months.



Showcasing more local news, starting with the U.S.
Many people want, value, and trust local news. And when a major event happens, local reporters are often the first on site to capture events as they unfold. We’ve begun testing features that surface local news in the YouTube app for TV screens across 25 media markets around the United States, making it easy to access local news in the living room--our fastest growing screen. So far, local news has seen strong engagement, and we will be expanding it to dozens more markets like Cincinnati, Las Vegas and Kansas City.



Providing context to help people make their own decisions
We also believe users should be able to choose and make their own judgments about the information they consume along with context to inform their judgments. That’s why we’re rolling out a few new features that we will continue to build upon:

Giving users more sources of information on topical searches and videos
Starting today, users will begin seeing information from third parties, including Wikipedia and Encyclopædia Britannica, alongside videos on a small number of well-established historical and scientific topics that have often been subject to misinformation, like the moon landing and the Oklahoma City Bombing.



Investing in digital literacy education
Along with the Google News Initiative and Google.org, we have teamed up with the Poynter Institute, Stanford University, Local Media Association, and the National Association for Media Literacy Education (NAMLE) to support MediaWise, a U.S.-based initiative designed to equip 1 million teens with digital literacy skills. Six incredible YouTube Creators, including John Green, Ingrid Nilsen, and Mark Watson, will be working with MediaWise to bring awareness to digital literacy and help educate teens.

We remain committed to working with the journalism community to build a more sustainable video ecosystem for news organizations. We know there is a lot of work to do, but we’re eager to provide a better experience to users who come to YouTube every day to learn more about what is happening in the world from a diversity of sources.

- Neal Mohan, Chief Product Officer and Robert Kyncl, Chief Business Officer

Source: YouTube Blog


VidCon 2018: Helping creators earn more money and build stronger communities

I just stepped off the stage at VidCon, a conference created from scratch by Hank and John Green in 2010 that brings together fans, creators, and industry leaders to celebrate the power of online video. I talked about how over the last 13 years, YouTube has grown from an ambitious idea into a worldwide movement built on free expression and the power of openness.

With more than 1.9 billion logged-in users who come to YouTube every month and localized versions stretching across 90 countries and 80 languages, we’re opening up the world to anyone with a cell phone and an internet connection.

YouTube is a vibrant community where everyone has a voice. Every day, creators use their voice to entertain, spur action and bring about positive change. That’s why over the last year we’ve doubled down on building the products and tools that the creator community needs. Not only to thrive on YouTube, but to continue to develop the video platform of the future.

The next big steps for creator monetization

YouTube lets creators connect with their community and gives them the opportunity to earn money while doing what they love. Thanks to advertisers, creators around the world have been able to build businesses, creating an entirely new global economy that’s seen incredible growth. The number of creators earning five figures a year is up by 35 percent and the number of creators earning six figures is up by 40 percent. As in previous years, the vast majority of the revenue is coming from our advertising partners. We’ll continue investing here, but we also want to think beyond ads. Creators should have as many ways and opportunities to make money as possible.

We’ve been working on new tools that not only help creators better engage with their fans, they also enable them to make money while doing it. This is an idea that really began last year with Super Chat, a product that allows fans to purchase messages that stand out within a live chat. We’ve seen tremendous success with Super Chat and have since expanded to Ticketing, Merchandise, Channel Memberships and more. We’re also bringing creators and brands together to form unique marketing partnerships via FameBit.

Channel Memberships

With Channel Memberships, viewers pay a monthly recurring fee of $4.99 to get unique badges, new emoji, Members-only posts in the Community tab, and access to unique custom perks offered by creators, such as exclusive livestreams, extra videos, or shout-outs. Channel Memberships have already been available for a select group of creators on YouTube as Sponsorships. We’ve seen a lot of creators find success with this new business model. So, we’ll soon be expanding this to eligible channels with more than 100,000 subscribers on YouTube under the new name Channel Memberships. We hope to bring it to even more creators in the coming months.

