Tag Archives: #WeArePlay

#WeArePlay | Learn how a childhood experience with an earthquake shaped Álvaro’s entrepreneurial journey

Posted by Leticia Lago – Developer Marketing

Being trapped inside a house following a major earthquake as a child motivated Álvaro to research and improve the outcomes of destructive, large-scale quakes in Mexico. Using SkyAlert technology, sensors detect and report warnings of incoming earthquakes, giving people valuable time to prepare and get to safety.

Álvaro shared his story in our latest film for #WeArePlay, which spotlights the founders and creatives behind inspiring apps and games on Google Play. We caught up with him to find out his motivations for SkyAlert, the impact the app’s had and what his future plans are.

What was the inspiration behind SkyAlert?

Being in Colima near the epicenter of a massive earthquake as a kid had a huge impact on me. I remember feeling powerless to nature and very vulnerable watching everything falling apart around me. I was struck by how quick and smart you had to be to get to a safe place in time. I remember hugging my family once it was over and looking towards the sea to watch out for an impending tsunami – which fortunately didn’t hit my region badly. It was at this moment that I became determined to find out what had caused this catastrophe and what could be done to prevent it being so destructive another time.

Through my research, I learned that Mexico sits on five tectonic plates and, as a result, it is particularly prone to earthquakes. In fact, there've been seven major quakes in the last seven years, with hundreds losing their lives. Reducing the threat of earthquakes is my number one goal and the motivation behind SkyAlert. The technology we’ve developed can detect the warning signs of an earthquake early on, deliver alerts to vulnerable people and hopefully save lives.

How does SkyAlert work exactly?

SkyAlert collects data from a network of sensors and translates that information into alerts. People can put their zip code in order to filter updates for their locality. We’re constantly investing in getting the most reliable and fast technology available so we can make the service as timely and effective as possible.

Did you always imagine you’d be an entrepreneur?

Since I was a kid I knew I wanted to be an entrepreneur. This was inspired by my grandfather who ran a large candy company with factories all over Mexico. However, what I really wanted, beyond just running my own company, was to have a positive social impact and change lives for the better: a feat I feel proud to have achieved with SkyAlert.

How is Google Play helping your app to grow?

Being on Google Play helps us to reach the maximum number of people. We’ve achieved some amazing numbers in the last 10 years through Google Play, with over 7 million downloads. With 35% of our income coming from Google Play, this reach has helped us invest in new technologies and sensors.

We also often receive advice from Google Play and they invite us to meetings to tell us how to do better and how to make the most of the platform. Google Play is a close partner that we feel really takes care of us.

What impact has SkyAlert had on the people of Mexico?

The biggest advantage of SkyAlert is that it can help them prepare for an earthquake. In 2017, we were able to notify people of a massive quake 12 seconds before it hit Mexico City. At least with those few seconds, many were able to get themselves to a safe place. Similarly, with a large earthquake in Oaxaca, we were able to give a warning of over a minute, allowing teachers to get students in schools away from infrastructure – saving kids’ lives.

Also, many find having SkyAlert on their phone gives them peace of mind, knowing they’ll have some warning before an earthquake strikes. This can be very reassuring.

What does the future look like for SkyAlert?

We’re working hard to expand our services into new risk areas like flooding, storms and wildfires. The hope is to become a global company that can deliver alerts on a variety of natural phenomena in countries around the world.

Read more about Álvaro and other inspiring app and game founders featured in #WeArePlay.



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#WeArePlay | Meet Steven from Indonesia. More stories from around the world.

Posted by Leticia Lago, Developer Marketing

As we bid farewell to 2023, we're excited to unveil our last #WeArePlay blog post of the year. From Lisbon to Dubai, let’s meet the creators behind the game-changing apps supporting communities, bringing innovation and joy to people.



We’re starting off in Indonesia, where Steven remembers his pocket money quickly running out while traveling around rural areas of Indonesia with his parents. Struck by how much more expensive food items were in the villages compared to Jakarta, he was inspired to create Super, providing more affordable goods outside the capital. The app allows shop owners to buy items stored locally and supply them to their communities at lower prices. It's helped boost the hyperlocal supply chain and raise living standards for rural populations. Steven is keen to point out that “it’s not just about entrepreneurship”, but “social impact”. He hopes to take Super even further and improve economic distribution across the whole of rural Indonesia.


