Tag Archives: Google Play

On your mark, get set, go! Stay up to speed with the 2018 Asian Games

After 56 years, the Asian Games are coming back to Indonesia. This Saturday, thousands of athletes from 45 nations in Asia will go for gold in Jakarta and Palembang, the two cities hosting the games this year. Here are some ways you can get in on the action.


Track your country’s victories with Search

When you search for Asian Games on Google Search, you’ll find up-to-date information at the top of Search results. Sprint through the medal tally rankings and recent results to see if your country is in the lead. You can also watch videos of highlights and catch up on top news related to the Asian Games.

asiangamessearch2

Up your Games on Google Maps and Google Earth

If you’re lucky enough to catch the action live in Indonesia, Atung, one of the friendly Asian Games mascots, will show you the best route on Maps when you search for directions. Wondering where your seat in the stadium is? You can sail through the gantries and find it quickly with indoor maps of event venues. And even if you aren’t in Indonesia for the games, you can explore its amazing archipelago, and get inspiration on where to go on Voyager in Google Earth to make the most of your trip.

Can I Play, too? Yes you can.

Head to the Google Play Store and check out selected Asian Games content and deals from Google Play.

asiangames-play

Judo-n’t want to miss out on the 18th Asian Games, and with a few helpful tools from Google you will stay close to the action.

Source: Search


Looking forward with Google Play

Posted by Purnima Kochikar, Director, Google Play, Apps & Games

On Monday we released Android 9 Pie. As we continue to push the Android platform forward, we're always looking to provide new ways to distribute your apps efficiently, help people discover and engage with your work, and improve the overall security of our ecosystem. Google Play has had a busy year so far with some big milestones around helping you reach more users, including:

  • Shrinking download size: Android App Bundle & Dynamic Delivery has helped reduce app sizes by up to 65%, leading to increased downloads and fewer uninstalls.
  • Helpling improve quality: New tools in the Play Console have helped you reduce crash rates by up to 70%.
  • Improving discovery: Improvements to the discovery experience has increased Google Play Store visits by 30% over the last 12 months.
  • Keeping users safe: Google Play Protect scans more than 50 billion apps a day and Android API level 26 adoption requirements improve app security and performance.

Google Play is dedicated to helping you build and grow quality app businesses, reach the more than 2 billion Android devices globally and provide your users with better experiences. Here are some of the important areas we're prioritizing this year:

Innovative Distribution

We've added more testing tools to the popular Play Console to help developers de-risk app launches with internal and external test tracks and staged rollouts to get valuable early feedback. This year we've expanded the Start on Android program globally that provides developers new to Android additional guidance to optimize their apps before launch. Google Play Instant remains a huge bet to transform app discovery and improve conversions by letting users engage without the friction of installing. We're seeing great results from early adopters and are working on new places to surface instant experience, including ads, and making them easier to build throughout the year.

Improving App Quality

Google Play plays an important role helping developers understand and fix quality and performance issues. At I/O, we showcased how we expanded the battery, stability and rendering of Android vitals reporting to include app start time & permission denials, enabling developers to cut application not responding errors by up to 95%. We also expanded the functionality of automated device testing with the pre-launch report to enable games testing. Recently, we increased the importance of app quality in our search and discovery recommendations that has resulted in higher engagement and satisfaction with downloaded games.

Richer Discovery

Over the last year we've rolled out more editorial content and improved our machine learning to deliver personalized recommendations for apps and games that engage users. Since most game downloads come from browsing (as opposed to searching or deep linking into) the store, we've put particular focus on games discovery, with a new games home page, special sections for premium and new games, immersive video trailers and screenshots, and the ability to try games instantly. We've also introduced new programs to help drive app downloads through richer discovery. For example, since launching our app pre-registration program in 2016, we've seen nearly 250 million app pre-registrations. Going forward, we'll be expanding on these programs and others like LiveOps cards to help developers engage more deeply with their audience.

