Tag Archives: Developer

Using Google Analytics to understand real-time messaging behavior

This is a guest post by Nico Miceli, a Google Developer Expert for Google Analytics, Technical Analytics Consultant on Team Demystified, quantified selfer, and all around curious guy. He blogs at nicomiceli.com and tweets from @nicomiceli.

Hello, my name is Nico, and I love data. I quantify everything, and the Google Analytics Measurement Protocol is my favorite way to do it.

With the Measurement Protocol, I can send, store, and visualize any data I want without having to build a backend collection system. I’ve even used it in my personal life to track my sleep patterns, the temperature in my house, and the number of times my brother’s cat actually uses his scratching post.

So when my team started using Slack, a real-time messaging app for teams, I wanted to get the stats. Which clients are contacting us most frequently? When are the contacting us? More importantly, who on our team is the wordiest and uses the most emojis? Out of the box, the app offered some data, but it wasn’t enough for me to answer all the questions I had.

After taking a look at the technical documentation for the messaging app, I realized that Google Analytics is the answer! With the Measurement Protocol and the Slack Real Time API, I could get SO MUCH DATA!! With help from fellow developer Joe Zeoli, Slackalytics was born.

Slackalytics (in beta) is a simple, open source bot for analyzing Slack messages. Built in node.js, it grabs messages from Slack (using the Slack Real Time Messaging API), does some textual analysis, and counts the occurrences of specific instances of words and symbols. Then, using the Measurement Protocol, it sends the data to your Google Analytics account. 



Screenshot of the report showing the custom metrics (emoji, exclamation, word, and ellipse counts) for different Slack channels.

Because the data gets stored in Google Analytics, you can visualized and analyze within the UI or use the Google Analytics Core Reporting API. I like to combine this data with other information so I have export it all into a Google sheet using the Google Analytics Spreadsheets Add-on.

In this beta version of Slackalytics, I’m using two Custom Dimensions: User ID, Channel Name... and six Custom Metrics: Word Count, Letter Count, Emoji Count :), Exclamation Count !!!, Question Count ???, Ellipse Count...

But this is just a fraction of what’s possible. Slackalytics is open source, so you can build your own version. If you’re a developer: Fork my project on GitHub.

If you’re not a developer: Fear not. You can still create your own messaging analysis bot by following my detailed walkthrough on setting this up.

Developer or not, you can build and test your own bot by using Google Analytics and any communication app that has a realtime API. Find out when your clients ask the most questions, monitor other integrations and bots, find out who talks in ☺     or build your own new Custom Dimension & Metrics combos.

- The Google Analytics Developer Relations team, on behalf of Nico Miceli

Manual Ad Break Playback Part Deux: Welcome Back!

Today we’re expanding on our earlier blog post, Manual ad break playback in the IMA SDKs. One of the major benefits mentioned in that blog post is the ability to let your users skip ads they’ve already seen when they resume a video stream they previously suspended. We’re going to show you how to implement that functionality. For the purposes of this demo, we’ll be using the HTML5 SDK, but the principles outlined here can be used to achieve the same functionality in all four of our SDK flavors.

Prerequisites

If you’d like to follow along with these samples, you’ll need to first:

  1. Get a copy of our simple sample for HTML5.
  2. Modify that sample to disable automatic playback of ad breaks, as outlined in this guide. Be sure to remove the original call to adsManager.start() in onAdsManagerLoaded!
  3. Change the ad tag to a playlist with multiple mid-rolls (like this one) so you can see the behavior in action.

Step 1: Saving the user’s progress

The first step towards our ultimate goal is to save the current time of the video when the user leaves the page. For simplicity’s sake, we’re going to be using HTML5’s built-in localStorage object. We’re going to override window.onbeforeunload to grab the current time of the video element when the user leaves the page and save it in local storage.


function init() {
videoContent = document.getElementById('contentElement');
playButton = document.getElementById('playButton');
playButton.addEventListener('click', requestAds);

window.onbeforeunload = onUserExit;
}

function onUserExit() {
if (videoContent) {
localStorage.setItem('watched_time', videoContent.currentTime);
}
}

Step 2: Restoring the user’s progress

Now that we’re saving the user’s progress, we’ll want to restore the video to that point when the user returns to the page. We’re going to add some code to the init method to grab the stored current time (if it exists) and seek to that time when our video loads.


function init() {
videoContent = document.getElementById('contentElement');
playButton = document.getElementById('playButton');
playButton.addEventListener('click', requestAds);

window.onbeforeunload = onUserExit;

watchedTime = localStorage.getItem('watched_time') || 0;
videoContent.addEventListener('loadedmetadata', function() {
videoContent.currentTime = watchedTime;
});

}

Step 3: Skipping previously viewed ads

Now that we’re keeping track of the user’s progress and restoring that progress when the user returns, we can skip and ad breaks they watched in a previous visit. To do that, we’ll modify our adBreakReadyHandler to call adsManager.start() only when the loaded ad break is set to play after the user’s most recent saved progress. To ensure the video starts after the skipped ad breaks, we’ll also add a call to videoContent.play() when we decide to skip an ad break.


function adBreakReadyHandler(event) {
if (event.getAdData().adBreakTime >= watchedTime ||
event.getAdData().adBreakTime == -1) { // -1 ensures we play post-rolls

adsManager.start();
} else {
videoContent.play();
}

}

That’s all there is to it! Try starting your video and watching the first mid-roll break. When you leave the page and come back, clicking the play button will result in the video playing from where you left off. The first ad break you’ll see is the second mid-roll break.