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Next, we’re crossing the Java Sea to Singapore, where twin brothers – and marathon runners – Jeromy and Kenny decided to turn their passion for self-care into a journaling app. On Journey, people can log their daily thoughts and work towards their mental health and self-improvement goals using prompts. With the guidance of coaches, they can practice gratitude, record their ambitions, and learn about mindfulness and building self-confidence. “People tell us it helps them find time to invest in themselves and dedicate space to self-care”, says Jeromy. In the future, the pair want to bring in additional coaches to support even more people to achieve their wellness goals.


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Now we’re landing in the Middle East where former kindergarten friends Chris and Rene decided to use their experience being expats in Dubai to create a platform for connecting disparate communities across the city. On Hayi حي, locals can share information with their neighbors, find help within the community and connect with those living nearby. “Community is at the heart of everything we do and our goal is to have a positive effect”, says Chris. They’re currently working on creating groups for art and sport enthusiasts to encourage residents to bond over their interests. The pair are also dedicated to sustainability and plan on launching environmental projects, such as wide-scale city clean-ups.


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And finally, we’re off to Europe where Lisbon-based university chums Rita, João and Martim saw unexpected success. Initially, the trio created a recipe-sharing platform, SaveCook. When they launched its accompaniment, Super Save, however, which compared prices of recipe ingredients across different supermarkets, it exploded in popularity. With rising inflation, people were hugely thankful to the founders “for providing a major service” at such a crucial time. Next, they’re working on a barcode scanner that tells shoppers where they can buy cheaper versions of products “to help people save as much as they can.”

Discover more founder stories from across the globe in the #WeArePlay collection.



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#WeArePlay | Meet Steven from Indonesia. More stories from around the world

Posted by Leticia Lago, Developer Marketing

As we bid farewell to 2023, we're excited to unveil our last #WeArePlay blog post of the year. From Lisbon to Dubai, let’s meet the creators behind the game-changing apps supporting communities, bringing innovation and joy to people.



We’re starting off in Indonesia, where Steven remembers his pocket money quickly running out while traveling around rural areas of Indonesia with his parents. Struck by how much more expensive food items were in the villages compared to Jakarta, he was inspired to create Super, providing more affordable goods outside the capital. The app allows shop owners to buy items stored locally and supply them to their communities at lower prices. It's helped boost the hyperlocal supply chain and raise living standards for rural populations. Steven is keen to point out that “it’s not just about entrepreneurship”, but “social impact”. He hopes to take Super even further and improve economic distribution across the whole of rural Indonesia.

ALT TEXT

Next, we’re crossing the Java Sea to Singapore, where twin brothers – and marathon runners – Jeromy and Kenny decided to turn their passion for self-care into a journaling app. On Journey, people can log their daily thoughts and work towards their mental health and self-improvement goals using prompts. With the guidance of coaches, they can practice gratitude, record their ambitions, and learn about mindfulness and building self-confidence. “People tell us it helps them find time to invest in themselves and dedicate space to self-care”, says Jeromy. In the future, the pair want to bring in additional coaches to support even more people to achieve their wellness goals.

ALT TEXT

Now we’re landing in the Middle East where former kindergarten friends Chris and Rene decided to use their experience being expats in Dubai to create a platform for connecting disparate communities across the city. On Hayi حي, locals can share information with their neighbors, find help within the community and connect with those living nearby. “Community is at the heart of everything we do and our goal is to have a positive effect”, says Chris. They’re currently working on creating groups for art and sport enthusiasts to encourage residents to bond over their interests. The pair are also dedicated to sustainability and plan on launching environmental projects, such as wide-scale city clean-ups.