Creators who have already been experimenting with this feature on YouTube have seen encouraging results. Since launching in January, comedy creator Mike Falzone more than tripled his YouTube revenue. And traveling duo Simon and Martina have built a closer-knit community and revamped a miniseries exclusively for their members, in more than 30 countries from Finland to the Philippines.




Merchandise

Merchandise has been a part of many creators’ businesses for a long time. We want to make it easier for more creators to sell merch directly from their channel. So we’ve built a product that allows them to do just that. From shirts with a logo to phone cases with a creator’s face, we’ve joined forces with Teespring so creators can choose from over 20 merchandise items to customize and sell via a shelf on their channel. This will be available to all eligible U.S.-based channels with over 10,000 subscribers starting today, and we plan to bring even more merchandising partners and creators in soon.

Just take a look at Joshua Slice’s merchandise shelf. The creator of Lucas the Spider recently turned his hero character into a plushie selling over 60,000 furry friends and generating over $1 million in profit in just 18 days, according to Teespring.




Introducing Premieres

The engagement between fans and creators is at the heart of YouTube. We’re working on new ways to help creators strengthen those unique bonds. Livestreams have brought the YouTube community together during the biggest music, science, and gaming events. We’ve also built a Community Tab that allows creators to move beyond just video to build even deeper connections with fans through GIFs, pics, polls, and text. And we’ve started experimenting with our take on Stories, but designed specifically for YouTube creators—coming to all eligible creators with more than 10,000 subscribers later this year.

Today, we’re introducing a new way for creators to upload content to YouTube called Premieres. With Premieres, creators will be able to debut pre-recorded videos as a live moment. When creators choose to release a Premiere, we’ll automatically create a public landing page to build anticipation and hype up new content. When all fans show up to watch the premiere, they’ll be able to chat with each other (and with the creator!) in real time via live chat. It’s as if a creator’s entire community is in one theater together watching their latest upload.



Premieres also unlocks new revenue streams. For the first time, creators can use Super Chat on traditional YouTube uploads and take advantage of Channel Memberships perks that were previously only available on Live videos.

Premieres are starting to roll out to creators today and will be available broadly soon. If you want to experience one for yourself, check out some upcoming premieres from creators such as Leroy Sanchez and Ari Fitz, with more Premieres coming from JacksFilmsCorridor DigitalInanna Sarkis, and Jackson Bird soon.

YouTube creators are the heartbeat of our platform. That’s why we’re committed to building products that empower and support the creator community. We hope these tools help creators build a stronger community and earn more money while doing it, because when they succeed, the entire YouTube community thrives.

Neal Mohan, Chief Product Officer, recently watched "Lucas the Spider - Plush Introduction."

Source: YouTube Blog


Vidcon 2018: helping creators earn more money and build stronger communities

Cross-posted from the Official YouTube Blog

I just stepped off the stage at VidCon, a conference created from scratch by Hank and John Green in 2010 that brings together fans, creators, and industry leaders to celebrate the power of online video. I talked about how over the last 13 years, YouTube has grown from an ambitious idea into a worldwide movement built on free expression and the power of openness.

With more than 1.9 billion logged-in users who come to YouTube every month and localized versions stretching across 90 countries and 80 languages, we’re opening up the world to anyone with a cell phone and an internet connection.

YouTube is a vibrant community where everyone has a voice. Every day, creators use their voice to entertain, spur action and bring about positive change. That’s why over the last year we’ve doubled down on building the products and tools that the creator community needs. Not only to thrive on YouTube, but to continue to develop the video platform of the future.


