Tag Archives: Indie Games Accelerator

Celebrating some of the best indie games

Posted by Patricia Correa, Director, Global Developer Marketing

Indie Games Accelerator - Meet the Class of 2021, Indie Games Festival - Meet the winners

In June this year we opened applications for our Indie Games Accelerator, a mentorship program to help top mobile game startups achieve their full potential, as well as for our Indie Games Festival, a competition open to small game studios who get the opportunity to win promotions and be featured on Google Play. These annual programs are part of our commitment to helping all developers thrive in the Google ecosystem.

We received thousands of applications from developers across the world and we were truly amazed by the response. We’re impressed by the innovation and passion of the indie game community, and the unique and creative games they bring to players worldwide.

Last month we announced the Festival finalists and today we hosted the finals.

This year, for the first time, the events were virtual so everyone could attend. Players from around the world joined the adventure, met the finalists, played their games, and cheered on the Top 10 and the winners as they were announced on stage.

We also took the opportunity to announce the Indie Games Accelerator selected class of 2021.

screenshot of Europe stage

Our deepest thanks to our amazing hosts: YouTube creator Papfi, Japanese comedians Kajisak and Kikuchiusotsukanai, and Inho Chung, who all shared their unique expertise and love of games.

Without further ado, here are this year's Festival winners…

Indie Games Festival Winners

Europe

Indie Games Festival Winners | Europe

Bird Alone by George Batchelor, United Kingdom

Cats in Time by Pine Studio, Croatia

Gumslinger by Itatake, Sweden

Korea

Indie Games Festival Winners | South Korea

CATS & SOUP by HIDEA

Rush Hour Rally by Soen Games

The Way Home by CONCODE


Users' Choice

Animal Doll Shop by Funnyeve

Japan

Indie Games Festival Winners | Japan

Mousebusters by Odencat

Quantum Transport by ruccho

Survivor's guilt by aso


Student Category Award

Japanese Train Drive Simulator 2 "OneMan2" by HAKOT


Check out the top 10 finalists in Europe, South Korea and Japan.

Indie Games Accelerator Class of 2021

The selected studios will receive exclusive education and mentorship over the 12 week program, to help them build and grow successful businesses.

Americas 


Aoca Game Lab, Brazil

Berimbau Game Studio, Brazil

Boomware Studio, Peru

Concrete Software, USA

Delotech Games, Brazil

DreamCraft Entertainment, Inc., USA

Ingames, Argentina

Ludare Games Group Inc., Canada

Whitethorn Games, USA

Asia Pacific


Banjiha Games, South Korea

CATS BY STUDIO, South Korea

dc1ab pte. Ltd., Singapore

Dreams & Co., Thailand

Gamestacy Entertinment, India

izzle Inc., South  Korea

Limin Development and Investment Joint Stock Company, Vietnam 

Mugshot Games Pty Ltd,  Australia

Odencat Inc., Japan

Playbae, India

Xigma Games, India

XOGAMES Inc., South Korea

YOMI Studio, Vietnam

Europe, Middle East & Africa


Cleverside Ltd, Belarus

Dali Games, Poland

Firegecko Ltd, United Kingdom

Hot Siberians, Russia

Infinity Games, Portugal

Itatake, Sweden

Jimjum Studios, Israel

LIVA Interactive, Tunisia 

Pale Blue Interactive, South Africa

Pine Studio, Croatia

Platonic Games, Spain

SMOKOKO LTD, Bulgaria

Spooky House Studios, Germany


If you missed the finals

If you missed the finals or would like to explore further, you can still sign in and wander around the space but only for a limited time. Explore now.

How useful did you find this blog post?

Celebrating some of the best indie games

Posted by Patricia Correa, Director, Global Developer Marketing

Indie Games Accelerator - Meet the Class of 2021, Indie Games Festival - Meet the winners

In June this year we opened applications for our Indie Games Accelerator, a mentorship program to help top mobile game startups achieve their full potential, as well as for our Indie Games Festival, a competition open to small game studios who get the opportunity to win promotions and be featured on Google Play. These annual programs are part of our commitment to helping all developers thrive in the Google ecosystem.

