Tag Archives: battery

Notifications from the Twitter app are easier on your battery

This blogpost is a collaboration between Google and Twitter. Authored by Jingwei Hao with support from César Puerta, Fred Lohner from Twitter, and developed with Jingyu Shi from Google.

Push notifications are an important way to keep Twitter users informed about what's happening. However, they can be a significant and often overlooked source of battery drain. For example: high priority notifications can wake a phone from Doze, and fetching data upon push notification delivery via the network can drain the battery quickly.
As app developers at Twitter, we know that battery life is an important aspect of the mobile experience for our users. Over time we've taken several steps to optimize our app to work with the power saving features, particularly around push notifications. In this article, we'll share what we did to save battery life on our users' devices in the hope this will help other developers optimize their apps as well.

Firebase Cloud Messaging migration

Earlier this year, we upgraded our notifications messaging library to the next evolution of GCM: Firebase Cloud Messaging (FCM). This gave us the ability to use the latest APIs and get access to the additional features Firebase has to offer.
This was a very unique migration for us for multiple reasons:
  • Push notifications are an important part of Twitter's mobile engagement strategy. Notifications help our users stay informed and connected with the world, and helped a man get his nuggs. Therefore, we couldn't afford having unreliable delivery of notifications during and after the migration, which would negatively impact the platform.
  • Since it's not possible to support both GCM and FCM in the application, we were not able to use typical A/B testing techniques during the migration.
We mitigated the risks by thoroughly testing across dogfood, alpha, and beta users for both migration and rollback paths, with real time metrics monitoring, and a staged app roll out. During the migration, we were pleased to find that replacing GCM with FCM worked smoothly in all our use cases.
Migrating to FCM proved valuable to us when testing against the power saving features on Android. With APIs like: getPriority() and getOriginalPriority(), FCM gave us insight into if the priority of FCM messages are downgraded.

Set the right FCM message priority

On the backend at Twitter, we always try to make sure that notifications are assigned with the appropriate priority, making sure that high priority FCM messages are only used to generate a user visible notification. In fact, a very small fraction of notifications we send are classified as high priority.
App Standby Buckets was introduced in Android 9 Pie, this feature impose restrictions on the number of high priority messages the app will receive based on which bucket the app belongs to. As a result, high priority messages should be reserved for the notifications users are more likely to interact with. Using high priority FCM messages for actions which do not involve user interactions can lead to negative consequences, for example: once an app exhausts its app standby bucket quota, the following genuinely urgent FCM messages will be downgraded to normal priority and delayed when device is in Doze.
To understand how our app performs with App Standby Buckets, we gathered statistics on the notification priorities at both send and delivery time for the Twitter App:
  • During our test, we observed that none of the high priority FCM messages were downgraded, especially for the 2% of devices which are bucketed in the frequent or lower bucket when the notifications are delivered. This is particularly worth noting since the system could potentially impose restrictions on high priority FCM messages for devices in low active buckets.
  • 86% of the devices were bucketed in the active bucket when high priority FCM messages are delivered. This is another positive signal that our priority assignment of the messages is consistent with the use pattern from the users.
This was very encouraging to see, as it means all users would receive the important notifications without any delay, and this is true no matter the app is considered active or not by the Android system. This also confirms that we are correctly categorizing high priority FCM messages based on our users usage engagement patterns.

Avoid follow-up data prefetch for notifications

Prefetching data is a popular practice to enrich the user experience around notifications. This entails including a piece of metadata within the payload of a notification. When the notification is delivered, the app leverages the payload data to start one or multiple network calls to download more data before the rendering of the notification. FCM payload has a 4KB max limit, and when more data is needed to create rich notifications, this prefetch practice is used. But doing this has a trade-off, and will increase both device power consumption and notification latency. At Twitter, among all the types of notifications we push to our users, there's only one type which does prefetching which makes up to less than 1% of the volume. In addition, in the cases where data prefetching for notification is unavoidable, it should be scheduled with JobScheduler or WorkManager tasks in order to avoid issues with the background execution limits in Oreo+.

Create notification channels

In addition, Notification Channels were introduced in the Android 8 Oreo release. We designed the importance level of the channels with multiple factors in mind, user experience being the most important and power-saving being another. Currently, Twitter for Android has nine notification channels, among which only direct messaging, emergency, and security are designed as high importance, leaving most of the channels with a lower importance level, making it less intrusive.

