Tag Archives: Indie Games Festival

Google Play Indie Games Festival: Finalists revealed

Posted by Patricia Correa, Director, Global Developer Marketing

The Indie Games Festival shines a spotlight on some of the best games on Google Play, and celebrates the passion and creativity that small games studios bring to gamers worldwide. This year we are hosting Festival in South Korea, Japan and Europe, for local developers and gamers from all over the world.

Earlier this summer, we opened submissions, and today we’re revealing the finalists. Scroll down to see the shortlisted games!

Join the finals

September 3rd will be a jam packed day for indie games fans. Everyone is invited to attend the finals for the three Festivals, starting with South Korea at 2pm KST, followed shortly after by Japan at 3pm JST, and wrapping up with Europe at 11am CET.

The finals will be held in a custom virtual world where you can meet the people behind the finalist games, explore the titles, have fun with gamers from around the world, and be the first to discover the winners.

The events will be hosted by Julia Hardy (Europe), Inho Jung (Korea) and Kajisac (Japan).

At the European finals we will also reveal the class of 2022 of the Indie Games Accelerator, a program that helps small game studios take their game to the next level by providing them training and mentorship.

Without further ado, please meet the finalists and join us in congratulating them!

Europe

(in alphabetical order, also in this collection)

Blacken Slash

DT Space Races

Dungeons of Dreadrock

Find Hidden Objects Game (AR)

Fury Unleashed

Get Together: A Coop Adventure

Gladiators: Survival in Rome

Hygge is...

Kingdom: Idle Gold Tycoon

Kitty Q

Light It Up: Energy Loops

Luna Ravel

Paths: Beatrice's adventure

Pawnbarian

Please, Touch The Artwork

Quadline

Rhythmer_

Square Valley

sugar game

Wingspan

—--

Japan

(in alphabetical order)

A Year of Springs

Attack on Tankette

Brave Farm Survival

Cards and Dragons Sealed

Catastrophe Restaurant

Crazy Donuts

DeathAntique (Early Access not yet available globally)

Dungeon and Gravestone

exp!A

GenEi AP: Empty Heart

HUNGRY PIG

Jack & Detectives

Raspberry Mash

SOULVARS

Statute of Limitations "1 minute" world

SUSHI ALONE

Sushi Food Cart

Time for Coffee in the Strange Forest

Train's Run

UnionShooter360

—--

Korea

(in alphabetical order)

Bingo Star

Calibur League

Connect

Counting Star

Cube Of Life: Resurrection

Drawing Beats!

Dungeon Rogue

FIND ALL 3D

Idle Ghost Hotel

Lost Pages

Meow Tower: Nonogram

Merge of Mini : with your legion

Pa!nt

Random Card

Shambles

Soul Launcher

SuperBattle

The Greater

Uglyhood

Undead vs Demon

More about the Indie Games Festival and the Indie Games Accelerator

At Google Play we’re committed to helping developers of all sizes succeed on our platform. Programs like the Festival and the Accelerator are here to help small games studios:

  • Festival | Promotions & prizes that put your game in the spotlight: This contest is your chance to showcase your game to industry experts and players worldwide, and win prizes that will celebrate your art and promote your game.
  • Accelerator | Training and mentorship to supercharge your growth: Over a period of 10 weeks, you will get tailored online training sessions and mentorship from industry and Google experts to help you polish your game and scale with Google Play.

Learn more about the programs.

For more updates about all of our programs, resources and tools for indie game developers, follow us on Twitter @GooglePlayBiz and Google Play business community on LinkedIn.

How useful did you find this blog post?

Google Play Indie Games Festival: Finalists revealed

Posted by Patricia Correa, Director, Global Developer Marketing

The Indie Games Festival shines a spotlight on some of the best games on Google Play, and celebrates the passion and creativity that small games studios bring to gamers worldwide. This year we are hosting Festival in South Korea, Japan and Europe, for local developers and gamers from all over the world.

Earlier this summer, we opened submissions, and today we’re revealing the finalists. Scroll down to see the shortlisted games!

Join the finals

September 3rd will be a jam packed day for indie games fans. Everyone is invited to attend the finals for the three Festivals, starting with South Korea at 2pm KST, followed shortly after by Japan at 3pm JST, and wrapping up with Europe at 11am CET.

The finals will be held in a custom virtual world where you can meet the people behind the finalist games, explore the titles, have fun with gamers from around the world, and be the first to discover the winners.