Expanding Commerce Platform

Google Play now collects payments in 150 markets via credit card, direct carrier billing (DCB), Paypal, and gift cards. Direct carrier billing is now enabled across 167 carriers in 64 markets. In 2018, we have focused on expanding our footprint in Africa and Latam with launches in Ghana, Kenya, Tanzania, Nigeria, Peru & Colombia. And users can now buy Google Play credit via gift cards or other means in more 800,000 retail locations around the world. This year, we also launched seller support in 18 new markets bringing the total markets with seller support to 98. Our subscription offering continues to improve with ML-powered fraud detection and even more control for subscribers and developers. Google Play's risk modeling automatically helps detect fraudulent transactions and purchase APIs help you better analyze your refund data to identify suspicious activity.

Maintaining a Safe & Secure Ecosystem

Google Play Protect and our other systems scan and analyze more than 50 billion apps a day to keep our ecosystem safe for users and developers. In fact, people who only download apps from Google Play are nine times less likely to download a potentially harmful app than those who download from other sources. We've made significant improvements in our ability to detect abuse—such as impersonation, inappropriate content, fraud, or malware—through new machine learning models and techniques. The result is that 99% of apps with abusive content are identified and rejected before anyone can install them. We're also continuing to run the Google Play Security Rewards Program through a collaboration with Hacker One to discover other vulnerabilities.

We are continually inspired by what developers build—check out #IMakeApps for incredible examples—and want every developer to have the tools needed to succeed. We can't wait to see what you do next!

Meet the first Indie Games Accelerator class

Posted by Vineet Tanwar, Business Development Manager, Google Play

In June, we announced the Indie Games Accelerator, a new four month program to help indie game startups from India, Pakistan and Southeast Asia supercharge their growth on Android. We have been truly impressed by the overwhelming responses we have received, and the creativity that indie game developers from these regions have to offer.

We had a great time going through the applications and playing the games which were submitted for review. Now, it's finally time to announce the inaugural class of startups selected for the program who we will mentor and coach over the next few months. Here they are:

Congratulations to the selected participants and a huge thanks to everyone that applied! Find out more about the program or express your interest in joining next class of Indie Games Accelerator.

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Updating your games for modern Android

Posted by Tom Greenaway, Senior Partner Developer Advocate

Last year we announced that starting from August 2018 Google Play will require all new apps and games to target a recent Android API level – set to API level 26 (Android 8.0 Oreo), or higher. Additionally, this requirement will extend to updates for existing apps and games starting from November 2018.

Every new Android version introduces changes that bring significant security and performance improvements – and enhance the user experience of Android overall. Updating your games to target the latest API level ensures that your users can benefit from these improvements, while still allowing your games to run on older Android versions.

Simple next steps:

  • Install the Android 8.0 Oreo SDK (API level 26) via Android Studio by navigating to (Tools > Android > SDK Manager > Android SDK > SDK Platforms).
  • Update your game to target API level 26 and see whether your game has any incompatibilities or issues as soon as possible. Update any external dependencies as necessary. Learn more about the incremental changes between versions of Android here.
  • If you are using an advertising network, SDK or plugin which is incompatible with API level 26, reach out to your contacts and find out their timeline for supporting target API level 26. The sooner they're aware of these changes the better.
  • If you build your game with Unity, support for target API 26 is built into Unity 5.6.6 and beyond. Simply ensure the latest target API level is selected in your Android build settings for Unity (Build Settings > Android > Player Settings). For versions of Unity 5.6.5 and prior, consult this documentation which includes a workaround for versions dating back to 4.3.
  • For games built with Unreal, check your Android platform settings has the "Target SDK Version" set to 26.
  • If you use Cocos2D-X, check the target API level in the gradle.properties file that is generated.

Significant changes to be aware of:

  • Since API 23, we have required permissions be requested at runtime which helps streamline the app install process.
  • Since API 24, apps can no longer dynamically link against non-NDK libraries. If your app (including third-party static libraries) contains native code, you should only be using public NDK APIs.
  • If your game uses Android push notifications, the Google Play Services SDK in your game will need to be updated to version 10.2.1 or above for your game to support API level 26.
  • If your game uses opaque binary blobs (OBB), then your game must check if it can access the directory before attempting to access the OBB files themselves. We recommend explicitly requesting permission for access using the Runtime Permissions API, and gracefully handling cases wherein the permission is not granted. Additionally, add an entry in the manifest for the external storage access:
    <uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
    

Moving ahead

Remember, updating the target API level is just the first step – make sure your game is compatible with the behavior changes between your current target API level and API level 26. Check out further guidance on the changes in past versions of Android to help in your migration process. These policy changes are important for moving the Android ecosystem forward and keeping it healthy for our users – and yours.

