Tag Archives: Code to Learn Contest

Inviting students to participate in Code to Learn 2021

This past year-and-a-half, the pandemic has revamped the face of the education system in our country. Teacher-student interaction, pedagogy, examinations, assessments and extra curricular activities have seen many changes since March 2020. While opportunities have been lost, many new ones have also been created.


Today we are launching the eighth edition of the Code to Learn competition as an opportunity to immerse students in creative and computational thinking, along with building their skills in programming.


Students from Class 5 to 12 from any school in India are invited to register through their parents or teachers to show their coding genius using exciting tools like Scratch, App Inventor and Google AutoML. They can build games, animations, Android apps and their own machine learning applications; without writing even a single line of code!


The National Education Policy 2020 has also recommended introducing coding and computational thinking at a young age to allow early exposure to technology and create new pathways for our students. The Code to Learn competition provides an interactive platform for students to learn the basics of coding and build a stronger foundation in Computer Science. In a fun and engaging way,  we aim to inspire students to use technology to solve problems around them.




The competition registrations are now open and parents, teachers or legal guardians can register on behalf of the student on the competition website (g.co/codetolearn). Students from across India can submit their projects until 25 October 2021. We also have online resources available on our website to learn Scratch, AppInventor and Google Cloud AutoML to get started.


The contest calls for projects on Scratch or App Inventor from students of classes 5-10, and projects on Google Cloud AutoML from students of classes 9-12. We have a special AI track for class 9-12 students where they can use Google’s existing Machine Learning models to create projects with a problem statement and a data set of their choice. Students define a problem and select any open dataset or create their own (images or text) and train a pre-trained machine learning model to create their own Machine Learning application using Google Cloud AutoML.


The Code to Learn competition in 2020 witnessed an overwhelming participation of students from across the country with innovative and exciting projects. We saw interesting entries of numerous games to fight against the coronavirus, social evils, zombies and applications to promote mental health and track fitness. In the Artificial Intelligence theme, we received excellent projects where students sought to detect the right way of wearing a mask, promote tiger conservation and decode sign languages, among various other such projects.


Code to Learn is co-organized by Google Cloud, ACM India, CS Pathshala and Indian Institute of Science (IISc). ACM is the worldwide society for scientific and educational computing with an aim to advance Computer Science both as a science (through CS Pathshala) and as a profession. IISc is a renowned research-oriented university based in Bangalore, pioneering fundamental and applied research in science and engineering.


We are very excited about this year's competition, and are looking forward to seeing the innovation and creativity that students will present to us via their projects! For more details, visit our website: g.co/codetolearn.


Posted by Divy Thakkar, Research and Education Program Manager, and Ashwani Sharma, Senior Program Manager


Inviting students to participate in Code to Learn 2021

This past year-and-a-half, the pandemic has revamped the face of the education system in our country. Teacher-student interaction, pedagogy, examinations, assessments and extra curricular activities have seen many changes since March 2020. While opportunities have been lost, many new ones have also been created.


Today we are launching the eighth edition of the Code to Learn competition as an opportunity to immerse students in creative and computational thinking, along with building their skills in programming.


Students from Class 5 to 12 from any school in India are invited to register through their parents or teachers to show their coding genius using exciting tools like Scratch, App Inventor and Google AutoML. They can build games, animations, Android apps and their own machine learning applications; without writing even a single line of code!


The National Education Policy 2020 has also recommended introducing coding and computational thinking at a young age to allow early exposure to technology and create new pathways for our students. The Code to Learn competition provides an interactive platform for students to learn the basics of coding and build a stronger foundation in Computer Science. In a fun and engaging way,  we aim to inspire students to use technology to solve problems around them.




The competition registrations are now open and parents, teachers or legal guardians can register on behalf of the student on the competition website (g.co/codetolearn). Students from across India can submit their projects until 25 October 2021. We also have online resources available on our website to learn Scratch, AppInventor and Google Cloud AutoML to get started.


