Author Archives: Open Source Programs Office

Join the first POSSE Workshop in Europe

We are excited to announce that the Professors’ Open Source Software Experience (POSSE) is expanding to Europe! POSSE is an event that brings together educators interested in providing students with experience in real-world projects through participation in humanitarian free and open source software (HFOSS) projects.

Over 100 faculty members have attended past workshops and there is a growing community of instructors teaching students through contributions to HFOSS. This three-stage faculty workshop will prepare you to support student participation in open source projects. During the workshop, you will:

  • Learn how to support student learning within real-world project environments
  • Motivate students and cultivate their appreciation of computing for social good
  • Collaborate with instructors who have similar interests and goals
  • Join a community of educators passionate about HFOSS

Workshop Format

Stage 1: Starts May 8, 2017 with online activities. Activities will take 2-3 hours per week and include interaction with workshop instructors and participants.
Stage 2: The face-to-face workshop will be held in Bologna, Italy, July 1-2, 2017 and is a pre-event for the ACM ITiCSE conference. Workshop participants include the workshop organizers, POSSE alumni, and members of the open source community.
Stage 3: Online activities and interactions in small groups immediately following the face-to-face workshop. Participants will have support while involving students in an HFOSS project in the classroom.

How to Apply

If you’re a full-time instructor at an academic institution outside of the United States, you can join the workshop being held in Bologna, Italy, July 1-2, 2017. Please complete and submit the application by May 1, 2017. Prior work with FOSS projects is not required. English is the official language of the workshop. The POSSE workshop committee will send an email notifying you of the status of your application by May 5, 2017.

Participant Support

The POSSE workshop in Europe is supported by Google. Attendees will be provided with funding for two nights lodging ($225 USD per night) and meals during the workshop. Travel costs will also be covered up to $450 USD. Participants are responsible for any charges above these limits. At this time, we can only support instructors at institutions of higher education outside of the U.S. For faculty at U.S. institutions, the next POSSE will be in fall 2017 on the east coast of the U.S.

We look forward to seeing you at the POSSE workshop in Italy!

By Helen Hu, Open Source Programs Office

Noto Serif CJK is here!

Crossposted from the Google Developers Blog

Today, in collaboration with Adobe, we are responding to the call for Serif! We are pleased to announce Noto Serif CJK, the long-awaited companion to Noto Sans CJK released in 2014. Like Noto Sans CJK, Noto Serif CJK supports Simplified Chinese, Traditional Chinese, Japanese, and Korean, all in one font.

A serif-style CJK font goes by many names: Song (宋体) in Mainland China, Ming (明體) in Hong Kong, Macao and Taiwan, Minchō (明朝) in Japan, and Myeongjo (명조) or Batang (바탕) in Korea. The names and writing styles originated during the Song and Ming dynasties in China, when China's wood-block printing technique became popular. Characters were carved along the grain of the wood block. Horizontal strokes were easy to carve and vertical strokes were difficult; this resulted in thinner horizontal strokes and wider vertical ones. In addition, subtle triangular ornaments were added to the end of horizontal strokes to simulate Chinese Kai (楷体) calligraphy. This style continues today and has become a popular typeface style.

Serif fonts, which are considered more traditional with calligraphic aesthetics, are often used for long paragraphs of text such as body text of web pages or ebooks. Sans-serif fonts are often used for user interfaces of websites/apps and headings because of their simplicity and modern feeling.

Design of '永' ('eternity') in Noto Serif and Sans CJK. This ideograph is famous for having the most important elements of calligraphic strokes. It is often used to evaluate calligraphy or typeface design.

The Noto Serif CJK package offers the same features as Noto Sans CJK:

  • It has comprehensive character coverage for the four languages. This includes the full coverage of CJK Ideographs with variation support for four regions, Kangxi radicals, Japanese Kana, Korean Hangul and other CJK symbols and letters in the Unicode Basic Multilingual Plane of Unicode. It also provides a limited coverage of CJK Ideographs in Plane 2 of Unicode, as necessary to support standards from China and Japan.


