Tag Archives: Google Play

Price in-app products with confidence by running price experiments in Play Console

Posted by Phalene Gowling, Product Manager, Google Play

At this year’s Google I/O, our “Boost your revenue with Play Commerce” session highlights the newest monetization tools that are deeply integrated into Google Play, with a focus on helping you optimize your pricing strategy. Pricing your products or content correctly is foundational to driving better user lifetime value and can result in reaching new buyers, improving conversion, and encouraging repeat orders. It can be the difference between a successful sale and pricing yourself out of one, or even undervaluing your products and missing out on key sales opportunities.

To help you price with confidence, we’re excited to announce price experiments for in-app products in Play Console, allowing you to test price points and optimize for local purchasing power at scale. Price experiements will launch in the coming weeks - so read on to get the details on the new tool and learn how you can prepare to take full advantage when it's live.

  • A/B test to find optimal local pricing that’s sensitive to the purchasing power of buyers in different markets. Adjusting your price to local markets has already been an industry-wide practice amongst developers, and at launch you will be able to test and manage your global prices, all within Play Console. An optimized price helps reach both new and existing buyers who may have previously been priced out of monetized experiences in apps and games. Additionally, an optimized price can help increase repeat purchases by buyers of their favorite products.
  • Image of two mobile devices showing A/B price testing in Google Play Console
    Illustrative example only. A/B test price points with ease in Play Console 
  • Experiment with statistical confidence: price experiments enables you to track how close you are to statistical significance with confidence interval tracking, or for a quick summary, you can view the top of the analysis when enough data has been collected in the experiment to determine a statistically significant result. To help make your decision on whether to apply the ‘winning’ price easier, we’ve also included support for tracking key monetization metrics such as revenue uplift, revenue derived from new installers, buyer ratio, orders, and average revenue per paying user. This gives you a more detailed understanding of how buyers behave differently for each experiment arm per market. This can also inspire further refinements towards a robust global monetization strategy.
  • Improve return on investment in user acquisition. Having a localized price and a better understanding of buyer behavior in each market, allows you to optimize your user acquisition strategy having known how buyers will react to market-specific products or content. It could also inform which products you chose to feature on Google Play.

Set up price experiments in minutes in Play Console

Price experiments will be easy to run with the new dedicated section in Play Console under Monetize > Products > Price experiments. You’ll first need to determine the in-app products, markets, and the price points you’d like to test. The intuitive interface will also allow you to refine the experiment settings by audience, confidence level and sensitivity. And once your experiment has reached statistical significance, simply apply the winning price to your selected products within the tool to automatically populate your new default price point for your experiment markets and products. You also have the flexibility to stop any experiment before it reaches statistical significance if needed.

You’ll have full control of what and how you want to test, reducing any overhead of managing tests independently or with external tools – all without requiring any coding changes.

Learn how to run an effective experiment with Play Academy

Get Started

You can start preparing now by strategizing what type of price experiment you might want to run first. For a metric-driven source of inspiration, game developers can explore strategic guidance, which can identify country-specific opportunities for buyer conversion. Alternatively, start building expertise on running effective pricing experiments for in-app products by taking our new Play Academy course, in
preparation for price experiments rolling out in the coming weeks.



#WeArePlay | Meet Maria, AnnMaria and Dennis from the USA. More stories from around the world

Posted by Leticia Lago, Developer Marketing

From underserved communities needing more support with kids' education, to struggling to preserve the memories of passed loved ones. In our latest release of #WeArePlay stories, we’re celebrating the inspiring founders who identified problems around them and made apps or games to solve them.


Starting with Maria, Annmaria and Dennis from Minnesota, USA - founders of 7 Generation Games. Growing up as a Latina in rural North Dakota, Maria wanted to build something inspired by her experiences and help support the education gap in underserved communities. She teamed up with her mom AnnMaria, a teacher and computer programmer, and software developer Dennis, to set up 7 Generation Games. They make educational games – in English, Spanish and indigenous languages – to improve math skills of Hispanic and Native American children. Making Camp Ojibwe is a village-building simulation where players earn points by answering math and social studies questions. Now with multiple titles, their games are proven to improve children’s school results.


#WeArePlay David, Arman & Hayk ZOOMERANG Yerevan, Armenia, Google Play
Next, David, Arman & Hayk from Armenia - founders of Zoomerang. After uploading his music online, David got limited views because his video editing wasn’t engaging. It was his passion for music that led him to start Zoomerang with co-founders Arman and Hayk. They created a platform where content creators could get editing templates for their videos, allowing thousands to grow their brand and vivify their content.