The events will be hosted by Julia Hardy (Europe), Inho Jung (Korea) and Kajisac (Japan).

At the European finals we will also reveal the class of 2022 of the Indie Games Accelerator, a program that helps small game studios take their game to the next level by providing them training and mentorship.

Without further ado, please meet the finalists and join us in congratulating them!

Europe

(in alphabetical order, also in this collection)

Blacken Slash

DT Space Races

Dungeons of Dreadrock

Find Hidden Objects Game (AR)

Fury Unleashed

Get Together: A Coop Adventure

Gladiators: Survival in Rome

Hygge is...

Kingdom: Idle Gold Tycoon

Kitty Q

Light It Up: Energy Loops

Luna Ravel

Paths: Beatrice's adventure

Pawnbarian

Please, Touch The Artwork

Quadline

Rhythmer_

Square Valley

sugar game

Wingspan

—--

Japan

(in alphabetical order)

A Year of Springs

Attack on Tankette

Brave Farm Survival

Cards and Dragons Sealed

Catastrophe Restaurant

Crazy Donuts

DeathAntique (Early Access not yet available globally)

Dungeon and Gravestone

exp!A

GenEi AP: Empty Heart

HUNGRY PIG

Jack & Detectives

Raspberry Mash

SOULVARS

Statute of Limitations "1 minute" world

SUSHI ALONE

Sushi Food Cart

Time for Coffee in the Strange Forest

Train's Run

UnionShooter360

—--

Korea

(in alphabetical order)

Bingo Star

Calibur League

Connect

Counting Star

Cube Of Life: Resurrection

Drawing Beats!

Dungeon Rogue

FIND ALL 3D

Idle Ghost Hotel

Lost Pages

Meow Tower: Nonogram

Merge of Mini : with your legion

Pa!nt

Random Card

Shambles

Soul Launcher

SuperBattle

The Greater

Uglyhood

Undead vs Demon

More about the Indie Games Festival and the Indie Games Accelerator

At Google Play we’re committed to helping developers of all sizes succeed on our platform. Programs like the Festival and the Accelerator are here to help small games studios:

  • Festival | Promotions & prizes that put your game in the spotlight: This contest is your chance to showcase your game to industry experts and players worldwide, and win prizes that will celebrate your art and promote your game.
  • Accelerator | Training and mentorship to supercharge your growth: Over a period of 10 weeks, you will get tailored online training sessions and mentorship from industry and Google experts to help you polish your game and scale with Google Play.

    Learn more about the programs.

    For more updates about all of our programs, resources and tools for indie game developers, follow us on Twitter @GooglePlayBiz and Google Play business community on LinkedIn.

    How useful did you find this blog post?

    Grow your games with Google Play’s Indie Games Accelerator & Festival

    Posted by Leticia Lago, P&E Developer Marketing

    Google Play Indie Games Festival and Accelerator 

    At Google Play, we are committed to helping developers of all sizes reach their full potential, and go further, faster. To continue supporting indies as they bring some of the most innovative titles to players worldwide, today we’re opening submissions to the 2022 edition of our two annual programs - the Indie Games Accelerator and Festival.

    Through these programs, independent game developers and small studios can boost their game’s visibility, get training, and tap into a network of gaming experts:

    • If you are a small games studio looking for help to launch or grow a new title, enter the Accelerator to get exclusive training by mentors and industry experts;
    • Or, if you have already created and launched a high quality game that is ready for the spotlight, enter the Festival in Japan, South Korea or Europe for a chance to win promotions and reach new players.

    Submissions for both Indie Games programs are open from June 1st to July 1st, 2022.



    For more updates about Google Play’s programs, resources and tools for indie game developers, follow @GooglePlayBiz on Twitter & Google Play business community on LinkedIn.

    Submissions now open: Indie games programs to help developers grow with Google Play

    Posted by Leticia Lago, P&E Developer Marketing

    Google Play Indie Games Festival and Accelerator 

    At Google Play we’re committed to helping developers of all sizes reach their full potential, and go further, faster. Today we’re opening submissions for our two annual programs supporting the indie game community, as they bring some of the most innovative titles to players worldwide.

    If you are an indie games developer, check out our Accelerator and Festival programs, where you have the chance to boost your game’s visibility, get training, and tap into our community of gaming experts.