Simplified Chinese
Supports GB 18030 and China’s latest standard Table of General Chinese Characters (通用规范汉字表) published in 2013.
Traditional Chinese
Supports BIG5, and Traditional Chinese glyphs are compliant to glyph standard of Taiwan Ministry of Education (教育部國字標準字體).
Japanese
Supports all of the kanji in  JIS X 0208, JIS X 0213, and JIS X 0212 to include all kanji in Adobe-Japan1-6.
Korean
The best font for typesetting classic Korean documents in Hangul and Hanja such as Humninjeongeum manuscript, a UNESCO World Heritage.
Supports over 1.5 million archaic Hangul syllables and 11,172 modern syllables as well as all CJK ideographs in KS X 1001 and KS X 1002
Noto Serif CJK’s support of character and glyph set standards for the four languages
  • It respects diversity of regional writing conventions for the same character. The example below shows the four glyphs of '述' (describe) in four languages that have subtle differences.
From left to right are glyphs of '述' in S. Chinese, T. Chinese, Japanese and Korean. This character means "describe".
  • It is offered in seven weights: ExtraLight, Light, Regular, Medium, SemiBold, Bold, and Black. Noto Serif CJK supports 43,027 encoded characters and includes 65,535 glyphs (the maximum number of glyphs that can be included in a single font). The seven weights, when put together, have almost a half-million glyphs. The weights are compatible with Google's Material Design standard fonts, Roboto, Noto Sans and Noto Serif(Latin-Greek-Cyrillic fonts in the Noto family).
Seven weights of Noto Serif CJK
    • It supports vertical text layout and is compliant with the Unicode vertical text layout standard. The shape, orientation, and position of particular characters (e.g., brackets and kana letters) are changed when the writing direction of the text is vertical.



    The sheer size of this project also required regional expertise! Glyph design would not have been possible without leading East Asian type foundries Changzhou SinoType Technology, Iwata Corporation, and Sandoll Communications.

    Noto Serif CJK is open source under the SIL Open Font License, Version 1.1. We invite individual users to install and use these fonts in their favorite authoring apps; developers to bundle these fonts with your apps, and OEMs to embed them into their devices. The fonts are free for everyone to use!

    Noto Serif CJK font download:https://www.google.com/get/noto
    Noto Serif CJK on GitHub:https://github.com/googlei18n/noto-cjk
    Adobe's landing page for this release: http://adobe.ly/SourceHanSerif
    Source Han Serif on GitHub: https://github.com/adobe-fonts/source-han-serif/tree/release/

    By Xiangye Xiao and Jungshik Shin, Internationalization Engineering team

    Google hosts the Apache HBase community at HBaseCon West 2017

    We’re excited to announce that Google will host and organize HBaseCon West 2017, the official conference for the Apache HBase community on June 12. Registration for the event in Mountain View, CA is free and the call for papers (CFP) is open through April 24. Seats are limited and the CFP closes soon, so act fast.


    Apache HBase is the original open source implementation of the design concepts behind Bigtable, a critical piece of internal Google data infrastructure which was first described in a 2006 research paper and earned a SIGOPS Hall of Fame award last year. Since the founding of HBase, its community has made impressive advances supporting massive scale with enterprise users including Alibaba, Apple, Facebook, and Visa. The community is fostering a rich and still-growing ecosystem including Apache Phoenix, OpenTSDB, Apache Trafodion, Apache Kylin and many others.

    Now that Bigtable is available to Google Cloud users through Google Cloud Bigtable, developers have the benefit of platform choices for apps that rely on high-volume and low-latency reads and writes. Without the ability to build portable applications on open APIs,  however, even that freedom of choice can lead to a dead end  something Google addresses through its investment in open standards like Apache Beam, Kubernetes and TensorFlow.