ALT TEXT

And finally, we’re off to Europe where Lisbon-based university chums Rita, João and Martim saw unexpected success. Initially, the trio created a recipe-sharing platform, SaveCook. When they launched its accompaniment, Super Save, however, which compared prices of recipe ingredients across different supermarkets, it exploded in popularity. With rising inflation, people were hugely thankful to the founders “for providing a major service” at such a crucial time. Next, they’re working on a barcode scanner that tells shoppers where they can buy cheaper versions of products “to help people save as much as they can.”

Discover more founder stories from across the globe in the #WeArePlay collection.



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#WeArePlay | Meet Geraldo from Utah. More stories from around the world.

Posted by Leticia Lago, Developer Marketing

Another month, another series of #WeArePlay stories from apps and games we all love. From a Salt Lake City-based music editing app to successful game studios from Indonesia, Uruguay and Türkiye - discover the inspiring founders behind them.

This time we’re starting in the US with Geraldo. Inspired by his mom’s studies in computer engineering, he decided to start his own tech company at just 16 years of age. But he was also a keen musician and merged both his passions in Moises, alongside childhood friend and co-founder Eddie. The app uses artificial intelligence to remove vocals and instruments from any song. Geraldo describes the process as like “getting a smoothie and removing only the banana” – complex, to say the least, but Moises makes it easy. He hopes “to democratize access to cutting edge audio tools for everyday musicians.”

#WeArePlay Diori & Agung MINIMO South Tangerang Indonesia g.co/play/weareplay Google Play

Next up, we’re crossing the Pacific over to Indonesia where colleagues and game enthusiasts Diori and Agung decided to collaborate outside of the office on their own independent project. This culminated in the launch of their studio, Minimo, with their most successful game, Mini Racing Adventures, accumulating over 38 million downloads to date. The pair channeled Agung’s passion for cars and mechanics into this particular release, but next they’re shifting genres and working on a new shooter game.

#WeArePlay Pablo & Gonzalo Ironhide Game Studio Montevideo Uruguay g.co/play/weareplay Google Play

Now we’re heading down to Uruguay where friends Pablo, Gonzalo and Alvaro had a dream of making games for a living and created Ironhide Game Studio in 2010, learning how to code for mobiles from scratch. As Pablo puts it: “Over the years we’ve realized that what we have is special, because we have the passion, but we also work really hard. This has allowed us to create something great.” Their popular title, Kingdom Rush: Tower Defence, is a strategy game set in a medieval settlement and chock-full of action-filled battles. Looking to the future, they’re hoping to branch into multiplayer games and expand their Kingdom Rush saga.

#WeArePlay Remi, Mithat, Rina, Fuat & Barkin SPYKE GAMES Instanbul Türkiye g.co/play/weareplay Google Play

And finally we’re crossing over to Europe to meet Rina. While working in private equity and meeting an array of business heads, she was inspired to pursue an entrepreneurial path herself. Seeing how popular gaming was becoming, Rina delved into creating titles for a Turkish audience. She struck gold with her first studio becoming a tech unicorn, and soon followed it up with Spyke Games, launched alongside her brother Remi and friends Mithat, Barkin and Fuat. Their title Tile Busters combine social multiplayer fun and skill-based puzzle solving. Soon, they’re releasing a follow-up, Blitz Busters, keeping their goal of being “great content developers creating games that people crave more of.”

Discover more global #WeArePlay stories and share your favorites.



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#WeArePlay | Meet Geraldo from Utah. More stories from around the world.

Posted by Leticia Lago, Developer Marketing

Another month, another series of #WeArePlay stories from apps and games we all love. From a Salt Lake City-based music editing app to successful game studios from Indonesia, Uruguay and Türkiye - discover the inspiring founders behind them.

This time we’re starting in the US with Geraldo. Inspired by his mom’s studies in computer engineering, he decided to start his own tech company at just 16 years of age. But he was also a keen musician and merged both his passions in Moises, alongside childhood friend and co-founder Eddie. The app uses artificial intelligence to remove vocals and instruments from any song. Geraldo describes the process as like “getting a smoothie and removing only the banana” – complex, to say the least, but Moises makes it easy. He hopes “to democratize access to cutting edge audio tools for everyday musicians.”

