Tag Archives: Google Play

Six ways Google can keep you up to speed in PyeongChang

Tomorrow thousands of athletes will come together in PyeongChang to represent their countries with the world as their audience. While the athletes are getting ready for the gold, we’re getting a few of our products ready, too. Here are six ways Google is helping you stay connected to what’s happening on the ground (and on the ice) during the PyeongChang 2018 Olympic Winter Games:

1. Stay in the snow know with Google Search

When you search for the Winter Olympics, you’ll find the latest information about your favorite events at the top of Search results. You’ll be able to see your country’s rank in the race for gold medals, or dive into a specific sport to check out which athletes have won. When you’re not tuning into the Winter Games live, you can watch a daily recap video, see top news related to the Olympic Games, and find verified updates from official broadcasters around the world.
GoogleSearch_Winter.gif

2. Tune in with YouTube

Starting February 8, if you miss a competition, you can watch select Olympic Winter Games video highlights from official Olympic broadcasters on YouTube in more than 80 countries around the world including from NBCUniversal (USA), BBC (UK), NHK (Japan), France TV (France), and Eurosport (Rest of Europe). In the U.S., YouTube TV will also show NBCUniversal’s live coverage of the Olympic Winter Games. In India, Pakistan, Bangladesh, Sri Lanka, Bhutan, Maldives and Nepal the Winter Games will be for the first time live and free on the Olympic Channel on YouTube.

3. Keep up with these apps on Google Play

Don’t miss a single jump (ski, axel, or otherwise) with these apps in the Google Play Store. Just download and follow along with the athletes and watch the action live:


4. Explore South Korea in Street View and Google Earth

Check out the new “sports” category in Google Earth Voyager with five stories about the Winter Games that take you from epic ski jumping destinations to theOlympic Torch relay. These travel itineraries will help you explore South Korea’s capital city, and on Street View, you can see the new imagery of stadiums, cities and towns close to PyeongChang.

5. Get your head in the game with the Assistant

Your Google Assistant can help you stay up to date throughout the games. Curious about winners? Just say “Hey Google, who won women’s 1000 meter speed skating in the Olympics?” Rooting for a specific country? “Hey Google, how many medals does Iceland have in the Olympics?” You can even say “Hey Google, tell me a fun fact about the games in PyeongChang.” No matter how you’re asking—on your phone, speaker, TV or other enabled device—the Google Assistant can keep up with all the important Olympic details.

Plus, in the U.S., NBC is bringing an exclusive game to the Google Assistant across devices. It’s already live, so test your winter sports knowledge with dozens of trivia questions. Just say “Hey Google, play NBC Sports Trivia” to start your quest for Olympics’ trivia gold.

6. VR gets you closer to the action

Stream more than 50 hours of NBCUniversal’s live coverage—from the Opening Ceremony to alpine skiing, ice hockey, figure skating, snowboarding, curling and more—in virtual reality by using your YouTube TV credentials to log in to the NBC Sports VR app, powered by Intel True VR. In Europe, multi-camera live VR coverage is available via the Eurosport VR app.

Let the games begin.

Android Developer Story: Big Fish Games uses open beta testing to de-risk their game launch

Posted by Kacey Fahey, Developer Marketing, Google Play

Based in Seattle, Big Fish Games was founded in 2002. Starting as a game studio, they quickly turned into a major publisher and distributor of casual games. Leading up to the launch of their hit time management game, Cooking Craze, the team ran an open beta on Google Play.

Big Fish Games found that using open beta provided more than 10x the amount of user feedback from around the world, and also gave them access to key metrics and Android Vitals in the Play Console. The ability to monitor game performance metrics pre-launch allowed the team to focus on areas of improvement, which lead to a 21% reduction in crash rate. The larger sample size of beta testers also provided more insights on player behavior and helped achieve a +7% improvement in day 1, day 7, and day 30 retention rates.

You can also learn more pre-launch best practices and strategies to improve performance post-launch at our Google Developer Day on Monday, March 19th at GDC. Sign up to stay informed.

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Join us for Google Developer Day at GDC 2018

Posted by Kacey Fahey, Developer Marketing, Google Play

We're hosting another Google Developer Day at this year's Game Developers Conference (GDC) on Monday, March 19th.

Join us for a full day, where we'll kick things off with a keynote to share our latest news for game developers, followed by three sessions focused on innovation & new platforms, pre-launch best practices, and strategies to improve performance post-launch. Each session will include mini-talks from different Google teams and developer partners sharing new tools, learnings and more.