We received thousands of applications from developers across the world and we were truly amazed by the response. We’re impressed by the innovation and passion of the indie game community, and the unique and creative games they bring to players worldwide.

Last month we announced the Festival finalists and today we hosted the finals.

This year, for the first time, the events were virtual so everyone could attend. Players from around the world joined the adventure, met the finalists, played their games, and cheered on the Top 10 and the winners as they were announced on stage.

We also took the opportunity to announce the Indie Games Accelerator selected class of 2021.

screenshot of Europe stage

Our deepest thanks to our amazing hosts: YouTube creator Papfi, Japanese comedians Kajisak and Kikuchiusotsukanai, and Inho Chung, who all shared their unique expertise and love of games.

Without further ado, here are this year's Festival winners…

Indie Games Festival Winners

Europe

Indie Games Festival Winners | Europe

Bird Alone by George Batchelor, United Kingdom

Cats in Time by Pine Studio, Croatia

Gumslinger by Itatake, Sweden

Korea

Indie Games Festival Winners | South Korea

CATS & SOUP by HIDEA

Rush Hour Rally by Soen Games

The Way Home by CONCODE


Users' Choice

Animal Doll Shop by Funnyeve

Japan

Indie Games Festival Winners | Japan

Mousebusters by Odencat

Quantum Transport by ruccho

Survivor's guilt by aso


Student Category Award

Japanese Train Drive Simulator 2 "OneMan2" by HAKOT


Check out the top 10 finalists in Europe, South Korea and Japan.

Indie Games Accelerator Class of 2021

The selected studios will receive exclusive education and mentorship over the 12 week program, to help them build and grow successful businesses.

Americas 


Aoca Game Lab, Brazil

Berimbau Game Studio, Brazil

Boomware Studio, Peru

Concrete Software, USA

Delotech Games, Brazil

DreamCraft Entertainment, Inc., USA

Ingames, Argentina

Ludare Games Group Inc., Canada

Whitethorn Games, USA

Asia Pacific


Banjiha Games, South Korea

CATS BY STUDIO, South Korea

dc1ab pte. Ltd., Singapore

Dreams & Co., Thailand

Gamestacy Entertinment, India

izzle Inc., South  Korea

Limin Development and Investment Joint Stock Company, Vietnam 

Mugshot Games Pty Ltd,  Australia

Odencat Inc., Japan

Playbae, India

Xigma Games, India

XOGAMES Inc., South Korea

YOMI Studio, Vietnam

Europe, Middle East & Africa


Cleverside Ltd, Belarus

Dali Games, Poland

Firegecko Ltd, United Kingdom

Hot Siberians, Russia

Infinity Games, Portugal

Itatake, Sweden

Jimjum Studios, Israel

LIVA Interactive, Tunisia 

Pale Blue Interactive, South Africa

Pine Studio, Croatia

Platonic Games, Spain

SMOKOKO LTD, Bulgaria

Spooky House Studios, Germany


If you missed the finals

If you missed the finals or would like to explore further, you can still sign in and wander around the space but only for a limited time. Explore now.

How useful did you find this blog post?

Meet some of the best indie game devs

Posted by Patricia Correa, Director, Global Developer Marketing

During the month of June we received thousands of submissions for two of our annual developer programs - the Indie Games Accelerator and the Indie Games Festival. These programs support the growth of small games studios on Google Play.

Every year we’re impressed with the art and creativity of the entries. This year was no exception. Many thanks to everyone who submitted their game.

Meet the Festival finalists

Today, we’re announcing the finalists of the Festivals in Europe, Japan, and South Koreadrumroll, please.

