Author Archives: Chris Jones

Join the AdMob Student App Challenge Hangout on Air on May 20th 2016!

The AdMob Student App Challenge deadline is fast approaching (June 28th) and we can’t wait to see your creative ideas come to life.

To make sure you’re fully prepared, join us for an informational Hangout on Air on May 20th. We’ll be sharing the competition’s judging criteria, tips on how to build an app that stands out, and answer any lingering questions that you might have. Here are the details:

Date: 20th May 2016
Time: 5:00 pm to 5:45 pm (IST)
Join Hangout on Air

You can ask questions in advance by:
a) Posting your question as a comment here or
b) Up-vote someone else’s question by giving it a +1 if you have the same query.

Feel free to share these details with anyone you think would be interested in participating. With a little over a month left, it’s not too late to register a team and build an app. We look forward to seeing you all on the Hangouts on Air!


Posted by Shefali Arora
AdMob Student App Challenge Team

Source: Inside AdMob


Ad network optimization support now available for Chartboost and Unity Ads

AdMob Mediation is an easy way for you to manage different ad networks and help maximize revenue, all from a single interface. With AdMob Mediation, you can also take advantage of ad network optimization, a feature that helps you generate the highest CPM from your mediation stack. Ad network optimization does this by obtaining the freshest CPM from each ad network based on historical performance, and dynamically reorders them in the mediation stack, so that the ad network with the highest CPM serves ads to your apps.

Today we’re excited to announce that we’ve enabled ad network optimization support for Chartboost and Unity Ads, with country-level specific CPM support. They will join over twenty of our existing supported ad network optimization ad networks.


Getting started with ad network optimization is easy; simply select the ad network(s) you want to add to mediation, enter your ad network login credentials and AdMob will pull the accurate CPM data for each network.

1. In ad network settings, check ‘Automatically pull the eCPM value from this ad network’ box.

2. Enter your login credentials so AdMob can collect the latest CPMs from your ad networks, and review the checkbox language.

Here’s what developers have to say about AdMob mediation:
“We integrated AdMob sometime last year and it doubled our income, which was really good. Mediation is one of the things we mainly use in AdMob. It supports a lot of different networks, so we don’t need to integrate different SDKs.” 
- Amit Goyal, Co-Founder and CTO, Appkruti
“We’ve seen a 30% to 40% bump in revenue since we started using mediation in AdMob. AdMob offers a simple way to work with multiple ad partners to maximize fill rates and revenue. The way AdMob automatically optimizes across multiple ad networks is fantastic.” 
- Micah Koffron, Founder, Digitalchemy
To learn more about ad network optimization and AdMob Mediation, please visit our help center, and to stay connected on all things AdMob, follow our Twitter, LinkedIn and Google+ pages.

Posted by Henry Wang
Product Marketing, AdMob

Source: Inside AdMob


Google I/O 2016 – Learn About the Latest in Monetizing and Growing your Business With Google


Google I/O 2016 is less than a week away (May 18-20th), and we’ll be there. Google I/O is for developers — the creative coders who are building what’s next. This year they’ll be dozens of talks discussing important topics that matter to you like, design & development, monetizing and growing your business, and the latest in tech, mobile, and more.
Here are some of the key sessions we’d suggest you check out at I/O 2016:

Wednesday, May 18th
Join us to learn about product and platform innovation at Google, starting with a live kickoff from Google CEO Sundar Pichai.

The average smartphone user taps and swipes their way through 1GB of data each month. But how can you turn user behavior into meaningful insights that help you build a brilliant app? The answer is app analytics! In this session we'll explore the key metrics you need to know through the app lifecycle using real examples. From first release to a thriving user base, we'll show you how to detect user delight, user dissatisfaction and how to grow your app into a successful business.