We'll also have a booth in Moscone South, Wednesday (March 21) through Friday (March 23), offering three days of additional talks from many Google teams and a chance for you to ask the experts any of your questions. Stop by to hear talks, meet experts, and try out exciting demos. These events are part of the official Game Developers Conference and require a pass to attend.

Learn more about Google's activities throughout the week on our event site where you can sign up to stay informed. For those who can't make it in person, join the live stream starting at 10am PST on Monday, March 19th.

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“Ok Google, read my book”… Introducing audiobooks on Google Play

"Read more." Every year it’s one of the most popular New Year’s resolutions. But with all the time spent battling traffic, working out, or picking up groceries, there often doesn’t seem to be a minute to simply sit down with a book.


With audiobooks on Google Play, rolling out today in 45 countries and nine languages, you can turn your time stuck in traffic, on the treadmill, or waiting in line into reading time. Find your next great read at an affordable price, and enjoy it across Android, iOS and the web with Google Play Books, as well as on devices that include the Google Assistant, like Google Home and many others. Here’s what you need to know:


  • Listen without a subscription. On Google Play, you can buy a single audiobook at an affordable price, with no commitments. You can also get a free preview of the book to make sure you’re hooked by the story and enjoy listening to the narrator’s voice. And share your favorite audiobook with everyone in the family through Family Library for no additional fee—even if they’re using a different device.
  • Enjoy your audiobook with your Google Assistant.Just say “Ok Google, read my book” to listen to your favorite audiobook hands free with the Google Assistant on your phone or speaker, like Google Home. Try “Ok Google, who is the author?” if you need a refresher, or “Ok Google, stop playing in 20 minutes” to set a timer for bedtime reading. For now, the Google Assistant integration with audiobooks is available on Android phones and smart speakers globally in English. It will be coming soon to the Assistant on Android Auto in the U.S.
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  • Weave reading into your day across multiple devices. Start your morning by listening to “Ready Player One” with the Assistant on Google Home, and continue listening with the Google Play Books app on your Pixel. You can pick up where you left off no matter what device you're using, with the Assistant or the Google Play Books app—on Android, iOS, Chromecast, Android Wear, Android Auto or even your laptop. 
Now when you want to solve the mystery with “Magpie Murders,” learn “Astrophysics For People In A Hurry” from Neil Degrasse Tyson or spend a Sunday with Oprah Winfrey, Eckhart Tolle and friends in “The Wisdom of Sundays,” all you have to do is select and settle into the sounds of your new favorite book.

Meet the finalists of the Google Play Indie Games Contest in Europe

Posted by Adriana Puchianu, Developer Marketing Google Play

Back in October we launched the 2nd edition of the Google Play Indie Games Contest in Europe, with the aim to identify, showcase and reward indie gaming talent from more than 30 countries. We were amazed by the innovation and creativity that indie developers from the region have to offer.

Selecting just 20 finalists has once again been a huge challenge. We had a lot of fun playing the games that will go on to showcase at the Saatchi Gallery on February 13th in London. Without further ado, we are happy to announce the Top 20 finalists of this year's edition. Congratulations to the finalists and thanks to everyone else who has entered the contest.

A Planet of Mine
Tuesday Quest
France

Bridge Constructor Portal
ClockStone Softwareentwicklung GmbH
Austria

Bury me, my Love
Playdius
France

Captain Tom Galactic Traveler
Picodongames
France

Core
FURYJAM
Russia

Flat Pack
Nitrome
United Kingdom

Fern Flower
Macaque
Poland

I Love Hue
Zut!
United Kingdom

Jodeo
Gamebra.in
Turkey

Kami 2
State of Play
United Kingdom

Kenshō
FIFTYTWO
Russia

No More Buttons
Tommy Søreide Kjær
Norway

Old Man's Journey
Broken Rules Interactive Media GmbH
Austria

The Big Journey
Catfishbox
Ukraine

The House of Da Vinci
Blue Brain Games, s.r.o.
Slovakia

The Office Quest
11Sheep
Israel

Unbalance
TVEE
Turkey

Undervault
Andriy Bychkovskyi
Ukraine

yellow
Bart Bonte
Belgium

Check out the prizes

All the 20 finalists are getting:

  • A paid trip to London to showcase their game at the Final held at Saatchi Gallery
  • Inclusion of their game on a promotional billboard in London for 1 month
  • Inclusion of their game in a dedicated Indie Games Contest collection on the Indie Corner for one month in more than 40 countries across EMEA
  • Two (2) tickets to attend a 2018 Playtime event, an invitation-only event for top apps and games developers on Google Play
  • One (1) Pixel 2 device

They will also have the chance to win more prizes at the final event.