    To that end, Google’s Bigtable team has been actively participating in the HBase community. We’ve helped co-author the HBase 1.0 API and have standardized on that API in Cloud Bigtable. This design choice means developers with HBase experience don’t need to learn a new API for building cloud-native applications, ensures Cloud Bigtable users have access to the large Apache Hadoop ecosystem and alleviates concerns about long-term lock-in.

    We hope you’ll join us and the HBase community at HBaseCon West 2017. We recommend registering early as there is no registration available on site. As usual, sessions are selected by the HBase community from a pool reflecting some of the world’s largest and most advanced production deployments.

    Register soon or submit a paper for HBaseCon  remember, the CFP closes on April 24! We look forward to seeing you at the conference.

    By Carter Page and Michael Stack, Apache HBase Project Management Committee members

    A New Home for Google Open Source

    Google Open Source logo
    Free and open source software has been part of our technical and organizational foundation since Google’s early beginnings. From servers running the Linux kernel to an internal culture of being able to patch any other team's code, open source is part of everything we do. In return, we've released millions of lines of open source code, run programs like Google Summer of Code and Google Code-in, and sponsor open source projects and communities through organizations like Software Freedom Conservancy, the Apache Software Foundation, and many others.
    Today, we’re launching opensource.google.com, a new website for Google Open Source that ties together all of our initiatives with information on how we use, release, and support open source.

    This new site showcases the breadth and depth of our love for open source. It will contain the expected things: our programs, organizations we support, and a comprehensive list of open source projects we've released. But it also contains something unexpected: a look under the hood at how we "do" open source.

    Helping you find interesting open source

    One of the tenets of our philosophy towards releasing open source code is that "more is better." We don't know which projects will find an audience, so we help teams release code whenever possible. As a result, we have released thousands of projects under open source licenses ranging from larger products like TensorFlow, Go, and Kubernetes to smaller projects such as Light My Piano, Neuroglancer and Periph.io. Some are fully supported while others are experimental or just for fun. With so many projects spread across 100 GitHub organizations and our self-hosted Git service, it can be difficult to see the scope and scale of our open source footprint.

    To provide a more complete picture, we are launching a directory of our open source projects which we will expand over time. For many of these projects we are also adding information about how they are used inside Google. In the future, we hope to add more information about project lifecycle and maturity.

    How we do open source

    Open source is about more than just code; it's also about community and process. Participating in open source projects and communities as a large corporation comes with its own unique set of challenges. In 2014, we helped form the TODO Group, which provides a forum to collaborate and share best practices among companies that are deeply committed to open source. Inspired by many discussions we've had over the years, today we are publishing our internal documentation for how we do open source at Google.

    These docs explain the process we follow for releasing new open source projects, submitting patches to others' projects, and how we manage the open source code that we bring into the company and use ourselves. But in addition to the how, it outlines why we do things the way we do, such as why we only use code under certain licenses or why we require contributor license agreements for all patches we receive.

    Our policies and procedures are informed by many years of experience and lessons we've learned along the way. We know that our particular approach to open source might not be right for everyone—there's more than one way to do open source—and so these docs should not be read as a "how-to" guide. Similar to how it can be valuable to read another engineer's source code to see how they solved a problem, we hope that others find value in seeing how we approach and think about open source at Google.

    To hear a little more about the backstory of the new Google Open Source site, we invite you to listen to the latest episode from our friends at The Changelog. We hope you enjoy exploring the new site!

    By Will Norris, Open Source Programs Office

    The latest round of Google Open Source Peer Bonus winners

    Google relies on open source software throughout our systems, much of it written by non-Googlers. We’re always looking for ways to say “thank you!” so 5 years ago we started asking Googlers to nominate open source contributors outside of the company who have made significant contributions to codebases we use or think are important. We’ve recognized more than 500 developers from 30+ countries who have contributed their time and talent to over 400 open source projects since the program’s inception in 2011.

