Category Archives: Google Chrome Blog

The latest news from the Google Chrome team

Come play with WebVR Experiments

Everyone should be able to experience VR, and WebVR is a big step in that direction. It’s open to all browsers, making it easier for developers to create something quickly and share it with everyone, no matter what device they’re on.

In February, we added WebVR to Chrome on Daydream-ready phones. Today, WebVR on Chrome now works with Google Cardboard, so that anyone with an Android phone and Cardboard can experience virtual worlds just by tapping a link.

To explore what’s possible with WebVR, we’re launching WebVR Experiments, a showcase of the amazing experiences developers are already building.

WebVR Experiments: Virtual reality on the web for everyone

WebVR Experiments: Virtual reality on the web for everyone

Each experiment shows shows something different you can try in WebVR. Play ping pong with a friend in Konterball.

Konterball_Gif_031517.gif

Explore the world with your voice.

SpeakToGo_Gif_031517.gif
SonicUmbrella_Gif_031517.gif

Play Spot-the-Bot, where one player searches for bots in VR with the help of another player outside VR.

SpotTheBot_Gif_032017.gif

Become a donut and try to wrap your fashionable scarf around hungry enemies.

MrNomNom_Gif_031517.gif

These are just a few of the experiments you can try. If you don’t have Cardboard or Daydream, you can still play on desktop or on any phone in 2D. WebVR support on Chrome for desktop headsets like Oculus Rift and HTC VIVE is coming soon.

In addition to the experiments, developers can find resources and open source code to help get started building in WebVR. If you build something cool, submit it to be featured in the gallery.

We hope these experiments make it easier for more people to experience VR, and inspire more developers to create new VR worlds on the web.

Start playing at g.co/webvrexp.

Source: Google Chrome


Come play with WebVR Experiments

Everyone should be able to experience VR, and WebVR is a big step in that direction. It’s open to all browsers, making it easier for developers to create something quickly and share it with everyone, no matter what device they’re on.

In February, we added WebVR to Chrome on Daydream-ready phones. Today, WebVR on Chrome now works with Google Cardboard, so that anyone with an Android phone and Cardboard can experience virtual worlds just by tapping a link.

To explore what’s possible with WebVR, we’re launching WebVR Experiments, a showcase of the amazing experiences developers are already building.

WebVR Experiments: Virtual reality on the web for everyone

WebVR Experiments: Virtual reality on the web for everyone

Each experiment shows shows something different you can try in WebVR. Play ping pong with a friend in Konterball.

Konterball_Gif_031517.gif

Explore the world with your voice.

SpeakToGo_Gif_031517.gif
SonicUmbrella_Gif_031517.gif

Play Spot-the-Bot, where one player searches for bots in VR with the help of another player outside VR.

SpotTheBot_Gif_032017.gif

Become a donut and try to wrap your fashionable scarf around hungry enemies.

MrNomNom_Gif_031517.gif

These are just a few of the experiments you can try. If you don’t have Cardboard or Daydream, you can still play on desktop or on any phone in 2D. WebVR support on Chrome for desktop headsets like Oculus Rift and HTC VIVE is coming soon.

In addition to the experiments, developers can find resources and open source code to help get started building in WebVR. If you build something cool, submit it to be featured in the gallery.

We hope these experiments make it easier for more people to experience VR, and inspire more developers to create new VR worlds on the web.

Start playing at g.co/webvrexp.

Source: Google Chrome


Come play with WebVR Experiments

Everyone should be able to experience VR, and WebVR is a big step in that direction. It’s open to all browsers, making it easier for developers to create something quickly and share it with everyone, no matter what device they’re on.

In February, we added WebVR to Chrome on Daydream-ready phones. Today, WebVR on Chrome now works with Google Cardboard, so that anyone with an Android phone and Cardboard can experience virtual worlds just by tapping a link.

To explore what’s possible with WebVR, we’re launching WebVR Experiments, a showcase of the amazing experiences developers are already building.

WebVR Experiments: Virtual reality on the web for everyone

WebVR Experiments: Virtual reality on the web for everyone

Each experiment shows shows something different you can try in WebVR. Play ping pong with a friend in Konterball.

Explore the world with your voice.

Play Spot-the-Bot, where one player searches for bots in VR with the help of another player outside VR.

Become a donut and try to wrap your fashionable scarf around hungry enemies.

These are just a few of the experiments you can try. If you don’t have Cardboard or Daydream, you can still play on desktop or on any phone in 2D. WebVR support on Chrome for desktop headsets like Oculus Rift and HTC VIVE is coming soon.