#WeArePlay Rama LITTLE THINKING MINDS Amman, Jordan, Google Play
Next, Rama from Jordan - founder of Little Thinking Minds. When she and her friend and co-founder Lamia had their first boys, they struggled to find resources to teach their children Arabic. So, they utilized their background in film production and started making children’s videos in Arabic in their backyards. When they held a screening at a local cinema, over 500 parents and children came to watch it, and they had to screen it multiple times. A few years later and the content is now digitized in a series of apps used in schools of 10 countries. The most popular, I Read Arabic, has educational videos, books, games, and a dashboard for teachers to track students' progress.


#WeArePlay Prakash FORKEEPS Cape Town, South Africa, Google Play
Last but not least, Prakash from South Africa - founder of ForKeeps. When Prakash’s sister passed away, his nieces longed to hear her voice again and keep her memory alive. When his father died, he felt the same and regretted not having all his photos and messages in one place. This inspired Prakash and his co-founders to create ForKeeps: a platform for preserving a person’s legacy with photo albums, stories, and voice messages. Through the app, people can feel their loved one’s presence after they're gone. The Forever Album tool also allows the audience to share and celebrate special occasions in real time. Now Prakash’s goal is to help more people across different cultures around the world record memories for their loved ones.


Check out their stories now at g.co/play/weareplay and keep an eye out for more stories coming soon.


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#WeArePlay | Meet Maria, AnnMaria and Dennis from the USA. More stories from around the world

Posted by Leticia Lago, Developer Marketing

From underserved communities needing more support with kids' education, to struggling to preserve the memories of passed loved ones. In our latest release of #WeArePlay stories, we’re celebrating the inspiring founders who identified problems around them and made apps or games to solve them.


Starting with Maria, Annmaria and Dennis from Minnesota, USA - founders of 7 Generation Games. Growing up as a Latina in rural North Dakota, Maria wanted to build something inspired by her experiences and help support the education gap in underserved communities. She teamed up with her mom AnnMaria, a teacher and computer programmer, and software developer Dennis, to set up 7 Generation Games. They make educational games – in English, Spanish and indigenous languages – to improve math skills of Hispanic and Native American children. Making Camp Ojibwe is a village-building simulation where players earn points by answering math and social studies questions. Now with multiple titles, their games are proven to improve children’s school results.


#WeArePlay David, Arman & Hayk ZOOMERANG Yerevan, Armenia, Google Play
Next, David, Arman & Hayk from Armenia - founders of Zoomerang. After uploading his music online, David got limited views because his video editing wasn’t engaging. It was his passion for music that led him to start Zoomerang with co-founders Arman and Hayk. They created a platform where content creators could get editing templates for their videos, allowing thousands to grow their brand and vivify their content.


#WeArePlay Rama LITTLE THINKING MINDS Amman, Jordan, Google Play
Next, Rama from Jordan - founder of Little Thinking Minds. When she and her friend and co-founder Lamia had their first boys, they struggled to find resources to teach their children Arabic. So, they utilized their background in film production and started making children’s videos in Arabic in their backyards. When they held a screening at a local cinema, over 500 parents and children came to watch it, and they had to screen it multiple times. A few years later and the content is now digitized in a series of apps used in schools of 10 countries. The most popular, I Read Arabic, has educational videos, books, games, and a dashboard for teachers to track students' progress.


#WeArePlay Prakash FORKEEPS Cape Town, South Africa, Google Play
Last but not least, Prakash from South Africa - founder of ForKeeps. When Prakash’s sister passed away, his nieces longed to hear her voice again and keep her memory alive. When his father died, he felt the same and regretted not having all his photos and messages in one place. This inspired Prakash and his co-founders to create ForKeeps: a platform for preserving a person’s legacy with photo albums, stories, and voice messages. Through the app, people can feel their loved one’s presence after they're gone. The Forever Album tool also allows the audience to share and celebrate special occasions in real time. Now Prakash’s goal is to help more people across different cultures around the world record memories for their loved ones.

Check out their stories now at g.co/play/weareplay and keep an eye out for more stories coming soon.


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Automatic Update Prompts for Crashing Apps

Posted by Kurt Williams, Product Manager, Google Play

We are excited to announce a new feature that will help you to increase the rollout velocity of app updates and meet Play’s quality bar. On phones and tablets running Android 7.0 (SDK level 24) and above, the Play Store will prompt users to update your app if it crashes in the foreground and a more stable version is available. This will reduce your user-perceived crash rate.