    These programs are designed to help you grow no matter what stage you are in:

    • If you are a small games studio looking for help to launch or grow a new title, enter the Accelerator to get exclusive training by mentors and industry experts;
    • Or, if you have already created and launched a high quality game that is ready for the spotlight, enter the Festival in selected European countries, Japan or South Korea. for a chance to win promotions and reach new players.

    After being selected as a Festival finalist and participating in the Accelerator in 2021, Co-founder of Jimjum Studios, Nimrod Kimhi said "being in the Accelerator probably saved us two years worth of mistakes." Read below to learn more about the programs.

    Submissions are open until July 1st.


    Indie Games Programs 

    Supercharge your growth with mentorship & live masterclasses

    If you’re an indie developer who is early in your journey - either close to launching a new game or have recently launched a title - this high-impact program is designed for you.

    With the help of our network of gaming experts, the Indie Games Accelerator provides education and mentorship to help you build, launch and grow successfully.

    Selected game studios will be invited to take part in the 10-week acceleration program starting in September 2022. This is a highly-tailored program for small game developers from across 70+ eligible countries. It includes a series of online masterclasses, talks and gaming workshops, hosted by some of the best in the industry.

    You’ll also get the chance to meet and connect with other passionate developers from around the world who are looking to take their games to the next level.

    Apply to the Accelerator by July 1st.


    Indie Games Accelerator 

    Win promotions that put your indie game in the spotlight

    If you have recently launched a new, high quality game on Google Play, enter your game to be showcased at the Indie Games Festival and win promotions.

    Once again, we are hosting three international competitions for indie game developers from selected European countries, Japan or South Korea.


    The Festival jury consists of both gaming experts and Googlers, who are charged with selecting creative indie games that are ready for the spotlight.

    Top indie games will be featured during the online Festival finals, where you can get your game discovered by game industry experts and players worldwide. The winners will also get featured on Google Play, prizes and additional promotions such as campaigns worth 100,000 EUR.


    Apply to the Festivals in Europe, Japan or South Korea by July 1st.

    Indie games Festival 

    All submissions must be completed by 1 July @ 1 pm CET and meet all eligibility requirements.

    For more updates about all of our programs, resources and tools for indie game developers, follow us on Twitter @GooglePlayBiz and Google Play business community on LinkedIn.


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    Google Play logo

    Meet some of the best indie game devs

    Posted by Patricia Correa, Director, Global Developer Marketing

    During the month of June we received thousands of submissions for two of our annual developer programs - the Indie Games Accelerator and the Indie Games Festival. These programs support the growth of small games studios on Google Play.

    Every year we’re impressed with the art and creativity of the entries. This year was no exception. Many thanks to everyone who submitted their game.

    Meet the Festival finalists

    Today, we’re announcing the finalists of the Festivals in Europe, Japan, and South Koreadrumroll, please.

    Indie Games

    Europe

    Beat Workers by NaturalPad Games, France

    Bird Alone by George Batchelor, United Kingdom

    Cats in Time by Pine Studio, Croatia

    Figment by Bedtime Digital Games, Denmark

    Froglike: The Frog Roguelike by Jimjum Studios, Israel

    Garson by Anastasiya Shabunia, Belarus

    Gumslinger by Itatake, Sweden

    Lyxo by Emoak, Austria

    Psychofunk by Tommy Søreide Kjær, Norway

    Railways by Infinity Games, Portugal

    Sticky Terms by kamibox, Germany

    Sweet Sins Superstars by Platonic Games, Spain

    Tiny Robots Recharged by Big Loop Studios, Bulgaria

    Tofu Drifter by Roach Games, Russia

    Towers by JOX Development, Ukraine

    Unholy Adventure by Dali Games, Poland

    Warplane Inc by Nuclear Games, Russia

    Watch Me Stream My Mental Breakdown by Ultaan Games, Poland

    Woof: The Good Boy Story by CHPV.GAMES, Russia

    Zen Symmetry by 8tbl, Russia

    Sign up to attend the European finals.

    Indie Games

    Japan

    3D Chess: NOCCA NOCCA by Curiouspark, Inc.

    5colors in Nate by NekodoraSoft

    Amabie san by HARAPECORPORATION Inc.

    Archer Battle Online by Takuya Fujieda

    Cthulhu DreamStairs by Tenyu

    ElectriarCode by ELECTRIAR LABO

    Escape from the Closed Circle by Hanachiru

    Heart of Sengoku by ZEN APP

    Leaving Two Tiles Dojo by ScreenPocket

    Living in the Ending World by illuCalab.