The contest calls for projects on Scratch or App Inventor from students of classes 5-10, and projects on Google Cloud AutoML from students of classes 9-12. We have a special AI track for class 9-12 students where they can use Google’s existing Machine Learning models to create projects with a problem statement and a data set of their choice. Students define a problem and select any open dataset or create their own (images or text) and train a pre-trained machine learning model to create their own Machine Learning application using Google Cloud AutoML.


The Code to Learn competition in 2020 witnessed an overwhelming participation of students from across the country with innovative and exciting projects. We saw interesting entries of numerous games to fight against the coronavirus, social evils, zombies and applications to promote mental health and track fitness. In the Artificial Intelligence theme, we received excellent projects where students sought to detect the right way of wearing a mask, promote tiger conservation and decode sign languages, among various other such projects.


Code to Learn is co-organized by Google Cloud, ACM India, CS Pathshala and Indian Institute of Science (IISc). ACM is the worldwide society for scientific and educational computing with an aim to advance Computer Science both as a science (through CS Pathshala) and as a profession. IISc is a renowned research-oriented university based in Bangalore, pioneering fundamental and applied research in science and engineering.


We are very excited about this year's competition, and are looking forward to seeing the innovation and creativity that students will present to us via their projects! For more details, visit our website: g.co/codetolearn.


Posted by Divy Thakkar, Research and Education Program Manager, and Ashwani Sharma, Senior Program Manager


Inviting students to participate in Code to Learn competition 2020

COVID has had a significant impact on how students engage with hands-on learning and poses additional responsibilities for parents and teachers to engage their students in meaningful learning experiences. 


Today,  we are launching the seventh edition of the Code to Learn competition as a means to immerse students in creative and computational thinking, along with building their skills in programming.


Students from Class 5 to 12 from any school in India can register through their parents or teachers to show their coding genius using exciting tools like Scratch, App Inventor and Google AutoML to build games, animation, android apps and/or their own machine learning applications; without writing even a single line of code!


Over the years, Computer Science and Programming has evolved and become one of the strongest means of solving real-life problems. The Code to Learn competition provides a platform for kids to learn the basics of coding and build a stronger foundation in Computer Science. In a fun and engaging way,  we aim to inspire students to use technology to solve problems around them.


In line with this objective, we have been running the Code to Learn competition successfully for school students in India for the last six years. The program has also been adopted by the Ministry of Human Resource Development, Government of India under the Rashtriya Avishkar Abhiyan.  


Artificial Intelligence has become a strong enabler to solve many challenging problems of society. Google has put AI to use to solve some of the most pressing issues, from helping predict early blindness to giving timely updates on floods in India. We have a special AI track for class 9 -12 students where they use Google’s existing Machine Learning models to create projects with a problem statement and a data set of their choice. Students define a problem and select any open dataset or create their own (images or text) and train a pre-trained machine learning model to create their own Machine Learning application using Google Cloud AutoML.


Code to Learn concluded successfully in 2019 and witnessed an overwhelming participation of students from across the country with innovative and exciting projects. We saw powerful applications ranging from fun games to applications that help farmers with timely information. In the Artificial Intelligence theme, we received excellent projects where students defined and tried to solve various societal problems like early detection of breast cancer, predicting learning disabilities through images of handwriting and segregating recyclable plastic waste using Computer Vision models.
The competition registrations are now open and parents, teachers or legal guardians can register on behalf of the student on the competition website (g.co/codetolearn). Students from across India can submit their projects by 31st July, 2020. We also have online resources available on our website to learn Scratch, AppInventor and Google Cloud AutoML to get started.


We are very excited about this year's competition, and are looking forward to seeing the innovation and creativity that students will present to us via their projects! For more details, visit our website: g.co/codetolearn.


Code to Learn is co-organized by Google Cloud, ACM India, CS Pathshala, Indian Institute of Science (IISc), IIIT Bangalore. ACM is the worldwide society for scientific and educational computing with an aim to advance Computer Science both as a science (through CS Pathshala) and as a profession. IISc and IIIT Bangalore are research-oriented universities based in Bangalore.