    Today we are pleased to announce the latest round of awardees, 52 individuals we’d like to recognize for their dedication to open source communities. The following is a list of everyone who gave us permission to thank them publicly:

    Name Project Name Project
    Philipp Hancke Adapter.js Fernando Perez Jupyter & IPython
    Geoff Greer Ag Michelle Noorali Kubernetes & Helm
    Dzmitry Shylovich Angular Prosper Otemuyiwa Laravel Hackathon Starter
    David Kalnischkies Apt Keith Busch Linux kernel
    Peter Mounce Bazel Thomas Caswell matplotlib
    Yuki Yugui Sonoda Bazel Tatsuhiro Tsujikawa nghttp2
    Eric Fiselier benchmark Anna Henningsen Node.js
    Rob Stradling Certificate Transparency Charles Harris NumPy
    Ke He Chromium Jeff Reback pandas
    Daniel Micay CopperheadOS Ludovic Rousseau PCSC-Lite, CCID
    Nico Huber coreboot Matti Picus PyPy
    Kyösti Mälkki coreboot Salvatore Sanfilippo Redis
    Jana Moudrá Dart Ralf Gommers SciPy
    John Wiegley Emacs Kevin O'Connor SeaBIOS
    Alex Saveau FirebaseUI-Android Sam Aaron Sonic Pi
    Toke Hoiland-Jorgensen Flent Michael Tyson The Amazing Audio Engine
    Hanno Böck Fuzzing Project Rob Landley Toybox
    Luca Milanesio Gerrit Bin Meng U-Boot
    Daniel Theophanes Go programming language Ben Noordhuis V8
    Josh Snyder Go programming language Fatih Arslan vim-go
    Brendan Tracey Go programming language Adam Treat WebKit
    Elias Naur Go on Mobile Chris Dumez WebKit
    Anthonios Partheniou Google Cloud Datalab Sean Larkin Webpack
    Marcus Meissner gPhoto2 Tobias Koppers Webpack
    Matt Butcher Helm Alexis La Goutte Wireshark dissector for QUIC

    Congratulations to all of the awardees, past and present! Thank you for your contributions.

    By Helen Hu, Open Source Programs Office

    Dispatches from the latest Mercurial sprints

    On March 10th-12th, the Mercurial project held one of its twice-a-year sprints in the Google Mountain View office. Mercurial is a distributed version control system, used by Google, W3C, OpenJDK and Mozilla among others. We had 40 developers in attendance, some from companies with large Mercurial deployments and some individual contributors who volunteer in their spare time.

    One of the major themes we discussed was user-friendliness. Mercurial developers work hard to keep the command-line interface backwards compatible, but at the same time, we would like to make progress by smoothing out some rough edges. We discussed how we can provide a better user interface for users to opt-in to without breaking the backwards compatibility constraint. We also talked about how to make Mercurial’s Changeset Evolution feature easier to use.

    We considered moving Mercurial past SHA1 for revision identification, to enhance security and integrity of Mercurial repositories in light of recent SHA1 exploits. A rough consensus on a plan started to emerge, and design docs should start to circulate in the next month or so.

    We also talked about performance, such as new storage layers that would scale more effectively and work better with clones that only contain a partial repository history, a key requirement for Mercurial adoption in enterprise environments with large repositories, like Google.

    If you are interested in finding out more about Mercurial (or perhaps you’d like to contribute!) you can find our mailing list information here.

    By Martin von Zweigbergk and Augie Fackler, Software Engineers

    An Upgrade to SyntaxNet, New Models and a Parsing Competition

    At Google, we continuously improve the language understanding capabilities used in applications ranging from generation of email responses to translation. Last summer, we open-sourced SyntaxNet, a neural-network framework for analyzing and understanding the grammatical structure of sentences. Included in our release was Parsey McParseface, a state-of-the-art model that we had trained for analyzing English, followed quickly by a collection of pre-trained models for 40 additional languages, which we dubbed Parsey's Cousins. While we were excited to share our research and to provide these resources to the broader community, building machine learning systems that work well for languages other than English remains an ongoing challenge. We are excited to announce a few new research resources, available now, that address this problem.

