
3 questions businesses should ask when they get started with Google Ads

The Dev channel is being updated to OS version: 15378.0.0, Browser version: 113.0.5635.0 for most ChromeOS devices.
If you find new issues, please let us know one of the following ways
Interested in switching channels? Find out how.
Matt Nelson,
Google ChromeOS
Hi everyone! We've just released Chrome Beta 112 (112.0.5615.29) for iOS; it'll become available on App Store in the next few days.
You can see a partial list of the changes in the Git log. If you find a new issue, please let us know by filing a bug.
Krishna Govind
Google Chrome
Hi everyone! We've just released Chrome Beta 112 (112.0.5615.29) for Android. It's now available on Google Play.
You can see a partial list of the changes in the Git log. For details on new features, check out the Chromium blog, and for details on web platform updates, check here.
If you find a new issue, please let us know by filing a bug.
Krishna Govind
Google Chrome
The Beta channel has been updated to 112.0.5615.29 for Windows,Linux and 112.0.5615.28 for Mac.
A full list of changes in this build is available in the log. Interested in switching release channels? Find out how here. If you find a new issues, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.
Google Workspace Admin Help: Set session length for Google Cloud services
Google Workspace Admin Help: Control which third-party & internal apps access Google Workspace data
Google Workspace Admin Help: Set up SSO via a third party Identity provider
Google Help: Use a security key for 2-Step Verification
Google Cloud Docs: Creating and managing organizations
Google Identity Docs: Using OAuth 2.0 for Server to Server Applications
Posted by Alex Chen, Google for Games
This week, we announced new games solutions and updates to our tools at the Google for Games Developer Summit, a free digital event for developers, publishers and advertisers. From highlighting viewership growth trends on YouTube gaming to reaching more players on different devices with Google Play Games on PC, here’s a quick recap with some of our top announcements and key updates.
1. Build high-quality games on Android
The Android team talked about how they’ve made it easier to develop fun and engaging games with updates to Android vitals and the Android Game Development Kit. They also shared how you can get these games to more users on more devices, with Android support for form factors like foldables, Chromebooks and PCs. Learn more about these announcements, including new ways to connect with a global audience, on the Android Developers blog.
2. Strengthen your ads monetization and growth strategies
Google Ads showed advertisers how to get more value from both in-app ads and in-app purchases with a new feature called target return on ad spend for hybrid monetization. And AdMob showed publishers how to save time and costs with a more efficient way to manage ad mediation, with a revamped buyer management interface and streamlined ad unit mapping workflow. See more in the Google Ads blog post.
3. Create connections with your community
As a home of popular gaming creators, videos, and livestreams worldwide, YouTube continues to see incredible growth. The YouTube team announced that over 2 trillion hours of gaming content was consumed in 2022. Through different formats, availability on multiple devices and culture-shaping Creators, they’re committed to being the place where game publishers and Creators reach players and build communities around their favorite games.
4. Keep players engaged with live service games
Google Cloud shared their strategy for live service game development. They’re combining technology that brings togethers players from all over the world, databases that store critical data for an optimal player experience and the analytics that allow game companies to foster a relationship with their players. Learn more on Google Cloud’s blog.
Whether it’s creating the newest hit game, connecting with an enthusiastic community or growing your business to reach more players everywhere, Google is glad to be your partner along the way. To learn more, you can access all content on demand. And if you’re planning to attend Game Developers Conference next week in San Francisco, come say hi at one of our in-person developer sessions.
Today we are deprecating Display & Video 360 API v1. While deprecated, v1 will no longer be updated. We will sunset v1 on September 14, 2023. Migrate to v2 before the sunset date to avoid an interruption of service.
You can read our release notes for more information about new features available in v2, such as the ability to retrieve YouTube & Partners line items, ad groups, and ads. Follow the steps in our v2 migration guide to help you migrate from v1 to v2.
After supporting and regularly updating Display & Video 360 API v1 for over three years, we are excited to introduce new Display & Video 360 API features using a more consistent version release and sunset schedule. A projected schedule will be announced on this blog at a later date.
If you run into issues or need help with your migration, please contact us using our support contact form.