In addition to the experiments, developers can find resources and open source code to help get started building in WebVR. If you build something cool, submit it to be featured in the gallery.

We hope these experiments make it easier for more people to experience VR, and inspire more developers to create new VR worlds on the web.

Start playing at g.co/webvrexp.

Source: Google Chrome


Fast Drawing for Everyone

Drawing on your phone or computer can be slow and difficult—so we created AutoDraw, a new web-based tool that pairs machine learning with drawings created by talented artists to help you draw.

AutoDraw_1.gif

It works on your phone, computer, or tablet (and it’s free!). So the next time you want to make a birthday card, party invite or just doodle on your phone, it’ll be as easy and fast as everything else on the web.

Fast Drawing for Everyone

Fast Drawing for Everyone

If you’re interested in learning more about the magic behind AutoDraw, check out “Quick, Draw!” (one of our A.I. Experiments). AutoDraw’s suggestion tool uses the same technology to guess what you’re trying to draw.

Big thanks to the artists, designers, illustrators and friends of Google who created original drawings for AutoDraw.

HAWRAF, Design Studio
Erin Butner, Designer
Julia Melograna, Illustrator
Pei Liew, Designer
Simone Noronha, Designer
Tori Hinn, Designer
Selman Design, Creative Studio

If you are interested in submitting your own drawings, you can do that here. We hope that AutoDraw, our latest A.I. Experiment, will make drawing more accessible and fun for everyone.

Source: Google Chrome


Fast Drawing for Everyone

Drawing on your phone or computer can be slow and difficult—so we created AutoDraw, a new web-based tool that pairs machine learning with drawings created by talented artists to help you draw.

AutoDraw_1.gif

It works on your phone, computer, or tablet (and it’s free!). So the next time you want to make a birthday card, party invite or just doodle on your phone, it’ll be as easy and fast as everything else on the web.

Fast Drawing for Everyone

If you’re interested in learning more about the magic behind AutoDraw, check out “Quick, Draw!”  (one of our A.I. Experiments). AutoDraw’s suggestion tool uses the same technology to guess what you’re trying to draw.

Big thanks to the artists, designers, illustrators and friends of Google who created original drawings for AutoDraw.

HAWRAF, Design Studio
Erin Butner, Designer
Julia Melograna, Illustrator
Pei Liew, Designer
Simone Noronha, Designer
Tori Hinn, Designer
Selman Design, Creative Studio

If you are interested in submitting your own drawings, you can do that here. We hope that AutoDraw, our latest A.I. Experiment, will make drawing more accessible and fun for everyone.

Source: Google Chrome


Fast Drawing for Everyone

Drawing on your phone or computer can be slow and difficult—so we created AutoDraw, a new web-based tool that pairs machine learning with drawings created by talented artists to help you draw.

It works on your phone, computer, or tablet (and it’s free!). So the next time you want to make a birthday card, party invite or just doodle on your phone, it’ll be as easy and fast as everything else on the web.

Fast Drawing for Everyone

Fast Drawing for Everyone

If you’re interested in learning more about the magic behind AutoDraw, check out “Quick, Draw!”  (one of our A.I. Experiments). AutoDraw’s suggestion tool uses the same technology to guess what you’re trying to draw.

Big thanks to the artists, designers, illustrators and friends of Google who created original drawings for AutoDraw.

HAWRAF, Design Studio
Erin Butner, Designer
Julia Melograna, Illustrator
Pei Liew, Designer
Simone Noronha, Designer
Tori Hinn, Designer
Selman Design, Creative Studio

If you are interested in submitting your own drawings, you can do that here. We hope that AutoDraw, our latest A.I. Experiment, will make drawing more accessible and fun for everyone.

Source: Google Chrome


Taking aim at annoying page jumps in Chrome

Have you ever opened a link shared by a friend to an article you were eager to read, scrolled to the second paragraph, and found yourself suddenly back near the top of the page, as if everything had shifted beneath you?

These annoying page jumps typically happen when the website inserts an image or other content above the visible area, pushing down what’s on the screen. With the newest Chrome update, we’re introducing something called scroll anchoring, which locks the content you’re currently looking at to the screen, keeping you in the same spot so you can keep reading. Check out a side-by-side comparison, without and with scroll anchoring:

Scroll anchoring is one of our favorite kinds of features—those that shine when no one notices them. Today we’re preventing an average of almost three “jumps” per pageview, and we’re still getting better. If you’re a web developer or you’d like to learn more, see our technical guide to understand how it works and what it means for your website.

