As we mentioned a few months ago, we are bringing the Search Central Live Deep Dive format to the EMEA region. This SCL format requires finding the absolute best home for the event—a place where all of you can truly connect, learn, and enjoy.
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Chrome Stable for iOS Update
Hi everyone! We've just released Chrome Stable 150 (150.0.7871.34) for iOS; it'll become available on App Store in the next few hours.
This release includes stability and performance improvements. You can see a full list of the changes in the Git log. If you find a new issue, please let us know by filing a bug.
Chrome Release Team
Google Chrome
Source: Google Chrome Releases
Chrome for Android Update
Hello Everyone! We've just released Chrome 150 (150.0.7871.28) for Android to a small percentage of users. It'll become available on Google Play over the next few days. You can find more details about early Stable releases here.
This release includes stability and performance improvements. You can see a full list of the changes in the Git log. If you find a new issue, please let us know by filing a bug.Harry Souders
Google Chrome
Source: Google Chrome Releases
Stable Channel Update for ChromeOS / ChromeOS Flex
The ChromeOS Stable channel is being updated to OS version 16667.47.0 (Browser version 149.0.7827.153) for most ChromeOS devices.
- File a bug
Visit our ChromeOS communities
General: Chromebook Help Community
Beta Specific: ChromeOS Beta Help Community
Interested in switching channels? Find out how.
Luis Menezes
Google ChromeOS
Source: Google Chrome Releases
Announcing the Agentic Resource Discovery specification
Source: Google Developers Blog
Chrome Beta for iOS Update
Hi everyone! We've just released Chrome Beta 150 (150.0.7871.35) for iOS; it'll become available on App Store in the next few days.
You can see a partial list of the changes in the Git log. If you find a new issue, please let us know by filing a bug.
Chrome Release Team
Google Chrome
Source: Google Chrome Releases
Building a Mixed-Reality Tour Guide with Android XR, the Geospatial API, and Gemini
At this year's Google I/O, we announced an update for spatial experiences: the Geospatial API is now available as a preview in ARCore for Jetpack XR. By bringing Google's Visual Positioning System (VPS) to Android XR, Android XR enables anchoring digital content to the physical world with sub-meter accuracy and precise orientation in supported areas.* To explore what the Geospatial API could unlock, our team built a demo: the XR Geospatial Tour.
Imagine walking into a new city, putting on a pair of wired XR glasses (like the upcoming XREAL Project Aura), and instantly having a knowledgeable, local guide showing you around. You don't need to stare down at a 2D map—instead, 3D models gently guide your path, and an intelligent voice tells you about the historical landmarks right in front of you. We combined the Geospatial APIs, Gemini API using Firebase AI Logic, Google Maps Grounding, and Jetpack XR SDK to create a hands-free, immersive walking tour experience.
*Disclaimer: Video and Tour Guide application are for demonstration purposes only. Some sequences have been shortened. Any hardware depicted may be under development; final product details may differ.
Let’s walk through the implementation details and show how we tied these APIs together to build a world-scale spatial experience.
1. Pinpointing the User with ARCore Geospatial API (VPS)
Enhance your navigation experience on XR by combining the power of GPS with the precision of VPS. The accuracy and precise orientation that comes with VPS allows 3D waypoints to align with the physical world.
This is why the Geospatial API on Android XR can help you build custom experiences. By using advanced computer vision, VPS tries to provide a GeospatialPose (including latitude, longitude, and heading) that is more accurate than GPS.
Here's how we retrieve the user's Geospatial pose by mapping the device's orientation to a Geospatial coordinate:
// Retrieve the current geospatial pose from the ARCore sessionval result = geospatial.createGeospatialPoseFromPose(arDevice.state.value.devicePose)if (result is CreateGeospatialPoseFromPoseSuccess) {val pose = result.poseLog.d("VPS", "Accurate Location: ${pose.latitude}, ${pose.longitude}")}
Because the entire experience relies on this accuracy, we monitor the horizontalAccuracy and orientationYawAccuracy until they meet our thresholds. If the user is indoors or in an unrecognized area, we prompt them to "walk to an outdoor public space and look around".
2. Crafting the Itinerary with Gemini API & Google Maps Grounding
Once we have a location, we use the Gemini API using Firebase AI Logic to prompt the Gemini model to act as a local tour guide. We pass the user's coordinates to the model and ask it to output a structured JSON response containing nearby walking tours:
val configForTools = ToolConfig(functionCallingConfig = null,retrievalConfig = retrievalConfig {latLng = FirebaseLatLng(pose.latitude, pose.longitude)languageCode = "en"})val responseJsonSchema = Schema.obj(mapOf("locationIntro" to Schema.string(),"tours" to Schema.array(Schema.obj(mapOf("title" to Schema.string(),"description" to Schema.string(),"stops" to Schema.array(Schema.obj(mapOf("name" to Schema.string(),"detailedName" to Schema.string(),"description" to Schema.string()))))))))val model = Firebase.ai(backend = GenerativeBackend.googleAI()).generativeModel(modelName = "gemini-3.5-flash",tools = listOf(Tool.googleMaps()),generationConfig = generationConfig {responseMimeType = "application/json"responseSchema = responseJsonSchema})val result = model.generateContent("The user is at latitude ${pose.latitude} and longitude ${pose.longitude}. Generate exactly 3 diverse tours near this location (e.g., historical, food, nature). All tour ideas should be walking distance only.")
