Tag Archives: Google Play

Indie Games Fund: Google Play’s $2m fund in Latin America is back

Posted by Daniel Trócoli – Google Play Partnerships

Back again for 2024, we’re opening up applications for Google Play’s Indie Games Fund in Latin America - as part of our commitment to helping developers of all sizes grow on Google Play. Check out the 10 selected studios who received a share of the fund last year.

We will award a share of $2 million in addition to hands-on support to selected small games studios based in Latin America.

The program is open to indie game developers who have already launched a game - whether it’s on Google Play or another mobile platform, PC or console. Each selected recipient will get between $150,000 and $200,000 to help them take their game to the next level, and build successful businesses.

Check out all eligibility criteria and apply now. Applications close at 12:00pm BRT September 13, 2024. Priority will be given to applications received by 12:00pm BRT August 30, 2024.

For more updates about all our programs, resources and tools for indie game developers visit our website.

#WeArePlay | How Jakub is infusing Czech mythology into his games

Posted by Robbie McLachlan, Developer Marketing

In our latest film for #WeArePlay, which celebrates the people behind groundbreaking apps and games, Jakub takes us on a journey through the world of Amanita Design. Born in Prague, Czech Republic, his journey into the world of games began with a passion for animation and an eye for artistic detail. Driven by a vision to create games that blend captivating art with immersive storytelling, he founded his company Amanita Design in 2003.

Today, the thriving business is renowned for its unique approach to games, drawing inspiration from Czech landscapes, fairy tales, and the rich cultural heritage of its homeland. With a dedicated team of around 30, they are crafting games as visually stunning as they are narratively rich. Discover how he is merging the charm of Czech culture with the magic of gaming.



What’s the inspiration behind Amanita Design and your game Machinarium?

I have a love for nature, fairy tales, and Czech culture. Growing up in Prague, I was surrounded by beautiful landscapes and old buildings that sparked my imagination. I studied classical animation and always wanted to create something that felt both magical and deeply connected to my roots. Our games often use Czech folklore and the natural world. In 2009, when we developed Machinarium, I was fascinated with industrial decay and old machinery. The abandoned factories around Prague provided a gritty backdrop for the game. We paired this with a compelling story and handcrafted visuals. We even used natural sounds from our environment to add an authentic touch.



Did you always imagine you’d be an entrepreneur?

I didn’t initially see myself as an entrepreneur. My journey began with a passion for games and animation, and I started Amanita Design as a natural extension of my interests. I began the studio right after finishing school, driven by a desire to create and share my artistic vision. Over time, as the studio grew organically, I embraced the role of an entrepreneur but it was the love for game development that initially set me on this path.

What sets your games apart?

What makes our games stand out is the mix of old-world craftsmanship with today’s tech. We really enjoy incorporating hand-painted cardboard characters and using natural materials for sound effects, which adds a unique, tactile feel to our work. We draw deeply from Czech culture, nature, and fairy tales, giving each game a distinctive and enchanting touch. It’s all about creating something authentic and immersive, and we hope that passion resonates with our players.



What does the future look like for Amanita Design?

We’re working on several new games and exploring different distribution models, such as the free-to-try approach on mobile platforms. Our goal is to continue creating unique and artistically rich games that resonate with a global audience. As technology evolves, we plan to adapt and innovate, maintaining our focus on storytelling and artistic craftsmanship while embracing new opportunities in the gaming industry.

Discover more global #WeArePlay stories and share your favorites.



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Introducing Collections, a new on-device surface for your content

Posted by Cullen Rotroff, Product Manager, Google Play

Over the past year, the Play Store has evolved into a dynamic discovery engine for your apps and their amazing content. We continue to invest in features that connect the best app experiences to the people who love them. At this year’s Google I/O, we teased an exciting new on-device surface that expands the discovery of your content beyond the Play Store, powered by Engage SDK.

Today, we’re excited to announce that this brand-new surface is ready for the spotlight. Introducing Collections: a seamless way to showcase personalized content and guide users on continuous journeys that lead directly into your app.