    MAKOTO WAKAIDO’s Case Files “Executioner’s Wedge” by HafHaf-Oden(Sukashiuma-LAB)

    Mini Mini Farm by CoffeeBreak

    MonohakobiPro by CGO

    Mousebusters by Odencat

    Numpurr Card Wars by Nukenin

    Parasite Days by Zxima

    Quantum Transport by ruccho

    Super Glitter Rush by tiny cactus studio

    Survivor's guilt by aso

    Wolf Chess by Baton

    Sign up to attend the Japanese finals.

    Indie Games

    South Korea

    Angel Saga by Alchemist Games Inc.

    Animal Card Royale by Banjihagames

    Animal Doll Shop by Funnyeve

    BattleLive: Zombie&Human by PLOTRICK

    Box It Up! Inc. by team TAPE

    CATS & SOUP by HIDEA

    Cats are Cute: Pop Time by kkiruk studio

    Detective Mio by 1N1

    Dicast: Rules of Chaos by BSS COMPANY

    Forest Island by Nanali Studios

    Frontier of Fortune by Dotomchi Games Inc.

    FUNKYGUNNER by FUNKY5

    Group Project Simulator! by Studio806

    Gun Tactics by Gimle Games

    Hybrid Warrior: Dungeon of the Overlord by Cat Lab

    Metro Blossom by The Sane Studio

    Portal Dungeon by Oblique Line

    Rush Hour Rally by Soen Games

    The Way Home by CONCODE

    Titan Slayer by Touchholic

    Sign up to attend the South Korean finals.

    Join the adventure on September 4

    This year the three Festivals are virtual, so everyone has the chance to explore the games, meet the developers who made them, cheer them on, and be the first to hear who the winners are.

    Expect plenty of fun and some very special surprises. So, don’t miss out. Sign up now to virtually attend the events showcasing the finalists from Europe, Japan, and South Korea. The events are free to attend and will all take place in the same space, so sign up to one and you will be able to teleport to all events!

    How about the Indie Games Accelerator?

    If you’re interested in knowing which developers are joining the 2021 class of the Indie Games Accelerator, sign up to attend the European Festival, where we will also announce the selected developers.

    Indie Games

    Meet some of the best indie game devs

    Posted by Patricia Correa, Director, Global Developer Marketing

    During the month of June we received thousands of submissions for two of our annual developer programs - the Indie Games Accelerator and the Indie Games Festival. These programs support the growth of small games studios on Google Play.

    Every year we’re impressed with the art and creativity of the entries. This year was no exception. Many thanks to everyone who submitted their game.

    Meet the Festival finalists

    Today, we’re announcing the finalists of the Festivals in Europe, Japan, and South Koreadrumroll, please.

    Indie Games

    Europe

    Beat Workers by NaturalPad Games, France

    Bird Alone by George Batchelor, United Kingdom

    Cats in Time by Pine Studio, Croatia

    Figment by Bedtime Digital Games, Denmark

    Froglike: The Frog Roguelike by Jimjum Studios, Israel

    Garson by Anastasiya Shabunia, Belarus

    Gumslinger by Itatake, Sweden

    Lyxo by Emoak, Austria

    Psychofunk by Tommy Søreide Kjær, Norway

    Railways by Infinity Games, Portugal

    Sticky Terms by kamibox, Germany

    Sweet Sins Superstars by Platonic Games, Spain

    Tiny Robots Recharged by Big Loop Studios, Bulgaria

    Tofu Drifter by Roach Games, Russia

    Towers by JOX Development, Ukraine

    Unholy Adventure by Dali Games, Poland

    Warplane Inc by Nuclear Games, Russia

    Watch Me Stream My Mental Breakdown by Ultaan Games, Poland

    Woof: The Good Boy Story by CHPV.GAMES, Russia

    Zen Symmetry by 8tbl, Russia

    Sign up to attend the European finals.

    Indie Games

    Japan

    3D Chess: NOCCA NOCCA by Curiouspark, Inc.

    5colors in Nate by NekodoraSoft

    Amabie san by HARAPECORPORATION Inc.

    Archer Battle Online by Takuya Fujieda

    Cthulhu DreamStairs by Tenyu

    ElectriarCode by ELECTRIAR LABO

    Escape from the Closed Circle by Hanachiru

    Heart of Sengoku by ZEN APP

    Leaving Two Tiles Dojo by ScreenPocket

    Living in the Ending World by illuCalab.