Join the Google Play team and the finalists at the final event:

Anyone can now register to attend the final showcase event for free at the Saatchi Gallery in London on 13 February 2018. Come and play some great games and have fun with indie developers, industry experts, and the Google Play team.

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Android Excellence: congratulations to the newly added apps and games

Posted by Kacey Fahey, Developer Marketing, Google Play

Kicking off the new year, we're excited to welcome our latest group of Android Excellence apps and games. These awardees represent some of the best experiences and top performing apps and games on the Play Store and can be found with other great selections on the Editors' Choice page.

If you're looking for some new apps, below are a few highlights.

  • EyeEm: A great photo editor app with a full suite of filters and tools to make your pictures shine. Learn style tips from their community and even sell your images through the EyeEm marketplace.
  • Musixmatch: Check out Musixmatch's updated app while learning the lyrics to all your favorite songs. The app is compatible with many of the top music streaming services and you can even follow along with your Android Wear device or on the big screen with Chromecast support.
  • ViewRanger: Plan your next hiking adventure by discovering new routes and trail guides with ViewRanger. Check out the Skyline feature using your phone's camera to identify over 9 million sites across the world through augmented reality.

Here are a few of our favorite new games joining the collection.

  • Fire Emblem Heroes: Nintendo's popular strategy-RPG franchise is now reimagined for mobile. Fight battles, develop your heroes' skills, and try various gameplay modes for hours of exciting gameplay.
  • Lumino City: Explore the charming papercraft style world in this award-winning puzzle adventure game. The beautiful scenery is all handcrafted.
  • Old Man's Journey: Gorgeous scenery, an immersive soundtrack, and deep emotion help you uncover the old man's life stories while you solve puzzles and shape the landscape to determine his future.

Congratulations to the newly added Android Excellence apps and games.

New Android Excellence apps New Android Excellence games
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Acorns

Airbnb

Blink Health

Blinkist

Clue

Ditty

EyeEm

Fabulous

IFTTT

iReader

Journey

KKBOX

LinkedIn

Mobills: Budget Planner

Musixmatch

Shpock

Stocard

Video Editor

ViewRanger

YAZIO

YOP

Agent A

Bit Heroes

Bloons Supermonkey 2

Dancing Line

DEAD WARFARE: Zombie

Dragon Project

Fire Emblem Heroes

Futurama: Worlds of Tomorrow

Idle Heroes

Last Day on Earth: Survival

Lords Mobile

Lumino City

Modern Combat Versus

Old Man's Journey

The Walking Dead No Man's Land

War Wings

Explore other great apps and games in the Editors' Choice section on Google Play and discover best practices to help you build quality apps and games for people to love.

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A look back at the most read Google Play posts on Medium in 2017

Posted by Sergejs Cuhrajs, Community Manager, Google Play

Earlier this year we launched the Google Play Apps & Games publication on Medium to help developers discover best practices and insights to grow successful apps and games businesses on Google Play. As we draw closer to the end of the year we thought it's a good time to revisit some of our most popular posts according to you – our readers.

It's clear that many of you are excited by the potential of new technology, such as Virtual Reality (VR) and Augmented Reality (AR), and how it could enhance user interaction with your apps and games. You're also concerned with everyday issues including how to keep your APK size manageable, how to acquire new users, and how to monetize games without pushing away your players.

So without further adieu, here's the list of the top 10:

  1. Applying human-centered design to emerging technologies
    (by By Peter Hyer, Fabian Herrmann, and Kristin Kelly, 7 min read)
    VR, AR, and digital assistant present exciting opportunities for the future, but how can we ensure we're designing for what people really want?
  2. Shrinking APKs, growing installs
    (by Sam Tolomei, 6 min read)
    Smaller APK sizes correlate with higher install conversion rate on Google Play - we share tips for keeping your apps lean.
  3. Who plays mobile games?
    (by Allen Bevans, UX Researcher at Google, 6 min read)
    Four actionable insights for game developers based on our research into different player segments.
  4. Why the first ten minutes are crucial if you want to keep players coming back
    (by Adam Carpenter, 7 min read)
    How to analyze your retention data so you can keep players coming back again and again.
  5. Design your app for decision-making
    (by Jeni Fisher, 10 min read)
    Useful tips and strategies for encouraging desired user behavior in your apps. Also check out follow-up posts on boosting motivation through app rewards, and common pitfalls of persuasive app design.
  6. Predicting your app's monetization future
    (by Ignacio Monereo, 10 min read)
    Learn about predictive analytics and calculating your apps lifetime value (LTV) to gain practical insight into the future of your app. In the second part Ignacio shares how to calculate LTV based on five popular monetization models.
  7. Five tips to improve your games-as-a-service monetization
    (by Moonlit Beshimov, 9 min read)
    5 proven strategies to improve your game revenue without driving players away.
  8. An introduction to in-app A/B testing
    (by Gavin Kinghall Were, 13 min read)
    Learn how in-app A/B testing can drive insight into your app's future design and development, and maximise its performance.
  9. Taking the guesswork out of paid user acquisition
    (by David Yin, 8 min read)
    A simple tool to help you estimate lifetime value (LTV) of your users and what to spend to grow your audience.
  10. Rethinking interface assumptions in AR: selecting objects
    (by Aaron Cammarata, 8 min read)
    In this article for beginner AR developers we explore one of the most fundamental user interface actions: object selection.