Expand your app's reach beyond the Play Store

Collections is a full-screen immersive space that automatically organizes the best and most relevant content from installed apps into intent-oriented spaces, such as Watch, Listen, Shop, or Social. From there, users deep-link directly into your app to complete their journey, whether that’s to enjoy your content or complete a purchase.

You can use this surface to highlight your most important content, including personalized recommendations and promotions. If a user has your app installed but isn’t logged in, Collections can encourage the user to sign in to see your most personalized content. Plus, if your app is integrated but not installed, Collections can recommend to users to install it.

Users enter Collections through a Play Store widget. Without needing to install a new app, users can simply preview the experience in the Play Store and then add the widget to their home screen.

Collections keep users engaged with your content
Collections is a full-screen immersive space that automatically organizes 
the best and most relevant content from installed apps

Engage users with personalized and customizable messaging

There are multiple ways to use Collections to engage users.

Continuation journeys are the anchor of this experience and appear at the top of most spaces to help users resume their journeys with a tap. For example:

    • In Shop, users can pick up an abandoned shopping cart.
    • In Listen, users can jump back into a recently played album, playlist, podcast, audiobook, or live radio station.
    • And in Food, users can pick up an open cart or reorder a recent meal.

We also understand that developers know their users best, so to give you more control over the Collections experience, you can create up-to-five recommendation clusters. These clusters can be personalized based on your user’s behavior in your app and organized by theme, like new releases, price drops, or the user’s favorite topics. For users who aren’t logged in to your app, you can provide content with broad appeal to spur a new session.

Engage users through continuation journeys (like Continue listening) or with recommendation clusters (like Today's top hits)
Engage users through continuation journeys (like "Continue listening") or 
with recommendation clusters (like "Today's top hits")

Finally, Collections spotlights hero content in its featured cluster, a larger, more premium UI template. You can display one personalized featured card per user and update it dynamically throughout the day. The featured cluster is best reserved for top personalized promotions and deals, for example:

    • Promote memberships and special business models, like a loyalty program.
    • Highlight your best personalized deals.
    • Announce new products and app features.

Collections’ featured cluster spotlights your hero content
Collections’ featured cluster spotlights your hero content

Get started with Engage SDK

To start using Collections, you'll need to integrate with Engage SDK, a client-side integration that leverages on-device APIs and takes most developers about a week to complete. Designed to be simple and lightweight, the integration adds less than 50 KB to the average app APK.

Engage SDK enables your apps to push personalized app content to Collections. There is no need to start and maintain a new content strategy as the integration is designed for the personalized content from your app’s front page. Since you already have the content strategy, metadata, and personalization required, all you’ll need to do is publish it with Engage SDK.

Today, we’re inviting all apps with users in the United States and content in our supported categories – Watch, Listen, Read, Shop, Food, Social, Travel & Events, Health & Fitness, Dating – to join. Over 35 top apps have already integrated with Engage SDK, including Adidas, Amazon Prime Video, Audible, Best Buy, iHeartRadio, Nextdoor, Spotify, Shopify, and Walmart.

Visit our Engage SDK integration guide to see if your app meets the eligibility and on requirements, and express your interest.



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#WeArePlay | 153 new stories from people creating apps and games in the U.S.

Posted by Robbie McLachlan, Developer Marketing

In 2022, #WeArePlay launched 153 stories about the people behind app and game companies across the United States. Since then, we've been on a virtual tour around the world with more stories from India, Europe, Japan and Australia. Today, we're heading back to the U.S. as we celebrate 153 brand new stories, 3 more per state, and spotlight more growing businesses on Google Play.