As always, if you have any questions feel free to contact us via the support forum.

Updated AdWords API remarketing guides

Have you ever wanted to advertise to people who previously visited your site or mobile app? This remarketing strategy can be implemented using the AdWords API. For example, you can target ads to people who left your website without buying anything to encourage them to return and make a purchase.

We recently updated our Remarketing and Rule-based Remarketing guides to more clearly show you how to use the API to get started quickly and implement some of the most common remarketing strategies.

Remarketing resources As always, feel free to visit us or ask questions on the AdWords API Forum or our Google+ page.

More features now available in the AdWords API

Following the release of AdWords API v201506, we've added a few additional features that are available immediately:
  • Android App ‘first open’ conversion tracking. Recently available in AdWords, this new conversion tracking solution measures when a user first opens an app after clicking on an ad and completing an Android app install. Check out the new FIRST_OPEN conversion type in the AppConversion tracker that also supports Postback URLs for Android.
  • A new report specific to final URLs: FINAL_URL_REPORT. The report replaces the deprecated DESTINATION_URL_REPORT and provides statistics aggregated at the final URL level.
We also launched account hiding support recently—see this announcement if you missed it. If you have any questions, feel free to reach us on the forum or via the Ads Developers Plus Page.

Handling App Transport Security in iOS 9

The rollout of iOS 9 is expected to come this Fall and will introduce a new privacy feature called App Transport Security (ATS) to enforce best practices in secure connections between an app and its back end. This change may need your action if you are developing with the Google Mobile Ads SDK and building an app against the iOS 9 SDK.

We recommend using HTTPS exclusively if you’re developing a new app. If you’re working on an existing app, we suggest using HTTPS as much as possible and creating a plan to migrate the rest of your app toward ATS compliance.

All iOS 9 devices running apps built with Xcode 7 that don’t disable ATS will be affected by this change. The following log message appears when a non-ATS compliant app attempts to serve an ad via HTTP on iOS 9:

“App Transport Security has blocked a cleartext HTTP (http://) resource load since it is insecure. Temporary exceptions can be configured via your app’s Info.plist file.”

While Google remains committed to industry-wide adoption of HTTPS, there isn’t always full compliance on third party ad networks and custom creative code served via our systems. To ensure ads continue to serve on iOS9 devices for developers transitioning to HTTPS, the recommended short term fix is to add an exception that allows HTTP requests to succeed and non-secure content to load successfully.

Publishers can add an exception to their Info.plist to allow any insecure connection:


<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<true/>
</dict>

If you have any questions regarding these changes, feel free to contact us through our forum.

Announcing v201508 of the DFP API

It’s finally here, the release everyone some of you have been waiting for: v201508. I know you’re excited and probably want to go download an updated version of the client library right away, but give me a second to tell you why you should be excited.

We’ve improved the reconciliation services in the DFP Sales Manager API, making for easier updates and reporting. There’s a bunch of changes to trafficking creatives giving you more control and visibility over your creative library. We’re also cleaning house on reporting, making the columns and dimension attributes you know and love that much easier to use.

(see full release notes here).

DFP Core

DFP trafficking objects received a few facelifts in this version.
  • We removed IDs from CreativePlaceholders (don’t worry, they weren’t being used anywhere).
  • On the creatives front, we switched Flash creatives over to use CreativeAssets, which should make duplicating and reusing flash creatives much easier. And we added CreativePolicyViolations to each creative so you can know exactly why a creative or line item was paused.
  • We’ve updated line item creative associations by adding a DeleteLineItemCreativeAssociations action to match UI functionality. It should be noted that deleting them is a permanent action and not simply a change in status. Deleted LICAs will no longer be accessible in the UI or API.

Sales Manager

If it’s been your dream to reconcile your delivery and billing data at the line item level, you should probably sit down for this, because featured in this release is the addition of the ReconciliationLineItemReportService which brings parity to the reconciliation process in the UI.

Additionally, we’re adding a few replacement DimensionAttributes to our ReportService - PROPOSAL_LINE_ITEM_LAST_RECONCILIATION_DATE_TIME, PROPOSAL_LINE_ITEM_RECONCILIATION_STATUS, and their LINE_ITEM_* equivalents to use for when you start reconciling line items. See the related blog post on the removal of the RECONCILIATION_RECONCILIATION_STATUS and RECONCILIATION_LAST_DATE_TIME columns found here.