Large Language Models are great at generating rich descriptions, but they can sometimes hallucinate exact latitude/longitude coordinates. To solve this, we used Google Maps Grounding to ground the AI.
3. A Voice to Guide You: Gemini 2.5 TTS
To make the tour guide feel truly present, we implemented dynamic voiceovers.
Using the gemini-2.5-flash-tts model, we can configure our model generation config to natively return audio data instead of just text! Here’s how you can request the ResponseModality.AUDIO:
val ttsModel = Firebase.ai(backend = GenerativeBackend.googleAI()).generativeModel(modelName = "gemini-2.5-flash-tts",generationConfig = generationConfig {// Instruct the model to return AudioresponseModalities = listOf(ResponseModality.AUDIO)})val response = ttsModel.generateContent("Say in a neutral but positive voice:\n$prompt")// Extract the raw audio bytes from the responseval audioBytes = response.candidates.firstOrNull()?.content?.parts?.filterIsInstance<InlineDataPart>()?.firstOrNull { it.mimeType.contains("audio") }?.inlineData
4. Bringing it to Life in 3D with Jetpack XR
The final piece of the puzzle is rendering this data in the user's field of view. The Jetpack XR SDK makes it intuitive to transition from a 2D Android UI to spatial computing.
We used Jetpack Compose for XR to build spatial components. To represent points of interest along the tour, we built a Composable called InfoSphere, which contains a GltfModel of a 3D orb that floats in space and can be interacted with to reveal information.
Using Jetpack XR SDK, we can place 3D models alongside the Compose UI using SpatialBox and SceneCoreEntity. We also used InteractableComponent to respond to user taps.
@Composablefun InfoSphere(content: InfoBubbleContent,session: Session,sphereModel: GltfModel,isSelected: Boolean,onClick: () -> Unit) {// SpatialBox lets us arrange 3D components and SpatialPanels togetherSpatialBox(SubspaceModifier.offset(x = 2.dp, y = 1.dp, z = (-3).dp) // Positioned in 3D space) {// Smoothly animate the visibility of our 2D Compose UI PanelAnimatedSpatialVisibility(visible = isSelected) {SpatialPanel {InfoBubble(content) // Regular 2D Compose UI}}// Render our interactive 3D sphereSceneCoreEntity(factory = {GltfModelEntity.create(session, sphereModel).also { entity ->// Make the 3D model respond to user tapsentity.addComponent(InteractableComponent.create(session) { inputEvent ->if (inputEvent.action == InputEvent.Action.UP) {onClick()}})}})}}
By combining AnimatedSpatialVisibility for traditional Compose UI surfaces with SceneCoreEntity 3D elements, we're able to seamlessly blend data into the physical world.
Explore what’s possible with Android XR today
Building the XR Geospatial Tour app showed us that the barrier to entry for world-scale spatial experiences is lower than ever for Android developers. With the Geospatial API now available in preview on Android XR, your apps can seamlessly understand the physical world around them. By combining Compose for XR’s APIs with the high-precision location data of VPS and the generative capabilities of Gemini, we can create experiences that understand both where the user is and what they are looking at.
To help you get hands-on with Android XR, we are thrilled to open applications for the Android XR Developer Catalyst Program, which includes XREAL Project Aura. Starting today, you can apply to get access to an XREAL Project Aura devkit or our display glasses devkit over the coming months!
Source: Android Developers Blog
Custom event colors in Google Calendar
Getting started
- Admins: There is no admin control for this feature.
- End users: This feature will be ON by default and can be customized by the user. Visit the Help Center to learn more.
Rollout pace
- Rapid Release domains: Extended rollout (potentially longer than 15 days for feature visibility) starting on June 17, 2026
- Scheduled Release domains: Extended rollout (potentially longer than 15 days for feature visibility) starting on June 29, 2026
Availability
- Available to all Google Workspace customers, Workspace Individual subscribers, and users with personal Google accounts
Resources
- Google Help: Use labels to track calendar entries
Source: Google Workspace Updates
Early Stable Update for Desktop
The Stable channel has been updated to 150.0.7871.24/.25 for Windows and Mac as part of our early stable release to a small percentage of users. A full list of changes in this build is available in the log.
You can find more details about early Stable releases here.
Interested in switching release channels? Find out how here. If you find a new issue, please let us know by filing a bug. The community help forum is also a great place to reach out for help or learn about common issues.
Daniel Yip
Google Chrome
Source: Google Chrome Releases
How universities are preparing students for an AI-powered future
Here’s how U.S. universities are using Google’s AI tools in innovative ways.