#WeArePlay Diori & Agung MINIMO South Tangerang Indonesia g.co/play/weareplay Google Play

Next up, we’re crossing the Pacific over to Indonesia where colleagues and game enthusiasts Diori and Agung decided to collaborate outside of the office on their own independent project. This culminated in the launch of their studio, Minimo, with their most successful game, Mini Racing Adventures, accumulating over 38 million downloads to date. The pair channeled Agung’s passion for cars and mechanics into this particular release, but next they’re shifting genres and working on a new shooter game.

#WeArePlay Pablo & Gonzalo Ironhide Game Studio Montevideo Uruguay g.co/play/weareplay Google Play

Now we’re heading down to Uruguay where friends Pablo, Gonzalo and Alvaro had a dream of making games for a living and created Ironhide Game Studio in 2010, learning how to code for mobiles from scratch. As Pablo puts it: “Over the years we’ve realized that what we have is special, because we have the passion, but we also work really hard. This has allowed us to create something great.” Their popular title, Kingdom Rush: Tower Defence, is a strategy game set in a medieval settlement and chock-full of action-filled battles. Looking to the future, they’re hoping to branch into multiplayer games and expand their Kingdom Rush saga.

#WeArePlay Remi, Mithat, Rina, Fuat & Barkin SPYKE GAMES Instanbul Türkiye g.co/play/weareplay Google Play

And finally we’re crossing over to Europe to meet Rina. While working in private equity and meeting an array of business heads, she was inspired to pursue an entrepreneurial path herself. Seeing how popular gaming was becoming, Rina delved into creating titles for a Turkish audience. She struck gold with her first studio becoming a tech unicorn, and soon followed it up with Spyke Games, launched alongside her brother Remi and friends Mithat, Barkin and Fuat. Their title Tile Busters combine social multiplayer fun and skill-based puzzle solving. Soon, they’re releasing a follow-up, Blitz Busters, keeping their goal of being “great content developers creating games that people crave more of.”

Discover more global #WeArePlay stories and share your favorites.



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#WeArePlay | Meet Solape and Yomi from Nigeria. More stories from around the world

Posted by Leticia Lago, Developer Marketing

We continue to be inspired by the amazing #WeArePlay stories of app and game creators on Google Play, from all corners of the Earth. This month, hear about a game changing financial app for women in Nigeria to an early learning platform that uses augmented reality.


First up, we’re in Nigeria where two former colleagues at an investment bank, Solape and Yomi, channeled their economic expertise into improving women’s accessibility to finance. HerVest is an app exclusively designed for farmers and small business owners, with saving and investment tips, financial education and credit options. Intent on improving gender equality in the financial sphere, the pair plan to reach a million women by the end of 2024 and “become the go-to financial platform for the financially underserved in Africa”.


#WeArePlay Juliana BLW Social Singapore g.co/play/weareplay Google Play

Now we’re crossing the ocean into maritime Singapore, where native Brazilian Juliana launched her baby-led weaning app, BLW Meals. When her firstborn was 6 months old, she struggled to transition her onto solid foods. Unable to find adequate resources in her mother language, Portuguese, she decided to make her own platform, sharing everything she’d learned. Today, she’s overjoyed by how much the app - also offered in Spanish and English - has supported other moms through their weaning journey. Soon, she’s launching a new feature for chatting directly with nutritionists, ensuring parents always have an expert on hand to guide them.

#WeArePlay Harry & Luke Visible London, United Kingdom g.co/play/weareplay Google Play

Next, we’re heading over to the UK to meet mechanical engineer Harry, who’s on a mission to revolutionize perceptions around energy-limiting health conditions. When he got sick with long Covid after a mild infection in 2020, his ability to do the wild, athletic activities he once enjoyed – like cycling across Iceland – was no longer on the cards. Disappointed by the lack of treatment options, he decided to create a health monitoring app, partnering up with friend and tech lawyer Luke to make it happen. On Visible, patients are empowered to track and monitor their symptoms and activity levels. The anonymized data is also used by medical researchers to improve understanding and treatment options, feeding into Harry’s larger goal of “working to change health policy laws to recognize these conditions”.