Do you have suggestions for topics we should tackle in 2018? Let us know by tweeting with the hashtag #AskPlayDev and we'll reply from @GooglePlayDev, where we regularly share news and tips on how to be successful on Google Play.

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Improving app security and performance on Google Play for years to come

Posted by Edward Cunningham, Product Manager, Android

Google Play powers billions of app installs and updates annually. We relentlessly focus on security and performance to ensure everyone has a positive experience discovering and installing apps and games they love. Today we're giving Android developers a heads-up about three changes designed to support these goals, as well as explaining the reasons for each change, and how they will help make Android devices even more secure and performant for the long term.

  • In the second half of 2018, Play will require that new apps and app updates target a recent Android API level. This will be required for new apps in August 2018, and for updates to existing apps in November 2018. This is to ensure apps are built on the latest APIs optimized for security and performance.
  • In August 2019, Play will require that new apps and app updates with native libraries provide 64-bit versions in addition to their 32-bit versions.
  • Additionally, in early 2018, Play will start adding a small amount of security metadata on top of each APK to further verify app authenticity. You do not need to take any action for this change.

We deeply appreciate our developer ecosystem, and so hope this long advance notice is helpful in planning your app releases. We will continue to provide reminders and share developer resources as key dates approach to help you prepare.

Target API level requirement from late 2018

API behavior changes advance the security and privacy protections of Android – helping developers secure their apps and protecting people from malware. Here are a few such changes from recent platform versions:

  • Implicit intents for bindService() no longer supported (Android 5.0)
  • Runtime permissions (Android 6.0)
  • User-added CAs not trusted by default for secure connections (Android 7.0)
  • Apps can't access user accounts without explicit user approval (Android 8.0)

Many of these changes only apply to apps that explicitly declare their support for new API behaviors, through the targetSdkVersion manifest attribute. For example, only apps with a targetSdkVersion of 23 (the API level of Android 6.0) or higher give the user full control over what private data – such as contacts or location – the app can access via runtime permissions. Similarly, recent releases include user experience improvements that prevent apps from accidentally overusing resources like battery and memory; background execution limits is a good example of this type of improvement.

In order to provide users with the best Android experience possible, the Google Play Console will require that apps target a recent API level:

  • August 2018: New apps required to target API level 26 (Android 8.0) or higher.
  • November 2018: Updates to existing apps required to target API level 26 or higher.
  • 2019 onwards: Each year the targetSdkVersion requirement will advance. Within one year following each Android dessert release, new apps and app updates will need to target the corresponding API level or higher.

Existing apps that are not receiving updates are unaffected. Developers remain free to use a minSdkVersion of their choice, so there is no change to your ability to build apps for older Android versions. We encourage developers to provide backwards compatibility as far as reasonably possible. Future Android versions will also restrict apps that don't target a recent API level and adversely impact performance or security. We want to proactively reduce fragmentation in the app ecosystem and ensure apps are secure and performant while providing developers with a long window and plenty of notice in order to plan ahead.

This year we released Android Oreo, the most secure and best performing version of Android yet, and we introduced Project Treble to help the latest releases reach devices faster. Get started building apps that target Android 8.1 Oreo today.

64-bit support requirement in 2019

Platform support for 64-bit architectures was introduced in Android 5.0. Today, over 40% of Android devices coming online have 64-bit support, while still maintaining 32-bit compatibility. For apps that use native libraries, 64-bit code typically offers significantly better performance, with additional registers and new instructions.