Update the app to fix crashes dialog
The Play Store can now automatically prompt users to update your app after a user visible crash.


What you need to do: nothing!

These new prompts don’t require any integration by you and are enabled automatically when Play determines that a newer version of your app has a statistically relevant, lower crash rate. Furthermore, since the dialog is shown by the Play Store and not your app, the update prompt can be shown even if your app crashes on startup.

Data driven improvement over time

There are a few thresholds we take into account, which we will tune over time to achieve the best outcome. These include:

  1. User activity level of an app version according to Vitals to ensure we have statistical relevance
  2. Foreground crash rate of an app version and of its newer version
  3. Number of times a prompt can be shown for each version of your app on a device, if the user doesn’t choose to update

We believe that this new feature will help your users update to the best available version of your app, and help you deliver the best experience to your users.



Google Play Logo

Reduce uninstalls for your app with auto-archive

Posted by Chang Liu and Lidia Gaymond, Product Managers, Google Play

Did you know that one of the main reasons users uninstall apps is to free up space? Today, whenever users try to install a new app on a nearly-full device, they see a dialog that allows them to manually uninstall the app to make room. However, sometimes uninstalling a whole app, including all of the user’s app data just isn’t necessary.

To reduce unnecessary uninstalls and help users successfully install new apps, we are introducing a new feature: auto-archive. Once a user opts in, auto-archive can help them automatically free up to nearly 60% of an app’s storage space, without removing the app presence or users’ data from the device.

What is auto-archive?

image of a phone screen illustrating the archiving experience
Archived apps are visually indicated with cloud icons and remain on the user's device.

Auto-archive is a new feature that allows users to free up space on their device without the need to completely uninstall an app. Once the user opts in, infrequently used apps will be partly removed from the device to save space, whilst the app icon and the user’s personal app data will be preserved. When the user wants to start using the app again, they can simply tap to re-download it and pick up where they left off (as long as the app is still available on Google Play).


Eligibility of auto-archive

Auto-archive is only available for developers using the App Bundle to publish their apps. If your app supports archiving, users will be less likely to see it surfaced amongst uninstall suggestions.

How it works


Users can opt into auto-archive in a few steps.

  1. The user tries to install a new app when the device is out of storage.
  2. A pop-up window appears asking if the user wants to enable auto-archive.
  3. If the user opts in, unused apps on the user's device will be auto-archived to free up enough space for a new app request.

Auto-archive is an easy way for users to manage their device storage, and a great way for developers to lower the likelihood of their apps being uninstalled.


Giving Users More Transparency and Control Over Account Data

Posted by Bethel Otuteye, Senior Director, Product Management, Android App Safety

Google Play has launched a number of recent initiatives to help developers build consumer trust by showcasing their apps' privacy and security practices in a way that is simple and easy to understand. Today, we’re building on this work with a new data deletion policy that aims to empower users with greater clarity and control over their in-app data.

For apps that enable app account creation, developers will soon need to provide an option to initiate account and data deletion from within the app and online. This web requirement, which you will link in your Data safety form, is especially important so that a user can request account and data deletion without having to reinstall an app.

While Play’s Data safety section already lets developers highlight their data deletion options, we know that users want an easier and more consistent way to request them. By creating a more intuitive experience with this policy, we hope to better educate our shared users on the data controls available to them and create greater trust in your apps and in Google Play more broadly.

As the new policy states, when you fulfill a request to delete an account, you must also delete the data associated with that account. The feature also gives developers a way to provide more choice: users who may not want to delete their account entirely can choose to delete other data only where applicable (such as activity history, images, or videos). For developers that need to retain certain data for legitimate reasons such as security, fraud prevention, or regulatory compliance, you must clearly disclose those data retention practices.

Moving image of a accessing account deletion from a mobile device.
Note: Images are examples and subject to change

While we’re excited about the greater control this will give people over their data, we understand it will take time for developers to prepare, especially those without an existing deletion functionality or web presence, which is why we’re sharing information and resources today.

As a first step, we’re asking developers to submit answers to new Data deletion questions in your app’s Data Safety form by December 7. Early next year, Google Play users will begin to see reflected changes in your app’s store listing, including the refreshed data deletion badge in the Data safety section and the new Data deletion area.

Developers who need more time can file for an extension in Play Console until May 31, 2024 to comply with the new policy.

For more information on data deletion and other policy changes announced today:

As always, thank you for your continued partnership in making Google Play a safe and trustworthy platform for everyone.