#WeArePlay Ilan, Nastassja & Edison Pleiq Santiago, Chile g.co/play/weareplay Google Play

Finally, we’re heading to Chile, South America, to meet brothers Ilan and Edison and their friend Nastassja. A veritable dream team, the trio began their tech careers running an augmented reality advertisement agency in their native Venezuela. But when they saw how much kids loved their commercials, they decided to instead use their AR skills to develop an education platform for children. After being offered a place on an accelerator program, they moved to Chile to launch PleIQ – an immersive, early learning app for kids aged 3-8. Next, they’re expanding across Latin America with the goal of “improving education quality to create a more equal society”.

Discover more global #WeArePlay stories and share your favorites.



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#WeArePlay | Meet Solape and Yomi from Nigeria. More stories from around the world

Posted by Leticia Lago, Developer Marketing

We continue to be inspired by the amazing #WeArePlay stories of app and game creators on Google Play, from all corners of the Earth. This month, hear about a game changing financial app for women in Nigeria to an early learning platform that uses augmented reality.


First up, we’re in Nigeria where two former colleagues at an investment bank, Solape and Yomi, channeled their economic expertise into improving women’s accessibility to finance. HerVest is an app exclusively designed for farmers and small business owners, with saving and investment tips, financial education and credit options. Intent on improving gender equality in the financial sphere, the pair plan to reach a million women by the end of 2024 and “become the go-to financial platform for the financially underserved in Africa”.


#WeArePlay Juliana BLW Social Singapore g.co/play/weareplay Google Play
Now we’re crossing the ocean into maritime Singapore, where native Brazilian Juliana launched her baby-led weaning app, BLW Meals. When her firstborn was 6 months old, she struggled to transition her onto solid foods. Unable to find adequate resources in her mother language, Portuguese, she decided to make her own platform, sharing everything she’d learned. Today, she’s overjoyed by how much the app - also offered in Spanish and English - has supported other moms through their weaning journey. Soon, she’s launching a new feature for chatting directly with nutritionists, ensuring parents always have an expert on hand to guide them.

#WeArePlay Harry & Luke Visible London, United Kingdom g.co/play/weareplay Google Play
Next, we’re heading over to the UK to meet mechanical engineer Harry, who’s on a mission to revolutionize perceptions around energy-limiting health conditions. When he got sick with long Covid after a mild infection in 2020, his ability to do the wild, athletic activities he once enjoyed – like cycling across Iceland – was no longer on the cards. Disappointed by the lack of treatment options, he decided to create a health monitoring app, partnering up with friend and tech lawyer Luke to make it happen. On Visible, patients are empowered to track and monitor their symptoms and activity levels. The anonymized data is also used by medical researchers to improve understanding and treatment options, feeding into Harry’s larger goal of “working to change health policy laws to recognize these conditions”.

#WeArePlay Ilan, Nastassja & Edison Pleiq Santiago, Chile g.co/play/weareplay Google Play
Finally, we’re heading to Chile, South America, to meet brothers Ilan and Edison and their friend Nastassja. A veritable dream team, the trio began their tech careers running an augmented reality advertisement agency in their native Venezuela. But when they saw how much kids loved their commercials, they decided to instead use their AR skills to develop an education platform for children. After being offered a place on an accelerator program, they moved to Chile to launch PleIQ – an immersive, early learning app for kids aged 3-8. Next, they’re expanding across Latin America with the goal of “improving education quality to create a more equal society”.

Discover more global #WeArePlay stories and share your favorites.



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#WeArePlay | Meet Ingrid from Sweden. More stories from around the world.

Posted by Leticia Lago, Developer Marketing

Another month, another reason to celebrate trailblazing creators behind some of the most innovative apps and games. From an equestrian training platform in Sweden to a chilled out fishing game in the Republic of Korea, let’s take a look at some of the exciting #WeArePlay stories of founders and their creations.