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Congrats to the new Android Excellence apps and games on Google Play

Posted by Kacey Fahey, Developer Marketing, Google Play

Join us in congratulating the latest apps and games entering the Android Excellence program on Google Play. This diverse group of apps and games is recognized for their high quality, great user experience, and strong technical performance. Whether you're interested in learning meditation or a new language, or are looking for a game about butterflies or warships, we're excited to dive in to these new collections.

Winning apps image

Check out a few of our highlighted apps.

  • Beelinguapp: Learn a new language with this unique app. Read and listen to stories with side by side text of the language you're learning, while following along with your language as a reference.
  • Fortune City: If you're looking for a fun app to help manage your personal finances, learn how Fortune City teaches good budgeting habits as you build a prospering metropolis.
  • ShareTheMeal: Feed a child in need with one tap on your phone, or create a team to fight hunger together with your friends, using this app by the World Food Programme.

Test your skills with these highlighted games.

  • Animal Crossing™: Pocket Camp: Take on the role of campsite manager as you collect items to decorate and build your ultimate dream campsite. Meet animals, build friendships and invite your favorite animals over for a fun time.
  • Cash, Inc.: Be the big boss of your business empire in this fun game. Work your way up to join a community of business elites and become the most famous money tycoon.
  • Shadowgun Legends: Save humanity from an alien invader in an epic Story Campaign spanning over 200+ mission on 4 diverse planets. Along the way, customize your character, team up with friends, and become a celebrity of the Shadowgun Universe.

See the full list of Android Excellence apps and games.

New Android Excellence apps New Android Excellence games
Beelinguapp
BTFIT
Fortune City
Letras.mus.br
LingoDeer
Memrise
PicsArt
Pocket Casts
ShareTheMeal
The Mindfulness App
Tokopedia
Trello
VivaReal
Wynk Music
Animal Crossing™: Pocket Camp
Cash, Inc.
Flutter: Starlight
Shadow Fight 3
Shadowgun Legends
War Heroes
World of Warships Blitz

Explore other great apps and games in the Editors' Choice section on Google Play and discover best practices to help you build quality apps and games.

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Automating your app releases with Google Play

Posted by Nicholas Lativy, Software Engineer

At Google I/O we shared how Google's own apps make use of Google Play for successful launches and updates and introduced the new Google Play Developer Publishing API Version 3.

The Publishing API enables you to integrate publishing operations into your existing release process or automated workflows by providing the ability to upload APKs and roll out releases. Here's an overview of some of the improvements you can now take advantage of in Version 3 of the API.

Releases in the API

The Publishing API now uses the release model you are familiar with from the Play Console.

{
  "track": "production",
  "releases": [
    {
      "name": "Release One", 
      "versionCodes": ["100"],
      "status": "completed"
    }
  ]
}

This gives you full control over releases via the API allowing a number of operations which were previously available only in the Play Console. For example, you can now control the name of releases created via the API, and we have now relaxed the constraints on what can be rolled out via the API to match the Play Console.

Additional testing tracks

The API now supports releasing to any of the testing tracks you have configured for your application as well as the production track. This makes it possible to configure your continuous integration system to push a new build to your internal test track as soon as it's ready for QA.

Staged rollout

Staged rollouts are the recommended way to deploy new versions of your app. They allow you to make your new release available to a small percentage of users and gradually increase this percentage as your confidence in the release grows.

Staged rollouts are now represented directly in the API as inProgress releases.

{
  "track": "production",
  "releases": [
    {
      "versionCodes": ["100"],
      "status": "completed"
    },
    {
      "versionCodes": ["200"],
      "status": "inProgress",
      "userFraction": 0.1
    }
  ]
}

You can now halt a staged rollout via the API by changing its status to halted. This makes it possible to automatically respond to any problems you detect while performing a rollout. If it turns out to be a false alarm, the API now also allows you to resume a halted release by changing its status back to inProgress.