    MAKOTO WAKAIDO’s Case Files “Executioner’s Wedge” by HafHaf-Oden(Sukashiuma-LAB)

    Mini Mini Farm by CoffeeBreak

    MonohakobiPro by CGO

    Mousebusters by Odencat

    Numpurr Card Wars by Nukenin

    Parasite Days by Zxima

    Quantum Transport by ruccho

    Super Glitter Rush by tiny cactus studio

    Survivor's guilt by aso

    Wolf Chess by Baton

    Sign up to attend the Japanese finals.

    Indie Games

    South Korea

    Angel Saga by Alchemist Games Inc.

    Animal Card Royale by Banjihagames

    Animal Doll Shop by Funnyeve

    BattleLive: Zombie&Human by PLOTRICK

    Box It Up! Inc. by team TAPE

    CATS & SOUP by HIDEA

    Cats are Cute: Pop Time by kkiruk studio

    Detective Mio by 1N1

    Dicast: Rules of Chaos by BSS COMPANY

    Forest Island by Nanali Studios

    Frontier of Fortune by Dotomchi Games Inc.

    FUNKYGUNNER by FUNKY5

    Group Project Simulator! by Studio806

    Gun Tactics by Gimle Games

    Hybrid Warrior: Dungeon of the Overlord by Cat Lab

    Metro Blossom by The Sane Studio

    Portal Dungeon by Oblique Line

    Rush Hour Rally by Soen Games

    The Way Home by CONCODE

    Titan Slayer by Touchholic

    Sign up to attend the South Korean finals.

    Join the adventure on September 4

    This year the three Festivals are virtual, so everyone has the chance to explore the games, meet the developers who made them, cheer them on, and be the first to hear who the winners are.

    Expect plenty of fun and some very special surprises. So, don’t miss out. Sign up now to virtually attend the events showcasing the finalists from Europe, Japan, and South Korea. The events are free to attend and will all take place in the same space, so sign up to one and you will be able to teleport to all events!

    How about the Indie Games Accelerator?

    If you’re interested in knowing which developers are joining the 2021 class of the Indie Games Accelerator, sign up to attend the European Festival, where we will also announce the selected developers.

    Indie Games

    Grow your indie game with help from Google Play

    Posted by Patricia Correa, Director, Global Developer Marketing

    Indie Games Accelerator graphic

    At Google Play we’re committed to helping all developers thrive, whether these are large multinational companies or small startups and indie game studios. They are all critical to providing the services and experiences that people around the world look for on their Android devices. The indie game developer community, in particular, constantly pushes the boundaries with their creativity and passion, and bring unique and diverse content to players everywhere.

    To continue supporting indies, today we’re opening submissions for two of our annual developer programs - the Indie Games Accelerator and the Indie Games Festival. These programs are designed to help small games studios grow on Google Play, no matter what stage they are in:

    • If you are a small games studio looking for help to launch a new title, apply for the Accelerator to get mentorship and education;
    • Or, if you have already created and launched a high quality game that is ready for the spotlight, enter the Festival for a chance to win promotions.

    This year the programs come with some changes, including more eligible markets and fully digital event experiences. Learn more below and apply by July 1st.

    Accelerator: Get education and mentorship to supercharge your growth

    If you’re an indie developer, early in your journey - either close to launching a new game or recently launched a title, this is the program for you. We’ll provide education and mentorship that will help you build, launch and grow successfully.

    This year we have nearly doubled the eligible markets, with developers from over 70 countries being eligible to apply for the 2021 program.

    Selected participants will be invited to take part in a 12-week online acceleration program. During this time you’ll get exclusive access to a community of Google and industry experts, as well as a network of other passionate developers from around the world looking to supercharge their growth.

    Festival: win promotions that put your game in the spotlight

    If you're an indie game developer who has recently launched a high quality game, this is your chance to have your game discovered by industry experts and players worldwide.

    This year we will, again, host three competitions for developers from Japan, South Korea, and selected European countries.

    Prizes include featuring on Google Play store, promotional campaigns worth 100,000 EUR, and more.

    How useful did you find this blog post?

    Play Logo

    Grow your indie game with help from Google Play

    Posted by Patricia Correa, Director, Global Developer Marketing

    Indie game image

    At Google Play we’re committed to helping all developers thrive, whether these are large multinational companies or small startups and indie game studios. They are all critical to providing the services and experiences that people around the world look for on their Android devices. The indie game developer community, in particular, constantly pushes the boundaries with their creativity and passion, and bring unique and diverse content to players everywhere.