In anticipation of future Android devices that support 64-bit code only, the Play Console will require that new apps and app updates are able to run on devices without 32-bit support. Apps that include a 32-bit library will need to have a 64-bit alternative – either within the same APK or as one of the multiple APKs published. Apps that do not include native code are unaffected.

This change will come into effect in August 2019. We're providing advance notice today to allow plenty of time for developers who don't yet support 64-bit to plan the transition. Stay tuned for a future post in which we'll take an in-depth look at the performance benefits of 64-bit native libraries on Android, and check out the CPUs and Architectures guide of the NDK for more info.

Security metadata in early 2018

Next year we'll begin adding a small amount of security metadata on top of each APK to verify that it was officially distributed by Google Play. Often when you buy a physical product, you'll find an official label or a badge which signifies the product's authenticity. The metadata we're adding to APKs is like a Play badge of authenticity for your Android app.

No action is needed by developers or users. We'll adjust Play's maximum APK size to take into account the small metadata addition, which is inserted into the APK Signing Block and does not alter the functionality of your app. In addition to enhancing the integrity of Play's mobile app ecosystem, this metadata will enable new distribution opportunities for developers in the future and help more people keep their apps up to date.

Looking ahead

2017 has been a fantastic year for developers who have seen growth and success on Google Play. We've been hard at work on features (including those announced at I/O 2017 and at Playtime) to help you improve your app quality and business performance. With these features and the upcoming updates, we hope to see the Android and Play ecosystem continue to thrive in 2018 and beyond.

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Celebrating and empowering women in mobile gaming with CHANGE THE GAME

Together, Android and Google Play bring millions of games to more than one billion people in 190 countries, making games accessible to almost everyone. As we continue to create entertainment experiences that cater to each individual person; and with more people gaming on mobile devices than ever before, there’s an opportunity to be even more inclusive—starting with women.

There’s little existing research about women and mobile gaming—so we partnered with Newzoo to learn more about the experiences and perceptions of female mobile players in the U.S. Our study found that 65% of women play mobile games, making-up half of all mobile gamers. In fact, female mobile gamers play more frequently than men with 43% of of them playing more than five days a week compared to just 38% of men.

Despite the fact that women are playing mobile games like never before, only 24.8% of people in the industry identify as women or transgender. This has an impact on women’s behaviors and perceptions of mobile games—for example, we found that the majority of female gamers think that only 30% of those games are actually made for them. Additionally, we found that women are less likely than men to explore multiple genres, talk with friends about mobile games, or identify as a “gamer.”

To tackle this issue, we’re launching CHANGE THE GAME, a new Google Play initiative promoting diversity in games, celebrating all women who play games, and empowering the next generation of game-makers through ongoing research, development programs, and partnerships. The program includes:

  • An interactive experience shining light on the relationship between women and mobile games in the U.S. 
  • A short film celebrating the diversity of women who play mobile games and inviting all women to be part of the game
  • A collection highlighting games with great female protagonists on Google Play’s Indie corner 

This builds on our work to inspire teen girls with the power of games through Wonder Woman, our support of Girls Make Games and the launch of a mobile game development program for emerging game designers. While moving the needle won’t be easy, we hope our commitments to change the game will influence long-term change for women as both players and creators.

Announcing Google Play’s “Best of 2017”

To close out another great year for Google Play, we’re sharing the best and most popular apps, games, music, movies, TV shows and books in 2017.

No one knows how far she can go better than “Moana,” as she landed the most popular movie of the year on Google Play. Strong female characters dominated this year’s movies chart with “Rogue One: A Star Wars Story” and “Wonder Woman” rounding out the top three. “Game of Thrones” kept “Rick and Morty” and “The Walking Dead” at bay to claim the Iron Throne for the second year in a row as the most popular TV show. Elsewhere, Kendrick Lamar may no longer be so “HUMBLE.” after beating out Ed Sheeran’s “Shape of You,” as Google Play’s most streamed song of 2017. Kendrick’s “DNA” also holds the number three spot on this list.

Nintendo’s “Super Mario Run” was the most downloaded new game of the year, but not all bubbles were burst, as “Bubble Witch 3 Saga” was closely behind at number two. "Photo Editor - Beauty Camera & Photo Filters” was the most downloaded new app with fans touching up their favorite photos for social media. We also have curated lists this year from our editors to help you find the best apps and games of 2017, such as “Socratic - Math Answers & Homework Help” and “CATS: Crash Area Turbo Stars,” respectively.

Check out Google Play’s top five lists below for this year’s most popular content in the U.S. You can also discover the most popular lists around the world and all our editors’ choices on the Best of 2017 section of the Play Store.