Summary

We set out to improve our user experience by migrating to FCM, prioritizing notifications cautiously, limiting prefetching, and carefully designing notification channels. We were glad to find that these changes had a positive impact on battery performance and enabled our app to take advantage of the power-saving features introduced in recent versions of Android.
Designing for power optimization in a large evolving application is a complex and ongoing process, particularly as the Android platform grows and provides more granular controls. At Twitter we strongly believe in continuous refinement to improve application performance and resource consumption. We hope this discussion is useful in your own quest to optimize your app's performance and use of resources ?

Effective foreground services on Android

Posted by Keith Smyth

This is the fourth in a series of blog posts in which outline strategies and guidance in Android with regard to power.

A process is not forever

Android is a mobile operating system designed to work with constrained memory and battery. For this reason, a typical Android application can have its process killed by the system to recover memory. The process being killed is chosen based on a ranking system of how important that process is to the user at the time. Here, in descending order, is the ranking of each class of process. The higher the rank, the less likely that process is to be killed.

Native Native Linux daemon processes are responsible for running everything (including the process killer itself).
System The system_server process, which is responsible for maintaining this list.
Persistent apps Persistent apps like Phone, Wi-Fi, and Bluetooth are crucial to keeping your device connected and able to provide its most basic features.
Foreground app A foregrounded / top (user visible) app is the app a user is currently using.
Perceptible apps These are apps that the user can perceive are running. For example an app with a foreground service playing audio, or an app set as the preferred voice interaction service will be bound to the system_server, effectively promoting it to Perceptible level.
Service Background services like download manager and sync manager.
Home The Launcher app containing desktop wallpaper
Previous app The previous foreground app the user was using. The previous app lives above the cached apps as it's the most likely app the user will switch to next.
Cached apps These are the remaining apps that have been opened by the user, and then backgrounded. They will be killed first to recover memory, and have the most restrictions applied to them on modern releases. You can read about them on the Behavior Changes pages for Nougat, Oreo and Pie.


The foreground service

There is nothing wrong with becoming a cached app: Sharing the user's device is part of the lifecycle that every app developer must accept to keep a happy ecosystem. On a device with a dead battery, 100% of the apps go unused. And an app blamed for killing the battery could even be uninstalled.

However, there are valid scenarios to promote your app to the foreground: The prerequisites for using a foreground service are that your app is executing a task that is immediate, important (must complete), is perceptible to the user (most often because it was started by the user), and must have a well defined start and finish. If a task in your app meets these criteria, then it can be promoted to the foreground until the task is complete.

There are some guidelines around creating and managing foreground services. For all API levels, a persistent notification with at least PRIORITY_LOW must be shown while the service is created. When targeting API 26+ you will also need to set the notification channel to at least IMPORTANCE_LOW. The notification must have a way for the user to cancel the work, this cancellation can be tied to the action itself: for example, stopping a music track can also stop the music-playback service. Last, the title and description of the foreground service notification must show an accurate description of what the foreground service is doing.

To read more about foreground services, including several important updates in recent releases, see Running a service in the foreground

Foreground service use cases

Some good example usages of foreground services are playing music, completing a purchase transaction, high-accuracy location tracking for exercise, and logging sensor data for sleep. The user will initiate all of these activities, they must happen immediately, have an explicit beginning and end, and all can be cancelled by the user at any time.

Another good use case for a foreground service is to ensure that critical, immediate tasks (e.g. saving a photo, sending a message, processing a purchase) are completed if the user switches away from the application and starts a new one. If the device is under high memory pressure it could kill the previous app while it is still processing causing data loss or unexpected behavior. An elegantly written app will detect being backgrounded and respond by promoting its short, critical task to the foreground to complete.

If you feel you need your foreground service to stay alive permanently, then this is an indicator that a foreground service is not the right answer. Many alternatives exist to both meet the requirements of your use case, and be the most efficient with power.

Alternatives

Passive location tracking is a bad use case for foreground services. If the user has consented to being tracked, use the FusedLocationProvider API to receive bundled location updates at longer intervals, or use the geofencing API to be efficiently notified when a user enters or leaves a specified area. Read more about how to optimize location for battery.