    To continue supporting indies, today we’re opening submissions for two of our annual developer programs - the Indie Games Accelerator and the Indie Games Festival. These programs are designed to help small games studios grow on Google Play, no matter what stage they are in:

    • If you are a small games studio looking for help to launch a new title, apply for the Accelerator to get mentorship and education;
    • Or, if you have already created and launched a high quality game that is ready for the spotlight, enter the Festival for a chance to win promotions.

    This year the programs come with some changes, including more eligible markets and fully digital event experiences. Learn more below and apply by July 1st.

    Accelerator: Get education and mentorship to supercharge your growth

    If you’re an indie developer, early in your journey - either close to launching a new game or recently launched a title, this is the program for you. We’ll provide education and mentorship that will help you build, launch and grow successfully.

    This year we have nearly doubled the eligible markets, with developers from over 70 countries being eligible to apply for the 2021 program.

    Selected participants will be invited to take part in a 12-week online acceleration program. During this time you’ll get exclusive access to a community of Google and industry experts, as well as a network of other passionate developers from around the world looking to supercharge their growth.

    Festival: win promotions that put your game in the spotlight

    If you're an indie game developer who has recently launched a high quality game, this is your chance to have your game discovered by industry experts and players worldwide.

    This year we will, again, host three competitions for developers from Japan, South Korea, and selected European countries.

    Prizes include features on Google Play store, promotional campaigns worth 100,000 EUR, and more.

    The winners of the Google Play Indie Games Festival are…

    Posted by Leticia Lago, Head of Developer Marketing, EMEA

    We wrapped up the Indie Games Festivals in Europe, Japan, and South Korea. You can now check out the three winners and Top 10 finalists from each of the contests.

    Indie

    The Google Play Indie Games Festival celebrates the creativity and innovation that small games developers bring to the Play Store.

    We shortlisted 20 finalists for each contest after receiving hundreds of submissions. The finalists were to showcase their art at events in Warsaw, Tokyo, and Seoul. However, this year’s unprecedented events saw the finalists presenting to jury members online. The juries then deliberated to select the winners.

    Winning developers receive prize packages designed to help them grow their business on Android and Google Play. Each package offers promotions on the Google Play Store, consultations with members of the Google Play team, Google hardware, promotion campaigns, and more.

    Join us in congratulating the developers and try out their games.

    Europe

    Image

    (In alphabetical order)

    Cookies Must Die by Rebel Twins (Poland)

    inbento by Afterburn (Poland)

    The White Door by Rusty Lake (Netherlands)

    The other finalist to make the Top 10 as selected by the jury members are, in alphabetical order:

    top

    60 Parsecs! by Robot Gentleman (Poland)

    Alien Escape by KORION Interactive (Germany)

    Alt-Frequencies by Accidental Queens (France)

    Doors: Awakening by Big Loop Studios (Bulgaria)

    My Diggy Dog 2 by King Bird Games (Russia)

    Traffix by WebAvenue Unipessoal Lda (Portugal)

    Void Tyrant by Quite Fresh Ltd. (United Kingdom)


    Japan

    winners

    (In alphabetical order)

    GIGAFALL by Shiki Game Studio

    METBOY! by REBUILD GAMES

    Wasurenaide, otona ni natte mo by GAGEX Co.,Ltd.

    The other final list to make the Top 10 as selected by the jury members are, in alphabetical order:

    top
    Boku to hakubutsukan by oridio Inc.

    GummyShooter by simatten

    Home Fighter by hap Inc.

    MonsterTrader by Mitsuhiro Okada

    Snowman Story by Odencat

    World for Two by Seventh rank

    Zelle by Odencat


    South Korea

    winners

    (In alphabetical order)

    Heroes Restaurant by Team Tapas

    Magic Survival by LEME

    Project Mars by Moontm

    The other finalist to make the Top 10 as selected by the online audience and the jury are, in alphabetical order:

    Top

    CAT THE DJ by CATSBY STUDIO

    Dust by I-eye studio

    Extreme Football by 9M Interactive

    Great Sword by olivecrow

    QV by izzle

    Sand Shark: The Boy and The Sea by GABANGMAN STUDIO

    Sword Master Story by CodeCAT

    Congratulations to all the winners! And thanks to everyone who entered.