Indie Games

Europe

Beat Workers by NaturalPad Games, France

Bird Alone by George Batchelor, United Kingdom

Cats in Time by Pine Studio, Croatia

Figment by Bedtime Digital Games, Denmark

Froglike: The Frog Roguelike by Jimjum Studios, Israel

Garson by Anastasiya Shabunia, Belarus

Gumslinger by Itatake, Sweden

Lyxo by Emoak, Austria

Psychofunk by Tommy Søreide Kjær, Norway

Railways by Infinity Games, Portugal

Sticky Terms by kamibox, Germany

Sweet Sins Superstars by Platonic Games, Spain

Tiny Robots Recharged by Big Loop Studios, Bulgaria

Tofu Drifter by Roach Games, Russia

Towers by JOX Development, Ukraine

Unholy Adventure by Dali Games, Poland

Warplane Inc by Nuclear Games, Russia

Watch Me Stream My Mental Breakdown by Ultaan Games, Poland

Woof: The Good Boy Story by CHPV.GAMES, Russia

Zen Symmetry by 8tbl, Russia

Sign up to attend the European finals.

Indie Games

Japan

3D Chess: NOCCA NOCCA by Curiouspark, Inc.

5colors in Nate by NekodoraSoft

Amabie san by HARAPECORPORATION Inc.

Archer Battle Online by Takuya Fujieda

Cthulhu DreamStairs by Tenyu

ElectriarCode by ELECTRIAR LABO

Escape from the Closed Circle by Hanachiru

Heart of Sengoku by ZEN APP

Leaving Two Tiles Dojo by ScreenPocket

Living in the Ending World by illuCalab.

MAKOTO WAKAIDO’s Case Files “Executioner’s Wedge” by HafHaf-Oden(Sukashiuma-LAB)

Mini Mini Farm by CoffeeBreak

MonohakobiPro by CGO

Mousebusters by Odencat

Numpurr Card Wars by Nukenin

Parasite Days by Zxima

Quantum Transport by ruccho

Super Glitter Rush by tiny cactus studio

Survivor's guilt by aso

Wolf Chess by Baton

Sign up to attend the Japanese finals.

Indie Games

South Korea

Angel Saga by Alchemist Games Inc.

Animal Card Royale by Banjihagames

Animal Doll Shop by Funnyeve

BattleLive: Zombie&Human by PLOTRICK

Box It Up! Inc. by team TAPE

CATS & SOUP by HIDEA

Cats are Cute: Pop Time by kkiruk studio

Detective Mio by 1N1

Dicast: Rules of Chaos by BSS COMPANY

Forest Island by Nanali Studios

Frontier of Fortune by Dotomchi Games Inc.

FUNKYGUNNER by FUNKY5

Group Project Simulator! by Studio806

Gun Tactics by Gimle Games

Hybrid Warrior: Dungeon of the Overlord by Cat Lab

Metro Blossom by The Sane Studio

Portal Dungeon by Oblique Line

Rush Hour Rally by Soen Games

The Way Home by CONCODE

Titan Slayer by Touchholic

Sign up to attend the South Korean finals.

Join the adventure on September 4

This year the three Festivals are virtual, so everyone has the chance to explore the games, meet the developers who made them, cheer them on, and be the first to hear who the winners are.

Expect plenty of fun and some very special surprises. So, don’t miss out. Sign up now to virtually attend the events showcasing the finalists from Europe, Japan, and South Korea. The events are free to attend and will all take place in the same space, so sign up to one and you will be able to teleport to all events!

How about the Indie Games Accelerator?

If you’re interested in knowing which developers are joining the 2021 class of the Indie Games Accelerator, sign up to attend the European Festival, where we will also announce the selected developers.

Indie Games

Meet some of the best indie game devs

Posted by Patricia Correa, Director, Global Developer Marketing

During the month of June we received thousands of submissions for two of our annual developer programs - the Indie Games Accelerator and the Indie Games Festival. These programs support the growth of small games studios on Google Play.

Every year we’re impressed with the art and creativity of the entries. This year was no exception. Many thanks to everyone who submitted their game.

Meet the Festival finalists

Today, we’re announcing the finalists of the Festivals in Europe, Japan, and South Koreadrumroll, please.