If you wish to pair with a Bluetooth companion device, use CompanionDeviceManager. For reconnecting to the device, BluetoothLeScanner has a startScan method that takes a PendingIntent that will fire when a narrow filter is met.

If your app has work that must be done, but does not have to happen immediately: WorkManager or JobScheduler will schedule the work for the best time for the entire system. If the work must be started immediately, but then can stop if the user stops using the app, we recommend ThreadPools or Kotlin Coroutines.

DownloadManager facilitates handling long running downloads in the background. It will even handle retries over poor connections and system reboots for you.

If you believe you have a use case that isn't handled let us know!

Conclusion

Used correctly, the foreground service is a great way to tell Android that your app is doing something important to the user. Making the right decision on which tool to use remains the best way to provide a premium experience on Android for all users. Use the community and Google to help with these important decisions, and always respect the user first.

Modern background execution in Android

Posted by Luiz Gustavo Martins, Partner Developer Advocate, Partner DevRel

This is the third in a series of blog posts in which outline strategies and guidance in Android with regard to power.

Over the years, executing background tasks on Android has evolved. To write modern apps, it's important to learn how to run your background tasks in modern fashion.

When is an app in the background?

Before understanding what background execution is, we need to have a clear view of when Android understands an app to be in the foreground. An app is considered to be in the foreground if any of the following is true:

If none of those conditions is true, the app is considered to be in the background.

Background execution changes

Running tasks in the background consumes a device's limited resources, like RAM and battery. This might result in a bad user experience. For example, background tasks may degrade the battery life of the device or the user may experience poor device performance at times such as watching a video, playing a game, using the camera.

To improve battery life and give a better user experience, Android has evolved over several releases to establish limits on background execution. These limits include:

Use cases and solutions

Deciding which tools to use to implement background execution requires the developer to have a clear understanding of what they want to accomplish, and under which restrictions. This flowchart can help you make a decision:

  • WorkManager is the recommended solution for background execution, taking into account all OS background execution limits. If you need to guarantee that a task will run even if it is deferred, you should use WorkManager. This API allows you to schedule jobs (one-off or repeating) and chain and combine jobs. You can also apply execution constraints to them such as triggering when the device is idle or charging, or executing when a content provider changes.

    One example is if you need to compress logs to upload them to your server. To do this you can create two work requests:

    • First: compress the file. On this step you may add the constraint that the device should be charging.
    • Second: upload it to the server. For this request you should add a network connectivity constraint so that the work only gets triggered when you have a valid connection.

    After enqueuing both tasks, WorkManager will take care of executing them when your app has access to the resources you need.

    Another nice feature of WorkManager is that it respects power-management features, so that if a job is scheduled to run at a defined time and the device is in Doze at that time, WorkManager will try to run the task during a maintenance window if the constraints are met or after Doze is lifted.

  • If a long-running task is to be scheduled in response to an external event like syncing for new online content, use Firebase Cloud Messaging to notify your app and then create a work request with WorkManager to sync the content. You can learn more about this in "Notifying your users with FCM".
  • If the app needs to complete a user-initiated task without deferring even if the user leaves the app or turns off the screen, such as in the case of music/video playback or navigation, you should use a Foreground service. (The next blog post in this series dives deeper into this use case.)
  • If you need to run a task at an exact time that triggers actions, involves user interactions, and cannot be deferred, use AlarmManager (more specifically the method setExactAndAllowWhileIdle). Examples of time alarms include:
    • a reminder to take medicine
    • a notification that a TV show is about to start.

    When the alarm is triggered, you have very few seconds to finish the work and your app may not have access to the network (for example during Doze or due to App Standby buckets). If you really need network or to do a long task, use WorkManager. Every time a wakeup alarm is triggered, the device comes out of low-power mode and holds a partial wake lock which can significantly impact the battery life over time. This can be monitored via excessive wakeups stats highlighted on Android Vitals, provided via Google Play Console.