Here are just a few of my favorites:

Bernard’s app uses virtual reality to recreate ancient cities

Bernard, founder of Yorescape
Bloomington, Indiana

Bernard went to visit Plastico di Roma Imperiale in the 70s - a model of imperial Rome in the time of Constantine the Great - and was spellbound. This visit was the seed of what was to become his app Yorescape, an app that uses virtual reality to let users explore ancient ruins. With 3D reconstructions and expert audio guides, Yorescape simulates world heritage sites with a little help from virtual reality. People can explore ancient ruins and take a unique journey through time, presenting historical sites as they exist today alongside their ancient counterparts. Yorescape showcases heritage sites from Egypt, Lebanon, Greece, Italy, and Mexico. One day, he hopes to cover sites in all four corners of the earth.


Pinkey’s app uses AI to revolutionize maternal healthcare for all moms

Pinkey, founder of Myri Health
Norman, Oklahoma

Pinkey was disappointed with the aftercare she received post-delivery when she gave birth to her first child. As a pharmacist, personal trainer, and pre-and postnatal corrective exercise specialist, she knew she had plenty of knowledge to share. This experience led Pinkey to create Myri Health, an AI-driven platform that transforms pregnancy and postpartum support. She plans to launch in countries with higher maternal mortality rates improving the healthcare of mothers everywhere and will integrate the app with Google Health Connect for fully cohesive care.


Bria’s game lets players serve Japanese-themed characters in a bubble tea shop

Bria, founder of Boba Story
Los Angeles, California

Bria worked for some big names in the tech world but wanted to start her own company based on what brings her joy. Bubble tea was something she always associated with good times with friends, and wanted to encapsulate that same feeling in Boba Story. In her game, players restore an old boba shop by designing the decor and a drinks menu, they then serve the Japanese anime-inspired characters bubble tea. A garden with beekeeping where players can harvest honey has recently been added as well as a host of new boba flavors.


Alina and Samara’s game uses micro workouts to help you stay active

Alina and Samara, co-founders of Fitment: Cozy Fitness Game
Hopkins, Minnesota

Whilst working 80 hours a week during the pandemic, Alina found that she had no time to exercise but still managed to play video games and scroll through social media. This inspired her to create a fun and easy game for people to stay active. After posting a job online, she teamed up with Samara, a gaming programming teacher, and they built their game, Fitment. The game makes exercise more accessible through gamified micro workouts that are engaging and fun. The team is now working on rolling out social features to make the platform more interactive, enabling friends to get fit together.


Discover more #WeArePlay stories from the US and stories from across the globe.



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#WeArePlay | 4 stories of founders building apps for the LGBTQIA+ community

Posted by Robbie McLachlan, Developer Marketing

#WeArePlay celebrates the inspiring journeys of people behind apps and games on Google Play. In honor of Pride Month, we are highlighting founders who have built tools to empower the LGBTQIA+ community. From dating apps to mental health tools, to storytelling platforms - these founders are paving the way for more inclusive technology.


npckc is a game creator from Kanto, Japan whose stories portray the trans experience

npckc – Game Creator, Kanto, Japan

Born in Hong Kong and raised in Canada, npckc is a trilingual translator based in Japan. A self-taught programmer, they create games that feature stories and characters which are often from marginalized communities. One such game is "one night, hot springs" where players follow Haru, a trans woman, as she embarks on a visit to the hot springs. Players have praised the game's realistic portrayal of trans experiences and the relaxing music composed by npckc's partner, sdhizumi. As a finalist in Google Play's Indie Games Festival in Japan, they hope to attend more gaming conventions to connect with fellow developers in person.


Anshul and Rohan from Mumbai, India built a mental health support app geared to the LGBTQIA+ community’s needs

Anshul and Rohan – App Creators, Mumbai, India

After Anshul returned to India from London, he met Rohan and the pair bonded over their mental health struggles. Together they shared a dream; to create something in the wellness space. This became Evolve, an app with guided meditations, breathing exercises, and daily affirmations. When the pandemic hit, the pair saw first-hand how underserved the LGBTQIA+ community was in mental health support. For Rohan, who identifies as a gay man, this realization hit close to home. Together, Anshul and Rohan redeveloped Evolve towards the LGBTQIA+ community’s specific needs - building a safe space where users can share their experiences, seek mentorship, and build a supportive community.