    SyntaxNet Upgrade
    We are releasing a major upgrade to SyntaxNet. This upgrade incorporates nearly a year’s worth of our research on multilingual language understanding, and is available to anyone interested in building systems for processing and understanding text. At the core of the upgrade is a new technology that enables learning of richly layered representations of input sentences. More specifically, the upgrade extends TensorFlow to allow joint modeling of multiple levels of linguistic structure, and to allow neural-network architectures to be created dynamically during processing of a sentence or document.

    Our upgrade makes it, for example, easy to build character-based models that learn to compose individual characters into words (e.g. ‘c-a-t’ spells ‘cat’). By doing so, the models can learn that words can be related to each other because they share common parts (e.g. ‘cats’ is the plural of ‘cat’ and shares the same stem; ‘wildcat’ is a type of ‘cat’). Parsey and Parsey’s Cousins, on the other hand, operated over sequences of words. As a result, they were forced to memorize words seen during training and relied mostly on the context to determine the grammatical function of previously unseen words.

    As an example, consider the following (meaningless but grammatically correct) sentence:
    This sentence was originally coined by Andrew Ingraham who explained: “You do not know what this means; nor do I. But if we assume that it is English, we know that the doshes are distimmed by the gostak. We know too that one distimmer of doshes is a gostak." Systematic patterns in morphology and syntax allow us to guess the grammatical function of words even when they are completely novel: we understand that ‘doshes’ is the plural of the noun ‘dosh’ (similar to the ‘cats’ example above) or that ‘distim’ is the third person singular of the verb distim. Based on this analysis we can then derive the overall structure of this sentence even though we have never seen the words before.

    ParseySaurus
    To showcase the new capabilities provided by our upgrade to SyntaxNet, we are releasing a set of new pretrained models called ParseySaurus. These models use the character-based input representation mentioned above and are thus much better at predicting the meaning of new words based both on their spelling and how they are used in context. The ParseySaurus models are far more accurate than Parsey’s Cousins (reducing errors by as much as 25%), particularly for morphologically-rich languages like Russian, or agglutinative languages like Turkish and Hungarian. In those languages there can be dozens of forms for each word and many of these forms might never be observed during training - even in a very large corpus.

    Consider the following fictitious Russian sentence, where again the stems are meaningless, but the suffixes define an unambiguous interpretation of the sentence structure:
    Even though our Russian ParseySaurus model has never seen these words, it can correctly analyze the sentence by inspecting the character sequences which constitute each word. In doing so, the system can determine many properties of the words (notice how many more morphological features there are here than in the English example). To see the sentence as ParseySaurus does, here is a visualization of how the model analyzes this sentence:
    Each square represents one node in the neural network graph, and lines show the connections between them. The left-side “tail” of the graph shows the model consuming the input as one long string of characters. These are intermittently passed to the right side, where the rich web of connections shows the model composing words into phrases and producing a syntactic parse. Check out the full-size rendering here.

    A Competition
    You might be wondering whether character-based modeling are all we need or whether there are other techniques that might be important. SyntaxNet has lots more to offer, like beam search and different training objectives, but there are of course also many other possibilities. To find out what works well in practice we are helping co-organize, together with Charles University and other colleagues, a multilingual parsing competition at this year’s Conference on Computational Natural Language Learning (CoNLL) with the goal of building syntactic parsing systems that work well in real-world settings and for 45 different languages.