Friday, May 20th
Find 'Em, Keep 'Em: How Ads Get You the Best App Users: 11:00 AM PST 
Attracting valuable users is crucial for long-term app success. You want users who will stick around for longer than one session, earn you revenue and spread the word to their friends. Google's machine learning is helping the most successful apps find the right users with ads, and retain them. Getting started with Google ads is simple, yet unlocks a huge range of ad formats that promote your app to billions of users. In this session, master when and how to run ad campaigns, while minimizing costs. 

Got a great app and want more users? Having a user acquisition strategy is crucial to global app domination, but it doesn't have to be a leap in the dark! This talk shines a light on how you can run both organic and paid app install campaigns to deliver real results in a cost-effective way -- and how analytics ties it all together. You'll learn how to track user acquisition performance, understand the right metrics to compare ad networks and see why lifetime value really matters.

If you're going to I/O and want to learn the latest about AdMob check out these sessions – "Earn more revenue from the AdMob platform" at 9:00 AM PST and "Create a great user experience with native ads" at 10:00 AM PST both at Stage 6 | Virgo. These sessions won’t be livestreamed, but we’ll post the recorded video on our blog post afterwards.

Even if you can’t attend this year and want to learn about what's happening at #io16 as it happens, we've got you covered! We’ll be live tweeting and sharing posts from the event on our Twitter, LinkedIn and Google+ channels, using the hashtags #io16. We hope to see you there!

Posted by Chris Jones, Social Team, AdMob

Source: Inside AdMob


Rounding up our judges panel for the AdMob Student App Challenge

Meet our final two judges, Craig Warner and Jon Potter. Craig brings a wealth of experience from a Google perspective, while Jon provides insights from the Application Developers Alliance. Read below for their perspective on app development: their suggestions will be a major part of the judging criteria for the AdMob Student App Challenge.


Craig Warner
Head of Publishers, Domains and Distribution, Google

What is your background and experience working with apps?
Help support the leading global app creators to make money through ads and in-app purchase.

What is the most important thing you look for when reviewing an app?
Simplicity.

What tip(s) would you give to a new app developer building their first app?
Ask yourself if you would actually use the app for more than a day.

What are some golden rules of app design?
Transparency about how you collect and use user data.  Performance and stability.

Anything else you want student developers to know?
Apps are not new, it was the way users interacted with computers before the web. The primary difference is price (much lower) and number of potential users (much greater). The fundamental characteristics of a great app don't change much over time.


Jon Potter
Co-founder, Application Developers Alliance

What is your background and experience working with apps?
My professional focus has been educating governments and public officials about apps and the app economy - promoting and protecting apps that disrupt entrenched industries (which often seek government protection) and also apps that independently draw government and legal attention (e.g., due to privacy, health care or other regulatory concerns). In 2012 I founded the App Developers Alliance, where I was President until late 2015.

What is the most important thing you look for when reviewing an app?
I review apps as a consumer (clear presentation, clean look, improve my life) and as an investor (solve a problem, improve many lives, disrupt large industries).

What tip(s) would you give to a new app developer building their first app?
Identify clear goals and deliverables. Stay focused.

What are some golden rules of app design?
Simplicity and clarity. Do one thing very well. Deliver value while I am disconnected (i.e., on an airplane).

Anything else you want student developers to know?
Great ideas require great teams to become great experiences and great businesses. There are so many magnificent opportunities - in consumer apps, industrial apps, socially beneficial apps. Play to win but don't forget to enjoy the ride.

As a reminder, there are only six weeks left before the final project submission date of June 28, 2016. In the coming weeks, we will shift our focus from app development and design to project completion, with reminders on timeframes and some best practices for your business report. If you’d like to learn more about the judging process please visit our AdMob Challenge judges page for more details. Lastly, remember to continue to follow us on AdMob G+ and Twitter, and keep an eye on #AdMobSAC16 too, for regular updates on the challenge.

Posted by Jeff Miner
AdMob Student App Challenge Team

Source: Inside AdMob


Mobile Ads Garage: Episode 3 – Banner Best Practices

Ever wondered about the best ways to monetize with banner ads while maintaining a great user experience? If so, the Mobile Ads Garage is here to help.