Reporting

We’ve removed all DimensionFilters, as stated earlier this year (ones that have significant usage are replaced with PQL filters), added two new dimensions for ORDER_DELIVERY_STATUS as well as AGGREGATED_DEMAND_CHANNEL, and renamed the Nielsen metrics from NIELSEN_OCR_* to NIELSEN_*.

As a reminder, with each new release comes a new deprecation. If you're using v201408 or earlier, it's time to look into upgrading. If you have any questions about upgrading, let us know on the developer forum.

Integrating with DFP as a third party

Does your company want to provide third-party services for DFP but is unsure how to get started? If so, you're in luck! We've just published a new guide on how to integrate with DFP as a third party. The guide covers the major topics that new integrators commonly run into:

  • How to get started.
  • How to test your DFP integration.
  • How to properly set up authentication to access a client's network.
  • How to keep up to date with API versions.
  • Where to get support.

All this information can be yours just by visiting our guide.

If you have any questions, feel free to drop us a line on the DFP API forums or the Ads Developer Google+ page.

New Swift samples for the Google Mobile Ads SDK

In response to the growing popularity of Swift development, we’ve added Swift samples for the Google Mobile Ads SDK to our GitHub repo. To make it easier for developers to get started using Swift, we’ve also added Swift code snippets to our Get Started and Interstitial guides.

If you have any questions about using Swift with the Google Mobile Ads SDK, you can reach us on our forum. Remember that you can also find us on Google+, where we post updates on all of our Google Ads developer products.

IMA HTML5 SDK custom playback changes

On September 16th, 2015, the IMA HTML5 SDK will change how it handles custom playback. In order to provide a more seamless ad experience, custom playback on Android 4.0+ devices will be disabled.

As per a previous change, the SDK only selects custom playback when necessary. Since Android 4.0+ devices support standard rendering, it is no longer necessary to use custom playback on these devices.

What must I do to prepare for this change?

  1. Double check to make sure you’re always passing in your content video element as the custom playback element. Custom playback will still be used in pre-4.0 Android environments.
  2. On mobile, be sure you’re calling AdDisplayContainer.initialize() as a result of a user action. This method is not necessary in custom playback, but it must be called to play ads using standard rendering. Otherwise your ad video will not play. We recommend you always call this method on mobile, so your implementation will be ready for any future devices that support standard rendering.
  3. If your code requires a reference to the <video> element playing the ad, then this change might break your implementation. Instead, check the return value of AdsManager.isCustomPlaybackUsed(). If the value is true, the content video reference will be the same as the ad video reference.

If you have any questions about these changes, feel free to contact us via the support forum.

Announcing new releases of the Google Mobile Ads SDK: v7.8 for Android and v7.4.1 for iOS

Today we’re announcing two new versions of the Google Mobile Ads SDK: version 7.8 for Android, and version 7.4.1 for iOS. Those of you using Android Studio can download Google Repository (Rev. 20) to get the latest Gradle artifacts. Eclipse developers will find it listed as Google Play services (Rev. 26) in the Android SDK manager. Publishers with iOS apps can get the latest SDK for that platform by updating their CocoaPods Podfile to pull version 7.4.1 or by downloading it manually. These releases contain a number of stability and performance improvements, as well as some new features — including beta support for MRAID v2.0 on iOS and Android!

MRAID v2.0 Beta

MRAID v2.0 offers a number of new methods that advertisers can use to improve their creatives. Ads using the new standard can store photos, resize themselves on the fly, query screen dimensions, and make calendar events using calls like this:


mraid.createCalendarEvent({
description: “A big sale at our store!”,
location: ‘123 Savings Street’,
start: ‘2015-9-01T09:00-05:00’,
end: ‘2012-12-22T10:00-05:00’
});

The new standard creates some great opportunities for increased engagement, so for more info about MRAID, see our iOS MRAID guide, our Android MRAID guide, or the IAB’s specifications document.

Checking ad loading status on Android

In the new Android release, we’ve added an isLoading method to the AdLoader, AdView, and InterstitialAd classes so publishers can check whether an ad request is in progress. If you’re using an AdLoader to fetch a native ad, for example, you can use a call like this to see if the request has completed:


if (!myAdLoader.isLoading()) {
/* The AdLoader isn’t busy making a request. */
myAdLoader.loadAd(new AdRequest.Builder().build());;
}

iOS global settings

This SDK release introduces the GADMobileAds class, which provides global settings for controlling certain information collected by the SDK. In-app purchase reporting and crash reporting are enabled by default. However, if you’d like, you can disable these settings in most instances by using the disableAutomatedInAppPurchaseReporting and disableSDKCrashReporting methods. See the global settings guide for more information.

For a full list of Mobile Ads SDK changes, check out our release notes. For technical questions, post them on our forum.