Indie Games

Europe

Beat Workers by NaturalPad Games, France

Bird Alone by George Batchelor, United Kingdom

Cats in Time by Pine Studio, Croatia

Figment by Bedtime Digital Games, Denmark

Froglike: The Frog Roguelike by Jimjum Studios, Israel

Garson by Anastasiya Shabunia, Belarus

Gumslinger by Itatake, Sweden

Lyxo by Emoak, Austria

Psychofunk by Tommy Søreide Kjær, Norway

Railways by Infinity Games, Portugal

Sticky Terms by kamibox, Germany

Sweet Sins Superstars by Platonic Games, Spain

Tiny Robots Recharged by Big Loop Studios, Bulgaria

Tofu Drifter by Roach Games, Russia

Towers by JOX Development, Ukraine

Unholy Adventure by Dali Games, Poland

Warplane Inc by Nuclear Games, Russia

Watch Me Stream My Mental Breakdown by Ultaan Games, Poland

Woof: The Good Boy Story by CHPV.GAMES, Russia

Zen Symmetry by 8tbl, Russia

Sign up to attend the European finals.

Indie Games

Japan

3D Chess: NOCCA NOCCA by Curiouspark, Inc.

5colors in Nate by NekodoraSoft

Amabie san by HARAPECORPORATION Inc.

Archer Battle Online by Takuya Fujieda

Cthulhu DreamStairs by Tenyu

ElectriarCode by ELECTRIAR LABO

Escape from the Closed Circle by Hanachiru

Heart of Sengoku by ZEN APP

Leaving Two Tiles Dojo by ScreenPocket

Living in the Ending World by illuCalab.

MAKOTO WAKAIDO’s Case Files “Executioner’s Wedge” by HafHaf-Oden(Sukashiuma-LAB)

Mini Mini Farm by CoffeeBreak

MonohakobiPro by CGO

Mousebusters by Odencat

Numpurr Card Wars by Nukenin

Parasite Days by Zxima

Quantum Transport by ruccho

Super Glitter Rush by tiny cactus studio

Survivor's guilt by aso

Wolf Chess by Baton

Sign up to attend the Japanese finals.

Indie Games

South Korea

Angel Saga by Alchemist Games Inc.

Animal Card Royale by Banjihagames

Animal Doll Shop by Funnyeve

BattleLive: Zombie&Human by PLOTRICK

Box It Up! Inc. by team TAPE

CATS & SOUP by HIDEA

Cats are Cute: Pop Time by kkiruk studio

Detective Mio by 1N1

Dicast: Rules of Chaos by BSS COMPANY

Forest Island by Nanali Studios

Frontier of Fortune by Dotomchi Games Inc.

FUNKYGUNNER by FUNKY5

Group Project Simulator! by Studio806

Gun Tactics by Gimle Games

Hybrid Warrior: Dungeon of the Overlord by Cat Lab

Metro Blossom by The Sane Studio

Portal Dungeon by Oblique Line

Rush Hour Rally by Soen Games

The Way Home by CONCODE

Titan Slayer by Touchholic

Sign up to attend the South Korean finals.

Join the adventure on September 4

This year the three Festivals are virtual, so everyone has the chance to explore the games, meet the developers who made them, cheer them on, and be the first to hear who the winners are.

Expect plenty of fun and some very special surprises. So, don’t miss out. Sign up now to virtually attend the events showcasing the finalists from Europe, Japan, and South Korea. The events are free to attend and will all take place in the same space, so sign up to one and you will be able to teleport to all events!

How about the Indie Games Accelerator?

If you’re interested in knowing which developers are joining the 2021 class of the Indie Games Accelerator, sign up to attend the European Festival, where we will also announce the selected developers.

Indie Games

Grow your indie game with help from Google Play

Posted by Patricia Correa, Director, Global Developer Marketing

Indie Games Accelerator graphic

At Google Play we’re committed to helping all developers thrive, whether these are large multinational companies or small startups and indie game studios. They are all critical to providing the services and experiences that people around the world look for on their Android devices. The indie game developer community, in particular, constantly pushes the boundaries with their creativity and passion, and bring unique and diverse content to players everywhere.