In the third episode, Andrew and Gary the Graphics Guy cover how to integrate banner ads into a mobile app's UX, with a little help from Aunt Betty, hairless cats, and discount moose repellent. You'll see detailed breakdowns of things to avoid, plus reliable best practices that you can take back to your own apps. As always, links to guides, samples, and other resources are included.



If you like the video, save the Mobile Ads Garage playlist to your YouTube Playlist collection and you'll never miss an episode.
We’d love to hear which AdMob features you’d like to learn more about. The comment sections for the videos are open, and you're welcome to toss out ideas for new episodes and examples you'd like to see. If you have a technical question relating to something discussed in one of the episodes, you can bring it to our support forum.

Source: Inside AdMob


App Monetization Insights: What’s an Ad Network and How Can It Help My App Business?

For this week’s “App Monetization Insights” post, we’d like to share an excerpt from AdMob’s newest eBook, The No-nonsense Guide to In-app Ads (download it here). This guide is designed to provide a practical introduction to in-app advertising for developers exploring ads for the first time. The excerpt we’re sharing today covers how an ad network works and how it can help your app business. Enjoy!

Ad networks do the hard work of bringing together the parties that participate in online advertising, making it simpler for everyone involved to succeed. They build relationships with businesses looking to advertise and apps looking to make money by selling ads. Through an ad network, advertisers can get access to lots of different inventory in apps at scale. And, they also help app developers find advertisers quickly. You can spend less time marketing your advertising space and more time focused on creating the best app for your users.

Take a look at this simplified illustration showing how an ad network works:


And voila! Your app generated revenue from ads. All of this happens very quickly, usually in less than a second.

It’s important to remember that not all ad networks are the same. Some networks focus on price and getting an ad in front of as many people as possible. Others care more about the quality of their advertisers. Some include extra features to help you with other parts of your business. Others keep their SDK as lightweight and easy to implement as possible. There are a lot of options and a lot of factors to consider.

How do you choose the right ad network for your app? In the next chapter, we’ll explore this question in depth.

If you enjoyed this chapter, be sure to download the entire guide here. For more tips on app monetization, be sure to stay connected on all things AdMob by following our Twitter, LinkedIn and Google+ pages.

Posted by Joe Salisbury, Product Specialist, AdMob

Source: Inside AdMob


Introducing 2 more of our AdMob Student App Challenge judges

After introducing Chris Akhavanr and Purnima Kochikar in the last blog post, we would like to introduce our next two judges for the AdMob Student App Challenge: Robert Unsworth and Gregory Block. They are part of a six-person judge panel that will judge your app, and decide on the Grand Prize winner. As a reminder, the Grand Prize winner will score a week-long trip to San Francisco, including a visit to Google’s headquarters in Mountain View, as well as have their app featured on the Google Play store. To help you better prepare, we’d like to share some of the insights we gained from getting to know them, as well as what, in their view, makes a great app!



Robert Unsworth
VP Americas, News Republic

What is your background and experience working with apps?
12 years working in gaming, social and media apps across the globe.

What is the most important thing you look for when reviewing an app?
Usability and efficiency - within 60 seconds do I understand what it's for and how I need to use it in order for it to provide me with a service I need.

What tip(s) would you give to a new app developer building their first app?
Test it on real people and iterate frequently and quickly. Don't go just by the metrics but integrate qualitative feedback as well.

Anything else you want student developers to know?
There are two: Keep it simple and keep it simple.


Gregory Block
Director of Engineering, Google

What is your background and experience working with apps?
I've been responsible for the development and build of several apps, both inside and outside of Google, on both Chrome and in Android.

What is the most important thing you look for when reviewing an app?
Attention to detail of the user experience, and how well the app serves the core use case it's trying to address.  Users sweat the small stuff - developers should too.  Polish matters - it's not just about looking pretty, it's about feeling solid, responsive, and zippy.