Source: Google Chrome


Taking aim at annoying page jumps in Chrome

Have you ever opened a link shared by a friend to an article you were eager to read, scrolled to the second paragraph, and found yourself suddenly back near the top of the page, as if everything had shifted beneath you?

These annoying page jumps typically happen when the website inserts an image or other content above the visible area, pushing down what’s on the screen. With the newest Chrome update, we’re introducing something called scroll anchoring, which locks the content you’re currently looking at to the screen, keeping you in the same spot so you can keep reading. Check out a side-by-side comparison, without and with scroll anchoring:
Side by side comparison: without and with scroll anchoring

Scroll anchoring is one of our favorite kinds of features—those that shine when no one notices them. Today we’re preventing an average of almost three “jumps” per pageview, and we’re still getting better. If you’re a web developer or you’d like to learn more, see our technical guide to understand how it works and what it means for your website.

Source: Google Chrome


All the best mobile accessories, now for your Chromebook

Chromebooks are blurring the line between desktop and mobile with the launch of Google Play store on Chromebooks. Our latest Chromebooks were built from the ground up with this technology. But until now, it wasn’t possible to appreciate the full range of experiences Android Apps can offer.

After extensive user research and market analysis, we’re excited to introduce a line of mobile accessories for Chromebooks. We’ve thoughtfully adapted your favorites to capitalize on larger screens and convertible form factors. Here’s a sneak peek at a few highlights:

1. Chromebook Groupie Stick

selfiestick.jpg

For mobile photography lovers, nothing beats a selfie stick for the perfect shot. But on a tiny phone display, it’s sometimes hard to fit the whole group. To take advantage of beautiful, high-resolution displays, as well as great photo editing apps, we’ve carefully engineered the first Chromebook-sized selfie stick. Never again will you miss the perfect groupie.

2. Chromebook Cardboard

cardboard.jpg

In collaboration with the Cardboard team, we’re bringing you a new, immersive VR accessory—Cardboard for Chromebooks. Just as affordable and just as mobile, this new version of Cardboard is your gateway to larger-than-life experiences wherever you go. Stay tuned for all the specs so you can turn any large appliance or pizza box into your own Cardboard device.

3. Chromebook Workout Armband

armband.jpg

For the dedicated athlete, we’re introducing the Chromebook Workout Armband for all your fitness needs. Giant media buttons make it easier than ever to skip songs without taking a pause, and music apps let you take your music offline wherever you go. Whether you’re out for a run or in the gym, this armband allows you to really go big with your workout.

Keep an eye on the Google Store for these products and more. The next generation of Chromebooks is here, and we can’t wait to bring you all the accessories to make them the ultimate mobile devices.

Source: Google Chrome


All the best mobile accessories, now for your Chromebook

Chromebooks are blurring the line between desktop and mobile with the launch of Google Play store on Chromebooks. Our latest Chromebooks were built from the ground up with this technology. But until now, it wasn’t possible to appreciate the full range of experiences Android Apps can offer.

After extensive user research and market analysis, we’re excited to introduce a line of mobile accessories for Chromebooks. We’ve thoughtfully adapted your favorites to capitalize on larger screens and convertible form factors. Here’s a sneak peek at a few highlights:

1. Chromebook Groupie Stick

selfiestick.jpg

For mobile photography lovers, nothing beats a selfie stick for the perfect shot. But on a tiny phone display, it’s sometimes hard to fit the whole group. To take advantage of beautiful, high-resolution displays, as well as great photo editing apps, we’ve carefully engineered the first Chromebook-sized selfie stick. Never again will you miss the perfect groupie.

2. Chromebook Cardboard

cardboard.jpg

In collaboration with the Cardboard team, we’re bringing you a new, immersive VR accessory—Cardboard for Chromebooks. Just as affordable and just as mobile, this new version of Cardboard is your gateway to larger-than-life experiences wherever you go. Stay tuned for all the specs so you can turn any large appliance or pizza box into your own Cardboard device.

3. Chromebook Workout Armband

armband.jpg

For the dedicated athlete, we’re introducing the Chromebook Workout Armband for all your fitness needs. Giant media buttons make it easier than ever to skip songs without taking a pause, and music apps let you take your music offline wherever you go. Whether you’re out for a run or in the gym, this armband allows you to really go big with your workout.

Keep an eye on the Google Store for these products and more. The next generation of Chromebooks is here, and we can’t wait to bring you all the accessories to make them the ultimate mobile devices.

Update: April Fools! These accessories aren't real, although we're always working on new ways to make Chromebooks more useful on the go. ?

Source: Google Chrome