Posted by Divy Thakkar, Research and Education Program Manager, and Ashwani Sharma, Head of Research Operations and University Relations, India, AU/NZ and SEA 

Inviting students to participate in Code to Learn contest 2017

Over the years, Computer Science and Programming have evolved and become one of the strongest means of solving real-life problems. Children are exposed to technology much earlier than ever before, and these foundational years are the best time to start nurturing their scientific inquiry and curiosity by teaching them how to use technology to solve problems around them.


In line with this objective, Google India has been running the Code to Learn competition for school students  in India for the last 4 years. The program is now also adopted by the Ministry of Human Resource Development, Government of India under the Rashtriya Avishkar Abhiyan.  And we’re delighted to invite students from Class 5 to 10 from any school in India to participate in Google India Code to Learn contest 2017. Parents or Legal Guardians of students can register on the student's behalf on the contest website.


We use Scratch and App Inventor tools both developed at MIT to introduce students to programming and Computer Science in a much more fun and engaging way. Using these tools students create a wide variety of projects that include Games, Animations, Story-telling and even Android apps; without writing even one line of programming language code!


The contest registrations are already open and will stay open till September 10, 2017 which is also the last date for submitting projects. There are links to online tutorials for both Scratch and App Inventor on the contest site and are very easy to learn.


In addition to this, we will also host training programs for teachers who can further teach their students in the classrooms. We are excited about this year's contest, and are looking forward to seeing the innovation and creativity that students will present to us via their projects.


Code to Learn is co-organized by ACM India and IIIT Delhi. ACM is the worldwide society for scientific and educational computing with an aim to advance Computer Science both as a science and as a profession. IIIT Delhi is a research-oriented university based in Delhi.


Posted by Ashwani Sharma, Head of University Relations and Computer Science Outreach

Launch of Google India Code to Learn contest 2016

In support of Rashtriya Avishkar Abhiyan, nurturing the spirit of scientific inquiry and creativity,  Google India has been running the Code to Learn competition. The winners of the 2015 edition were announced and felicitated yesterday at Shastri Bhawan by Smt Smriti Zubin Irani, Hon’ble Minister for Human Resource Development, Government of India. The minister also launched the 2016 edition of the contest.


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Have you ever wondered while using your Android phone as to how all those fantastic applications get developed? What about seeing cool animations and playing some very engaging games and wondering “how do they do it”? All of that and of course much more is possible with programming and those who are experts at it can truly work wonders with their code. Programming code is everywhere, starting from your computer to your favorite websites to inside your vehicle and it has changed the world in many many different ways.


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Traditionally programming has been associated with learning a programming language, writing lines and lines of code and spending a lot of time debugging it. But, at Google, we believe that students can actually be introduced to programming and Computer Science in a much more fun and engaging way. Several tools and methods for introducing programming to school students have been around but two of the most prominent of those are Scratch and App Inventor - both developed at MIT. By using Scratch or App Inventor, students can create a wide variety of projects that include Games, Animations, Story-telling and even Android apps; all of that without writing even one line of programming language code!


This summer we invite students in classes 5 to 10 from any school in India to participate in the Google India Code to Learn contest 2016. Parents or Legal Guardians of students can register on the students’ behalf on the contest website. Students can create their projects in Scratch or App Inventor and submit them on the contest site. Registration for the contest is open now. Project Submission will be open from 20-June-2016 and the last day to submit projects is 31-July-2016. There are links to online tutorials for both Scratch and App Inventor on the contest site and these tools are very easy to learn especially because one does not need to learn a programming language.


This contest has been adopted by the Ministry of Human Resource Development, Government of India under the Rashtriya Avishkar Abhiyan. We thank the Ministry for their support for the contest and are looking forward to seeing the innovation and creativity that students will present to us via their projects. Who knows which one of the innovative students in India will go ahead to create something as revolutionary as a self-driving car!
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Code to Learn is co-organized by ACM India and IIIT Delhi. ACM is the worldwide society for scientific and educational computing with an aim to advance Computer Science both as a science and as a profession. IIIT Delhi is a research-oriented university based in Delhi.

Posted by Vineeta Dixit, Public Policy & Government Relations Manager and Ashwani Sharma, Head of University Relations and Computer Science Outreach