Release notes

Release notes are a useful way to communicate to users new features you have added in a release. In V3 we have simplified how these are specified via the API by adding the releaseNotes field to release.

{
  "track": "production",
  "releases": [
    {
      "versionCodes": ["100"],
      "status": "completed",
      "releaseNotes": [
        {
          "language": "en-US",
          "text": "Now it's easier to specify release notes."
        },
        {
           "language": "it-IT",
           "text": "Ora è più semplice specificare le note sulla versione."
        }
    }
  ]
}

Draft releases

We know that while many developers are comfortable deploying test builds automatically, they like using the Play Console when rolling out to production.

So, in the V3 API we have added the ability to create and manage Draft Releases.

{
  "track": "production",
  "releases": [
    {
      "name": "Big Launch",
      "versionCodes": ["200"],
      "status": "draft"
    }
  ]
}

This allows you to upload APKs or App Bundles and create a draft release from your continuous integration system, and then have your product manager log in, check that everything looks good, and hit "Confirm and Rollout".

We hope you find these features useful and take advantage of them for successful launches and updates with Google Play. If you're interested in some of the other great tools for distributing your apps, check out the I/O sessions which have now been posted to the Android Developers YouTube Channel.

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Launching the Indie Games Accelerator in Asia – helping gaming startups find success on Google Play

Posted by Anuj Gulati, Developer Marketing Manager, Google Play and Sami Kizilbash, Developer Relations Program Manager, Google

Emerging markets now account for more than 40% of game installs on Google Play. Rapid smartphone adoption in these regions presents a new base of engaged gamers that are looking for high quality mobile gaming experiences. At Google Play, we are focused on helping local game developers from these markets achieve their full potential and make the most of this opportunity.

Indie Games Accelerator is a new initiative to support top indie game startups from India, Indonesia, Malaysia, Pakistan, Philippines, Singapore, Thailand and Vietnam who are looking to supercharge their growth on Android. This four month program is a special edition of Launchpad Accelerator, designed in close collaboration with Google Play, featuring a comprehensive gaming curriculum and mentorship from top mobile gaming experts.

Successful participants will be invited to attend two all-expense-paid gaming bootcamps at the Google Asia-Pacific office in Singapore, where they will receive personalized mentorship from Google teams and industry experts. Additional benefits include Google Cloud Platform credits, invites to exclusive Google and industry events, and more.

Visit the program website to find out more and apply now.

Launching the Indie Games Accelerator in Asia – helping gaming startups find success on Google Play

Posted by Anuj Gulati, Developer Marketing Manager, Google Play and Sami Kizilbash, Developer Relations Program Manager, Google

Emerging markets now account for more than 40% of game installs on Google Play. Rapid smartphone adoption in these regions presents a new base of engaged gamers that are looking for high quality mobile gaming experiences. At Google Play, we are focused on helping local game developers from these markets achieve their full potential and make the most of this opportunity.

Indie Games Accelerator is a new initiative to support top indie game startups from India, Indonesia, Malaysia, Pakistan, Philippines, Singapore, Thailand and Vietnam who are looking to supercharge their growth on Android. This four month program is a special edition of Launchpad Accelerator, designed in close collaboration with Google Play, featuring a comprehensive gaming curriculum and mentorship from top mobile gaming experts.

Successful participants will be invited to attend two all-expense-paid gaming bootcamps at the Google Asia-Pacific office in Singapore, where they will receive personalized mentorship from Google teams and industry experts. Additional benefits include Google Cloud Platform credits, invites to exclusive Google and industry events, and more.

Visit the program website to find out more and apply now.

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Save dinosaurs from extinction in a game world built with Google Maps

JurassicWorldAlive1

Back in March we announced a product to help developers build games using the information Google Maps knows about the world around you. It enables game studios to easily reimagine our world as a medieval fantasy, a bubble gum candy land, or a zombie-infested post-apocalyptic city. It even helps them find the best places for gameplay––whether it’s a landmark where a player refuels or a park where they must go to complete a mission––no matter where in the world players are.