Ingrid is a big fan of horseback riding and has always loved the social aspect of the sport. But when she wanted to take her passion online, she was surprised to be unable to find sports platforms specifically tailored to equestrians. So, Ingrid and her co-founders, Totta and Erika, took matters into their own hands, pooling their collective experiences in marketing, programming and economics to create Ridely: a platform that aims to democratize the access to trainers and content about riding. Since then, they’ve partnered up with the US Equestrian Federation and are “constantly innovating and looking at ways to develop the app further and improve our members’ horse riding experience” – in fact, they’re currently working on creating expert programs, monthly riding challenges and adding a social feed to spark discussion and create community.


#WeArePlay Joahnes & Meiky Gaco Games Solo, Indonesia g.co/play/weareplay Google Play
Now to the other side of the world, Indonesia. Johanes always had a wild imagination and a head brimming with ideas, which is why he originally aspired to be an author. However, when he found himself captivated by role playing games, he decided to channel his storytelling into the gaming genre instead. Collaborating with graphic artist Meiky, the pair brainstormed their anime-inspired fantasy adventure RPG Epic Conquest. Even without conscious marketing efforts, the game proved to be a big hit, spawning the follow-up Epic Conquest 2 – with more sequels currently in the works.


#WeArePlay Young-Gon Nexelon Soengnam, Republic of Korea g.co/play/weareplay Google Play

Next up, Young-Gon from the Republic of Korea. An old hand in the industry, Young-Gon has been involved in gaming for over two decades. However, it was in 2017 that he decided to launch his own studio, Nexelon, with the goal of reaching audiences abroad. In his popular title, Fishing Life, he “wanted to create a fishing game that was soothing, uncomplicated to play and that really showcased the underwater world”, depicting the calming nature of angling as a hobby with gently whooshing waves and scenes of tranquil lakes and mountains. And he’s continuing this theme of serenity with his upcoming release – an eco-sci fi game where players explore other planets for resources to restore a polluted Earth.


#WeArePlay Sergej, Victoria & Michall Nordcurrent Vilnius, Lithuania g.co/play/weareplay Google Play
Last up, dream team Victoria, her husband Michail, and his brother Sergej from Lithuania. They had their sights set on making games since childhood. They were still at university when they released their very first title, swiftly using the revenue to form their own studio, Nordcurrent. In their popular game Cooking Fever, players are put to the test to rapidly prepare different dishes – inspired by cuisines from around the world. They recently added a pancake flipping restaurant option and also plan live culinary events around themed celebrations, such as Valentine’s Day.

Discover more of the amazing #WeArePlay stories around the world and share your favorites.



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#WeArePlay | Meet Ingrid from Sweden. More stories from around the world.

Posted by Leticia Lago, Developer Marketing

Another month, another reason to celebrate trailblazing creators behind some of the most innovative apps and games. From an equestrian training platform in Sweden to a chilled out fishing game in the Republic of Korea, let’s take a look at some of the exciting #WeArePlay stories of founders and their creations.


Ingrid is a big fan of horseback riding and has always loved the social aspect of the sport. But when she wanted to take her passion online, she was surprised to be unable to find sports platforms specifically tailored to equestrians. So, Ingrid and her co-founders, Totta and Erika, took matters into their own hands, pooling their collective experiences in marketing, programming and economics to create Ridely: a platform that aims to democratize the access to trainers and content about riding. Since then, they’ve partnered up with the US Equestrian Federation and are “constantly innovating and looking at ways to develop the app further and improve our members’ horse riding experience” – in fact, they’re currently working on creating expert programs, monthly riding challenges and adding a social feed to spark discussion and create community.


#WeArePlay Joahnes & Meiky Gaco Games Solo, Indonesia g.co/play/weareplay Google Play

Now to the other side of the world, Indonesia. Johanes always had a wild imagination and a head brimming with ideas, which is why he originally aspired to be an author. However, when he found himself captivated by role playing games, he decided to channel his storytelling into the gaming genre instead. Collaborating with graphic artist Meiky, the pair brainstormed their anime-inspired fantasy adventure RPG Epic Conquest. Even without conscious marketing efforts, the game proved to be a big hit, spawning the follow-up Epic Conquest 2 – with more sequels currently in the works.


