Tag Archives: store listing experiments

Introducing a new Google Play app and game icon specification


Posted by Steve Suppe, Product Manager, Google Play
As part of our focus and dedication to improving the Google Play Store experience for our users, we are introducing new design specifications for your app icons.

Left to right: original icon, new icon (example), original icon in legacy mode


As of early April, you will be able to upload new icons to the Google Play Console and confirm you are compliant with the new specification. Original icons are still accepted in the Google Play Store during this time. As of May 1st, developers will no longer be able to upload icons in the Play Console which do not meet the new specifications, although existing original icons in the Google Play Store during this period can remain unchanged.
By June 24, we require you to:
  1. Update your icon to the new specification.
  2. Upload your icon to Play Console.
  3. Confirm in Play Console that your icon meets the new specification.
We highly recommend that you update your icons and confirm they meet the new specification as soon as possible to ensure that you provide the highest quality experience for users.

What exactly is changing?

  • Icon assets will remain the same size (512 x 512), but transparent backgrounds will no longer be allowed.
  • Google Play on Android and Chrome OS will dynamically apply rounded corners and drop shadows to icons. The corner radius will be 20% of the icon size, to ensure consistency at different sizes.
  • There will be no changes to Google Play on other form factors (TV, Wear, Auto).
  • Note this does not affect your APK launcher icons for Android.
Timelines Changes
Early April You can start uploading your new icons in Play Console and confirm they meet the new specification.
  • Original icons will continue to display correctly in Google Play.
  • New icons will display correctly in Google Play.
May 1st Any new icons uploaded in Play Console must be confirmed as meeting the new specification.
  • Original icons will continue to display correctly in Google Play.
  • New icons will display correctly in Google Play.
June 24th Original icons are converted to "legacy mode." You must confirm that any new icons uploaded in Play Console meet the new specification.
  • Original icons will be automatically converted to "legacy mode" icons.
  • New icons render correctly in the Google Play Store.

These updates will help us all provide a more unified and consistent look and feel for Google Play, allowing us to better showcase your apps and games and provide a higher quality user experience.
We will be keeping you up-to-date with these changes in the coming months - so look out for more updates. In the meantime, check out our new icon design specifications.
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Android Developer Story: PicMix reaches global audience on Google Play

Posted by Lily Sheringham, Google Play team

Inovidea Magna Global, is the developer of PicMix, a photo and video editing app, which has now evolved into an interest based social media platform powered by content discovery and social commerce. It has 27 million users worldwide, 65% of which are outside of its home market in Indonesia.

Hear Calvin Kizana, CEO, and Sandy Colondam, Co-founder, explain how they used Google Play tools, such as Store Listing Experiments and Material Design, to create a high quality app which appeals to a global audience.

Learn more about store listing experiments and find out how to get started with Material Design. Also, get the Playbook for Developers app and stay up-to-date with more features and best practices that will help you grow a successful business on Google Play.

Android Developer Story: Hutch improves player engagement with A/B testing on Google Play

Posted by Lily Sheringham, Google Play team

Hutch is a London based mobile studio focusing entirely on racing games, with more than 10 million players on Google Play. For their latest game, MMX Hill Climb, they used A/B testing and game analytics to improve the game design and experience resulting in more than 48 mins daily active usage per user.

Watch Shaun Rutland, CEO, and Robin Scannell, Games Analyst, explain how they were able to deliver a more engaging user experience in this video.

Learn more about A/B testing and get the Playbook for Developers app to stay up-to-date on new features and learn best practices that will help you grow a successful business on Google Play.