To continue supporting indies, today we’re opening submissions for two of our annual developer programs - the Indie Games Accelerator and the Indie Games Festival. These programs are designed to help small games studios grow on Google Play, no matter what stage they are in:

  • If you are a small games studio looking for help to launch a new title, apply for the Accelerator to get mentorship and education;
  • Or, if you have already created and launched a high quality game that is ready for the spotlight, enter the Festival for a chance to win promotions.

This year the programs come with some changes, including more eligible markets and fully digital event experiences. Learn more below and apply by July 1st.

Accelerator: Get education and mentorship to supercharge your growth

If you’re an indie developer, early in your journey - either close to launching a new game or recently launched a title, this is the program for you. We’ll provide education and mentorship that will help you build, launch and grow successfully.

This year we have nearly doubled the eligible markets, with developers from over 70 countries being eligible to apply for the 2021 program.

Selected participants will be invited to take part in a 12-week online acceleration program. During this time you’ll get exclusive access to a community of Google and industry experts, as well as a network of other passionate developers from around the world looking to supercharge their growth.

Festival: win promotions that put your game in the spotlight

If you're an indie game developer who has recently launched a high quality game, this is your chance to have your game discovered by industry experts and players worldwide.

This year we will, again, host three competitions for developers from Japan, South Korea, and selected European countries.

Prizes include featuring on Google Play store, promotional campaigns worth 100,000 EUR, and more.

How useful did you find this blog post?

Play Logo

Grow your indie game with help from Google Play

Posted by Patricia Correa, Director, Global Developer Marketing

Indie game image

At Google Play we’re committed to helping all developers thrive, whether these are large multinational companies or small startups and indie game studios. They are all critical to providing the services and experiences that people around the world look for on their Android devices. The indie game developer community, in particular, constantly pushes the boundaries with their creativity and passion, and bring unique and diverse content to players everywhere.

To continue supporting indies, today we’re opening submissions for two of our annual developer programs - the Indie Games Accelerator and the Indie Games Festival. These programs are designed to help small games studios grow on Google Play, no matter what stage they are in:

  • If you are a small games studio looking for help to launch a new title, apply for the Accelerator to get mentorship and education;
  • Or, if you have already created and launched a high quality game that is ready for the spotlight, enter the Festival for a chance to win promotions.

This year the programs come with some changes, including more eligible markets and fully digital event experiences. Learn more below and apply by July 1st.

Accelerator: Get education and mentorship to supercharge your growth

If you’re an indie developer, early in your journey - either close to launching a new game or recently launched a title, this is the program for you. We’ll provide education and mentorship that will help you build, launch and grow successfully.

This year we have nearly doubled the eligible markets, with developers from over 70 countries being eligible to apply for the 2021 program.

Selected participants will be invited to take part in a 12-week online acceleration program. During this time you’ll get exclusive access to a community of Google and industry experts, as well as a network of other passionate developers from around the world looking to supercharge their growth.

Festival: win promotions that put your game in the spotlight

If you're an indie game developer who has recently launched a high quality game, this is your chance to have your game discovered by industry experts and players worldwide.

This year we will, again, host three competitions for developers from Japan, South Korea, and selected European countries.

Prizes include features on Google Play store, promotional campaigns worth 100,000 EUR, and more.

Indie Games Accelerator – Introducing class of 2019!

Posted by Vineet Tanwar, Business Development Manager, Google Play

In April we opened applications for the 2019 class of Indie Games Accelerator, a program to help top mobile game startups from emerging markets achieve their full potential on Google Play. We’re truly awed by the response we have received with over 1,700 applications from developers across 37 countries*. We continue to be impressed by the innovation and creativity of game developers everywhere.

Now, it's time to introduce you to the developers selected for the class of 2019. Here they are:

Congratulations to the selected participants and we look forward to meeting you in Singapore!

Find out more about the program or express your interest in joining the next class of the Indie Games Accelerator.

* The competition is open to developers from the following countries: Bangladesh, Brunei, Cambodia, India, Indonesia, Laos, Malaysia, Myanmar, Nepal, Pakistan, Philippines, Singapore, Sri Lanka, Thailand, Vietnam, Egypt, Jordan, Kenya, Lebanon, Nigeria, South Africa, Tunisia, Turkey, Argentina, Bolivia, Brazil, Chile, Colombia, Costa Rica, Ecuador, Guatemala, Mexico, Panama, Paraguay, Peru, Uruguay and Venezuela

How useful did you find this blog post?