    The competition is made possible by the Universal Dependencies (UD) initiative, whose goal is to develop cross-linguistically consistent treebanks. Because machine learned models can only be as good as the data that they have access to, we have been contributing data to UD since 2013. For the competition, we partnered with UD and DFKI to build a new multilingual evaluation set consisting of 1000 sentences that have been translated into 20+ different languages and annotated by linguists with parse trees. This evaluation set is the first of its kind (in the past, each language had its own independent evaluation set) and will enable more consistent cross-lingual comparisons. Because the sentences have the same meaning and have been annotated according to the same guidelines, we will be able to get closer to answering the question of which languages might be harder to parse.

    We hope that the upgraded SyntaxNet framework and our the pre-trained ParseySaurus models will inspire researchers to participate in the competition. We have additionally created a tutorial showing how to load a Docker image and train models on the Google Cloud Platform, to facilitate participation by smaller teams with limited resources. So, if you have an idea for making your own models with the SyntaxNet framework, sign up to compete! We believe that the configurations that we are releasing are a good place to start, but we look forward to seeing how participants will be able to extend and improve these models or perhaps create better ones!

    Thanks to everyone involved who made this competition happen, including our collaborators at UD-Pipe, who provide another baseline implementation to make it easy to enter the competition. Happy parsing from the main developers, Chris Alberti, Daniel Andor, Ivan Bogatyy, Mark Omernick, Zora Tung and Ji Ma!

    By David Weiss and Slav Petrov, Research Scientists

    Google Summer of Code 2017 student applications are open!

    Are you a university student looking to learn more about open source software development? Consider applying to Google Summer of Code (GSoC) for a chance to spend your break coding on an open source project.

    vertical GSoC logo.jpg


    For the 13th straight year GSoC will give students from around the world the opportunity to learn the ins and outs of open source software development while working from their home. Students will receive a stipend for their successful contributions to allow them to focus on their coding during the program.

    Mentors are paired with the students to help address technical questions and to monitor their progress throughout the program. Former GSoC participants have told us that the real-world experience they’ve gained during the program has not only sharpened their technical skills, but has also boosted their confidence, broadened their professional network and enhanced their resumes.

    Interested students can submit proposals on the program site now through Monday, April 3 at 16:00 UTC. The first step is to search through the 201 open source organizations and review the “Project ideas” for the organizations that appeal to you. Next, reach out to the organizations to introduce yourself and determine if your skills and interests are a good match with their organization.




    Since spots are limited, we recommend writing a strong project proposal and submitting a draft early to receive feedback from the organization which will help increase your chances of selection. Our Student Manual, written by former students and mentors, provides excellent helpful advice to get you started with choosing an organization and crafting a great proposal.

    For information throughout the application period and beyond, visit the Google Open Source Blog, join our Google Summer of Code discussion lists or join us on Internet Relay Chat (IRC) at #gsoc on Freenode. Be sure to read the Program Rules, Timeline and FAQ, all available on the program site, for more information about Google Summer of Code.

    Good luck to all the open source coders who apply, and remember to submit your proposals early — you only have until Monday, April 3 at 16:00 UTC!

    By Stephanie Taylor, Google Summer of Code Program Manager

    Announcing Google Radio PHY Test, aka “Graphyte”, as part of the Chromium Project

    With many different Chromebook models for sale from several different OEMs, the Chrome OS Factory team interfaces with many different Contract Manufacturers (CMs), Original Device Manufacturers (ODMs), and factory teams. The Google Chromium OS Factory Software Platform, a suite of factory tools provided to Chrome OS partners, allows any factory team to quickly bring up a Chrome OS manufacturing test line.

    Today, we are announcing that this platform has been extended to remove the friction of bringing up wireless verification test systems with a component called Google Radio PHY Test or “Graphyte.” Graphyte is an open source software framework that can be used and extended by the wireless ecosystem of chipset companies, test solution providers, and wireless device manufacturers, as opposed to the traditional approach of vendor-specific solutions. It is developed in Python and capable of running on Linux and Chrome OS test stations with an initial focus on Wi-Fi, Bluetooth, and 802.15.4 physical layer verification.