In Summary:

Use Case Examples Solution
Guaranteed execution of deferrable work
  • Upload logs to your server
  • Encrypt/Decrypt content to upload/download
WorkManager
A task initiated in response to an external event
  • Syncing new online content like email
FCM + WorkManager
Continue user-initiated work that needs to run immediately even if the user leaves the app
  • Music player
  • Tracking activity
  • Transit navigation
Foreground Service
Trigger actions that involve user interactions, like notifications at an exact time.
  • Alarm clock
  • Medicine reminder
  • Notification about a TV show that is about to start
AlarmManager

Use background execution judiciously so that you can build cool apps that delight users while saving their battery. If you need more information on executing background tasks on Android, there's great content at the Android developer site.

Note: WorkManager is still in public preview. If you need an alternative solution right now, you should use JobScheduler, although it has limitations that don't apply to WorkManager. JobScheduler is part of the Android Framework, and only available for Android API 21 and above; WorkManager works on API 14 and above.

Acknowledgements: This series of blog posts is produced in collaboration between the Android Framework and DevRel teams

Notifying your users with FCM

Posted by Jingyu Shi, Developer Advocate, Partner Devrel

This is the second in a series of blog posts in which outline strategies and guidance in Android with regard to power.

Notifications are a powerful channel you can use to keep your app's users connected and updated. Android provides Notification APIs to create and post notifications on the device, but quite often these notifications are triggered by external events and sent to your app from your app server.

In this blog post, we'll explain when and how to generate these remote notifications to provide timely updates to users and minimize battery drain.

Use FCM for remote notifications

We recommend using Firebase Cloud Messaging (FCM) to send remote notifications to Android devices. FCM is a free, cross-platform messaging solution that reliably delivers hundreds of billions of messages per day. It is primarily used to send remote notifications and to notify client applications that data is available to sync. If you still use Google Cloud Messaging (GCM) or the C2DM library , both of which are deprecated, it's time to upgrade to FCM!

There are two types of FCM messages you can choose from:

  • Notification Messages, which simplify notification handling and are high priority by default.
  • Data Messages, for when you want to handle the FCM messages within the client app.

You can set the priority to either high or normal on the data messages. You can find out more about FCM messages and message handling in this blog post on Firebase Blog.

FCM is optimized to work with Android power management features. Using the appropriate message priority and type helps you reach your users in a timely manner, and also helps save their battery. Learn more about power management features in this blog post: "Moar Power in P and the future".

To notify or not?

All of the notifications that you send should be well-structured and actionable, as well as provide timely and relevant information to your users. We recommend that you follow these notification guidelines, and avoid spamming your users. No one wants to be distracted by irrelevant or poorly-structured notifications. If your app behaves like this, your users may block the notifications or even uninstall your app.

The When not to use a notification section of the Material Design documentation for notifications highlights cases where you should not send your user a notification. For example, a common use case for a normal priority FCM Data Message is to tell the app when there's content ready for sync, which requires no user interaction. The sync should happen quietly in the background, with no need for a notification, and you can use the WorkManager1 or JobScheduler API to schedule the sync.

Post a notification first

If you are sending remote notifications, you should always post the notification as soon as possible upon receiving the FCM message. Adding any additional network requests before posting a notification will lead to delayed notifications for some of your users. When not handled properly, the notifications might not be seen at all, see the "avoid background service" section below.


⚠️ Avoid adding any additional network requests before posting a notification

Also keep in mind that, depending on the state of the device, user actions, and app behavior, one or many power saving features could be restricting your app's background work. As a result, your app's jobs and alarms might be delayed, and its ability to access the network might be restricted.

For all of these reasons, to ensure timely delivery of the notification, you should always show the notification promptly when the FCM message is received, before any other work like network fetch or scheduling jobs.

FCM message payload is your friend

To post a notification upon the receipt of an FCM message, you should include all the data needed for the notification in the FCM message payload.

The same applies to data sync--we recommend that your app send as much data as possible in the FCM payload and, if needed, load the remainder of the data when the app opens. On a well-performing network, there's a good chance that the data will be synced by the time the user opens the app so the spinner won't be shown to the user. If network connectivity is not good, a notification will be sent to the user with the content in the FCM payload to inform the user in a timely manner. The user can then open the app to load all the data.

You can also encrypt FCM messages end-to-end using libraries like Capillary. The image below shows a general flow of how to handle FCM messages.

Need more data?

As convenient as FCM message payload is, it comes with a 4KB maximum limit. If you need to send a rich notification with an image attachment, or you want to improve your user experience by keeping your app in sync with media content, you may need more than the 4KB payload limit. For this, we recommend using FCM messages in combination with the WorkManager 1 or JobScheduler API.