Indie Games Accelerator – Applications open for class of 2019

Posted by Anuj Gulati, Developer Marketing Manager and Sami Kizilbash, Developer Relations Program Manager

Last year we announced the Indie Games Accelerator, a special edition of Launchpad Accelerator, to help top indie game developers from emerging markets achieve their full potential on Google Play. Our team of program mentors had an amazing time coaching some of the best gaming talent from India, Pakistan, and Southeast Asia. We’re very encouraged by the positive feedback we received for the program and are excited to bring it back in 2019.

Applications for the class of 2019 are now open, and we’re happy to announce that we are expanding the program to developers from select countries* in Asia, Middle East, Africa, and Latin America.

Successful participants will be invited to attend two gaming bootcamps, all-expenses-paid at the Google Asia-Pacific office in Singapore, where they will receive personalized mentorship from Google teams and industry experts. Additional benefits include Google hardware, invites to exclusive Google and industry events and more.

Find out more about the program and apply to be a part of it.

* The competition is open to developers from the following countries: Bangladesh, Brunei, Cambodia, India, Indonesia, Laos, Malaysia, Myanmar, Nepal, Pakistan, Philippines, Singapore, Sri Lanka, Thailand, Vietnam, Egypt, Jordan, Kenya, Lebanon, Nigeria, South Africa, Tunisia, Turkey, Argentina, Bolivia, Brazil, Chile, Colombia, Costa Rica, Ecuador, Guatemala, Mexico, Panama, Paraguay, Peru, Uruguay and Venezuela.

How useful did you find this blog post?

Indie Games Accelerator – Applications open for class of 2019

Posted by Anuj Gulati, Developer Marketing Manager and Sami Kizilbash, Developer Relations Program Manager

Last year we announced the Indie Games Accelerator, a special edition of Launchpad Accelerator, to help top indie game developers from emerging markets achieve their full potential on Google Play. Our team of program mentors had an amazing time coaching some of the best gaming talent from India, Pakistan, and Southeast Asia. We’re very encouraged by the positive feedback we received for the program and are excited to bring it back in 2019.

Applications for the class of 2019 are now open, and we’re happy to announce that we are expanding the program to developers from select countries* in Asia, Middle East, Africa, and Latin America.

Successful participants will be invited to attend two gaming bootcamps, all-expenses-paid at the Google Asia-Pacific office in Singapore, where they will receive personalized mentorship from Google teams and industry experts. Additional benefits include Google hardware, invites to exclusive Google and industry events and more.

Find out more about the program and apply to be a part of it.

* The competition is open to developers from the following countries: Bangladesh, Brunei, Cambodia, India, Indonesia, Laos, Malaysia, Myanmar, Nepal, Pakistan, Philippines, Singapore, Sri Lanka, Thailand, Vietnam, Egypt, Jordan, Kenya, Lebanon, Nigeria, South Africa, Tunisia, Turkey, Argentina, Bolivia, Brazil, Chile, Colombia, Costa Rica, Ecuador, Guatemala, Mexico, Panama, Paraguay, Peru, Uruguay and Venezuela.

How useful did you find this blog post?

Meet the first Indie Games Accelerator class

Posted by Vineet Tanwar, Business Development Manager, Google Play

In June, we announced the Indie Games Accelerator, a new four month program to help indie game startups from India, Pakistan and Southeast Asia supercharge their growth on Android. We have been truly impressed by the overwhelming responses we have received, and the creativity that indie game developers from these regions have to offer.

We had a great time going through the applications and playing the games which were submitted for review. Now, it's finally time to announce the inaugural class of startups selected for the program who we will mentor and coach over the next few months. Here they are:

Congratulations to the selected participants and a huge thanks to everyone that applied! Find out more about the program or express your interest in joining next class of Indie Games Accelerator.

How useful did you find this blogpost?