What tip(s) would you give to a new app developer building their first app?
Sketch broadly, at first.  Build end-to-end use cases, and use them.  Iterate.  Don't go deep on a single screen and end up with unpolished areas, time-box yourself on things, and keep honest track of what's left to do. Don't end up on a death march in your last week of development because you spent time today doing things that weren't absolutely necessary. Don't cut the wrong corner at the wrong time.

And write tests. Because even if you think you're good enough to not need them, you'll wish you had by the time it's all over.

Anything else you want student developers to know?
Love your app. If there's something you don't love, your users probably won't love it either. Minimalism is more forgivable than lack of polish in the eyes of your users, but ultimately, you're the most important user to satisfy; be honest with and true to yourself.

If you’d like to learn more about the judging process please visit our AdMob Student App Challenge judges page for more details. Lastly, remember to continue to follow us on AdMob G+ and Twitter, and keep an eye on #AdMobSAC16 too, for regular updates on the challenge.

Posted by Jeff Miner, AdMob Student App Challenge Team

Source: Inside AdMob


Preventing accidental clicks for a better mobile ads experience

We’ve all been there. You’re trying to send an article from your phone to a friend, or you’re playing a mobile game while waiting in line for a movie, when you accidentally touch an ad on your screen. You weren’t interested in the ad -- heck, you didn’t even have time to see what it was for -- but now you’re hitting the back button to get back to what you were doing. Not only do accidental clicks like these annoy users, but left unaddressed, they can drive down the value of ads.

Over the last four years, we’ve introduced a series of protections across mobile web and mobile apps to prevent accidental clicks like these on ads. Today we are continuing this commitment to protecting users and advertisers by extending accidental click protections to native ad formats. Native ads were developed to help publishers and developers implement ads that complement the look and feel of their content.

Since our teams started instituting various click protections, we’ve learned quite a bit along the way. Here are two insights among many that guide our ongoing work.

Fast clicks are not real clicks
A professional baseball player has about 680ms1 to react and swing at a baseball thrown at 90mph. That’s fast, even for a professional who’s paying close attention to hitting the ball. We think it’s virtually impossible for someone to read, understand, and take action on an ad in that amount of time.

Figure 1: A click is ignored when a user accidentally fast clicks on an interstitial ad

Not surprisingly, we found super-fast clicks on ads to provide little to no value to advertisers. That’s why we ignore fast clicks that we detect to be accidental immediately upon ad load. Rather than our ads causing surprise low quality clicks, users can continue on uninterrupted.

Edge clicks lack value
If you’ve used a mobile device, you know fat-fingers are a reality of touchscreens: the average fingerpad is roughly 50px large when pressing down.2 When we’re swiping, pinching, and poking our screens, it’s easy to accidentally touch the edge of an ad that appears unexpectedly or is placed too close to tappable controls on your screen.

Figure 2: A click is ignored when a user misses adjacent content and accidentally hits the ad

When we compared the performance of clicks from the edge of ads to those coming from the interior region, we found dramatically higher conversion rates and user intentionality on clicks toward the middle of ad units. A few years ago, we started to expand these protections across mobile placements resulting in ad clicks that are more intentional.

The overall benefits of click protections
Fast clicks and edge clicks are just two of the user interaction issues we prevent in order to deliver value to advertisers. By expanding protections like these to native ad formats on mobile, we observe conversion rates increase over 10% on average with minimal impact to long term publisher revenue. This combined with our previous efforts has greatly improved the experience with mobile ads for users and advertisers.

The protections we’ve put in place across mobile web and mobile apps prevent tens of millions of accidental clicks per day, saving users tens of thousands of hours. When we look at the effect for advertisers in mobile apps, we observe double the value per click. We work hard to ensure that the clicks advertisers are charged for are more meaningful, and we hope sharing insight on these protections helps raise awareness and guide the wider advertising ecosystem. Plus, we really love playing games on our phones too, and want to make sure that we’re only taken to an advertiser’s page when we mean to go there.