If you need to post a rich notification, we recommend posting the notification first, with some of the content in the FCM message. Then schedule a job to fetch the remainder of the content. Once the job is finished, update the notification if it is still active. For example, you can include a thumbnail or preview of the content in the FCM payload and post it in the notification first. Then schedule a job to fetch the rest of the media files. Be aware that if you've scheduled jobs from the FCM message handler, it is possible that when the user launches the app, the scheduled job won't have finished yet. You should handle this case gracefully.

In short, use the data in the FCM message payload to post a notification and keep your app content updated first. If you still need more data, then schedule jobs with APIs like WorkManager 1 or JobScheduler API.

Avoid background services

One common pitfall is using a background service to fetch data in the FCM message handler, since background service will be stopped by the system per recent changes to Google Play Policy (Starting late 2018, Google Play will require a minimum target API level ).

Android 9 Pie will also impose background execution limits when battery saver is on. Starting a background service will lead to IllegalStateException from a normal priority FCM message. High priority messages do grant you a short whitelist window that allows you to start a background service. However, starting a background service with a network call will put the service at risk of getting terminated by the system, because the short execution window is only intended to be used for posting a notification.

You should avoid using background services but use WorkManager 1 or JobScheduler API instead to perform operations in the background.

Power & message priority

Android 6 Marshmallow introduced Doze. FCM is optimized to work with Doze, and you can use high priority FCM messages to notify your users immediately. In Doze mode, normal priority messages are deferred to a maintenance window. This enables the system to save battery when a device is idle, but still ensure users receive time-critical notifications. Consider an instant messaging app that sends users messages from friends or incoming phone calls or a home monitoring app sends users alarm notifications. These are some of the acceptable examples where you can use high priority FCM messages.

In addition, Android 9 Pie introduced App Standby Buckets and App Restrictions.

The table below shows how various power-management features affect message delivery behaviors.

High priority message delivery Normal priority message delivery
App in Foreground Immediate, unless app is restricted (see below) Immediate, unless app is restricted (see below)
App in Background
Device in Doze (M+) and Doze "on the go" (N+) Immediate Deferred until maintenance window
App Standby Buckets (P+) May be restricted No restriction
App Restrictions (P+) All messages dropped (see below) All messages dropped (see below)
Battery Saver No restriction No restriction


★ Note: Starting January 2019, App Restrictions (in Battery Setting) will include restrictions on FCM messages. You can find out if your app is in the restricted state with the isBackgroundRestricted API. Once your app is in the restricted state, no FCM messages will be delivered to the app at all. This will apply to both high and normal priority FCM messages and when app is in either foreground or background.

App Standby Buckets impose different levels of restrictions based on the app's standby bucket. Based on which bucket your app belongs to, there might be a cap for the number of high priority messages you are allowed to send per day. Once you reach the cap, any subsequent high priority messages will be downgraded to normal priority. See more details in the power management restrictions.

High priority FCM messages are designed to send remote notifications or trigger actions that involve user interactions. As long as you always use high priority messages for these purposes, your high priority messages will be delivered immediately and remote notifications will be displayed without delay. In addition, when a notification from a high priority message causes a user to open your app, the app gets promoted to the active bucket, which exempts it from FCM caps. The example below shows an instant messaging app moving to the active bucket after the user taps on a notification triggered by a high priority FCM message.

However, if you use high priority messages to send notifications to the blocked notification channels or tasks which do not involve user interactions, you will run the risk of wasting the high priority messages allocated in your app's bucket. Once reaching the cap, you won't be able to send urgent notifications anymore.

In summary, you should only use high priority FCM messages to deliver immediate, time-critical notifications to users. Doing so will ensure these messages and subsequent high priority messages reach your users without getting downgraded. You should use normal priority messages to trigger events that do not require immediate execution, such as a notification that is not time-sensitive or a data sync in the background.

Test with Android 9!

We highly recommend that you test your apps under all of the power management features mentioned above. To learn more about handling FCM messages on Android in your code, visit the Firebase blog.

Thank you for helping move the ecosystem forward, making better Android apps, and saving users' batteries!

Acknowledgements: This blog posts is in joint collaboration with FCM and Android teams.