The next big steps for creator monetization


YouTube lets creators connect with their community and gives them the opportunity to earn money while doing what they love. Thanks to advertisers, creators around the world have been able to build businesses, creating an entirely new global economy that’s seen incredible growth. The number of creators earning five figures a year is up by 35 percent and the number of creators earning six figures is up by 45 percent. As in previous years, the vast majority of the revenue is coming from our advertising partners. We’ll continue investing here, but we also want to think beyond ads. Creators should have as many ways and opportunities to make money as possible.

We’ve been working on new tools that not only help creators better engage with their fans, they also enable them to make money while doing it. This is an idea that really began last year with Super Chat, a product that allows fans to purchase messages that stand out within a live chat. We’ve seen tremendous success with Super Chat and have since expanded to Ticketing, Merchandise, Channel Memberships and more. We’re also bringing creators and brands together to form unique marketing partnerships via FameBit.

Channel Memberships

With Channel Memberships, viewers pay a monthly recurring fee of $4.99 to get unique badges, new emoji, Members-only posts in the Community tab, and access to unique custom perks offered by creators, such as exclusive livestreams, extra videos, or shout-outs. Channel Memberships have already been available for a select group of creators on YouTube as Sponsorships. We’ve seen a lot of creators find success with this new business model. So, we’ll soon be expanding this to eligible channels with more than 100,000 subscribers on YouTube under the new name Channel Memberships. We hope to bring it to even more creators in the coming months.

Creators who have already been experimenting with this feature on YouTube have seen encouraging results. Since launching in January, comedy creator Mike Falzone more than tripled his YouTube revenue. And traveling duo Simon and Martina have built a closer-knit community and revamped a miniseries exclusively for their members, in more than 30 countries from Finland to the Philippines.





Merchandise

Merchandise has been a part of many creators’ businesses for a long time. We want to make it easier for more creators to sell merch directly from their channel. So we’ve built a product that allows them to do just that. From shirts with a logo to phone cases with a creator’s face, we’ve joined forces with Teespring so creators can choose from over 20 merchandise items to customize and sell via a shelf on their channel. This will be available to all eligible U.S.-based channels with over 10,000 subscribers starting today, and we plan to bring even more merchandising partners and creators in soon.

Just take a look at Joshua Slice’s merchandise shelf. The creator of Lucas the Spider recently turned his hero character into a plushie selling over 60,000 furry friends and generating over $1 million in profit in just 18 days, according to Teespring.







Introducing Premieres


The engagement between fans and creators is at the heart of YouTube. We’re working on new ways to help creators strengthen those unique bonds. Livestreams have brought the YouTube community together during the biggest music, science, and gaming events. We’ve also built a Community Tab that allows creators to move beyond just video to build even deeper connections with fans through GIFs, pics, polls, and text. And we’ve started experimenting with our take on Stories, but designed specifically for YouTube creators—coming to all eligible creators with more than 10,000 subscribers later this year.

Today, we’re introducing a new way for creators to upload content to YouTube called Premieres. With Premieres, creators will be able to debut pre-recorded videos as a live moment. When creators choose to release a Premiere, we’ll automatically create a public landing page to build anticipation and hype up new content. When all fans show up to watch the premiere, they’ll be able to chat with each other (and with the creator!) in real time via live chat. It’s as if a creator’s entire community is in one theater together watching their latest upload.



Premieres also unlocks new revenue streams. For the first time, creators can use Super Chat on traditional YouTube uploads and take advantage of Channel Memberships perks that were previously only available on Live videos.



Premieres are starting to roll out to creators today and will be available broadly soon. If you want to experience one for yourself, check out some upcoming premieres from creators such as Leroy Sanchez and Ari Fitz, with more Premieres coming from JacksFilmsCorridor DigitalInanna Sarkis, and Jackson Bird soon.


YouTube creators are the heartbeat of our platform. That’s why we’re committed to building products that empower and support the creator community. We hope these tools help creators build a stronger community and earn more money while doing it, because when they succeed, the entire YouTube community thrives.

Neal Mohan, Chief Product Officer, recently watched "Lucas the Spider - Plush Introduction"