Just in time for summer and the release of Jurassic World: Fallen Kingdom™, you can explore a virtual world built with Google Maps while saving dinosaurs from extinction. Ludia and Universal’s Jurassic World™ Alive is available for free on Google Play and the App Store now.


Ludia used Google Maps’ rich and accurate data to create a game world where dinosaurs have escaped Jurassic World on Isla Nublar to roam freely in cities and neighborhoods around the world. As a member of the Dinosaur Protection Group, your mission is to save dinosaurs from another extinction––and you do that by exploring the world around you. Nestled among 3D buildings, roads, landmarks, and parks, you’ll find dinosaurs, track them with drones, collect DNA samples to level up, and create hybrid dinosaurs in your lab. Once you’ve assembled your own roster of prehistoric animals, you can battle other players to defend against threats to your mission.

JurassicWorldAlive2

To perform your duties as part of the Dinosaur Protection Group, you’ll need to earn rewards like in-game currency and battery life for your drone by finding supply drops––all strategically placed in fun (and appropriate) places using Google Maps’ in-depth understanding of real world places.

JurassicWorldAlive3

The game uses ARCore, Google's platform for building augmented reality experiences, to power an exciting (and terrifying!) AR mode that lets you get up close and personal with dinosaurs in your collection. To get to the AR mode, tap the collection icon at the bottom of your screen, select a dinosaur, and then tap the round AR icon on the right hand side.

So if you’re still bummed that dinosaurs went extinct millions of years ago, try Jurassic World Alive and spend some quality time with prehistoric beasts in your own natural habitat.

Grow and optimize your subscriptions with new Google Play features

Posted by Larry Yang and Angela Ying, Product Managers, Google Play

Subscriptions on Google Play continue to see huge growth, with subscribers growing over 80% year over year. At I/O 2018, we announced several improvements we're making to the user experience to reduce barriers to subscription sign-up, and more tools to let you manage your business the way you want to.

More control for subscribers

While users derive a lot of value from their subscriptions, our research shows their fears of being "trapped" in a subscription without the ability to cancel or worry they'll lose track of how much they're spending create a hindrance to users signing up for your subscription apps. To address these fears, we recently launched a new subscriptions center, a one-stop shop for users to manage their subscriptions on Google Play.

Through the subscriptions center, users can:

  • View all of their subscriptions to see details and status
  • Manage and update payment methods, including setting up a backup payment method
  • Renew a subscription
  • Restore a cancelled subscription
  • Cancel a subscription

In addition, if a user cancels a subscription, we will now trigger a cancellation survey to give developers feedback as to why the user is cancelling. Currently you can see the data from the cancellation survey by querying our server side API.

The new subscriptions center also has a "Get Started" link in the empty state that lets users discover subscription apps through curated and localized collections.

With the launch of the subscriptions center, we're also launching new deep links you can use to direct your users to manage their subscriptions from your app, over email or via the web. To implement, use the package name and SKU to construct the deep link, and then add the deep link as a button or link from anywhere in your app. View the Android Developers website for more information.

More control for you

In addition to creating a better experience for users, we're also rolling out new tools that give you more flexibility in managing your business. One of the features we've heard requested most is price changes. Coming soon, you can easily ask users to accept a price change via the Google Play Console without having to set up a completely new SKU. Google Play will notify users of the change via emails, push notifications and in-app messaging, and if by renewal date the user hasn't agreed, we'll cancel their subscription. Sign up here if you are interested in participating in the early access program.

Other features we launched at I/O that help you better manage your subscription business include the ability to:

This is in addition to faster test renewals and flexible intro pricing we announced earlier this year.

To easily implement all of these, make sure you are using the Google Play Billing Library, which launched version 1.1 at I/O. The billing library is an abstraction layer on top of the AIDL file, and API updates are automatically picked up when you update your build dependency file the next time you compile your app. Price changes and upgrade/downgrade with the same expiration date are only available through the billing library. This will be the case for future launches as well.

Better for everyone

We strongly believe that by building a great user experience, we build a high quality subscriber base. And by giving you tools and insights to better manage your business, you have the flexibility to do what is best for your business and your customers.

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