#WeArePlay Young-Gon Nexelon Soengnam, Republic of Korea g.co/play/weareplay Google Play

Next up, Young-Gon from the Republic of Korea. An old hand in the industry, Young-Gon has been involved in gaming for over two decades. However, it was in 2017 that he decided to launch his own studio, Nexelon, with the goal of reaching audiences abroad. In his popular title, Fishing Life, he “wanted to create a fishing game that was soothing, uncomplicated to play and that really showcased the underwater world”, depicting the calming nature of angling as a hobby with gently whooshing waves and scenes of tranquil lakes and mountains. And he’s continuing this theme of serenity with his upcoming release – an eco-sci fi game where players explore other planets for resources to restore a polluted Earth.



#WeArePlay Sergej, Victoria & Michall Nordcurrent Vilnius, Lithuania g.co/play/weareplay Google Play

Last up, dream team Victoria, her husband Michail, and his brother Sergej from Lithuania. They had their sights set on making games since childhood. They were still at university when they released their very first title, swiftly using the revenue to form their own studio, Nordcurrent. In their popular game Cooking Fever, players are put to the test to rapidly prepare different dishes – inspired by cuisines from around the world. They recently added a pancake flipping restaurant option and also plan live culinary events around themed celebrations, such as Valentine’s Day.


Discover more of the amazing #WeArePlay stories around the world and share your favorites.



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#WeArePlay | Meet Ayushi & Nikhil from India. More stories from around the world.

Posted by Leticia Lago, Developer Marketing

This month, we’re sharing new #WeArePlay stories from inspiring founders creating apps which help people improve their quality of life. From a diabetes management tracker to an upskilling platform for women, hear the stories behind some groundbreaking apps on Google Play.



Firstly, meet Nikhil and Ayushi from Bengaluru, India. During the Covid-19 lockdowns, Nikhil watched as his mother picked up new hobbies and tried making different dishes in the kitchen. Seeing his mom researching new recipes and cooking resources, it struck him that there was a lack of educational platforms in India specifically targeted at women. This gave him and his wife, Ayushi, the idea to create Alippo: an upskilling app for women that provides classes and training materials. It also has resources to help women launch and manage their own businesses using their newly acquired expertise. In the future, they want to add more learning materials, business guides and even financing options.


Image of Ed, Ken, and Erin of Health2Sync, located in Taipei City, Taiwan g.co/play/weareplay Google Play

Next up we have Ed, Ken and Erin from Taiwan. Ed comes from a family with a history of diabetes. But his grandma always stayed on top of her condition thanks to her habit of regularly noting down her blood sugar levels and sharing them with her doctor. Partnering with product manager Ken, whose mother also has diabetes, and former colleague Erin, he launched Health2Sync: a digital blood sugar tracker with a range of other features for tracking and managing diets, exercise and medication. Thanks to the app’s new AI-based food recognition feature, people can now track the contents and nutrients of their meals just by uploading a picture of their food.


Image of César and Lorenzo of WeCancer, located in Sao Paulo, Brazil g.co/play/weareplay Google Play

Now, Lorenzo and César from Brazil. Growing up, they both had personal experiences with cancer having lost their mothers to the disease. When they met some time later, via a mutual friend, they discussed their experiences, both agreeing that the hospital visits were tiring for their moms, and often unnecessary when measures could be taken to provide care at home. This inspired them to partner up and create WeCancer, a cancer treatment support platform where patients can receive support and medical care from the comfort of their own home, with monitoring and advice from doctors. In Lorenzo's own words, the app provides "qualified care outside of hospital walls to make life easier for patients”.


Image of John, Laura and Erich of Curable, located in Denver (CO), USA g.co/play/weareplay Google Play

Last but not least, Laura, Erich and John from the US. When they were colleagues, it was sharing their experiences around chronic pain that bonded them and brought them together as friends. When John began to teach the others some alternative methods he’d learnt for managing his pain, all three began to see huge improvements in their various conditions. Elated by how much these techniques and practices had helped them, they wanted to share the practices with others, inspiring them to team up to create Curable. On the app, chronic pain sufferers can follow a guided recovery program with a range of science-backed methods, including cognitive behavioral therapy and soothing meditation.


Discover more #WeArePlay stories from across the globe and stay tuned for more.



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