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    Meet the finalists of the Google Play Indie Games Festival

    Posted by Leticia Lago, Head of Developer Marketing, EMEA

    illustrated Indie Games Festival

    At the start of this year we opened submissions for 2020’s Google Play Indie Games Festival - an international competition celebrating incredible indie games from Europe, Japan and South Korea.

    We’ve received hundreds of fantastic submissions that showcase the technical abilities and groundbreaking creativity of independent studios. Many thanks to everyone who submitted their game. After some hard choices and late nights, we’re happy to announce our 20 finalists in each region.

    Please check out the games below (in alphabetical order); each one is a true work of art. They will be receiving promotions and prizes to help them grow their business. They’ll also be competing in the Finals for the top prizes.

    While this is a happy announcement, we must also inform you that we will be unable to hold the Finals as planned on April 25 in Poland, Japan and South Korea due to the COVID-19 situation. We will be postponing the events until further notice, as the health and safety of finalists, jury members, players and others involved is our top priority. Please stay tuned for further announcements.

    Google Play Indie Games Festival Europe Finalists

    Europe*

    60 Parsecs! by Robot Gentleman

    Aisle Trial by Jake Matthews-Belcher

    Alien Escape by Korion Games

    Alt-Frequencies by Accidental Queens

    Bad North by Rawfury

    Bounce that Bird! by Affinity Project

    Cessabit: a Stress Relief Game by Tepes Ovidiu

    Color Spots by UX Apps

    Cookies Must Die by Rebel Twins

    Demons Never Lie by Maika Hernandez

    Doors: Awakening by Big Loop

    Faraway: Galactic Escape by Pine Studio

    inbento by Afterburn

    My Diggy Dog 2 by King Bird Games

    The White Door by Rusty Lake

    Tiny Tomb: Dungeon Explorer by Tinycorp

    Traffix by Infinity Games

    Tricky Castle by Team Tricky

    Unhatched by Filip Loster

    Void Tyrant by Quite Fresh

    Google Play Indie Games Festival Japan Finalists

    Japan

    Amayadori by CHARON・Yanase

    CUBE GARDEN by Fukudanuki

    GIGAFALL by Shiki Game Studio

    GummyShooter by simatten

    Home Fighter by hap Inc.

    Matsuro Palette by SleepingMuseum

    METBOY! by REBUILD GAMES

    Mocha - Dagsaw Puzzle - by Kotoriyama, Inc.

    MonsterTrader by Mitsuhiro Okada

    Overturn by Katsu Matsuda

    Shiritori - The Word Chain Game by Baton

    Snowman Story by Odencat

    SOUND JOURNEY SCHOOL WANDERER by SOUND JOURNEY

    TAP! DIG! MY MUSEUM! by oridio Inc.

    Teiji Taisha Online by toru sugitani

    The Final Taxi by Zxima.LLC

    Uncrowned by NESTOPI Inc.

    Wasurenaide, otona ni natte mo by GAGEX Co.,Ltd.

    World for Two by Seventh rank

    Zelle by Odencat Fuming

    Google Play Indie Games Festival South Korea Finalists

    South Korea

    Castle Defense Online by BlackHammer

    CAT THE DJ by CATSBY STUDIO

    DiceEmpire by Banjiha Games

    Domino City by Bad Beans

    DUST by I-eye studio

    Electroad by Night Owl Studio

    Extreme football by 9M Interactive

    From Earth by Kentauros Entertainment

    Great Sword - Stickman Action RPG by Olivecrow

    Heroes Restaurant by Team Tapas

    Little Boy by 39Studio

    Magic Survival by LEME

    Mayday Memory by StoryTaco.inc

    Petrider by Ddookdak studio

    Project Mars by Moontm

    QV by Izzle

    Sand Shark : The Boy and The Sea by GABANGMAN STUDIO

    Staroid : Brick breaker shooter by Spring Games

    Sword Master Story by CodeCAT

    Undestroyed by Keymaker games

    The competition was open to indie developers from the following European countries: Austria, Belgium, Belarus, Bulgaria, Croatia, Czech Republic, Denmark, Estonia, Finland, France, Germany, Hungary, Israel, Italy, Latvia, Lithuania, Netherlands, Norway, Poland, Portugal, Romania, Russia, Slovakia, Slovenia, Spain, Sweden, Turkey, Ukraine, and the United Kingdom (including Northern Ireland).

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