Project Starline brings Team USA Olympians closer to home

Source: The Official Google Blog
Google Workspace Updates Weekly Recap – August 9, 2024
3 New updates
Unless otherwise indicated, the features below are available to all Google Workspace customers, and are fully launched or in the process of rolling out. Rollouts should take no more than 15 business days to complete if launching to both Rapid and Scheduled Release at the same time. If not, each stage of rollout should take no more than 15 business days to complete.
Previous announcements
Completed rollouts
The features below completed their rollouts to Rapid Release domains, Scheduled Release domains, or both. Please refer to the original blog posts for additional details.
- All new appointments need to be booked through appointment schedules in Google Calendar (Disabling the creation of appointment slots)
- Import and export Markdown in Google Docs
- Introducing a new experience for data regions reporting
- Pre-configure meeting notes, recordings, and transcripts from the Calendar invite (Android)
- Google Meet and Zoom interoperability now includes presented content via a wired HDMI connection
- Label administration is becoming more discoverable and flexible in the Admin console
- AI Classification in Google Drive is now available for the Gemini Education Premium add-on
- Prevent downloading, printing, or copying files by combining Data Loss Prevention rules with Context-Aware Access conditions
- Allowlist and Audit Logs for URLs accessed from Google Apps Script and Google Sheets
- Educators can now create new classes in Google Classroom using SIS data and import grading periods from the SIS
- More granular control for Google Apps Script
- Available in open beta: configure third-party apps by select API scopes
For a recap of announcements in the past six months, check out What’s new in Google Workspace (recent releases).
Source: Google Workspace Updates
Chrome Dev for Desktop Update
The Dev channel has been updated to 129.0.6643.2 for Windows, Mac and Linux.
A partial list of changes is available in the Git log. Interested in switching release channels? Find out how. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.
Srinivas Sista
Google Chrome
Source: Google Chrome Releases
Gemini 1.5 Flash price drop with tuning rollout complete, and more
Source: Google Developers Blog
Promotion of Structured Data Files QA format to general availability
Today we’re announcing the promotion of the Structured Data Files (SDF) QA format to general availability.
The SDF QA Format was initially released in open beta on May 30, 2024. The QA format allows you to download SDFs for Line Item and YouTube Ad Group resources that use human-readable values, such as display names, in place of numeric IDs to make it easier to review resource settings in bulk. These QA format files are read-only and can’t be uploaded to modify or create Display & Video 360 resources.
The two new file types using this format are Line Item - QA
and YouTube Ad Group - QA
and are available in SDF v6 and later. These files can be downloaded in the Display & Video 360 interface or by using Display & Video 360 API v3, by either:
- Using the
FILE_TYPE_AD_GROUP_QA
orFILE_TYPE_LINE_ITEM_QA
FileType
values in aParentEntityFilter
- Providing relevant IDs to new
lineItemQaIds
andadGroupQaIds
fields in anIdFilter
To help you decide whether the SDF QA format is right for you and your integration, we’ve added information and recommendations to the existing Bulk Tools guide.
If you run into issues, please contact us using our new Display & Video 360 API Technical support contact form.
Source: Google Ads Developer Blog
“Take notes for me” in Google Meet is rolling out soon; pre-configure access with a new admin setting
What’s changing
Additional details
Getting started
- Admins: Take notes for me will be ON by default and can be configured at the OU and Group level in the Admin console by going to Apps > Google Workspace > Google Meet > Gemini Settings > Google AI note-taking. If you want all of your users to receive the feature at once, you may want to consider turning this setting OFF and then after rollout switching it to ON.
Rollout pace
- Rapid and Scheduled Release domains: Gradual rollout of the admin setting (up to 15 days for feature visibility) starting on August 13, 2024 with expected completion on August 21, 2024
Availability
- Gemini Enterprise add-on
- Gemini Education Premium add-on
- AI Meetings & Messaging Add-on
Source: Google Workspace Updates
4 principles to guide AI in supporting mental health

Source: The Official Google Blog
4 principles to guide AI in supporting mental health

Source: The Official Google Blog
#WeArePlay | How Jakub is infusing Czech mythology into his games

In our latest film for #WeArePlay, which celebrates the people behind groundbreaking apps and games, Jakub takes us on a journey through the world of Amanita Design. Born in Prague, Czech Republic, his journey into the world of games began with a passion for animation and an eye for artistic detail. Driven by a vision to create games that blend captivating art with immersive storytelling, he founded his company Amanita Design in 2003.
Today, the thriving business is renowned for its unique approach to games, drawing inspiration from Czech landscapes, fairy tales, and the rich cultural heritage of its homeland. With a dedicated team of around 30, they are crafting games as visually stunning as they are narratively rich. Discover how he is merging the charm of Czech culture with the magic of gaming.
What’s the inspiration behind Amanita Design and your game Machinarium?
I have a love for nature, fairy tales, and Czech culture. Growing up in Prague, I was surrounded by beautiful landscapes and old buildings that sparked my imagination. I studied classical animation and always wanted to create something that felt both magical and deeply connected to my roots. Our games often use Czech folklore and the natural world. In 2009, when we developed Machinarium, I was fascinated with industrial decay and old machinery. The abandoned factories around Prague provided a gritty backdrop for the game. We paired this with a compelling story and handcrafted visuals. We even used natural sounds from our environment to add an authentic touch.

Did you always imagine you’d be an entrepreneur?
I didn’t initially see myself as an entrepreneur. My journey began with a passion for games and animation, and I started Amanita Design as a natural extension of my interests. I began the studio right after finishing school, driven by a desire to create and share my artistic vision. Over time, as the studio grew organically, I embraced the role of an entrepreneur but it was the love for game development that initially set me on this path.
What sets your games apart?
What makes our games stand out is the mix of old-world craftsmanship with today’s tech. We really enjoy incorporating hand-painted cardboard characters and using natural materials for sound effects, which adds a unique, tactile feel to our work. We draw deeply from Czech culture, nature, and fairy tales, giving each game a distinctive and enchanting touch. It’s all about creating something authentic and immersive, and we hope that passion resonates with our players.

What does the future look like for Amanita Design?
We’re working on several new games and exploring different distribution models, such as the free-to-try approach on mobile platforms. Our goal is to continue creating unique and artistically rich games that resonate with a global audience. As technology evolves, we plan to adapt and innovate, maintaining our focus on storytelling and artistic craftsmanship while embracing new opportunities in the gaming industry.
Discover more global #WeArePlay stories and share your favorites.