BáiYù from Indiana, U.S. created a platform to publish authentic, queer visual novels and indie games

BáiYù – Game Creator, Indiana, USA

Queer developer BáiYù loves writing stories, and started making games at age 16. Part of a game-development community, BáiYù wanted an affordable way to help get their creations out. So they set up Project Ensō, publishing queer visual novels and narrative indie games. With 10 titles on Google Play, BáiYù supports other developers from under-represented groups to share their own authentic stories on Project Ensō, even polishing their games before release. The most popular title on Project Ensō is “Yearning: A Gay Story”, in which gamers play a newly-out gay man navigating his freshman year of college. BáiYù's efforts have had a profound impact on players, with many sharing how these games have positively transformed their lives.


Alex and Jake from Nevada, U.S. built an inclusive dating app and social community for everyone

BáiYù – Game Creator, Indiana, USA

Alex and Jake grew up in an environment that didn’t accept the LGBTQIA+ community. They started building apps together after a mutual friend introduced them. When they realized that queer people were looking for a platform that offered support and meaningful connections, they created Taimi. Taimi is not just a dating app for LGBTQIA+ people; it's also a social network where they can bond, build community, and feel safe. Alex and Jake are also proud to partner with NGOs that provide mental health support for the community.


Discover more stories of app and game creators in #WeArePlay.



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#WeArePlay | Meet the people creating apps and games in Australia

Posted by Robbie McLachlan – Developer Marketing

Last year #WeArePlay went on a virtual tour of India, Europe and Japan to spotlight the stories of app and game founders. Today, we’re continuing our tour across the world with our next stop: Australia

From an app helping people during natural disasters to a game promoting wellbeing through houseplants, meet the 50 apps and games companies building growing businesses on Google Play.

Let’s take a quick road trip across the territories.

Tristen's app gives accurate information to people during natural disasters

Tristen, founder of Disaster Science
Tristen, founder of Disaster Science

Meet Tristen from Canberra, founder of Disaster Science. When Tristen was stranded by a bushfire with friends during a holiday, he realized the need to have accurate information in a crisis situation. Moved to help others, he leveraged his software development skills to create his app, Bushfire.io. It collects data from multiple sources to give people an overview of fires, floods, road closures, and vital weather updates.

He has recently added real-time satellite imagery and has plans to expand further internationally, with coverage of region-specific events like cyclones, earthquakes, evacuations and heat warnings.


Christine and Lauren's promotes wellbeing through houseplants

Christine and Lauren, co-founders of Kinder World
Christine and Lauren, co-founders of Kinder World

Friends Christine and Lauren from Melbourne co-founded gaming company Kinder World. As a child, Lauren used video games to soothe the pain of her chronic ear infections. That was how she discovered they could be a healing experience for people—a sentiment she dedicated her career to. She partnered with engineer Christina to make Kinder World: Cozy Plants.

In the game, players enter the comforting, botanical world of houseplants, home decoration, steaming hot coffee, and freshly baked cookies. Since going viral on several social media platforms, the app has seen huge growth.


Kathryn's app helps reduce stress and anxiety in children

Kathryn, founder of Courageous Kids
Kathryn, founder of Courageous Kids

Kathryn from Melbourne is the founder of Courageous Kids. When Kathryn's son was anxious and fearful whenever she dropped him off at school, as a doctor, her instincts for early intervention kicked in. She sought advice from pediatric colleagues to create stories to explain his day, making him the main character. Friends in a similar situation began to ask her for advice and use the stories for their own children so she created Courageous Kids.

A library of real-world stories for parents to personalize, Courageous Kids helps children to visualize their day and manage their expectations. Her app has become popular among families of sensitive and autistic children, and Kathryn is now working with preschools to give even more kids the tools to feel confident.


Discover more #WeArePlay stories from Australia, and stories from across the globe.



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