Posted by Alex Jacobson, Product Manager, Ad Traffic Quality

1: 90ft/132 ft per second = 681ms, 132 ft per second = 90mph
2: http://touchlab.mit.edu/publications/2003_009.pdf

Source: Inside AdMob


Introducing our AdMob Student App Challenge judges

Now that we’re two months away from the deadline of June 28, 2016 to submit your app and business report for the AdMob Student App Challenge, we’d like to introduce our judges via a three-part blog post. They’re a panel of six industry experts who will judge the final round of the judging process and decide the Grand Prize winner.

The Grand Prize winner will score a week-long trip to San Francisco, including a visit to Google’s headquarters in Mountain View, as well as have their app featured on the Google Play store. To help you better prepare, we’d like to share some of the insights we gained from getting to know them as well as what, in their view, makes a great app!

Chris Akhavan
President of Publishing @Glu Mobile, a leading global developer in gaming

What is your background and experience working with apps?

I'm currently the President of Publishing at Glu Mobile (we make mobile games like Kim Kardashian: Hollywood, Racing Rivals, and Cooking Dash), and prior to that I was the SVP of Partnerships at Tapjoy (a mobile ad network I joined in the early days and helped grow from 10 people to 300+ and $120MM+ [revenue?]/year).

What is the most important thing you look for when reviewing an app?

A simple and clean user experience. Great mobile apps immediately delight users within the first 30 seconds and deliver value with ease.

What tip(s) would you would give to a new app developer building their first app?

The biggest mistake I see new developers make is forgetting that they are designing for a very small device. I often see new developers using tiny fonts that are hard to read on a phone, and placing too many intricate buttons in the UI. Look at apps like Instagram and Clash Royale for inspiration on clear and simple mobile design.

Anything else you want student developers to know?

I'm excited to check out your apps!

Purnima Kochikar
Director of Business Development for Google Play, Google

What is your background and experience working with apps?

I lead the team that works with all the apps and games developers on Android/Google Play globally. I was also a software engineer in my past life and wrote apps - but that was a LONG time ago.

What is the most important thing you look for when reviewing an app?

  • Utility (does it have a clear purpose - and that could be fun)
  • Beauty (is it well designed?)
  • Creativity (is it an innovative solution for the problem being tackled?)

What are some golden rules of good app design? 

The rule I like best is the 1-minute value - the user should get the full sense of your app within a minute.  Uber is a great example - within a minute you get all the information you need about finding a ride. To be able to do that Uber has reduced input required from the user by using the sensors on the device - such as GPS.

Anything else you want student developers to know?

Follow your heart - build something to solve a problem or create an fun experience that truly matters to you. The best apps are those that come from a deep-rooted interest in the topic.

Well folks, there you have it! We hope that these tips and advice can help guide you as you continue to build your app! Stay tuned for two more posts about our judges in the coming weeks.

If you’d like to learn more about the judging process please visit our AdMob Challenge judges page for more details. Lastly, remember to continue to follow us on AdMob G+ and Twitter, and keep an eye on #AdMobSAC16 too, for regular updates on the challenge.

Posted by Andres Calzada, AdMob Student App Challenge Team

Source: Inside AdMob


The Mobile Ads Garage: Episode 2 – Implementing AdMob Banner Ads

The Mobile Ads Garage has returned with its second episode. In this video, you'll see screencasts and detailed breakdowns of how to implement banner ads for both iOS and Android. Plus, you'll get links to guides, samples, and other great resources.


If you like the video, save the Mobile Ads Garage playlist to your YouTube Playlist collection and you'll never miss an episode.

We’d love to hear which AdMob features you’d like to learn more about. The comment sections for the videos are open, and you're welcome to toss out ideas for new episodes and examples you'd like to see. If you have a technical question relating to something discussed in one of the episodes, you can bring it to our support forum.

For more tips on app monetization, be sure to stay connected on all things AdMob by following our Twitter, LinkedIn and Google+ pages.

Source: Inside AdMob