1 WorkManager is the recommended solution for background processing once it's stable.

Moar Power in Android 9 Pie and the future

Posted by Madan Ankapura, Product Manager, Android

This is the first in a series of blog posts that outline strategies and guidance in Android with regard to power.

Your users care a lot about battery -- if it runs out too quickly, it means they can't use your apps. Being a good steward of battery power is an important part of your relationship with the user, and we're continuing to add features to the platform that can help you accomplish this.

As part of our announced Play policy about improving app security and performance, an app's target API level must be no more than one year older than the current Android release. Keeping the target API level current will ensure that apps can take advantage of security and performance enhancements offered in the latest platform releases. When you update your app's target API level, it's important that you evaluate your background and foreground needs, which could have a significant impact on power & performance.

Past releases of Android included a number of features that helped manage battery life better, like:

  • Job Scheduler in Android 5.0 Lollipop, which allows deferring work
  • Doze and App Standby in Android 6.0 Marshmallow, which disables network access and suspends syncs and background work - when device or apps are unused for a prolonged period.
  • Doze improvements in Android 7.0 Nougat, which applies a subset of Doze restrictions when the screen is off and not stationary.
  • Background limits in Android 8.0 Oreo, which prevent background services and throttle location updates.

In Android 9 Pie, we made further improvements based on these three principles:

  1. Developers want to build cool apps
  2. Apps need to be power-efficient
  3. Users don't want to be bothered to configure app settings

This means that the OS needs to be smarter and adapt to user preferences while improving the battery life of the device. To address these needs, we have introduced App Standby Buckets, Background Restrictions, and improved Battery Saver. Please test your app with these features enabled on a device running Android 9 Pie.

Battery Saver and Doze operate on a device-wide level, while Adaptive Battery (app standby buckets powered by a Deepmind ML model) and background restrictions operate on a per-app basis. The diagram below helps understand when a scheduled work will run.

As you update your apps to target Oreo or above, please review this checklist and follow the below table for background work

Currently Using Porting to Oreo
JobScheduler JobScheduler
Firebase JobDispatcher Firebase JobDispatcher
Background Service Jobscheduler
Foreground Service Foreground Service with action to STOP service

Note: when the WorkManager API becomes stable, we will be recommending WorkManager for most of these use cases

We recommend the following strategy given the importance for app developers to invest in the right design patterns and architecture:

  1. Do the needed work when the user is actively using the app
  2. Make any work/task that is done in the background deferrable
  3. Use foreground services but provide an action in the notification so user can stop the foreground service

Similarly, other OS primitives like alarms, network, and FCM messages also have constraints that are described in the developer documentation on power-management restrictions. You can learn more about each of these features via Google I/O presentation, DevByte and additional power optimization developer documentation.

We will be publishing a series of design pattern guidances in the upcoming weeks. Stay tuned.

Acknowledgements: This series of blog posts is in joint collaboration with Android Framework and DevRel teams.

Wear OS developer preview reenabling alarms and jobs for background apps

Posted by Hoi Lam, Lead Developer Advocate, Wear OS by Google

From the outset of the Wear OS by Google developer preview, battery life has been a major focus area. When we talked to the developer community, the update that attracted the most feedback was the disabling of alarms and jobs for background apps. After listening to developer feedback and reviewing the battery statistics, we are reversing this change. This should be reflected in all connected Wear OS preview devices, so there is no need to reflash your device.

App Standby Buckets

The decision came as we reviewed the feedback and saw that a strict on/off setting prevents reasonable usage and promotes anti-patterns. Going forward, we plan to leverage the App Standby Buckets feature in Android P to fine-tune a suitable setting for Wear OS devices. The exact setting for alarms and jobs for background apps is still being iterated on. Developers are advised to follow the best practices to make sure their apps behave well, whichever bucket the apps are in.

Input and data privacy in background apps

Another area that developers should pay attention to is the strengthening of input and data privacy for background apps in Android P. Depending on an app's requirements, developers may need to use a foreground service to enable access to the device sensor throughout the day.

Please give us your feedback

We expect to provide more updates to this preview before the final production release. Please submit any bugs you find via the Wear OS by Google issue tracker. The earlier you submit them, the higher the likelihood that we can include the fixes in the final release.