    Verifying that a wireless device is working properly requires chipset- and instrument-specific software which coordinate transmitting and measuring power and signal quality across channels, bandwidths, and data rates. Graphyte provides high-level API abstractions for controlling wireless chipsets and test instruments, allowing anyone to develop a “plugin” for a given chipset or instrument.

    Graphyte architecture.

    We’ve worked closely with industry leaders like Intel and LitePoint to ensure the Graphyte APIs have the right level of abstraction, and it is already being used in production on multiple manufacturing lines and several different products.

    To get started, use Git to clone our repository. You can learn more by reading the Graphyte User Manual and checking out the example of how to use Graphyte in a real test. You can get involved by joining our mailing list. If you’d like to contribute, please follow the Chromium OS Developer Guide.

    To get started with the LitePoint Graphyte plugin, please contact LitePoint directly. To get started with the Intel Graphyte plugin, please contact Intel directly.

    Happy testing!

    By Kurt Williams, Technical Program Manager

    Announcing Guetzli: A New Open Source JPEG Encoder

    Crossposted on the Google Research Blog

    At Google, we care about giving users the best possible online experience, both through our own services and products and by contributing new tools and industry standards for use by the online community. That’s why we’re excited to announce Guetzli, a new open source algorithm that creates high quality JPEG images with file sizes 35% smaller than currently available methods, enabling webmasters to create webpages that can load faster and use even less data.

    Guetzli [guɛtsli] — cookie in Swiss German — is a JPEG encoder for digital images and web graphics that can enable faster online experiences by producing smaller JPEG files while still maintaining compatibility with existing browsers, image processing applications and the JPEG standard. From the practical viewpoint this is very similar to our Zopfli algorithm, which produces smaller PNG and gzip files without needing to introduce a new format; and different than the techniques used in RNN-based image compression, RAISR, and WebP, which all need client and ecosystem changes for compression gains at internet scale.

    The visual quality of JPEG images is directly correlated to its multi-stage compression process: color space transform, discrete cosine transform, and quantization. Guetzli specifically targets the quantization stage in which the more visual quality loss is introduced, the smaller the resulting file. Guetzli strikes a balance between minimal loss and file size by employing a search algorithm that tries to overcome the difference between the psychovisual modeling of JPEG's format, and Guetzli’s psychovisual model, which approximates color perception and visual masking in a more thorough and detailed way than what is achievable by simpler color transforms and the discrete cosine transform. However, while Guetzli creates smaller image file sizes, the tradeoff is that these search algorithms take significantly longer to create compressed images than currently available methods.

    orig-libjpeg-guetzli.png
    Figure 1. 16x16 pixel synthetic example of  a phone line  hanging against a blue sky — traditionally a case where JPEG compression algorithms suffer from artifacts. Uncompressed original is on the left. Guetzli (on the right) shows less ringing artefacts than libjpeg (middle) and has a smaller file size.
    And while Guetzli produces smaller image file sizes without sacrificing quality, we additionally found that in experiments where compressed image file sizes are kept constant that human raters consistently preferred the images Guetzli produced over libjpeg images, even when the libjpeg files were the same size or even slightly larger. We think this makes the slower compression a worthy tradeoff.

    montage-cats-zoom-eye2.png
    Figure 2. 20x24 pixel zoomed areas from a picture of a cat’s eye. Uncompressed original on the left. Guetzli (on the right) shows less ringing artefacts than libjpeg (middle) without requiring a larger file size.
    It is our hope that webmasters and graphic designers will find Guetzli useful and apply it to their photographic content, making users’ experience smoother on image-heavy websites in addition to reducing load times and bandwidth costs for mobile users. Last, we hope that the new explicitly psychovisual approach in Guetzli will inspire further image and video compression research.

    By Robert Obryk and Jyrki Alakuijala, Software Engineers, Google Research Europe